Confirming an AskUserQuestion left its tab flowing red for the rest of
the turn (owner report: ~8 minutes on a running session, with no dialog
anywhere on screen). Two separate bugs, both live-verified.
The re-capture erased the evidence the staleness check runs on. Claude
Code fires the Notification behind the dialog (measured 6-7s on v2.1.237,
documented up to ~30s), so the 600ms re-capture routinely lands on a
frame the user has ALREADY answered, parses nothing, and applyCapture
overwrote item.options with undefined. A MISSING options is how "we never
could read this dialog" is expressed, and those items stay answerable by
design, so a cleared field was indistinguishable from a never-parsed one
and the item became permanently unsweepable: it survived every
GET /api/approvals and every page reload, cleared only on `stop`, and
still accepted an answer, sending a bare `1` into a composer with no
dialog under it. applyCapture is now ADD-ONLY for options.
Nothing ran the staleness check while a page was open. It lived only in
GET /api/approvals, which seedApprovals() calls on init and reconnect, so
`stop` was the first thing that ever cleared an answered dialog. The
`working` signal now runs the pane-VERIFIED variant (resolveIfDialogGone
-> verifyStillAnswerable): the heuristic only decides when to look, the
screen decides the outcome, so the existing "working can flap" rule is
respected.
A frame that parses no options is now conclusive in two cases, and only
those, so an unreadable capture still keeps the alert: the item once
parsed options, or the frame shows Claude actively running a turn. A
modal dialog BLOCKS the turn, so the two cannot coexist - measured, a
live-dialog frame carries neither the elapsed-timer spinner nor the
"esc to interrupt" footer, which the dialog replaces with "Enter to
select". That second signal is reached by a delayed staleness pass (3s)
scheduled alongside the re-capture, which closes the late-hook case where
the prompt is answered before the hook lands: nothing ever parses, `stop`
may have gone by already, and the alert outlived reloads until the 12h
TTL. The pass is deliberately later than RECAPTURE_DELAY_MS, whose whole
reason for existing is that the hook can beat Ink to the screen.
Frontend: _onHookElicitationComplete cleared only the elicitation entry,
but an AskUserQuestion arrives as permission_prompt, so it was clearing
the wrong alert; it now clears both, matching the server's kind-agnostic
APPROVAL_RESOLVING_EVENTS.
Verified end to end on an isolated beta instance, not just in unit tests:
before, resolution could only come from the stop route (approval:resolved
always immediately preceding hook:stop); after, it arrives from the new
paths, and a simulated late hook resolves at +3.12s with no stop, no
working signal and no GET, while the pane is still working. Tests use
frames captured off a live pane and each new one was confirmed to fail
against the old behaviour.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
App Settings > Terminal & Input > Selection & clipboard > Auto Copy
Selection (`autoCopySelection`, per-device, default OFF). With it on,
highlighting text in the terminal copies it: mouse drag, double-click
word, triple-click line, and the phone long-press selection. Ctrl+C is
untouched and still copies on demand.
Three things decide the shape of it:
* It fires at the END of a gesture, never in onSelectionChange. That
callback runs for every cell a drag crosses, so copying there would be
one clipboard write per mouse move. It only arms a pending flag; a
document-level mouseup listener flushes, and the touch path calls the
flush itself because it preventDefaults its touchend and no mouseup
ever arrives there.
* The flush is synchronous inside the handler, because both clipboard
paths need user activation: Firefox gates navigator.clipboard
.writeText on it, and execCommand('copy'), the fallback the plain-HTTP
LAN install lands on, has to run in the gesture's own task. A timer or
a wait for onSelectionChange loses it, invisibly in Chrome.
* It deliberately does NOT do what copyTerminalSelection() does. That
one clears the selection (so a second Ctrl+C is an interrupt) and
focuses the terminal. Clearing would make text vanish under the cursor
that just highlighted it, and focusing opens the on-screen keyboard
over it on a phone. Focus is instead restored to whatever held it,
which only matters for the execCommand fallback.
Guards are pure in decideAutoCopy() (constants.js): off, blank or
whitespace-only text, and a 1M-char cap, since a drag off the top of the
viewport autoscrolls and one gesture can sweep the whole 50k-line
scrollback. Past the cap the copy is refused rather than truncated, with
a toast pointing at Ctrl+C.
Feedback is silent on success except once per page load, so a feature
that works by doing nothing visible can still be told from a dead
toggle; failures and refusals toast, throttled to 10s.
Per-device on both counts the settings rule requires: in `displayKeys`
and absent from the .strict() SettingsUpdateSchema, because clipboard
access differs by device and by origin.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Shell prompts using Nerd Font glyphs (powerline, p10k/starship folder and
git icons) rendered as missing-glyph boxes: the built-in xterm stack has no
private-use-area symbols, and phones have no Nerd Fonts installed at all.
- Bundle Symbols Nerd Font Mono (icons-only, MIT, 1.2MB woff2) served from
fonts/ and appended to the terminal stack before monospace — browsers fall
back per glyph, so icons render everywhere while text stays in the text
fonts. font-display: block + preload keep tofu out of xterm's glyph atlas.
- New per-device terminalFontFamily setting (App Settings > Terminal &
Input > Font): prepended to the built-in stack, never a replacement, so
the symbols fallback and final monospace always survive. Applied live on
save (refit + echo-overlay refreshFont, mirroring setFontSize).
- Single source for both xterm surfaces: TERMINAL_FONT_DEFAULT_STACK +
resolveTerminalFontFamily() in constants.js, unit-tested.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VjnbbZRBuvR5E3SDouwXr9
Session List Layout gains a third option. The old "Left sidebar" becomes
"Left sidebar simple" and is unchanged down to the byte; the new "Left sidebar"
puts on each row what the desktop home rail and the phone overview already show:
when the session was first created, how long it has been in the state it is in,
and a status pill naming that state.
