- Event-loop blockage: HEIC decode/encode (CPU-synchronous libheif WASM +
jpeg-js) now runs in a per-conversion worker_threads Worker
(src/web/heic-jpeg-worker.ts, spawned by heic-jpeg-converter.ts) with
resourceLimits and a 30s hard timeout that terminates the worker —
verified end-to-end under tsx and against compiled dist/ output with a
real iPhone HEIC (event-loop max stall 52ms during conversion).
- No server-side concurrency cap: conversions now acquire a slot from the
existing global runWithConversionLimit() pool (document-conversion-limiter),
bounding peak decode memory/CPU across simultaneous uploads.
- Decompression bomb: header-declared dimensions are read via heic-decode's
allocation-free `.all` path and rejected above 64MP BEFORE decode() can
allocate width*height*4 bytes (a <300-byte crafted file can declare
30000x30000 = 3.6GB). Regression-tested with a crafted ISOBMFF fixture
against the real heic-decode WASM (test/heic-jpeg-core.test.ts).
- Mislabeled HEIC (documented Android/MIUI case): conversion now routes on
ftyp magic-byte sniff of the raw buffer regardless of declared
ext/Content-Type, so a HEIF uploaded as image/jpeg converts instead of
415ing; the magic-mismatch 415 only fires for genuinely unrecognized bytes.
- Brand allowlist narrowed to what heic-decode's isHeic() accepts
(heim/heis/hevm/hevs dropped — they could only ever fail conversion).
- Converted-output size: the JPEG result is checked against
MAX_PASTE_IMAGE_BYTES (jpeg-js can inflate a within-limit HEIC past the cap).
- Deps: heic-convert replaced with its underlying heic-decode + jpeg-js
(the wrapper could not expose the pre-decode dimension check); lockfile
synced, drops pngjs.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>