From fc098aaab28d7bf84c815d7e8fd95d5db19095ab Mon Sep 17 00:00:00 2001 From: Codeman maintainer Date: Mon, 14 Sep 2026 14:31:26 +0200 Subject: [PATCH] docs(plugin): say to pick one install route, since plugin and user-level skill list twice Measured with both installed: a fresh Claude Code lists `codeman` (the user-level or per-case copy) and `codeman:codeman` (the plugin). Neither shadows the other and both work, so this is noise rather than breakage, but the README, the wiki and the plugin README now say to choose one. Co-Authored-By: Claude Fable 5.1 --- CLAUDE.md | 2 +- README.md | 2 +- README.zh-CN.md | 2 +- docs/wiki/Driving-Codeman-From-An-Agent.md | 2 +- plugins/codeman/README.md | 2 ++ 5 files changed, 6 insertions(+), 4 deletions(-) diff --git a/CLAUDE.md b/CLAUDE.md index 1f3ea15d..2a948bd2 100644 --- a/CLAUDE.md +++ b/CLAUDE.md @@ -193,7 +193,7 @@ Codeman is a Claude Code session manager with web interface and autonomous Ralph **Input**: `session.writeViaMux()` for programmatic/curl input via tmux `send-keys -l` + `send-keys Enter`, single-line only. Interactive **browser** input goes through a durable **exactly-once** layer: a stable `clientId` + monotonic per-session `seq` persisted to localStorage until the server ACKs, so a dropped link cannot lose or double-deliver a prompt. `ws-connection-registry.ts` supersedes only same-TAB reconnects, so two tabs on one session coexist. → [architecture-invariants#input-delivery-and-ws-resilience](docs/architecture-invariants.md#input-delivery-and-ws-resilience) -**Agent wait primitives**: bounded long-polls so an agent driving Codeman from a shell can block instead of poll: `GET /api/sessions/:id/wait` (lifecycle signal), `GET /api/sessions/:id/wait-output` (literal substring, **never** regex) and `wait`/`waitTimeout` on `POST /api/sessions/:id/input`. Registry in `session-wait-registry.ts` (pure, no `Session` reference), bounds in `config/agent-wait.ts`. ⚠️ **A timeout is a 200** (`wait.timedOut`), never an error, so callers loop over short waits. ⚠️ `stop`/`blocked` are hook-driven and fire for **`claude` and `deepseek` ONLY** (`shell` installs none either); asking for one explicitly on any other mode is a 400, the default set silently drops them. `deepseek` qualifies because the DeepSeek Harness TUI REPORTS idle/working/blocked to its supervisor and Codeman is that supervisor (`deepseek-status-shim.ts`), so its signals are definitive rather than inferred — `hooksAvailableForMode()` in `session-wait-registry.ts` is the one place that rule lives. ⚠️ Send-and-wait registers the waiter BEFORE the write (a separate POST-then-wait races and reports the PREVIOUS turn), and both teardown paths must `notifySignal('exit')` BEFORE `cancelAll()`. ⚠️ Client-hangup abort listens on **`reply.raw`** guarded by `writableFinished`: on `req.raw`, `close` fires when the request BODY ends, which on a POST killed every send-and-wait instantly and no `app.inject()` test could see it. ⚠️ Worker liveness cannot come from `session.pid` — for a tmux session that is the local attach client, which outlives a worker dying inside its pane — so it is probed at the mux layer (`isPaneDead`, ~750 ms cache) on blocking waits only, never on the input hot path. ⚠️ Signals are edge-triggered with no history: one that fires with no waiter registered is unobservable afterwards, so gather fan-outs with send-and-wait or latched `wait-output` markers, never fire-and-forget-then-sequential-signal-waits. ⚠️ **`deepseek` is therefore the one non-claude mode the skill drives like claude** — `spawn_workers alpha beta:deepseek` is a mixed fleet in one call, and `sendwait`/`last_text` need no variant. Two traps are baked into the preamble rather than left to the agent: the harness's boot `idle` report lands ~300 ms BEFORE its composer paints (2.26 s vs 2.56 s, measured), so readiness must come from the composer and never from the signal, or a send-and-wait resolves on the boot edge and reports a turn that never ran; and `sendwait` asks for `wait:"stop,exit"` rather than the default set, because that set also carries `idle`, which for an external CLI is inferred from output stabilization — on a dsh worker whose TUI repaints rarely, a re-wait resolved in 0 ms with `signal:"idle"` on a turn with minutes left to run. The primitives are packaged as the **`skills/codeman` agent skill**: installable via `codeman skill install [--case ]` / `skill uninstall`, as a Claude Code plugin from the repo's own marketplace (`/plugin marketplace add Ark0N/Codeman` + `/plugin