A docked column is not a tab strip. It has width to spare and a row per session
either way, and "name + folder" is the whole story a TAB can tell, not the whole
story there is. This is the information that was missing, and it already existed
one surface over.
Both sidebar values are the same layout, and both set data-session-list="sidebar";
the row detail rides on a separate data-sidebar-detail attribute. That split is
the load-bearing decision here: every one of the ~25 isSessionSidebarActive()
call sites and every html[data-session-list="sidebar"] rule in styles.css and
mobile.css keeps matching both variants without being touched. A third
data-session-list value would have meant auditing and editing all of them.
- Stored values: 'header', 'sidebar' (simple), 'sidebar-rich'. Anyone already on
'sidebar' keeps exactly the layout they picked — the rename is label-only.
- State classification and the "how long has it been like this" anchor come from
_mobileOverviewState() / _mobileOverviewSince(), not re-derived, so the three
surfaces cannot disagree about what "working" means. A working pane repaints
~1/s, so its duration is measured from the turn's last Enter: a running turn
reads "working 12m", not "0m".
- Stamps refresh in place on a 20s clock rather than by re-rendering — a rebuild
would restart every load spinner and alert animation in the list, twice a
minute. The clock runs only while rich rows are on screen, and is stopped from
both render paths and from applySessionListLayout().
- The incremental render path updates the pill, the accent class and the since
anchor; a tick alone cannot see a state change, and a new turn re-stamps
lastSubmitAt without changing state.
- applySessionListLayout() now re-renders on a DETAIL change too. simple <-> rich
leaves data-session-list on 'sidebar' both times, and the meta line is emitted
by the row template rather than toggled by CSS, so the old layout-only test
would have flipped the setting and repainted nothing.
- Width: 300px for the extra line. The collapsed 44px rail and the handheld
drawer are both explicitly held back from it — the desktop rule is (0,3,1) and
would otherwise out-specify mobile.css's (0,2,1) drawer base and pin a 320px
phone's drawer to 300px.
- Missing/stale mobile-overview.js degrades to a row with no meta line rather
than throwing and taking the whole tab strip down.
15 new tests cover the attribute split, the solo-window override, the
detail-change re-render, the row model, both render paths, the clock lifecycle
and the mobile width guard.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Brings in https://github.com/christianhaberl/Codeman/pull/4 (three commits,
authorship preserved) and adapts it across the 211 commits master gained
since the branch was cut:
- App Settings control re-authored for the set-* surface (PR #278): a
set-row in Layout -> Tabs, replacing the old settings-item markup the
branch targeted. i18n description synced.
- Lineage arcs (PR #291, post-branch) are SKIPPED in sidebar layout:
computeLineagePath()'s U-bridge geometry hangs from the horizontal
strip's bottom edge and has no meaning against a vertical list. The
lineage strip-scroll listener now also redraws subagent/ultracode
connectors while the sidebar scrolls vertically.
- The desktop home tab rail (post-branch) defers to the sidebar: both dock
the session list flush left, and the rail would render z-ordered under it.
- Active-row reveal unified into _scrollActiveTabIntoView() (#257 landed on
master after the branch): sidebar mode branches to scrollIntoView
block:'nearest', and _fullRenderSessionTabs() restores scrollTop alongside
the #257 scrollLeft restore so ambient rebuilds cannot yank a mid-scroll
sidebar back to the top.
- Mobile active-tab hoisting the branch guarded against no longer exists on
master (removed by #257); kept master's order-stable render.
Verified: typecheck, lint, format:check, check:frontend-syntax,
check:public-assets, PostCSS parse of both merged stylesheets, the 26 new
jsdom tests, the structural guard suites, and the headless-Chromium harness
(scripts/verify-session-sidebar.mts) green across all seven layout states
at 1600/1000/393px against current master.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Installing hooks into any workspace a Claude session runs in is the right
default, but it takes a decision away from a user who deliberately removed
them: nothing on disk distinguishes "removed on purpose" from "never had any",
so they would come back on the next session create.
Adds the synced workspaceHooksEnabled setting (App Settings -> Agents & CLIs ->
Claude), default ON. OFF restores the older behavior exactly: a Codeman hooks
block that is already present is still refreshed when stale (COD-91), but one
is never added.
Every create path routes through one applyWorkspaceHooks() helper so the gate
cannot apply to some paths only, and the boot-time recovery sweep honours it too.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
SessionMode gains 'pi', a first-class backend alongside Claude Code,
OpenCode, Codex, Gemini and Antigravity: its own PTY, tmux session, rose
tab identity, welcome button, run-mode entry, cron agentType, Docker and
remote-SSH command defaults, and clone-repo Brain option.
Pi is a different shape of CLI from the other four, and three decisions
follow from that:
- It has NO permission prompts and no sandbox, so there is no
--dangerously-skip-permissions analog and none was invented. The
privilege-shaped knob is the tri-state approveProjectTrust, which makes
pi load and EXECUTE repo-local .pi/extensions TypeScript and install
missing project packages. clampExternalCliBypassForOwner() therefore
puts pi in the MATERIALIZE branch: a non-granted multi-user owner gets
--no-approve even when no config was sent, because pi's own default is
a prompt the session user could answer themselves. That helper had zero
test coverage; it now has coverage for all four CLIs.
- Only the PI_ prefix joins the env allowlist. Pi's ~34 provider key vars
share no prefix and ALLOWED_ENV_PREFIXES is one global list with no mode
context, so admitting them would widen the allowlist for every mode at
once. Auth goes through pi's /login or the server's own environment.
--api-key is deliberately never wired: it would put a provider secret on
the spawn command line.
