The default desktop header right cluster is now: WS, CPU, MEM, File Viewer
folder button, 5H/7D plan-usage chips, gear. The token-count chip and the
lifecycle-log document button default OFF (both still honor stored prefs),
and the File Viewer button defaults ON (phones keep hiding it via mobile.css).
Templates ship the hidden/shown state so nothing flashes before settings load.
Capture scripts seed showTokenCount:false so screenshots match regardless of
server defaults.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude Code changed its subagent on-disk format (~2026-06-14): TUI Task
subagents now write `agent-{id}.meta.json` ({agentType,description,toolUseId})
into the session's `subagents/` dir and no longer reliably write a per-agent
`agent-{id}.jsonl` transcript there. The watcher discovered agents ONLY by
`.jsonl`, so it tracked zero — subagent windows and the monitor's "N TRACKED"
showed nothing.
- Add `registerAgentMeta()`: discover from the meta sidecar (description from
meta.description/agentType), prefer a sibling `.jsonl` transcript when present
(richer), never tail a meta file.
- Initial scan + directory watcher now handle `.meta.json` alongside `.jsonl`.
- Tests: 2 new cases (meta-only discovery; prefer-.jsonl-when-present).
Verified e2e against a real ~/.claude/projects fixture.
Known follow-ups (not in scope): meta-only agents have no per-agent transcript
to tail (no live tool-call feed, status stays 'active'); workflow agents under
`subagents/workflows/{wf}/agent-*.jsonl` are still missed by the flat scan.
Also adds the README screenshot tooling used to surface this:
- capture-real-overview.mjs: DSF=2 + ?nowebgl crisp path (DOM renderer avoids
the WebGL glyph-doubling at deviceScaleFactor>1).
- capture-readme-real.mjs: real-instance desktop-scene capture (dashboard/
monitor/subagent) for an isolated beta seeded from prod settings.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
scripts/capture-real-overview.mjs:
- Default deviceScaleFactor to 1 (DSF=2 makes xterm's headless WebGL renderer
draw console glyphs at ~2x while reporting nominal cell dims — invisible to
cols/cell measurement, only the pixels reveal it; HTML chrome is unaffected so
only the terminal font looks oversized)
- Mint a unique timestamped filename per run so a viewer/HTTP cache can't shadow
a fresh capture with a stale render of a fixed path
- Seed per-device localStorage (skin, codeman-font-size, codeman-app-settings)
so the capture reflects a real device: plan-usage chip shown (per-device key,
deleted from server payload), side panels closed for a full-width terminal
- Support prod's self-signed HTTPS (ignoreHTTPSErrors), env-configurable viewport
CLAUDE.md:
- Document the DSF=1 / unique-filename screenshot gotcha (incl. the real
Codeman-side immutable-static-asset cache footgun)
- Add the sanitize-html.js infra module (DOMPurify mXSS allowlist, COD-56) to the
frontend module list and load order (was missing)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>