Follow-up to #200 and #201, which gate the welcome buttons and the run-mode
dropdown on whether the CLI is actually installed. Four corrections:
1. #200 also DELETED the Cloudflare Tunnel welcome button and the QR widget
outright. Its rationale is right (offering a tunnel where cloudflared is not
installed is a bad default) but the conclusion overshoots: the welcome QR is
the whole scan-to-connect-from-your-phone flow, and deleting it left a large
block of live tunnel code in settings-ui.js driving elements that no longer
existed. Both are restored and the button is gated on cloudflared, which is
what the stated rationale actually asks for. New cloudflared-resolver.ts
mirrors the CLI resolvers, and TunnelManager now shares its search path so
the button and the spawn can never disagree about where cloudflared lives.
2. Antigravity was missing from the run-mode gating, the one run mode LEAST
likely to be installed. It slipped past because #201 predates it. Covered
now, plus a static test that fails if a sixth mode reaches the dropdown
without being gated, so the next one cannot slip the same way.
3. The per-surface fetches are replaced by the injected availability object
already used for the Codex settings tab, so the codebase has one mechanism
rather than two. The status routes buy nothing as a gating source: every
resolver memoizes its PATH probe server-side, so a fetch is exactly as stale
as an injected value while costing a round trip every time the dropdown opens
and leaving the welcome buttons to flicker in after paint. The routes
themselves stay, including the /api/claude/status that #200 adds.
4. Unknown availability now reads as AVAILABLE for run buttons. Both PRs hid the
button on a failed fetch, so a blip left a working install with nothing to
click; a genuinely missing CLI only ever produced an error toast. The Codex
settings TAB keeps the opposite default, since hiding it costs nothing.
The dropdown query is also scoped to the menu: `.run-mode-option` is the class
the saved-dashboard and history rows use too, and a document-wide querySelector
would have found whichever came first in the DOM.
Fixes a latent environment-sensitivity in 816d900 while here: the index-title
test asserted the template was untouched apart from the title, which held only
on a machine with no codex installed.
Verified end-to-end against a real server on an isolated instance+socket, with
Playwright: gemini/codex hidden and claude/opencode/antigravity/shell shown,
matching this host, tunnel button back, Codex settings tab still hidden, no
console errors. Full test:ci sweep green (3902 tests).
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Both settings on the App Settings "Codex CLI" tab (bypass approvals, animated
status effects) are handed to `codex` at launch, so on an instance where the
binary does not resolve the tab offers choices nothing can act on. Gate it on
availability instead.
renderIndexHtml injects window.__codemanCodexAvailable, mirroring the existing
gesture-availability flag, and settings-ui.js hides the tab button when it is
absent. Injected rather than fetched on modal open so the tab cannot flicker in
and back out; isCodexAvailable() memoizes its PATH probe, so the per-render cost
is nil. Installing codex later needs a restart, exactly like the
/api/codex/status route that already backs the Run menu. Solo popups skip the
probe since they have no settings modal.
Only the tab BUTTON is toggled. The panel already carries
.modal-tab-content.hidden unless it is the selected tab and openAppSettings()
always reopens on Display, so an unreachable button keeps the panel unreachable.
The inputs stay in the DOM and are still populated and read back on save, so a
user without codex cannot silently wipe the codex preferences of an instance
that has it. Animations stay off by default for new local Codex sessions.
Verified in a browser on this host, which has no codex: the flag is absent, the
Codex tab is hidden while the other tabs are unaffected, and saving App Settings
with the tab hidden leaves codexAnimationsEnabled/codexDangerouslyBypassApprovals
untouched. With the flag forced on, the tab appears, its panel opens, and
toggling the visible slider persists. The openAppSettings coupling test was
checked to fail when the call is removed.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Extends the Gemini gating from bb7fb9e to the other welcome-screen
buttons that had the same problem: shown unconditionally even when the
underlying CLI isn't installed.
- Add isClaudeAvailable() (claude-cli-resolver.ts) and GET
/api/claude/status, mirroring the existing opencode/codex/gemini
resolvers and status endpoints.
- Opencode already had a working /api/opencode/status the welcome
screen just wasn't checking; wire it up the same way.
- Refactor loadGeminiAvailability() into a shared
_loadCliAvailability(buttonId, statusUrl) helper instead of
duplicating the fetch/try-catch three times.
Run-mode dropdown entries (Opencode/Codex) are intentionally left
unconditional here — follow-up PR.
- Remove the always-visible Cloudflare Tunnel welcome button and QR
widget; offering it regardless of whether cloudflared is installed
is a bad default.