- pi stays OUT of isAltScreenStripMode(). Its default TUI renders into the
main screen with terminal-owned scrollback, and its 0.84.0 fullscreen
mode is runtime-switchable via /settings; that flip was measured to put
the pane into the alt screen, which the strip would have corrupted.
pi-cli-resolver.ts additionally sanity-probes `pi --version` and requires
semver-shaped output, because `pi` is a short generic name a stray binary
can shadow; GET /api/pi/status surfaces path and version so a
misresolution is diagnosable rather than presenting as a broken mode.
Docker installs pi in its own --ignore-scripts step so that flag cannot
affect the other four CLIs, and seeds its credentials per-file rather than
whole-dir (~/.pi/agent also holds sessions, extensions and package trees).
Verified end to end against pi 0.84.1 on an isolated instance: resolver
search-dir fallback, flag construction, piConfig persistence across a full
server restart, the trust prompt and its --no-approve suppression, the
rose Run button on the default daylight-blue skin (the nested skin block
eats per-mode gradients unless the rule lives inside it), and the buffer
local-echo policy, which pi tolerates where codex did not.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
App Settings opened on a System section that mixed the two things worth seeing
immediately (what this install runs, whether a newer release is waiting) with
three groups nobody sets twice (CLAUDE.md template path, default working
directory, image watcher, Cloudflare tunnel).
Split in two. **Updates** is now the first section and carries only the current
version and the update action, so the modal opens on it and the second thing in
reach is Terminal & Input, where Local Echo lives. **System** keeps Paths,
Automation and Remote access and tails the document, last in the rail.
Also fixes the admin-ui load-order test, which broke on this branch: it located
the modules with a bare `indexOf('session-ui.js')`, and the modal markup now
cites those modules in comments well above the script tags, so it was comparing
a comment against a `<script src>`. It matches the script tag itself now.
Session Options was the last modal still wearing the old chrome: a strip of
top tabs over `.form-row` stacks, sitting next to a settings modal that had just
been rebuilt around a rail and grouped row cards. It now uses the same surface.
The `set-*` rules move from `#appSettingsModal` to
`:is(#appSettingsModal, #sessionOptionsModal)`. An `:is()` list takes the
specificity of its most specific argument, and both arguments are ids, so every
rule keeps exactly the weight it had - nothing downstream shifts in the cascade.
What the two modals do NOT share is what the rail means:
- App Settings stays a table of contents over one scrolling document.
- Session Options switches: one `.set-section` visible, `.hidden` on the rest.
Summary owns its own scroller and Respawn is long, so stacking them into a
single document would bury both. `switchOptionsTab` now queries
`.set-rail-item` (it read `.modal-tab-btn` before) and resets the document
scroll, so a switched-to section starts at its own top.
Phones get a horizontal, scrollable rail strip rather than App Settings' sticky
jump pill, which Session Options has no equivalent of. That is close to the tab
bar it replaces, so the phone gesture is unchanged.
Content is regrouped into the row language - label, description, control pinned
right - across all four sections: usage limits / respawn loop / cycle steps /
loop control, identity / token management / this session, tracker / limits, and
the summary timeline. The three cycle-step checkboxes became chips, which is why
`_syncSettingsChips` now covers both modals and Session Options registers one
delegated change listener per page for them.
Every id and handler the JS reads is preserved, and the component classes it
queries (`.duration-preset-btn`, `.duration-custom-input`, `.color-swatch`,
`.respawn-status-text`, `.run-summary-filters .filter-btn`) are untouched.
`data-claude-only` moved onto the rail entries, so external-CLI sessions still
lose Respawn and Ralph and land on Context.
`.modal-tabs`/`.modal-tab-btn`/`.modal-tab-content` now belong to
#createCaseModal alone. test/session-options-structure.test.ts pins the rail to
section pairing, the ids openSessionOptions reads, the one-visible-section
invariant and the Claude-only entries.
The mic button previously needed a Deepgram API key, or fell back to the
browser's Web Speech engine. It can now transcribe through the same
speech-to-text service Claude Code's own /voice mode uses, so anyone signed
in to Claude Code on the server gets dictation with no third-party account.
Claude Code's voice mode cannot be driven directly: it opens the HOST's
microphone (sox/arecord), and the CLI runs in a headless tmux pane while the
human is in a browser somewhere else. So capture stays in the browser and only
the transcription backend is borrowed.
Audio goes browser -> Codeman -> Anthropic. The OAuth token never reaches the
page: the browser sends PCM16 (16 kHz mono, produced by an AudioWorklet since
MediaRecorder cannot emit raw PCM) and receives text.
- GET /api/voice/status reports readiness and never the token
- GET /ws/voice/stream relays one dictation, with the same Host/Origin upgrade
guard as the terminal socket, plus caps on concurrency, stream length and
frame size
- credentials are read-only: Codeman never refreshes them, since a refresh
rotates the refresh token and could sign the user out of their own CLI
- claudeVoiceEnabled (synced, default OFF) gates the whole server side
- voiceSettings.provider picks auto/claude/deepgram/webspeech; auto prefers
Claude, then a configured Deepgram key, then the browser
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The document side of the settings modal was wider than it needed to be: every
row is text on the left and a switch pinned to the right, so a 960px shell plus
a 62ch cap on the description left a dead gap of ~350px between the two. The
shell is now 840px, the rail 196px, and descriptions run to 78ch, which closes
the gap and makes the right side sit proportionally with the rail.
Section order now leads with what you look at first: System (the version this
install runs and whether an update is waiting, with Updates promoted above
Paths/Automation/Remote access), then Terminal & Input, then Header & Panels.
The modal opens scrolled to System instead of Terminal & Input.
Header & Panels gains two things:
- every chip carries the icon of the button it switches on, so the list reads
as the header itself rather than as a column of names (File Viewer shows the
folder button, Cron the clock, and so on);
- a live preview above the chips: a scale model of the app with a header bar,
right-docked panels, a toolbar and floating windows, rebuilt on every chip
change so "what does this add" is answered in place, before saving.