install codeman@codeman`, see the root-files note above), or auto-injected into a case's `.claude/skills/` on Claude session create behind `agentSkillEnabled` (SYNCED, default OFF). Injection is ADD-ONLY at create, marker-owned (`applyAgentSkill` in `hooks-config.ts` never touches an unmarked user copy) and refuses symlinks (this repo's own `.claude/skills/codeman` is a symlink to the source, which the injector must never write through). ⚠️ Claude Code loads a same-named USER-LEVEL skill (`~/.claude/skills/codeman`, written once by `codeman skill install` with no `--case`) over the per-case copy, and nothing used to refresh it: a stale Aug-9 user copy shadowed every fresh injection (2026-08-14: agents ran the old recipes, spawned workers serially and lost their lineage arcs), so session create now also refreshes a marker-owned user copy (`refreshUserAgentSkill`; refresh-only, never installs, foreign/symlink refused). Session create additionally pre-seeds the skill's §0 preamble cache (`seedAgentSessionPreamble` → `${XDG_CACHE_HOME:-~/.cache}/codeman-agent-.sh`, local claude sessions only), single-sourced from `skills/codeman/preamble.sh` and pinned byte-identical to SKILL.md's §0 heredoc by `test/agent-skill.test.ts`, so the skill's bootstrap is a two-line loader instead of a ~150-line paste the model types out (~47 s of generation, measured live). → [architecture-invariants#agent-wait-primitives](docs/architecture-invariants.md#agent-wait-primitives), `docs/api-reference.md` +**Agent wait primitives**: bounded long-polls so an agent driving Codeman from a shell can block instead of poll: `GET /api/sessions/:id/wait` (lifecycle signal), `GET /api/sessions/:id/wait-output` (literal substring, **never** regex) and `wait`/`waitTimeout` on `POST /api/sessions/:id/input`. Registry in `session-wait-registry.ts` (pure, no `Session` reference), bounds in `config/agent-wait.ts`. ⚠️ **A timeout is a 200** (`wait.timedOut`), never an error, so callers loop over short waits. ⚠️ `stop`/`blocked` are hook-driven and fire for **`claude` and `deepseek` ONLY** (`shell` installs none either); asking for one explicitly on any other mode is a 400, the default set silently drops them. `deepseek` qualifies because the DeepSeek Harness TUI REPORTS idle/working/blocked to its supervisor and Codeman is that supervisor (`deepseek-status-shim.ts`), so its signals are definitive rather than inferred — `hooksAvailableForMode()` in `session-wait-registry.ts` is the one place that rule lives. ⚠️ Send-and-wait registers the waiter BEFORE the write (a separate POST-then-wait races and reports the PREVIOUS turn), and both teardown paths must `notifySignal('exit')` BEFORE `cancelAll()`. ⚠️ Client-hangup abort listens on **`reply.raw`** guarded by `writableFinished`: on `req.raw`, `close` fires when the request BODY ends, which on a POST killed every send-and-wait instantly and no `app.inject()` test could see it. ⚠️ Worker liveness cannot come from `session.pid` — for a tmux session that is the local attach client, which outlives a worker dying inside its pane — so it is probed at the mux layer (`isPaneDead`, ~750 ms cache) on blocking waits only, never on the input hot path. ⚠️ Signals are edge-triggered with no history: one that fires with no waiter registered is unobservable afterwards, so gather fan-outs with send-and-wait or latched `wait-output` markers, never fire-and-forget-then-sequential-signal-waits. ⚠️ **`deepseek` is therefore the one non-claude mode the skill drives like claude** — `spawn_workers alpha beta:deepseek` is a mixed fleet in one call, and `sendwait`/`last_text` need no variant. Two traps are baked into the preamble rather than left to the agent: the harness's boot `idle` report lands ~300 ms BEFORE its composer paints (2.26 s vs 2.56 s, measured), so readiness must come from the composer and never from the signal, or a send-and-wait resolves on the boot edge and reports a turn that never ran; and `sendwait` asks for `wait:"stop,exit"` rather than the default set, because that set also carries `idle`, which for an external CLI is inferred from output stabilization — on a dsh worker whose TUI repaints rarely, a re-wait resolved in 0 ms with `signal:"idle"` on a turn with minutes left to run. The primitives are packaged as the **`skills/codeman` agent skill**: installable via `codeman skill install [--case ]` / `skill uninstall`, as a Claude Code plugin from the repo's own marketplace (`/plugin marketplace add Ark0N/Codeman` + `/plugin install codeman@codeman`, see