- Hide the "Run Gemini" welcome button by default and only show it
when /api/gemini/status reports available:true, via new
loadGeminiAvailability() called from showWelcome().
Release 1.9.8 (aicodeman) and 0.1.8 (xterm-zerolag-input).
Fixes macOS session start (`posix_spawnp failed.`, issues #6 and #204):
node-pty ships its macOS spawn-helper as mode 0644 and macOS launches every
PTY through it. `scripts/fix-node-pty.mjs` (npm run fix:node-pty) chmods every
helper, prebuilds/ included, then verifies by really opening a PTY; the blind
Node-22+ rebuild is gone. `spawnPtyWithHelperRepair()` self-heals an already
broken install on the first failed spawn.
Adds the phone home screen (session overview under 430px, per-device
`mobileOverviewEnabled`, default ON) and a guided Tailscale path in
install.sh, plus `install.sh tailscale` to retrofit it.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
All OFF by default (the `legacy` theme), so an untouched install behaves exactly
as before and every mark/apply hook short-circuits on its first line. Opt in via
App Settings > Appearance > Entrance Animations; per-surface control and a live
preview lab at ?animlab=1.
Surfaces and styles:
- Tabs: slide, pop, crt, unroll, boot, flip. A batch launched together cascades
by a configurable stagger.
- Terminal pane: crt, boot, wipe, slide, fade.
- Agent windows: fly (the pre-existing tab-to-window flight, still the default),
crt, materialize, unfold, beam, pop.
- Connection lines: draw, packet, fade.
Three constraints drove the design:
1. Tabs and connection lines are DESTROYED mid-animation on every re-render:
_fullRenderSessionTabs() replaces the strip's innerHTML and
_updateConnectionLinesImmediate() does `svg.innerHTML = ''`, both of which run
constantly while sessions and agents spawn. Each is tracked by id and
re-applied to the fresh element with a NEGATIVE animation-delay so it resumes
at the same offset instead of restarting or snapping. Verified on the real
path: a forced rebuild mid-draw resumed at -0.243s.
2. Terminal-pane styles animate transform/opacity/clip-path ONLY. xterm's
FitAddon derives rows+cols from getComputedStyle(parent).width/height, the
untransformed layout box, so transforms are invisible to it; animating
width/height/padding would have resized the PTY. Verified by forcing
fitAddon.fit() eight times mid-animation: dimensions held at 178x38.
3. A window entrance that transforms also moves the rect its connection line
aims at (crt drifts it 109px, pop 81px). `beam` animates opacity/filter only
(0px drift) so its line can draw toward a stable target; the others refresh
the lines on animationend.
Also fixes: an agent window spawning hidden (its agent belongs to a background
tab) is display:none, so its animation never runs and animationend never fires,
which left the entrance class and its inline custom property stuck on the window
permanently. Hidden windows now skip the entrance entirely.
Styles persist to their own codeman:*Anim localStorage keys, keeping them
per-device without touching the .strict() SettingsUpdateSchema.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Plan-usage chip defaults ON on desktop (handhelds stay OFF), resolved
through a single planUsageChipEnabled() helper so the checkbox, the chip
and the create-time statusLineTelemetry flag cannot disagree. Correct the
stale "Cron button defaults ON" comment (it is OFF in code, template and
CSS) and the styles.css comment claiming the server strips the chip's
hidden class.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The default desktop header right cluster is now: WS, CPU, MEM, File Viewer
folder button, 5H/7D plan-usage chips, gear. The token-count chip and the
lifecycle-log document button default OFF (both still honor stored prefs),
and the File Viewer button defaults ON (phones keep hiding it via mobile.css).
Templates ship the hidden/shown state so nothing flashes before settings load.
Capture scripts seed showTokenCount:false so screenshots match regardless of
server defaults.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Resolves the CLAUDE.md paragraph conflict with #162, skips the
windowTitle recompute for solo-session renders so a detached window
cannot reset the push-notification hostTitle prefix to the default,
and prettier-formats test/mobile/devices.ts (came in unformatted via
the #162 merge; CI format:check only covers src/**).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The Cron button now follows the same opt-in pattern as the Session Manager /
Away Digest / File Viewer buttons: the template ships the btn-cron--hidden
marker class and applyHeaderVisibilitySettings() removes it only when the
per-device showCronButton setting (App Settings -> Display -> Header Displays)
is enabled. Defaults flipped to false in the mobile defaults block and both
?? fallbacks. Cron jobs remain fully functional; only the launcher is opt-in.