The preview owns no icons of its own - it CLONES `.set-chip-ico` out of the
chip - so each icon has exactly one copy in index.html and a chip can never
drift from the button it previews. A chip joins the preview by carrying
`data-preview` (which slot) and `data-preview-order` (where in it); readouts
that are not buttons (plan usage, CPU, font size) use `data-preview-text`
instead. The frame is painted from skin tokens only, since hardcoded black
alphas turned it into a grey slab on the four light skins, and it is marked
`data-i18n-skip`: the mock tab names are decoration, and the labels inside are
copies of chip text i18n has already translated.
Cron moved into its own Scheduling group (it is a toolbar button, not a header
one, and the preview places it accordingly).
test/app-settings-structure.test.ts pins the new contract: the rail and the
document agree on order, System leads with the version above the paths, and
every previewed chip has both an icon to clone and a slot that exists.
The modal had grown to 8 tabs that wrapped onto two rows on desktop and
became a horizontal scroller on phones, with a "Display" mega-tab holding
11 sections and ~35 controls. Local Echo sat 60% down it, and the model
settings were split across two tabs whose three controls fought each
other (the 1M Opus toggle's own hint said it was "ignored when a Claude
Model is selected above").
Replaced with a left rail that is a TABLE OF CONTENTS over one scrolling
document: every section stays mounted, the rail follows the scroll, and
find-in-page works across the whole thing. Nine sections:
Terminal & Input (Local Echo is the first row of the first section)
Appearance, Header & Panels, Models, Agents & CLIs,
Notifications, Voice, Shortcuts, System
Models are now one page. The picker is a card grid of BASE models with a
single "1M context window" switch; context becomes a property of the
chosen model and composes back into `claudeModel` as `base + [1m]`, which
retires the precedence trap. Thinking effort is a segmented control on
the same page, and the old Models tab (task routing) becomes a collapsed
Advanced block under it.
The 12 header-button toggles and the 8 panel toggles become chip grids,
which is most of the old Display tab reclaimed. Rows now say whether a
setting is per-device or synced, stated once per group.
Phones drop the rail for a sticky jump pill that names the current
section and opens a jump list, move Save into the header (the bottom
action bar cost 60px), and render groups as one inset rounded list with
hairline dividers instead of a stack of bordered cards.
Load and save are untouched: every control keeps its id, so
openAppSettings()/saveAppSettings() work as before. Model cards and the
effort segment are views over hidden <select>s that stay the source of
truth. test/app-settings-structure.test.ts pins that contract, plus the
rail hooks admin-ui.js injects the multi-user Users section into.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The Read My Mind modal grows up and reaches phones:
- Alternate suggestions (the predictor's verify/redirect kinds) now render
as tappable rows below the main field. Tapping one swaps it into the
editable field; the edit you were making folds back into the row you
leave, so toggling between alternates never loses typing. Rethink now
records the WHOLE shown set (main + alternates) as rejected.
- Phones get a 🧠 key on the keyboard accessory bar (both simple and
extended layouts), gated on the same synced readMyMindEnabled setting
via an rmm-enabled marker class on the BAR element: setMode() rebuilds
the buttons' innerHTML, so per-key state would be wiped. Synced at init
and re-synced by applyHeaderVisibilitySettings() on every settings
apply, so a live toggle needs no reload. The header button stays off
phones.
- On phones the modal renders as a small dialog (mirrors modal-sm) instead
of the full-screen default, with wrap-friendly finger-sized footer
buttons. Not modal-sm itself: that caps desktop width at 340px and this
modal wants 560px there.
- On touch devices the ready/swap paths no longer focus the field, so the
OS keyboard does not pop over the alternates that just rendered.
- New static guard test/readmymind-phone-key.test.ts pins the dual-template
key, the marker-class gating, the phone-hidden header button, the
small-dialog phone modal, and the no-innerHTML discipline.
Part 2 of phase 3 (rethink steering, the free-text steer note) is next;
the API already accepts steer.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The feature as pitched in docs/readmymind-plan.md: pressing the header
brain button predicts the prompt you were about to type, from the case's
intent profile plus everything the session already knows.
Backend:
- readmymind-context.ts: pure budgeted context assembler (9 ranked
sources: pending approval dialog, user goals, last assistant turn tail,
recent prompts, tool activity, git workspace signals, away context,
sibling sessions, rethink state; 30 KB budget, whole-section drop from
the bottom of the ranking, trust tiers stated in the prompt)
- readmymind-collectors.ts: transcript tail reader (the live watcher
keeps only a 500-char snippet) and git signal collection (execFile,
2s timeout, skipped for remote-SSH cases)
- readmymind-predictor.ts: one-shot claude -p in a throwaway tmux
session, opus by default (readMyMindModel setting), strict JSON
contract with 1-3 suggestions (continue / verify / redirect), newline
stripping, 90s timeout; mutable singleton so route tests can stub it
- POST /api/sessions/:id/readmymind: claude-mode only (400), one
prediction in flight per session (409 CONFLICT), rethink body
{ steer, rejected }; ownership via findSessionOrFail
Frontend:
- readmymind-ui.js (loadorder 11.3): header brain button, marker-hidden
until readMyMindEnabled is ON, desktop only (phone key is phase 3);
modal with editable suggestion + rationale and Send / Insert /
Rethink / Dismiss; suggestion text rendered via value/textContent only
and nothing ever auto-sends
- App Settings -> Panels checkbox for readMyMindEnabled; en + zh-CN
strings
Verified end to end against a live isolated instance: transcript
capture, a real opus prediction grounded in the stated goals, rethink
steering, the 409, and the browser modal incl. Insert leaving the text
unsubmitted on the composer. 41 new unit/route tests; full test:ci
sweep green (4680 tests).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Owner decision: every Approvals Inbox UI surface (header bell, drawer,
phone overview answer strips, reload seeding) now requires enabling
approvalsInboxEnabled in App Settings -> Panels; only an explicit true
turns it on. The store, endpoints, and push Approve/Deny actions keep
running regardless (the push buttons are already opt-in per subscription).
