- session.ts: a pane capture that fails now CLEARS the watching label
(and emits watchingChanged so pages drop the badge) instead of keeping
the last one, so a failed capture degrades toward an alert rather than
pre-acknowledging the next real idle prompt. Test updated; invariant
noted in architecture-invariants.
- approvals-ui.js: the header bell counts only unacknowledged items
(pendingApprovalsCount), matching codeman tui's pendingApprovalCount();
pinned in watching-no-alert.test.ts.
- mobile-overview.js: move the orphaned "Pill copy per state" JSDoc back
onto MOBILE_OVERVIEW_PILL_LABEL.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
The badge alone left the row in NEEDS YOU, which is the thing the issue was
about. The fix is the alert that does not fire.
An idle prompt from a session that is watching its own background work now
opens ALREADY acknowledged. `hook-event-routes` passes `Session.watching` to
`notePrompt()`, which sets `acknowledgedAt` and records why in a new
`acknowledgedReason`. Nothing new suppresses anything: `acknowledge()` has
always meant "the alert this prompt armed is spent", and the prompt itself
stays pending, answerable and available as Read My Mind context. A wrong label
therefore costs a card that does not blink, never an alert that was never
created.
Every surface follows from that. The broadcast carries the reason, so a live
page declines to arm the tab alert and raises no desktop notification. The push
is skipped, since a false alarm is hardest to ignore on a phone. A reloading
page reads `acknowledgedAt` in `seedApprovals()`, which it already did. And
`classifySession()` now reads it too, which is a pre-existing bug fixed here:
acknowledging on one device cleared the alert everywhere except `codeman tui`.
It re-arms for free, because the next idle prompt supersedes the item and is
built fresh. Only `idle` is eligible, so a dialog that blocks the agent still
goes red whatever else it started.
The label is pane-derived and therefore prompt-injectable, so it is now read
from the last two rows of the screen only, with Claude's pattern anchored on
the `·` its footer joins items with, ANSI-stripped and length-capped at the
source. An agent that prints `· 1 monitor ·` into its own output finds no
match.
Verified on an isolated beta: a session that armed a monitor took its idle
prompt acknowledged with no alert on any surface, wore the badge, and showed
"quiet, watching 1 monitor" on its still-answerable card; the same session with
the monitor killed alerted normally on the next prompt. `test/watching-no-alert.test.ts`
pins both directions across all four surfaces.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>