Verified in a live browser: fresh profile hides the button + unchecked toggle,
enabling shows it immediately and persists across reload.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Resolutions:
- session.ts: keep the extracted _buildRespawnPaneOptions() helper (COD-108)
and add master's docker/owner fields to it
- tmux-manager.ts: docker branch first, then remote via buildRemoteSessionCommand
(now an options object threading claudeMode/allowedTools into
buildRemoteLaunchCommand, preserving the 6.3 multi-user permission downgrade)
- case-routes.ts: keep master's adminOnly helper; gate the new COD-105 discovery
endpoint admin-only in multi-user mode (hosts are machine-level infra)
- settings-ui.js: union of remoteAutoReconnect + master's header-button defaults
- session-routes.ts: union of imports; session gets remote + owner
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Docker cases: seamless Claude auth (seed ~/.claude.json instead of the
corruption-prone single-file mount), full credential-store isolation for
claude + codex/gemini/gcloud/opencode (share only transcripts/rollouts,
seed the rest), auto-build the base image on first use, C.UTF-8 locale
(fixes box-drawing), collapsed/shortened Create-Case UI + short "(docker)"
case-menu tags, and w<n>-<case> tab naming for docker/remote sessions.
Also: opt-in File Viewer header button; fix a TZ-boundary flaky test.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Per-device App Settings > Header Displays toggles that show/hide the session
manager and away-digest header buttons (default OFF) and the cron footer
button (default ON). Adds the load/save/apply/default/displayKeys wiring in
settings-ui.js plus the marker CSS in styles.css. Client-only display keys,
stripped from the settings PUT so they never reach the strict server schema
(mirrors the showAttachmentsButton pattern); session/away stay hidden on
phones via the existing mobile.css rules. The button markup and checkbox
rows landed earlier in 5728b86.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Continuous remote-only reconnect watcher closing the COD-104 durability
arc: when a remote session's local ssh pane dies mid-run, re-establish it
automatically instead of leaving a dead pane until the user pokes it.
Design decisions (per cod108 design doc):
- D1 event->owner: TmuxManager watcher DETECTS a dead remote pane and emits
`remoteSessionDropped`; the session owner (server) reassembles the same
RespawnPaneOptions and calls Session.reattachRemote() -> respawnPane, which
re-runs the idempotent remote command (owned new-session -A / non-owned
attach) and REJOINS the still-running durable remote tmux session. The
watcher never reassembles options itself, and never routes through the
Claude-idle respawn-controller.
- D2 bounded backoff: per-session exponential backoff [5s,15s,45s,2m,5m,5m],
reset on a successful reattach, `remoteReconnectExhausted` emitted once after
the cap. Pure, unit-tested schedule + eligibility decision.
- D3 always-on + kill-switch: `remoteAutoReconnect` app setting (default ON),
read each tick; when false the watcher does nothing.
Guards: killSession() (incl. the non-owned DETACH early-return) and shutdown
add the session to an intentional-teardown guard set + clear its backoff
BEFORE teardown, so a closed/killed tab is never auto-revived. Exactly one
reconnect in flight per session (inFlight guard prevents stacked respawns).
Per-session reconnect/guard state cleared on session removal.
New: src/remote-reconnect.ts (pure backoff + decideReconnect), TmuxManager
startRemoteReconnectWatcher/stop + runRemoteReconnectTick + noteRemoteReconnect
+ guardRemoteReconnect + clearRemoteReconnectState; Session.reattachRemote()
(+ extracted _buildRespawnPaneOptions, shared with interactive start); server
wiring + watcher start; 3 SSE events (sse-events.ts + constants.js in sync,
broadcast + app.js exhausted "Reconnect" affordance); remoteAutoReconnect
schema + settings-ui toggle.
Tests: test/remote-auto-reconnect.test.ts (21) - pure schedule, eligibility
(guarded never reconnects, non-remote/pane-alive/not-due skip, over-cap
exhaust), and manager-level integration (dead remote pane -> dropped ->
backoff -> exhausted; guarded emits nothing; reset-on-success; kill-switch
off; state-cleared-on-remove). Verified real-remote against aa-desktop: drop
local ssh pane -> watcher emitted -> respawnPane reattached the SAME remote
session (remote pane_pid unchanged 3939->3939); test session cleaned up, the
real host sessions left untouched.
Checks: tsc, eslint, check:frontend-syntax, check:public-assets, prettier
--check, build all green; tmux-manager/session-routes/session-manager/
sse-registry-parity suites pass.