Also replaces em-dashes with plain punctuation across the newly authored
comments, docs, and strings.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Permission dialogs, AskUserQuestion questions and idle prompts from every
session now land in a server-side inbox (web/approval-inbox.ts, one item per
session, claude-mode only) and are answerable in place: a header bell + drawer
on desktop, inline answer strips on the phone overview's NEEDS YOU rows, and
working push Approve/Deny buttons (previously dead ends, now answered straight
from sw.js with no tab open). Pending alerts survive reloads because the
frontend seeds from GET /api/approvals on init.
Answering sends the digit / Esc / prompt text through the existing tmux input
path; option digits are accepted only when they match options parsed from the
captured pane frame, and the answer path re-captures the pane first so a
dialog that already left the screen refuses with 409 instead of typing into
the composer. New elicitation_complete / elicitation_response hook matchers
resolve question items the moment they are answered in the terminal;
refreshStaleCodemanHooks heals existing cases.
Verified end-to-end against a live claude session: a real AskUserQuestion
dialog parsed into 5 option buttons and was answered from the drawer.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Ship `skills/codeman` as an installable Claude Code skill rather than a
repo-only reference, and fix six defects found while verifying it live.
Install layer:
- `codeman skill install [--case <name>]` / `codeman skill uninstall`.
Case names resolve through linked-cases.json first, mirroring the
server's resolveCasePath(), so a case linked in from outside
~/codeman-cases no longer fails with "Case not found".
- applyAgentSkill() / installAgentSkillInto() / removeAgentSkillFrom() in
hooks-config.ts. Copies are marker-owned, so an unmarked user-authored
skill is never touched, and a symlinked skill dir is refused (this
repo's own .claude/skills/codeman is a symlink to the source).
- Synced `agentSkillEnabled` setting, default OFF: schemas.ts,
ports/config-port.ts, server.ts, session-routes.ts (add-only injection
on Claude session create and quick-start), plus the App Settings toggle.
Skill content fixes, each reproduced before and after:
- Fail-closed `delete_session` replaces `is_self ... || curl -X DELETE`.
Shell state does not survive between agent tool calls, and an undefined
is_self exited 127, firing the `||` branch and deleting the caller's own
session with the one guard bypassed. The request now lives inside the
guard, so a lost preamble deletes nothing.
- clientId is a fixed literal instead of `agent-$$`. The pid changes per
tool call, so the documented resend-identical-request loop stopped being
a duplicate and retyped the prompt, submitting the turn twice.
- `last-response` is now the documented read path for claude and codex
workers. It returns clean transcript text; the terminal scrape it
replaces returns a wall of TUI repaint noise. Its transcript flush lags
the stop signal, so the recipes poll it rather than reading once.
- quick-start examples branch on `.success`. Previously a failed spawn
yielded the literal session id "null" and burned the whole readiness
budget before reporting jq noise instead of the cause.
- Documented that turning `agentSkillEnabled` off sweeps nothing, and
corrected the hooks-config comment that claimed a toggle-off sweep
exists. Per-case cleanup is `codeman skill uninstall --case <name>`.
- Documented that SESSION_BUSY means the 50-session cap on quick-start,
and that caseName resolves linked cases, so a generic name can land a
worker in a real repo.
Tests: test/agent-skill.test.ts covers install, refresh, idempotence,
marker ownership and symlink refusal against the real packaged source;
test/quick-start.test.ts covers injection behind the setting.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Rework of the previous hover-overlay approach after feedback: sliding the
title under incoming icons made names hard to read, and icons appearing
under the cursor caused accidental gear/close clicks while switching tabs.
Now the gear/pop-out/close icons expand in flow on the ACTIVE tab only.
Selection is a deliberate click, so the strip's geometry never changes
while the pointer is aiming at a tab; hovering a background tab changes
nothing (the full title stays readable) and a stray click can only switch
sessions. Middle-click closes any tab (session tabs via the existing
close-confirm modal, web tabs via closeWebviewTab), matching browser
muscle memory so background tabs still close in one action.
The pop-out button stays opt-in via App Settings -> Tab Bar (per-device
showTabDetachButton, default off), and a detached tab keeps its icon as
the re-focus affordance. Phone layouts already used the active-only
pattern; tablets keep their always-visible touch fallback.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Hovering a session tab no longer grows it. The three per-tab icons now
live in a .tab-actions wrapper that overlays the tab's right edge on
hover-capable devices: the icons slide in while the title (and any
badges) slide left by a per-tab --tab-slide distance computed in
_applyTabHoverSlide(), clipped at the left edge of .tab-info so the
readable tail (the :comment suffix) stays visible. Keyboard focus
reveals the overlay via :has(:focus-visible), so a mouse click on the
gear does not pin it open. Touch devices keep the previous in-flow
behavior (the wrapper adds no width in flow, and the legacy tap-reveal
rules are preserved under @media (hover: none)).
The open-in-a-new-window (pop-out) button is now hidden by default and
opt-in via App Settings -> Tab Bar -> "Pop-out Button on Tabs"
(showTabDetachButton, per-device, absent from SettingsUpdateSchema like
the other display keys). A tab whose session is already detached keeps
its icon as the re-focus affordance regardless of the setting.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The header tab strip stops working past roughly a dozen sessions: it wraps
into two or three rows, eats vertical space and still cannot be scanned.
This adds a vertical session list in a left <aside> as an ALTERNATIVE
layout — a filter box, a live count, and a 44px collapsed rail that keeps
the ambient signal (status dot, task badge) visible.
The strip is not removed. Settings -> Display -> Tab Bar -> Session List
Layout switches between them and the default stays 'header', so existing
users see no change until they opt in.
