chore: version packages

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
arkon
2026-02-28 14:45:39 +01:00
co-authored by Claude Opus 4.6
parent 88098adc1c
commit db8ee8458c
12 changed files with 680 additions and 184 deletions
+104 -16
View File
@@ -62,6 +62,8 @@ export class StateStore {
private filePath: string;
private saveTimeout: NodeJS.Timeout | null = null;
private dirty: boolean = false;
private dirtySessions = new Set<string>();
private cachedSessionJsons = new Map<string, string>();
// Inner state storage (separate from main state to reduce write frequency)
private ralphStates: Map<string, RalphSessionState> = new Map();
@@ -97,6 +99,10 @@ export class StateStore {
this.ralphStatePath = this.filePath.replace('.json', '-inner.json');
this.state = this.load();
this.state.config.stateFilePath = this.filePath;
// Pre-populate session cache for loaded state
for (const [id, session] of Object.entries(this.state.sessions)) {
this.cachedSessionJsons.set(id, JSON.stringify(session));
}
this.loadRalphStates();
}
@@ -176,6 +182,65 @@ export class StateStore {
}
}
/**
* Assemble JSON string with incremental per-session caching.
* Only dirty sessions are re-serialized; clean sessions use cached JSON fragments.
*/
private assembleStateJson(): string {
// Re-serialize dirty sessions and update cache
for (const id of this.dirtySessions) {
const session = this.state.sessions[id];
if (session) {
this.cachedSessionJsons.set(id, JSON.stringify(session));
} else {
this.cachedSessionJsons.delete(id);
}
}
this.dirtySessions.clear();
// Build sessions object from cached fragments
const sessionParts: string[] = [];
for (const [id, session] of Object.entries(this.state.sessions)) {
let json = this.cachedSessionJsons.get(id);
if (!json) {
// Session not in cache (loaded from disk or set via direct state mutation)
json = JSON.stringify(session);
this.cachedSessionJsons.set(id, json);
}
sessionParts.push(`${JSON.stringify(id)}:${json}`);
}
// Prune stale cache entries (sessions removed via direct state mutation)
if (this.cachedSessionJsons.size > Object.keys(this.state.sessions).length) {
for (const cachedId of this.cachedSessionJsons.keys()) {
if (!(cachedId in this.state.sessions)) {
this.cachedSessionJsons.delete(cachedId);
}
}
}
// Build final JSON: sessions from cache, everything else re-serialized (tiny)
const sessionsJson = `{${sessionParts.join(',')}}`;
// Serialize non-session fields individually (they're small)
const parts: string[] = [
`"sessions":${sessionsJson}`,
`"tasks":${JSON.stringify(this.state.tasks)}`,
`"ralphLoop":${JSON.stringify(this.state.ralphLoop)}`,
`"config":${JSON.stringify(this.state.config)}`,
];
// Optional fields
if (this.state.globalStats) {
parts.push(`"globalStats":${JSON.stringify(this.state.globalStats)}`);
}
if (this.state.tokenStats) {
parts.push(`"tokenStats":${JSON.stringify(this.state.tokenStats)}`);
}
return `{${parts.join(',')}}`;
}
private async _doSaveAsync(): Promise<void> {
if (this.saveTimeout) {
clearTimeout(this.saveTimeout);
@@ -199,15 +264,23 @@ export class StateStore {
// Step 1: Serialize state (validates it's JSON-safe)
try {
json = JSON.stringify(this.state);
} catch (err) {
console.error('[StateStore] Failed to serialize state (circular reference or invalid data):', err);
this.consecutiveSaveFailures++;
if (this.consecutiveSaveFailures >= MAX_CONSECUTIVE_FAILURES) {
console.error('[StateStore] Circuit breaker OPEN - serialization failing repeatedly');
this.circuitBreakerOpen = true;
json = this.assembleStateJson();
} catch (assembleErr) {
// Fallback to full serialization if incremental assembly fails
console.warn('[StateStore] assembleStateJson failed, falling back to full serialize:', assembleErr);
this.cachedSessionJsons.clear();
this.dirtySessions.clear();
try {
json = JSON.stringify(this.state);
} catch (err) {
console.error('[StateStore] Failed to serialize state (circular reference or invalid data):', err);
this.consecutiveSaveFailures++;
if (this.consecutiveSaveFailures >= MAX_CONSECUTIVE_FAILURES) {
console.error('[StateStore] Circuit breaker OPEN - serialization failing repeatedly');
this.circuitBreakerOpen = true;
}
return;
}
return;
}
// Clear dirty flag BEFORE async I/O so mutations during write re-set it.
@@ -279,15 +352,23 @@ export class StateStore {
let json: string;
try {
json = JSON.stringify(this.state);
} catch (err) {
console.error('[StateStore] Failed to serialize state (circular reference or invalid data):', err);
this.consecutiveSaveFailures++;
if (this.consecutiveSaveFailures >= MAX_CONSECUTIVE_FAILURES) {
console.error('[StateStore] Circuit breaker OPEN - serialization failing repeatedly');
this.circuitBreakerOpen = true;
json = this.assembleStateJson();
} catch (assembleErr) {
// Fallback to full serialization if incremental assembly fails
console.warn('[StateStore] assembleStateJson failed, falling back to full serialize:', assembleErr);
this.cachedSessionJsons.clear();
this.dirtySessions.clear();
try {
json = JSON.stringify(this.state);
} catch (err) {
console.error('[StateStore] Failed to serialize state (circular reference or invalid data):', err);
this.consecutiveSaveFailures++;
if (this.consecutiveSaveFailures >= MAX_CONSECUTIVE_FAILURES) {
console.error('[StateStore] Circuit breaker OPEN - serialization failing repeatedly');
this.circuitBreakerOpen = true;
}
return;
}
return;
}
// Backup via atomic copy (avoids reading entire file into memory)
@@ -387,12 +468,15 @@ export class StateStore {
/** Sets a session state and triggers a debounced save. */
setSession(id: string, session: AppState['sessions'][string]) {
this.state.sessions[id] = session;
this.dirtySessions.add(id);
this.save();
}
/** Removes a session state and triggers a debounced save. */
removeSession(id: string) {
delete this.state.sessions[id];
this.cachedSessionJsons.delete(id);
this.dirtySessions.delete(id);
this.save();
}
@@ -413,6 +497,8 @@ export class StateStore {
const name = this.state.sessions[sessionId]?.name;
cleaned.push({ id: sessionId, name });
delete this.state.sessions[sessionId];
this.cachedSessionJsons.delete(sessionId);
this.dirtySessions.delete(sessionId);
// Also clean up Ralph state for this session
this.ralphStates.delete(sessionId);
}
@@ -475,6 +561,8 @@ export class StateStore {
this.state = createInitialState();
this.state.config.stateFilePath = this.filePath;
this.ralphStates.clear();
this.cachedSessionJsons.clear();
this.dirtySessions.clear();
this.saveNow(); // Immediate save for reset operations
this.saveRalphStatesNow();
}