(cherry picked from commit d13d58b1994eb6594fd2eadea208104d36204f9d)
Deterministic claude --version probe seeds cliVersion so wheel-forwarding
to Claude's transcript engages (banner scrape was unreliable on 2.1.187+
and resumed sessions). Shift+wheel reads the dominant axis so a trackpad's
horizontal Shift-scroll reaches local scrollback. New per-device
"Wheel Scrolls Local History" opt-out. Wheel reports use a fire-and-forget
send path so they no longer flicker the pending-bytes indicator.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Includes review fixes: Session Manager aligned to the merged /api/sessions/unified contract with error states, Ctrl+K no longer leaks 0x0B into the PTY, shortcut registry finished (dispatch/persistence/rendering), shortcutOverrides preserved across settings saves, help modal kept reachable.
# Conflicts:
# README.md
# src/web/public/index.html
# src/web/public/session-ui.js
- saveAppSettings() rebuilds settings from the DOM; carry over shortcutOverrides
like showTokenCount/showCost so rebinding survives unrelated saves
- shortcut overlay footer links to the full help modal (its only opener was the
legacy Ctrl+? route this PR replaced)
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- Session Manager (COD-121/192): align _loadSessionManagerList() with the
merged #139 endpoint — map UnifiedSessionItem fields (lastActivityAt
epoch-ms → lastModified, optional sizeBytes/firstPrompt/name) to the
history-record shape _buildHistoryItem renders; surface non-2xx /
error-envelope responses as a visible message instead of a silent
"No sessions found"; route clicks by liveness (live row → selectSession,
history row → resumeHistorySession by conversation UUID) via a new
onActivate option so a live session is never duplicate-resumed
- Ctrl+K double-dispatch: gate the palette chord in
attachCustomKeyEventHandler (return false on keydown) so xterm never
writes 0x0b kill-line into the PTY while the palette opens; gate is
registry-aware so a rebound/disabled palette shortcut restores normal
terminal Ctrl+K
- Shortcut registry (COD-157) finished per maintainer decision: document
keydown now dispatches through getShortcutRegistry() +
matchesShortcutEvent() (legacy SHORTCUTS table removed), honoring
per-shortcut disable and rebinds incl. the palette chord; overrides
persist via saveAppSettingsToStorage() (correct device key + cache
coherence, was orphaned 'codeman:settings'); Shortcuts tab renders on
open via switchSettingsTab hook; capture uses a persistent listener that
ignores bare modifier keydowns (combos now capturable) and requires a
Ctrl/Cmd/Alt chord; settings rows use delegated listeners instead of
inline onclick (JS-string injection sink) and overrides can no longer
clobber id/label/action; added the missing row + overlay CSS
- matchesShortcutEvent: reject undeclared extra modifiers (Ctrl+Shift+K
no longer hijacked from Firefox devtools) while keeping Ctrl/Cmd
interchangeable; match physical code OR produced key for layout parity
- Registry/dispatch gaps: added restore-terminal-size entry, documented
Ctrl+Shift+R again in the help modal (test flipped to assert presence),
Ctrl+?/Alt+? now really open the registry-driven shortcut overlay, and
Escape closes it
- Palette new-session pick routes through selectQuickStartCase() so the
searchable combobox, dir display, and lastUsedCase stay in sync
- Removed fork cherry-pick debris: dead _onSessionListMaybeChanged(),
orphaned .session-row-menu CSS, nonexistent closeMobileHeaderUtilities
calls
- Tests: functional vm-harness coverage for the unified-list field
mapping + error state + liveness routing, palette chord shift/disable/
rebind handling, override persistence round-trip, capture flow, tab
render hook, and source guards for the PTY gate + registry dispatch
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- saveAppSettings no longer sends webglRendererEnabled on the settings PUT:
the key is absent from the .strict() SettingsUpdateSchema, so every save
400'd with INVALID_INPUT, silently killing all server-side settings
persistence. Stripped in the per-device destructure alongside
localEchoEnabled/skin/etc.
- shouldSkipWebGL now treats a stored true like the untouched default w.r.t.
the sticky marker: the checkbox defaults checked on desktop, so any
unrelated save stored true and every page load then cleared the
'codeman-webgl-disabled' marker, permanently defeating the GPU-stall
auto-fallback. Only ?webgl=force clears the marker at init.
- The marker is instead retired on a real OFF->ON toggle flip detected at
save time (mirrors the _prevGestureEnabled pattern in settings-ui.js).