the root-files note above; ⚠️ plugin skills are namespaced, so a Claude Code holding BOTH the plugin and a user-level or per-case copy lists the skill twice, `codeman` and `codeman:codeman`, measured 2026-09-14: neither shadows the other, both work, the docs tell users to pick one route), or auto-injected into a case's `.claude/skills/` on Claude session create behind `agentSkillEnabled` (SYNCED, default OFF). Injection is ADD-ONLY at create, marker-owned (`applyAgentSkill` in `hooks-config.ts` never touches an unmarked user copy) and refuses symlinks (this repo's own `.claude/skills/codeman` is a symlink to the source, which the injector must never write through). ⚠️ Claude Code loads a same-named USER-LEVEL skill (`~/.claude/skills/codeman`, written once by `codeman skill install` with no `--case`) over the per-case copy, and nothing used to refresh it: a stale Aug-9 user copy shadowed every fresh injection (2026-08-14: agents ran the old recipes, spawned workers serially and lost their lineage arcs), so session create now also refreshes a marker-owned user copy (`refreshUserAgentSkill`; refresh-only, never installs, foreign/symlink refused). Session create additionally pre-seeds the skill's §0 preamble cache (`seedAgentSessionPreamble` → `${XDG_CACHE_HOME:-~/.cache}/codeman-agent-.sh`, local claude sessions only), single-sourced from `skills/codeman/preamble.sh` and pinned byte-identical to SKILL.md's §0 heredoc by `test/agent-skill.test.ts`, so the skill's bootstrap is a two-line loader instead of a ~150-line paste the model types out (~47 s of generation, measured live). → [architecture-invariants#agent-wait-primitives](docs/architecture-invariants.md#agent-wait-primitives), `docs/api-reference.md` **Agent-created case marker** (`src/agent-case-marker.ts`): a case directory `POST /api/quick-start` **creates** for an agent-driven spawn gets a `.codeman-agent-case.json` marker, so the scratch workspaces a long orchestration leaves behind (one per worker, and deleting the session does not remove them) can still be told apart from the user's real projects months later. `GET /api/cases` publishes it as `agentCreated`; `GET /api/cases/agent-created` is the read-only cleanup listing, adding `inUse` (a live session's `workingDir` is that case) and `modifiedAt`; Add Case → Manage badges each one and offers a review-then-delete sweep. The signal is the skill preamble's `X-Codeman-Agent-Origin` header (or an `agentOrigin` body field), falling back to a RESOLVED `parentSessionId` — nothing in the browser UI sets lineage, so a create request naming its spawning session came from an agent by construction, and that fallback is what still labels workers spawned by a stale skill copy. ⚠️ **Only the branch that CREATES the directory may write it.** A linked case, a cloned repo or any pre-existing path must never be labelled: the label drives a recursive-delete affordance, and mislabelling someone's repo there is the one failure mode that costs real work. `POST /api/sessions` takes an existing `workingDir`, so it writes no marker at all, by construction. ⚠️ Reading is TOTAL: anything that is not a well-formed version-1 marker (truncated write, hand-edited junk) reads as *not* agent-created rather than as a half-trusted entry, and deleting the file is the supported way to adopt a scratch case as a real one — which is what the `note` written into it tells whoever finds it. ⚠️ Removal stays on the existing `DELETE /api/cases/:name`, one name at a time, so there is exactly ONE recursive-delete path; the UI's sweep names every directory in its confirm and EXCLUDES an `inUse` case outright rather than confirming it away. ⚠️ Marker in the case dir rather than a registry under `~/.codeman`: it survives a wiped data dir or a different instance, is removed by the same `rm -rf` that removes the case (so no stale-entry pruning), and a user who runs `ls -a` can see what labelled their directory. Adding the header changed the preamble, so `CODEMAN_PREAMBLE` was bumped (1.22.0) — a cached copy is version-checked, and forgetting the bump leaves every already-seeded agent sending the old headers. Tests: `test/agent-case-marker.test.ts`, `test/routes/agent-case-marker-routes.test.ts`. diff --git a/README.md b/README.md index 49acf5d5..b0d78665 100644 --- a/README.md +++ b/README.md @@ -715,7 +715,7 @@ Everything in this section also ships as a **Claude Code skill** in [`skills/cod | How | Command | Scope | | -------------- | ---------------------------------------------------------- | ------------------------------------------------------------------------------------------ | | Skills CLI | `npx skills add Ark0N/Codeman --skill codeman -g` | Global, works for any skills-aware agent | -| Claude Code plugin | `/plugin marketplace add Ark0N/Codeman` then `/plugin install codeman@codeman` | Global, through Claude Code's plugin manager; `/plugin update codeman` follows releases | +| Claude Code plugin | `/plugin marketplace add Ark0N/Codeman` then `/plugin install codeman@codeman` | Global, through Claude Code's plugin manager; `/plugin update codeman` follows releases. Pick this OR a `codeman skill install`, not both: a Claude Code with both lists the skill twice (`codeman` and `codeman:codeman`) | | Bundled CLI | `codeman skill install` | Global (`~/.claude/skills/codeman`), for npm installs that never cloned the repo | | Bundled CLI | `codeman skill install --case ` | One case only | | Web UI | App Settings → Agents & CLIs → Claude → **Agent Skill** | Auto-injects into each case on Claude session create (`agentSkillEnabled`, SYNCED, default off) | diff --git a/README.zh-CN.md b/README.zh-CN.md index 37ea93d1..966884ba 100644 --- a/README.zh-CN.md +++ b/README.zh-CN.md @@ -646,7 +646,7 @@ Codeman 默认用 `--dangerously-skip-permissions` 启动会话,因此 Web UI > **捷径:装上打包好的智能体技能。** 下面这一整套(外加多工作会话的实战配方)已经作为 Claude Code 技能随仓库发布在 [`skills/codeman`](skills/codeman/SKILL.md),会话内部的智能体不必等你把文档粘进提示词就能驱动 Codeman。三种获取方式: > > - `npx skills add Ark0N/Codeman --skill codeman -g`:全局安装,任何支持技能的智能体都能用 -> - Claude Code 插件:`/plugin marketplace add Ark0N/Codeman`,然后 `/plugin install codeman@codeman`:通过 Claude Code 自带的插件管理器全局安装,`/plugin update codeman` 跟随新版本 +> - Claude Code 插件:`/plugin marketplace add Ark0N/Codeman`,然后 `/plugin install codeman@codeman`:通过 Claude Code 自带的插件管理器全局安装,`/plugin update codeman` 跟随新版本;与 `codeman skill install` 二选一,两者都装会让技能出现两次(`codeman` 和 `codeman:codeman`) > - `codeman skill install`(全局)或 `codeman skill install --case `:给那些从 npm 安装、从未克隆过仓库的用户;`codeman skill uninstall` 可撤销 > - **App Settings → Agent Skill**(`agentSkillEnabled`,默认关闭):开启后,Codeman 会在每次于某个 case 中创建 Claude 会话时把技能注入该 case;case 里用户自己写的 `skills/codeman` 永远不会被覆盖 > diff --git a/docs/wiki/Driving-Codeman-From-An-Agent.md b/docs/wiki/Driving-Codeman-From-An-Agent.md index b84cd7ad..e324a3af 100644 --- a/docs/wiki/Driving-Codeman-From-An-Agent.md +++ b/docs/wiki/Driving-Codeman-From-An-Agent.md @@ -16,7 +16,7 @@ instead of pasting endpoint documentation into prompts. | How | Command | Scope | | ------------ | ----------------------------------------------------------- | ----------------------------------------------------------- | | Skills CLI | `npx skills add Ark0N/Codeman --skill codeman -g` | Global, any skills-aware agent. | -| Claude Code plugin | `/plugin marketplace add Ark0N/Codeman`, then `/plugin install codeman@codeman` | Global, through Claude Code's plugin manager. `/plugin update codeman` follows releases. | +| Claude Code plugin | `/plugin marketplace add Ark0N/Codeman`, then `/plugin install codeman@codeman` | Global, through Claude Code's plugin manager. `/plugin update codeman` follows releases. Pick this or `codeman skill install`, not both, or the skill is listed twice (`codeman` and `codeman:codeman`). | | Bundled CLI | `codeman skill install` | Global, at `~/.claude/skills/codeman`. | | Bundled CLI | `codeman skill install --case ` | One case. | | Web UI | **App Settings → Agents & CLIs → Claude → Agent Skill** | Injects into each case when a Claude session is created. Off by default. | diff --git a/plugins/codeman/README.md b/plugins/codeman/README.md index 4fbb3bfa..cd2ae869 100644 --- a/plugins/codeman/README.md +++ b/plugins/codeman/README.md @@ -9,4 +9,6 @@ The agent skill for [Codeman](https://getcodeman.com), the self-hosted mission c The skill acts only inside a Codeman-managed session (`CODEMAN_MUX=1`) and refuses everywhere else, so installing it globally costs nothing for unrelated sessions. +Pick one install route. Codeman can inject the skill into each case itself (App Settings, Agent Skill), and `codeman skill install` writes a user-level copy; a Claude Code that has one of those AND this plugin lists the skill twice, as `codeman` and `codeman:codeman`. Both work, the second is just noise. + This directory is a mirror of [`skills/codeman`](../../skills/codeman) in the main repository, kept byte-identical by `scripts/sync-plugin.mjs` and pinned by a test. Edit the source there, never here. Source, issues and the rest of Codeman: https://github.com/Ark0N/Codeman