* fix(self-update): stop a stalled status from blocking every later update
A Homebrew node upgrade under a long-running server deletes the versioned
Cellar path the server passes as --node, so every status write from the
updater failed. The update itself still built and restarted (npm and the
build use node from PATH), but update-status.json stayed "queued" forever.
The boot reconcile ran one minute after the restart, inside its 15 min
window, and isInFlight() had no age limit, so "An update is already in
progress." blocked every later update until the next server restart.
- self-update.sh falls back to node on PATH when --node is not executable.
- expireStalledStatus() (pure) fails an in-flight status whose last write
is older than the stale window; applied on every read (start + status
poll) and persisted. The live updater heartbeats every few seconds, so a
running update never trips it.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(self-update): a hung graceful shutdown no longer leaves a LaunchDaemon install down
On a KeepAlive LaunchDaemon (headless macOS) the updater restarts by sending
the server SIGTERM and letting launchd respawn it. launchd only respawns once
the process EXITS, and nothing escalates a stuck stop (systemd would SIGKILL
after TimeoutStopSec). Observed after an update to 1.32.1: the server closed
port 3000, server.stop() never resolved, the process stayed alive and the
service stayed down until it was killed by hand.
- cli.ts: the signal handler arms an unref'd 10s timer that force-exits if
server.stop() hangs.
- self-update.sh (launchd-daemon): wait up to 30s for the server pid to exit,
then SIGKILL it. tmux sessions live outside the server and survive.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Codeman maintainer <noreply@anthropic.com>
A KeepAlive system-level LaunchDaemon (the right setup for headless Macs,
where no GUI login means LaunchAgents never start) is now detected as
supervisor 'launchd-daemon': the updater kills the server PID (passed via
--server-pid) and launchd respawns it on the new dist/ — no root needed.
Detection requires the daemon plist to be bootstrapped AND KeepAlive=true.
Also: on boot, a 'completed-needs-manual-restart' status auto-completes
when the running version matches the staged target, so the stale
'restart Codeman to apply' instruction no longer lingers in the UI.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Update Codeman from the web UI: a "Check for updates" button queries GitHub
for the latest tagged release (git ls-remote fallback) and shows release
notes; "Update now" runs git checkout <tag> → npm install → npm run build →
restart, streaming live progress that survives the service restart.
- Release-tag channel; dirty trees auto-stashed (left for manual git stash pop)
- Cross-platform restart: systemd / launchd / manual, detected at runtime
- Updater runs detached (systemd-run --scope on Linux, setsid on macOS) so the
restart it triggers can't kill the build mid-flight
- Build-failure rollback to the pre-update commit; boot reconcile with an
update-id/freshness guard; 409 concurrency lock; runner staged outside the
repo; strict tag validation; CODEMAN_DISABLE_SELF_UPDATE kill-switch
- Endpoints: GET /api/system/update/check, POST /api/system/update,
GET /api/system/update/status
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>