- webglRendererEnabled added to the displayKeys per-device set in
loadAppSettingsFromServer (renderer choice is device/GPU-specific; syncing
would leak mobile's hidden-checkbox false onto desktop).
- Tests: stored true + sticky marker -> still skips WebGL; OFF->ON save
clears the marker and keeps the key off the wire; default-checked save
leaves the marker alone; ?webgl=force / ?nowebgl behavior unchanged.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Adds a 'WebGL Renderer' toggle to Settings > Appearance (desktop). WebGL
stays on by default; users can turn it off to force the DOM renderer when
they hit GPU glitches, without needing the ?nowebgl URL param. Explicit
opt-in (or ?webgl=force) clears a stale auto-fallback marker. Mobile skip
and the long-task auto-fallback safety net are unchanged.
The device/param/sticky/pref interaction is factored into a pure,
unit-tested shouldSkipWebGL() helper in constants.js.
- Daylight Blue: Cloudflare Tunnel welcome button is now purple (was orange),
keeping Claude blue / Tunnel purple / OpenCode green distinct.
- Allow enabling the Cloudflare tunnel with no CODEMAN_PASSWORD via the UI: the
toggle now pops a security confirm dialog and, on confirm, sends an explicit
per-request acknowledgeUnauthTunnel:true (new action field, never persisted).
Server logs a loud warning whenever a passwordless public tunnel starts.
curl/API/CLI stay refused unless password/env/flag — no accidental exposure.
Tests: extend test/routes/system-routes-tunnel-guard.test.ts (ack allows + not
persisted; ack:false still refuses). Verified e2e on an isolated instance
(purple button, confirm dialog, retry carries the flag, no real tunnel opened).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Auto-popping draggable window per active ultracode/Workflow run, connected by a
glowing line to its originating session tab (resolved via claudeSessionId ===
sessionUuid). Mirrors the live agent grid; auto-closes after a run finishes;
dismissals are remembered. Additional to the existing docked panel.
New "Ultracode Floating Windows" setting (default OFF), independent of the
"Ultracode Agents" panel toggle; either toggle starts the workflow-run watcher.
Also bumps version to 1.1.3 and brings CLAUDE.md up to date for the ultracode
subsystem.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Opt-in (showUltracodeAgents, default OFF) panel that visualizes ultracode /
Workflow-tool runs like Claude Code's "working agents" TUI: LEFT = runs + phases
(selectable tasks), RIGHT = each run's agents with model, live state, tokens
burned, and tool calls.
Standalone — ZERO edits to subagent-watcher.ts. A new workflow-run-watcher.ts
singleton globs the run-state tree (~/.claude/projects/*/*/workflows/wf_*.json,
disjoint from the transcript tree), strips the heavy script/scriptPath/result/logs
fields (174KB -> ~25KB/run), and emits workflow:run_* SSE events. The LEFT list
ships lightweight summaries (getLightState replay + SSE); the RIGHT pane fetches
the full run (with agents[]) via GET /api/workflows/:runId on selection.
Backend: workflow-run-watcher.ts, types/workflow-run.ts, config/workflow-config.ts,
3 SSE events, getLightState workflowRuns replay, GET /api/workflows[/:runId],
showUltracodeAgents schema key + boot-gate (default OFF) + live toggleService.
Frontend: ultracode-panel.js (debounced master-detail render, run/phase select),
header launcher (btn-ultracode-agents--hidden marker -> mobile-guard-exempt),
App Settings toggle (SYNCED, deliberately not in displayKeys).
Agent states on disk are start|progress|done (start=queued; done has
durationMs/resultPreview). Tests: workflow-run-watcher (9), workflow-routes (3).
Verified: tsc/lint/prettier/frontend-syntax/public-assets/mobile-header-guard
clean; full test:ci green (2986 passed); live server + Playwright e2e against 25
real runs (28-agent grid, phase filter, OFF hides launcher).
Design: docs/ultracode-agent-viz-plan.md (rev. 3).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The COD-39 attachments button was hard-visible in the header — first on
mobile, then (after the mobile-only hide) still on desktop. Make it a
proper opt-in App Settings → Display toggle ("Attachments Button"),
default OFF everywhere, mirroring the Response Viewer button:
- index.html: button ships with the `btn-attachments-history--hidden`
marker; new settings checkbox #appSettingsShowAttachmentsButton.
- styles.css: base `display:inline-flex !important` + a more-specific
`--hidden` rule (same pattern as the response viewer).
- settings-ui.js: load/save/getDefaultSettings(false) + a live toggle in
applyHeaderVisibilitySettings. Per-device and NON-leaking — added to
displayKeys AND stripped from the server payload, so enabling it on
desktop never makes it appear on mobile (or any other device). No
server-side render step (purely client display, like the eye button).