Structure: one #sessionTabs element, two mount points. applySessionListLayout()
re-parents the SAME node between #sessionTabsHost and #sessionSidebarList,
which is why there is no second renderer and no duplicated wiring — app.$()
caches getElementById results and never invalidates them, so a moved node
keeps every existing consumer (settings-ui, webview-tabs, the generated
gesture bundle, the mobile tests) working untouched.
Notable integration points:
- Below 1024px the sidebar is an off-canvas drawer overlaying the terminal;
closed it gets inert + aria-hidden so it cannot be tabbed into, and touch
swipes over it no longer switch sessions.
- Subagent and ultracode windows anchor to the right edge of a sidebar row
instead of its bottom, connector curves follow.
- Alt+B toggles; the chord is gated out of the PTY so xterm cannot also
write ESC b into a live session.
- Collapse state lives in its own localStorage key (the settings blob is
rebuilt from DOM controls on every save) and falls back to in-memory
intent where storage throws.
Verified: frontend syntax + public asset checks, tsc, eslint, 26 new jsdom
tests, and a headless-Chromium harness (scripts/verify-session-sidebar.mts)
that renders a synthetic 25-session fleet in both layouts at 1600/1000/393px
and asserts mount point, widths, inert/aria state and row count.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Antigravity (agy) was wired into the session layer but never propagated to
the surfaces around it, while Gemini CLI stayed documented as a consumer
product despite being enterprise-only since Google's cutover. Gemini keeps
full support; Antigravity now sits beside it everywhere.
Functional fixes:
- docker/agent.Dockerfile never installed agy, so a docker case with
mode 'antigravity' died on command-not-found. agy is not on npm, so it
gets its own installer step. --dir /usr/local/bin is load-bearing: the
default $HOME/.local/bin resolves to root's home at build time and is
unreachable by the `agent` user the container runs as. Verified inside
codeman/agent:base (v1.1.10, reachable as `agent`). Note the binary is
~190MB, the largest layer in the image.
- Welcome screen gained a Run Antigravity action, gated on agy being
present like the other CLI buttons, with a cyan identity matching the
toolbar run button and run-mode dot.
- install.sh now detects agy (search paths mirroring the resolver), counts
it as a satisfying AI CLI, and recommends it over Gemini in the install
hints. Detection only, no new auto-install path.
Docs corrected where they were factually wrong:
- architecture-invariants documented isExternalCliMode() as
opencode/codex/gemini when the code has included antigravity for a
while, said "all three modes", and omitted ANTIGRAVITY_ from the env
prefix allowlist row.
- cron-guide's agentType enum, cron-discovery's SessionMode, and
remote-sessions' RemoteCommandMode were all stale.
Also: README + README.zh-CN (five CLIs, Gemini marked enterprise-only),
package.json keyword, and comment drift in 8 places.
test/run-mode-ui.test.ts now covers the new welcome button; verified it
fails without the settings-ui wiring.
Antigravity nests its whole state under ~/.gemini/antigravity-cli/, not
~/.antigravity, so the existing .gemini docker credential seed already
covers it. Recorded as a comment so nobody adds dead config later.
isAltScreenStripMode() deliberately still excludes antigravity: whether
its TUI needs the alt-screen strip is a behavioural question that needs a
real agy session, not a guess.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Follow-up to #200 and #201, which gate the welcome buttons and the run-mode
dropdown on whether the CLI is actually installed. Four corrections:
1. #200 also DELETED the Cloudflare Tunnel welcome button and the QR widget
outright. Its rationale is right (offering a tunnel where cloudflared is not
installed is a bad default) but the conclusion overshoots: the welcome QR is
the whole scan-to-connect-from-your-phone flow, and deleting it left a large
block of live tunnel code in settings-ui.js driving elements that no longer
existed. Both are restored and the button is gated on cloudflared, which is
what the stated rationale actually asks for. New cloudflared-resolver.ts
mirrors the CLI resolvers, and TunnelManager now shares its search path so
the button and the spawn can never disagree about where cloudflared lives.
2. Antigravity was missing from the run-mode gating, the one run mode LEAST
likely to be installed. It slipped past because #201 predates it. Covered
now, plus a static test that fails if a sixth mode reaches the dropdown
without being gated, so the next one cannot slip the same way.
3. The per-surface fetches are replaced by the injected availability object
already used for the Codex settings tab, so the codebase has one mechanism
rather than two. The status routes buy nothing as a gating source: every
resolver memoizes its PATH probe server-side, so a fetch is exactly as stale
as an injected value while costing a round trip every time the dropdown opens
and leaving the welcome buttons to flicker in after paint. The routes
themselves stay, including the /api/claude/status that #200 adds.
4. Unknown availability now reads as AVAILABLE for run buttons. Both PRs hid the
button on a failed fetch, so a blip left a working install with nothing to
click; a genuinely missing CLI only ever produced an error toast. The Codex
settings TAB keeps the opposite default, since hiding it costs nothing.
The dropdown query is also scoped to the menu: `.run-mode-option` is the class
the saved-dashboard and history rows use too, and a document-wide querySelector
would have found whichever came first in the DOM.
Fixes a latent environment-sensitivity in 816d900 while here: the index-title
test asserted the template was untouched apart from the title, which held only
on a machine with no codex installed.
Verified end-to-end against a real server on an isolated instance+socket, with
Playwright: gemini/codex hidden and claude/opencode/antigravity/shell shown,
matching this host, tunnel button back, Codex settings tab still hidden, no
console errors. Full test:ci sweep green (3902 tests).
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Both settings on the App Settings "Codex CLI" tab (bypass approvals, animated
status effects) are handed to `codex` at launch, so on an instance where the
binary does not resolve the tab offers choices nothing can act on. Gate it on
availability instead.
renderIndexHtml injects window.__codemanCodexAvailable, mirroring the existing
gesture-availability flag, and settings-ui.js hides the tab button when it is
absent. Injected rather than fetched on modal open so the tab cannot flicker in
and back out; isCodexAvailable() memoizes its PATH probe, so the per-render cost
is nil. Installing codex later needs a restart, exactly like the
/api/codex/status route that already backs the Run menu. Solo popups skip the
probe since they have no settings modal.
