- Fix the gesture enable-reload race: PUT /api/settings writes settings.json
without invalidating WebServer's 2s _settingsCache, and the toggle reloads
~400ms after save — within the TTL — so renderIndexHtml could render the
pre-toggle state (bundle not injected until a 2nd reload). renderIndexHtml
now reads settings via readSettings(true), a fresh read that bypasses the
cache; readSettings gains a forceFresh param.
- Replace the brittle multi-monitor reveal (string match on the button's
aria-label + inline style) with a stable `btn-multimonitor--hidden` class
marker: the template carries the class, the server strips it when the setting
is on, and applyHeaderVisibilitySettings()/solo-mode CSS toggle the same class.
Editing the button's copy no longer silently breaks the reveal.
- Test: test/render-index-html.test.ts (reveal, solo injection + escaping,
gesture availability vs. enablement, fresh-read wiring).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Make the two experimental header features opt-in via App Settings instead of
forced on. Both default OFF.
- App Settings → Display → 'Header Displays' gains a 'Multi-monitor Button'
toggle (setting: showMultiMonitorButton). The button is hidden in the template
by default; the server reveals it at render when enabled, and
applyHeaderVisibilitySettings handles live toggles from a save.
- App Settings → Display → new 'Input' section gains a 'Gesture Control' toggle
(setting: gestureControlEnabled). The gesture overlay is injected at page
render, so renderIndexHtml (now async) reads settings.json and injects the
bundle only when enabled; toggling reloads the page. CODEMAN_GESTURE=1 stays
the instance-level 'feature available' gate (CSP + assets) and exposes
window.__codemanGestureAvailable so the Input section only shows when usable.
- The retired notification bell stays hidden regardless of notification state.
Both settings added to SettingsUpdateSchema and the mobile defaults.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Allow users to leave the default model unset, so sessions use whatever
the Claude CLI defaults to rather than forcing a specific model.
- Add empty-value "Default (CLI default)" option to the model dropdown
- Treat empty string as undefined when passing model to Session
- Apply consistently across session creation, quick-start, and Ralph
Terminal flicker:
- Skip buffer-recovered/clear-terminal events during active buffer load
to prevent competing clear+rewrite cycles (app.js)
- Move viewport+scrollback clear inside dimension-change guard so resize
without actual SIGWINCH doesn't blank the terminal (terminal-ui.js)
- Sync _lastResizeDims on explicit resize to prevent redundant clears
CJK input rewrite (input-cjk.js):
- Use InputEvent.inputType to distinguish insertText (final) from
insertCompositionText (tentative) — fixes Chinese punctuation and
English text being swallowed during Android IME composition
- Remove isComposing guard on Enter so it always sends
- Phantom character (U+200B) keeps textarea non-empty so Android
long-press backspace generates continuous deleteContentBackward
events at the keyboard's native repeat rate
CJK input settings:
- Add "CJK Input" toggle in Settings > Input (index.html, settings-ui.js)
- Store as device-specific setting (cjkInputEnabled), not synced to server
- Replace INPUT_CJK_FORM env var dependency with user-controlled setting
(env var still works as server override)
Mobile layout:
- Fix welcome screen overflow on phones by constraining .welcome-content
to calc(100vw - 1.5rem) (mobile.css)
- Move xterm helper textarea on-screen for touch devices to fix iOS
keyboard input (styles.css)
- Focus terminal synchronously in user-gesture context for iOS Safari
keyboard activation (session-ui.js, app.js)
- Refocus terminal on tap (not scroll) in touch handler (terminal-ui.js)
Split the monolithic app.js (~12.5K lines) into 6 focused mixin modules
that extend CodemanApp.prototype via Object.assign:
- terminal-ui.js — terminal setup, rendering pipeline, controls
- respawn-ui.js — respawn banner, countdown, presets, run summary
- ralph-panel.js — Ralph state panel, fix_plan, plan versioning
- settings-ui.js — app settings, visibility, web push, tunnel/QR, help
- panels-ui.js — subagent panel, teams, insights, file browser, log viewer
- session-ui.js — quick start, session options, case settings
Fix deferred script init ordering: wrap CodemanApp instantiation in
DOMContentLoaded so all defer'd mixin modules execute their
Object.assign before the constructor runs. Without this, init() calls
methods like applyHeaderVisibilitySettings() that don't exist yet.
Guard missing cleanupWizardDragging() call in subagent-windows.js.
Update build.mjs to minify/hash all new modules. Update CLAUDE.md
with new frontend architecture and load order.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>