- mobile.css: dropped the now-redundant phone-only hide — the opt-in
marker hides it everywhere by default; the per-device toggle governs
both desktop and phone.
Tests updated: the CI static guard drops btn-attachments-history from the
phone-hidden lock (it's opt-in now, excluded from the default-visible
enumeration — the guard still gates any NEW default-visible button); the
real-browser E2E now asserts default-hidden on a desktop-class viewport
and visible after enabling the setting.
Verified on a real desktop browser: hidden by default, the settings
toggle exists, enabling it shows the button. tsc + frontend-syntax +
prettier + public-asset checks + both test suites green.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The plan-usage header chip (5h/7d %) was a SYNCED setting, so enabling
it on desktop turned it on for mobile too — even though the user never
enabled it there. Make the chip's DISPLAY purely per-device (default
OFF) like the response viewer / skin, while keeping telemetry COLLECTION
server-side.
Three leak sources fixed:
- server.ts renderIndexHtml force-revealed the chip from the synced
value (pre-paint), pushing the desktop choice onto every device.
Removed — the chip now ships hidden and the client reveals it
per-device via applyHeaderVisibilitySettings.
- settings-ui.js load-merge let the server value win, writing desktop's
`true` into the (separate) mobile settings blob. showPlanUsageLimits
is now a displayKey AND is dropped from the server payload on load, so
a stale server value is never seeded into a device that didn't enable
it. It's also stripped from the save payload so a mobile "off" can't
clobber the server.
- Collection was gated on the same synced flag. Decoupled via a new
`statusLineTelemetry` ACTION field (schema + system-routes): sent on
ENABLE only and never persisted, so the exporter is injected when a
device turns the chip on but is never yanked when another device has
it off (it's shared across sibling sessions). Session-create already
reads the per-device blob, so that path was already correct.
One-time migration clears a stale synced `true` from the mobile blob so
existing mobile installs default to OFF without a manual toggle.
Verified end-to-end on an isolated server: with showPlanUsageLimits=true
persisted, the rendered HTML ships the chip hidden; a fresh browser
context (mobile case) keeps it hidden while a context that explicitly
enabled it shows it; the PUT accepts statusLineTelemetry and does not
persist it. tsc + frontend-syntax + system-routes/index tests green.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Review of the plan-usage chip feature (commits since 1.0.0) surfaced several
issues; this fixes all confirmed findings:
- HIGH: applyStatusLineConfig clobbered a user's hand-authored statusLine on
the enable path (the isOurs guard only protected disable). Now bails out when
an existing statusLine isn't ours, on both the enable and disable paths.
- MED: StatusTelemetrySchema used z.optional() (rejects null) on Claude's
undocumented statusline fields — a single stray null 400'd the entire POST and
silently killed the chip's data feed. Switched the modeled fields to .nullish().
- MED: dropping the Token Count / Show Cost header toggles left their features
reading settings.showTokenCount/showCost, but saveAppSettings rebuilds settings
fresh from the DOM, dropping those keys and resetting them to defaults on every
save (re-enabling the token chip with no UI to turn it off). Preserve the prior
stored preference.
- telemetrySignature keyed on contextUsedPercentage (never displayed) and the raw
unrounded %, churning a redundant SSE broadcast + localStorage write + identical
chip re-render on every assistant message. Now keys on the rounded displayed
window values only.
- Plan-usage chip flashed hidden on load (no server-side reveal): renderIndexHtml
now strips header-plan-usage--hidden when enabled, matching btn-multimonitor;
fixes the FOUC and makes the "server renders initial state" comments accurate.
- Serialize all settings.local.json read-modify-write writers in hooks-config via
a shared per-path mutex (previously lock-free; concurrent session-create +
settings-toggle on the same repo could lose writes).
- Hardened the chip's innerHTML against any future string field; removed the dead
_latestPlanUsage field; clamped ctx% in the footer formatter; corrected the
session-create comment (the path is add-only by design — a per-repo settings
file is shared by sibling sessions).
- Tests: new test/routes/status-telemetry-routes.test.ts (route behavior, dedup,
null-tolerance) + NaN/Infinity/fractional and signature-churn unit tests; made
server-index-title.test.ts deterministic against the ambient settings.json.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The header Token Count and Show Cost ($) display options are superseded by the
Plan Usage Limits chip, so remove both toggles from App Settings → Header
Displays along with their read (populate) and write (save payload) wiring in
settings-ui.js. Relocate the Plan Usage Limits toggle to the top of the section
for easier access.
