A page reload puts a stored open grid back inside handleInit and fills a
cell freed since (its session deleted while the grid was closed) from the
ranking. Pending approvals, the source of the needs-input group, reach the
page only through seedApprovals, an async GET that lands after the restore,
so for that one fill a session waiting on a permission dialog or an unseen
finished turn ranks with the quiet ones (working sessions still rank first).
Holding the fill back until the seed lands would open fewer tiles, which
can be another shape, and then reshape the grid and move the user's tiles a
moment after the reload, so a late seed never re-forms a restored grid. The
plan, architecture-invariants#tile-grid and the wiki now say so, and a test
pins it: the seed arrives after the restore, the ranking then puts the
needs-input session first, and the restored cells and the stored layout
stay as they came back.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
A page reload restores the stored grid inside handleInit; a cell freed by a
session gone since is filled from the ranking. handleInit syncs the tab
order and loads the session states before the restore runs, so the fill
ranks with real data: this test runs the real syncSessionOrder against a
server snapshot order and shows a working session taking the freed cell
ahead of the first tab. Pending approvals are seeded asynchronously after
init, so the needs-input group cannot rank on a reload.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
The Tiles toggle used to fill a remembered grid to the count picked in the
menu (refilling a hole the user made, or trimming tiles), removing the last
tile or "Open group as tiles" forgot it, and Ctrl/Cmd+click repacked it.
The owner asked for the opposite: "when I turn tiles off and on, always
keep what the last setting was".
Now the layout the user arranged (which session sits in which cell, holes
included, the tile count, the divider sizes, the focused tile and a zoom
they chose) is written to localStorage on every change and comes back
exactly from the toggle, Ctrl+Shift+G and a reload, however the grid was
closed (toggle, a non-tiled tab, leaveTiles or a #session= link, Home, the
width gate, the last tile, a group, closing or killing sessions). Nothing
of it reaches the server.
- The stored value stays v: 1 and gains `count`: how many tiles the user's
own last change left. A session that goes away by itself (deleted,
popped out, socket refused) does not lower it, so the next activation
fills that cell from the ranking; a hole the user made stays a hole.
- sanitizeTileGridState reports `freed` cells (sessions gone since) and
derives `count` for values written before it; restoreTileGridCells (pure)
puts a stored grid back, freed cells first, never trimmed to the window
(a too-small window shows the focused tile until it fits).
- Only when none of the stored sessions survive does activation rank from
scratch. A count picked in the menu still re-forms the grid to it.
- Nothing is persisted while a stored grid is being put back, and a
#session= link only flips `open`, keeping gone ids for the fill.
- The hover card no longer promises "a click opens N" when a stored grid
will open instead.
This supersedes decision 10's answer that the count wins over a
remembered grid's size; the affected tests say so.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Owner decision 10 ("give me then the option to choose only HOW many
tiles, 2,4,6 default is 6 so the menu is easier"; asked where it lives:
"Click opens 6"). The click still opens the grid at once; right-click,
Shift+F10 or the Menu key on the button opens a small menu of three
counts, each drawn as the grid's own layout (2x1, 2x2, 3x2), the
remembered one checked. It replaces the session picker, which is gone
(method, markup hook, CSS, zh-CN entries).
- A pick is remembered per device in codeman:tile-count (default 6;
codeman:tile-grid stays ids only) and opens that many tiles. The click
and Ctrl+Shift+G then open with it, at most what the window fits.
- Which sessions: the rule the click already had (the grid this tab
last had, else an open split's two, else tab order, the active one
included and focused), trimmed from the end (the focused one kept) or
filled from tab order to the count. A remembered grid comes back with
its tiles first, in their cells, holes filled first, then tab order
(owner answer, superseding decision 8's "exactly the stored set"). A
page-load restore still brings back exactly what was stored.
- With the grid open a pick re-forms it: a count change is a shape
change under the cell model's rule (reformTileCells), the focused tile
always kept, every joining tile mounted and laid out before any of
them connects, so each fits once and sends one PTY resize.
- Ctrl/Cmd+click on a tab with the grid closed opens the count in total,
that session among them and focused (owner answer: N, not N+1).
- A count the window cannot fit is greyed out with the reason; a
remembered one stays checked, the keyboard starts on the largest that
fits. Arrows, Home/End, Enter or Space; Escape closes the menu alone
(the global handler gives it the key first, like the tab-group menu)
and puts the keyboard back on the Tiles button; Tab and a click
elsewhere close it.
- zh-CN for every new string (N 个窗格, 窗格数量, the titles, the Help
modal row); the i18n test harvests the menu now, with a session named
"6 tiles" as the user-text trap.
Tests: tile-grid-picker.test.ts becomes tile-grid-count-menu.test.ts
(the button checks kept, every picker check carried over to the menu,
plus keyboard, remembered count, re-form, Ctrl/Cmd+click and the batch
connect); the open-set, cap, restore, shortcuts, split-coexistence and
i18n expectations follow the count; the Help modal test escapes its
label (the new one has parentheses). The vm harness tracks
document.activeElement and makes SVG elements.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Six was tested smooth on the owner's desktop; nine missed the headless
frame bar and is untested on real hardware. TILE_GRID_MAX (constants.js)
is now 6 and stays the one cap every limit reads; the layout table gets
its own bound, TILE_LAYOUT_MAX = 9, so the 7 to 9 layouts keep working
(unreachable) and going back to nine is that one line.
Every way in stops at the cap: opening, addTile, a tile's +, a session
Run makes, Ctrl/Cmd+click, the picker, "Open group as tiles", and a stored
grid with more ids (it comes back as its first six, focus kept only if it
survives, a dropped zoom cleared, row fractions that no longer match the
3x2 reset). The limits now go through one helper, _tileGridLimit(), whose
texts say which limit binds: "Up to 6 tiles" / "The grid holds at most 6
tiles" when it is the cap, "This window fits N" when it is the window.
Docs: decision 7 and an as-built entry in the spec, CLAUDE.md, the
invariants, the wiki's Tile Grid and Dashboard pages.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
The grid is stored in localStorage `codeman:tile-grid` as
{ v: 1, open, ids, focused, zoomed, colFr, rowFr }: ids, focus, a zoom the
user chose (an automatic one is worked out again from the window) and the
divider fractions, never content. It is written as it changes (layout, focus,
zoom, divider drags); closing the grid keeps it remembered as open: false for
one-click return, and the last tile leaving forgets it. That stored state is
now the only "remembered" grid, so the Tiles toggle, the picker's preselection
and Ctrl/Cmd+click all bring back the grid this device last had, across
reloads. Never written or read in a solo window.
The restore runs INSIDE handleInit, in place of its single-view
selectSession(restoreId, { auto: true }), so with a stored open grid the main
terminal never loads on that page load (its first select would pull a
whole-history capture only to be parked). The stored ids are sanitized against
the session list (deleted, detached and duplicate ids dropped, anything that
is not a v1 object ignored), and the fractions and zoom go back on. A window
too narrow for the grid keeps the single view and the stored grid waits; a
#session= link on load wins and leaves the grid remembered but closed.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>