Only the tab BUTTON is toggled. The panel already carries
.modal-tab-content.hidden unless it is the selected tab and openAppSettings()
always reopens on Display, so an unreachable button keeps the panel unreachable.
The inputs stay in the DOM and are still populated and read back on save, so a
user without codex cannot silently wipe the codex preferences of an instance
that has it. Animations stay off by default for new local Codex sessions.
Verified in a browser on this host, which has no codex: the flag is absent, the
Codex tab is hidden while the other tabs are unaffected, and saving App Settings
with the tab hidden leaves codexAnimationsEnabled/codexDangerouslyBypassApprovals
untouched. With the flag forced on, the tab appears, its panel opens, and
toggling the visible slider persists. The openAppSettings coupling test was
checked to fail when the call is removed.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Extends the Gemini gating from bb7fb9e to the other welcome-screen
buttons that had the same problem: shown unconditionally even when the
underlying CLI isn't installed.
- Add isClaudeAvailable() (claude-cli-resolver.ts) and GET
/api/claude/status, mirroring the existing opencode/codex/gemini
resolvers and status endpoints.
- Opencode already had a working /api/opencode/status the welcome
screen just wasn't checking; wire it up the same way.
- Refactor loadGeminiAvailability() into a shared
_loadCliAvailability(buttonId, statusUrl) helper instead of
duplicating the fetch/try-catch three times.
Run-mode dropdown entries (Opencode/Codex) are intentionally left
unconditional here — follow-up PR.
- Remove the always-visible Cloudflare Tunnel welcome button and QR
widget; offering it regardless of whether cloudflared is installed
is a bad default.
- Hide the "Run Gemini" welcome button by default and only show it
when /api/gemini/status reports available:true, via new
loadGeminiAvailability() called from showWelcome().
Release 1.9.8 (aicodeman) and 0.1.8 (xterm-zerolag-input).
Fixes macOS session start (`posix_spawnp failed.`, issues #6 and #204):
node-pty ships its macOS spawn-helper as mode 0644 and macOS launches every
PTY through it. `scripts/fix-node-pty.mjs` (npm run fix:node-pty) chmods every
helper, prebuilds/ included, then verifies by really opening a PTY; the blind
Node-22+ rebuild is gone. `spawnPtyWithHelperRepair()` self-heals an already
broken install on the first failed spawn.
Adds the phone home screen (session overview under 430px, per-device
`mobileOverviewEnabled`, default ON) and a guided Tailscale path in
install.sh, plus `install.sh tailscale` to retrofit it.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
All OFF by default (the `legacy` theme), so an untouched install behaves exactly
as before and every mark/apply hook short-circuits on its first line. Opt in via
App Settings > Appearance > Entrance Animations; per-surface control and a live
preview lab at ?animlab=1.
Surfaces and styles:
- Tabs: slide, pop, crt, unroll, boot, flip. A batch launched together cascades
by a configurable stagger.
- Terminal pane: crt, boot, wipe, slide, fade.
- Agent windows: fly (the pre-existing tab-to-window flight, still the default),
crt, materialize, unfold, beam, pop.
- Connection lines: draw, packet, fade.
Three constraints drove the design:
1. Tabs and connection lines are DESTROYED mid-animation on every re-render:
_fullRenderSessionTabs() replaces the strip's innerHTML and
_updateConnectionLinesImmediate() does `svg.innerHTML = ''`, both of which run
constantly while sessions and agents spawn. Each is tracked by id and
re-applied to the fresh element with a NEGATIVE animation-delay so it resumes
at the same offset instead of restarting or snapping. Verified on the real
path: a forced rebuild mid-draw resumed at -0.243s.
2. Terminal-pane styles animate transform/opacity/clip-path ONLY. xterm's
FitAddon derives rows+cols from getComputedStyle(parent).width/height, the
untransformed layout box, so transforms are invisible to it; animating
width/height/padding would have resized the PTY. Verified by forcing
fitAddon.fit() eight times mid-animation: dimensions held at 178x38.
3. A window entrance that transforms also moves the rect its connection line
aims at (crt drifts it 109px, pop 81px). `beam` animates opacity/filter only
(0px drift) so its line can draw toward a stable target; the others refresh
the lines on animationend.
Also fixes: an agent window spawning hidden (its agent belongs to a background
tab) is display:none, so its animation never runs and animationend never fires,
which left the entrance class and its inline custom property stuck on the window
permanently. Hidden windows now skip the entrance entirely.
Styles persist to their own codeman:*Anim localStorage keys, keeping them
per-device without touching the .strict() SettingsUpdateSchema.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Plan-usage chip defaults ON on desktop (handhelds stay OFF), resolved
through a single planUsageChipEnabled() helper so the checkbox, the chip
and the create-time statusLineTelemetry flag cannot disagree. Correct the
stale "Cron button defaults ON" comment (it is OFF in code, template and
CSS) and the styles.css comment claiming the server strips the chip's
hidden class.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The default desktop header right cluster is now: WS, CPU, MEM, File Viewer
folder button, 5H/7D plan-usage chips, gear. The token-count chip and the
lifecycle-log document button default OFF (both still honor stored prefs),
and the File Viewer button defaults ON (phones keep hiding it via mobile.css).
Templates ship the hidden/shown state so nothing flashes before settings load.