Header token-chip render logic is left intact (toggles-only change): the chip
keeps its existing default behavior, it's just no longer user-toggleable.
Verified e2e against an isolated instance with Playwright: section now leads
with Plan Usage Limits; Token Count/Show Cost elements are gone; openAppSettings
(populate) and saveAppSettings (payload build) run with no console errors.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Surface Claude subscription plan usage limits (5-hour rolling + 7-day
weekly: percent used + reset time) in the header, opt-in via App Settings
→ Display → "Plan Usage Limits" (default OFF, no behavior change when off).
A Codeman-managed Claude statusLine exporter forwards the rate_limits JSON
to a new auth-exempt POST /api/status-telemetry (same loopback + hook-secret
gate as /api/hook-event); parsed telemetry broadcasts over SSE
session:statusTelemetry to a header chip (amber >=80%, red >=95%, reset
times on hover). The exporter prints the same summary back as the
in-terminal footer (print-through).
- src/usage-telemetry.ts: pure parser/formatter (epoch-sec -> ms, clamp,
change signature) + test/usage-telemetry.test.ts
- hooks-config.ts: generateStatusLineCommand + applyStatusLineConfig
(add/remove; never clobbers a user's own statusLine)
- session-routes.ts: inject gate (Claude-only, Codeman-managed cases),
driven by create-payload statusLineTelemetry (session-ui.js)
- schemas.ts: StatusTelemetrySchema + showPlanUsageLimits + payload field
- frontend: header chip, applyHeaderVisibilitySettings toggle,
renderIndexHtml strip, _onSessionStatusTelemetry handler
Schema empirically confirmed against Claude Code 2.1.177 (Claude Max):
only five_hour/seven_day windows exist (no Opus-weekly field); rate_limits
is absent before the first API response and for non-subscriber auth. Design
+ verification method in docs/usage-limits-display-plan.md.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Add a per-device skin switcher in App Settings → Display:
- Three skins via html[data-skin]: og (original Codeman look),
daylight-green, and daylight-blue (new default). Per-skin CSS-variable
token blocks; the v1.0 "Carbon Aurora" component polish is scoped to
non-og skins and parameterized so green/blue differ only by token values.
- Self-hosted Manrope (UI) + JetBrains Mono (terminal) variable fonts,
served from /fonts (no external CDN, CSP-safe via font-src 'self').
- Per-skin xterm terminal theme with live re-theming of open terminals on
skin change; skin-aware --term-bg so the terminal background fills cleanly
(fixes the variable-height gap above the toolbar).
- Pre-paint inline script applies the saved skin before first paint (no
flash); persisted per-device in localStorage + the settings blob, and
kept out of the server settings payload (device-local).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Auto-resume on usage limit ("token pause" control, opt-in checkbox at the
top of the Respawn tab, off by default):
- usage-limit-patterns.ts (new, pure): detects all Claude Code limit
messages (1.0.x-2.1.x eras incl. "5-hour limit reached - resets 8pm",
"You've hit your limit - resets 1:40pm (TZ)", weekly date forms, raw
"usage limit reached|<epoch>") and parses the reset time. Conservative:
no parseable future reset time, no action.
- SessionAutoOps: arms a timer at reset+2min, sends Esc (dismisses the
rate-limit dialog) + "continue"; dedups footer redraws, retries every
5min on stale times, cancels when Claude starts working, persists and
re-arms across Codeman restarts (SessionState.autoResumeEnabled/At).
- Respawn guard: cycles are blocked while limit-paused so /clear cannot
wipe the paused conversation (respawnBlocked reason 'usage_limit').
- POST /api/sessions/:id/auto-resume; SSE session:limitPauseScheduled/
limitResume/limitResumeCancelled; toasts + status line in the modal.
- Respawn tab tidied: single-row prompt fields, merged behavior row.
Mobile fixes (0.9.8 regressions, user-reported):
- Resize arbitration is now activity-based: a desktop sizing claim only
blocks phone resizes while the desktop typed within 90s
(Session.DESKTOP_CLAIM_IDLE_MS). Idle desktop -> phone takes the pane;
next desktop keystroke re-asserts the desktop layout server-side
(noteDesktopActivity via ws-routes input). Phones re-send dims every
30s (visible tab only, skipped while the keyboard is open) so attaching
under a hot claim self-corrects. Fixes the desktop-width-stream-in-
narrow-xterm soup (mid-word wraps, tmux dot fill, Ink overdraw).
