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fix: eliminate WebGL re-render flicker during tab switch
Stop toggling WebGL renderer off/on around large buffer writes in chunkedTerminalWrite(). The dispose+loadAddon cycle caused visible re-render flashes and (before the deferred fix) synchronous GPU stalls from ReadPixels blocking the main thread. Instead, keep WebGL active and rely on 32KB chunked writes to keep per-frame render work under ~5ms. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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# aicodeman
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## 0.3.3
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### Patch Changes
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- fix: eliminate WebGL re-render flicker during tab switch by keeping renderer active instead of toggling it off/on around large buffer writes
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## 0.3.2
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### Patch Changes
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