Capture scripts seed showTokenCount:false so screenshots match regardless of
server defaults.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Resolves the CLAUDE.md paragraph conflict with #162, skips the
windowTitle recompute for solo-session renders so a detached window
cannot reset the push-notification hostTitle prefix to the default,
and prettier-formats test/mobile/devices.ts (came in unformatted via
the #162 merge; CI format:check only covers src/**).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The Cron button now follows the same opt-in pattern as the Session Manager /
Away Digest / File Viewer buttons: the template ships the btn-cron--hidden
marker class and applyHeaderVisibilitySettings() removes it only when the
per-device showCronButton setting (App Settings -> Display -> Header Displays)
is enabled. Defaults flipped to false in the mobile defaults block and both
?? fallbacks. Cron jobs remain fully functional; only the launcher is opt-in.
Verified in a live browser: fresh profile hides the button + unchecked toggle,
enabling shows it immediately and persists across reload.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Resolutions:
- session.ts: keep the extracted _buildRespawnPaneOptions() helper (COD-108)
and add master's docker/owner fields to it
- tmux-manager.ts: docker branch first, then remote via buildRemoteSessionCommand
(now an options object threading claudeMode/allowedTools into
buildRemoteLaunchCommand, preserving the 6.3 multi-user permission downgrade)
- case-routes.ts: keep master's adminOnly helper; gate the new COD-105 discovery
endpoint admin-only in multi-user mode (hosts are machine-level infra)
- settings-ui.js: union of remoteAutoReconnect + master's header-button defaults
- session-routes.ts: union of imports; session gets remote + owner
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Docker cases: seamless Claude auth (seed ~/.claude.json instead of the
corruption-prone single-file mount), full credential-store isolation for
claude + codex/gemini/gcloud/opencode (share only transcripts/rollouts,
seed the rest), auto-build the base image on first use, C.UTF-8 locale
(fixes box-drawing), collapsed/shortened Create-Case UI + short "(docker)"
case-menu tags, and w<n>-<case> tab naming for docker/remote sessions.
Also: opt-in File Viewer header button; fix a TZ-boundary flaky test.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Per-device App Settings > Header Displays toggles that show/hide the session
manager and away-digest header buttons (default OFF) and the cron footer
button (default ON). Adds the load/save/apply/default/displayKeys wiring in
settings-ui.js plus the marker CSS in styles.css. Client-only display keys,
stripped from the settings PUT so they never reach the strict server schema
(mirrors the showAttachmentsButton pattern); session/away stay hidden on
phones via the existing mobile.css rules. The button markup and checkbox
rows landed earlier in 5728b86.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Continuous remote-only reconnect watcher closing the COD-104 durability
arc: when a remote session's local ssh pane dies mid-run, re-establish it
automatically instead of leaving a dead pane until the user pokes it.
Design decisions (per cod108 design doc):
- D1 event->owner: TmuxManager watcher DETECTS a dead remote pane and emits
`remoteSessionDropped`; the session owner (server) reassembles the same
RespawnPaneOptions and calls Session.reattachRemote() -> respawnPane, which
re-runs the idempotent remote command (owned new-session -A / non-owned
attach) and REJOINS the still-running durable remote tmux session. The
watcher never reassembles options itself, and never routes through the
Claude-idle respawn-controller.
- D2 bounded backoff: per-session exponential backoff [5s,15s,45s,2m,5m,5m],
reset on a successful reattach, `remoteReconnectExhausted` emitted once after
the cap. Pure, unit-tested schedule + eligibility decision.
- D3 always-on + kill-switch: `remoteAutoReconnect` app setting (default ON),
read each tick; when false the watcher does nothing.
Guards: killSession() (incl. the non-owned DETACH early-return) and shutdown
add the session to an intentional-teardown guard set + clear its backoff
BEFORE teardown, so a closed/killed tab is never auto-revived. Exactly one
reconnect in flight per session (inFlight guard prevents stacked respawns).
Per-session reconnect/guard state cleared on session removal.
New: src/remote-reconnect.ts (pure backoff + decideReconnect), TmuxManager
startRemoteReconnectWatcher/stop + runRemoteReconnectTick + noteRemoteReconnect
+ guardRemoteReconnect + clearRemoteReconnectState; Session.reattachRemote()
(+ extracted _buildRespawnPaneOptions, shared with interactive start); server
wiring + watcher start; 3 SSE events (sse-events.ts + constants.js in sync,
broadcast + app.js exhausted "Reconnect" affordance); remoteAutoReconnect
schema + settings-ui toggle.
Tests: test/remote-auto-reconnect.test.ts (21) - pure schedule, eligibility
(guarded never reconnects, non-remote/pane-alive/not-due skip, over-cap
exhaust), and manager-level integration (dead remote pane -> dropped ->
backoff -> exhausted; guarded emits nothing; reset-on-success; kill-switch
off; state-cleared-on-remove). Verified real-remote against aa-desktop: drop
local ssh pane -> watcher emitted -> respawnPane reattached the SAME remote
session (remote pane_pid unchanged 3939->3939); test session cleaned up, the
real host sessions left untouched.
Checks: tsc, eslint, check:frontend-syntax, check:public-assets, prettier
--check, build all green; tmux-manager/session-routes/session-manager/
sse-registry-parity suites pass.
(cherry picked from commit d13d58b1994eb6594fd2eadea208104d36204f9d)
Deterministic claude --version probe seeds cliVersion so wheel-forwarding
to Claude's transcript engages (banner scrape was unreliable on 2.1.187+
and resumed sessions). Shift+wheel reads the dominant axis so a trackpad's
horizontal Shift-scroll reaches local scrollback. New per-device
"Wheel Scrolls Local History" opt-out. Wheel reports use a fire-and-forget
send path so they no longer flicker the pending-bytes indicator.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Includes review fixes: Session Manager aligned to the merged /api/sessions/unified contract with error states, Ctrl+K no longer leaks 0x0B into the PTY, shortcut registry finished (dispatch/persistence/rendering), shortcutOverrides preserved across settings saves, help modal kept reachable.
# Conflicts:
# README.md
# src/web/public/index.html
# src/web/public/session-ui.js