- Cross-device reflows (takeover/re-assert) emit a debounced needsRefresh
so all clients reload the buffer instead of stacking ghost Ink frames.
- Keyboard accessory/toolbar lift restored: measure keyboardOffset
against window.innerHeight (layout viewport), not the shrunken .app -
on iOS the offset computed to 0, leaving both bars hidden behind the
OS keyboard with a dead gap above.
- Removed the mobile header utility ("three dots") toggle entirely;
the headerRight tray stays collapsed on small viewports.
Tests: usage-limit-patterns (36), session-auto-resume (21), resize
arbitration (+6), session routes (+4), respawn guard (+2); MockSession
auto-resume/sizing stubs; mobile tabs test updated for toggle removal.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Two hardening fixes for the public-tunnel exposure path (COD-54 / COD-55).
COD-54 — gate the /api/hook-event localhost bypass when a tunnel is up:
`cloudflared --url http://127.0.0.1:port` proxies internet traffic INTO the
loopback origin, so a tunneled hook request arrives with req.ip === 127.0.0.1
and the old bare-localhost bypass would pass it unauthenticated. Now:
- tunnel running → bypass requires a shared per-instance hook secret
(X-Codeman-Hook-Secret header; constant-time compare) + per-IP rate limiting
- tunnel not running (loopback-only, the normal case) → unchanged, so
already-deployed credential-less hooks keep working.
New src/config/hook-secret.ts; auth middleware takes a getTunnelRunning probe
(wired from server.ts via tunnelManager.isRunning()).
COD-55 — refuse starting the Cloudflare tunnel without auth:
enabling the tunnel publishes full terminal control to a public URL; with no
CODEMAN_PASSWORD the auth middleware is inactive and the bind guard never trips
(tunnel binds loopback). PUT /api/settings now refuses tunnelEnabled:true with a
403 (before persisting) unless CODEMAN_PASSWORD is set or
CODEMAN_ALLOW_UNAUTHENTICATED_NETWORK=1 is acknowledged. New
isUnauthenticatedNetworkAcknowledged() in network-auth-policy; settings-ui
surfaces the refusal as an error toast and reverts the toggle.
Scope: the always-on CSRF/Origin guard, Host-header allowlist, and
network-auth-policy itself are already upstream (#113) and not re-proposed here.
Verification: tsc, eslint, prettier, check:frontend-syntax clean; full test:ci
green (2723 passed), incl. test/cod54-hook-event-auth and
test/routes/system-routes-tunnel-guard.
App Settings → Claude CLI gains a Claude Model select (claudeModel setting)
that pins the model for new Claude sessions via the case's
.claude/settings.local.json, taking precedence over the 1M Opus toggle.
Fable 5 added to the orchestrator default/phase model dropdowns.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Flip both showResponseViewer fallbacks to false and ship the template
with the hidden marker class so fresh installs never flash the button
before settings apply (enabling it via App Settings -> Display ->
Response Viewer still works live and survives reload).
Verified via Playwright on a fresh instance: 5/5 — hidden + unchecked
by default on desktop, enable shows live + persists, marker class
mirrors the per-device setting on mobile.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The eye button (View last response) was the only header control with
no visibility setting. Add App Settings -> Display -> "Response
Viewer" (showResponseViewer, default on, per-device like the other
header toggles; added to the displayKeys no-cross-device-sync set
along with showLifecycleLog, which was missing from it).
Hiding uses a marker class with higher specificity — the base rule is
display:inline-flex !important, so an inline style cannot override it.
Verified via Playwright on a fresh instance: 8/8 — default visible,
hides live on save, persists across reload, server schema accepts the
key, re-enable restores, mobile storage isolated.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Fresh desktop installs slid the Monitor panel open at startup — the two
showMonitor fallbacks defaulted to true (mobile already defaulted false
via getDefaultSettings). Default it to false everywhere; users opt in
via App Settings -> Show Monitor.
Also fix toggleMonitorPanel(): applyMonitorVisibility() leaves inline
display:none when the setting is off, so the session-tab task badge
toggled the open class invisibly (already broken on mobile). Clear the
inline display when opening so transient opens work.
Local echo defaults audited, unchanged: off on desktop, on for touch
(?? MobileDetection.isTouchDevice()), stored per-device and never
server-synced.
Verified on a fresh isolated instance (desktop + iPhone 13 emulation):
14/14 checks — panel closed + checkbox unchecked on both device
classes, local echo desktop-off/mobile-on, separate storage keys,
badge open works.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>