chore: version packages

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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Codeman maintainer
2026-08-09 01:18:03 +02:00
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# Agent Control Plan: skill packaging + wait primitives
**Status**: steps 1 to 5 IMPLEMENTED and multi-round verified, uncommitted as of 2026-08-08.
Step 6 (CLI install command + per-case injection + `agentSkillEnabled`) is not built.
See [§7 Build log](#7-build-log-what-actually-happened) for what shipped, what each
verification round found, and what is still open.
**Date**: 2026-08-08
**Scope**: Part 1 (agent skill) and Part 2 (wait primitives) were specified and built.
Parts 3 to 5 are captured so they are not lost, but remain deliberately deferred.
---
## 0. Where this came from: what herdr does
[herdr](https://github.com/herdrdev/herdr) (Rust, Apache-2.0, ~25.8k stars) is a terminal
multiplexer built around AI coding agents. Relevant findings from the research pass:
| Capability | How herdr does it |
| --------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Agent state | Four states (`idle`, `working`, `blocked`, `done`) that roll up pane to tab to workspace in a sidebar |
| Detection | Lifecycle hooks where the agent supports them (it names Pi and MastraCode), otherwise TOML manifests matched against a live bottom-buffer snapshot. Bundled manifests plus remote updates from herdr.dev, local overrides win |
| Control API | Newline-delimited JSON over a Unix socket (`~/.config/herdr/sessions/<name>/herdr.sock`), `{"id":"req_1","method":"pane.split","params":{}}`, dot-notation methods, plus long-lived event subscriptions |
| Discoverability | `herdr api schema` prints a machine-readable schema |
| Agent skill | `npx skills add herdrdev/herdr --skill herdr -g`, a SKILL.md wrapping the CLI, guarded by `test "${HERDR_ENV:-}" = 1` so an agent outside a herdr pane refuses to act |
| Persistence | Background server, detach with `ctrl+b q`, snapshot restore of workspaces/tabs/panes/cwd/layout, experimental screen-history replay, agent resume via native session ids, live PTY handoff across server replacement |
| Plugins | `herdr-plugin.toml` manifest, actions, event hooks, plugin panes, link handlers, GitHub-topic marketplace index |
The commands the skill teaches the agent:
| Group | Commands |
| --------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| workspace | `workspace list`, `workspace create` |
| tab | `tab list --workspace <id>`, `tab create` |
| pane | `pane current`, `pane list`, `pane layout`, `pane split --current --direction right --cwd <path> --no-focus`, `pane run <id> "<cmd>"`, `pane wait-output <id> --match/--regex <p> --timeout <ms>`, `pane read <id> --source visible\|recent\|detection` |
| agent | `agent list`, `agent start <name> --kind <type> --pane <id>`, `agent prompt <name> "<text>" --wait --timeout <ms>`, `agent wait <name> --until <state> --timeout <ms>`, `agent send-keys`, `agent get`, `agent read` |
### The honest comparison
herdr and Codeman are not the same product. herdr is a local, keyboard-first multiplexer with
no server, no web UI, and no autonomy layer. Codeman is a server with a browser and mobile UI,
remote and Docker cases, respawn, Ralph, cron, and the orchestrator, none of which herdr has.
What herdr genuinely does better is being **callable by the agent running inside it**. For
Codeman that is a packaging problem plus one missing primitive, not an architecture problem.
---
## 1. Gap analysis
| herdr capability | Codeman equivalent today | Gap |
| ---------------------------- | ------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------- |
| `pane split` + `agent start` | `POST /api/quick-start`, `POST /api/sessions` | none, already there |
| `agent prompt` | `POST /api/sessions/:id/input` with `clientId`+`seq` exactly-once | no `--wait` |
| `pane read` | `GET /api/sessions/:id/output`, `GET /api/sessions/:id/terminal?full=1` | none |
| `agent list` / `agent get` | `GET /api/sessions`, `GET /api/sessions/unified`, `GET /api/status` | none |
| `agent wait --until <state>` | SSE only (`/api/events`) | **missing**, and SSE is impractical from a shell tool |
| `pane wait-output --match` | nothing | **missing** |
| Skill file | README section "Driving Codeman from an Agent" | **not packaged**, an agent will never find it |
| Env guard `HERDR_ENV=1` | `CODEMAN_MUX=1`, `CODEMAN_API_URL`, `CODEMAN_SESSION_ID` already exported at spawn | none, the guard variables exist |
| `blocked` state | hook events (`permission_prompt`, `elicitation_dialog`) plus CSS classes plus the phone overview NEEDS YOU section | not in the wire contract (`SessionStatus = 'idle' \| 'busy' \| 'stopped' \| 'error'`) |
| `api schema` | hand-written `docs/api-reference.md` | no machine-readable schema |
| Detection manifests | hardcoded in `usage-limit-patterns.ts`, `respawn-*-patterns`, `regex-patterns.ts` | patterns are code, not data |
| Plugin runtime | deliberately refused, see `docs/extending-codeman.md` | not a gap, a decision |
| Session handoff on restart | tmux owns the PTYs, so they already survive a Codeman restart | not a gap, solved by architecture |
**Conclusion**: roughly 90% of the capability surface already exists. Parts 1 and 2 below close
the two real gaps.
---
## 2. Part 1: the Codeman agent skill
### 2.1 Goal
An agent running inside a Codeman session can discover and correctly drive Codeman without the
user pasting API docs into the prompt, and without inventing dangerous calls.
### 2.2 Layout and distribution
The `npx skills` CLI (vercel-labs/skills) clones a GitHub repo and looks for
`skills/<name>/SKILL.md`. Claude Code natively discovers `.claude/skills/<name>/SKILL.md` in a
project and `~/.claude/skills/` globally. Both are satisfied with one source of truth plus a
symlink, which is the pattern this repo already uses for `remotion-best-practices`.
```
skills/
codeman/
SKILL.md <- single source of truth
reference/
endpoints.md <- full endpoint tables, loaded on demand
recipes.md <- worked multi-session orchestration examples
.claude/skills/codeman -> ../../skills/codeman (symlink, dogfooding in this repo)
```
Adding a `skills/` directory to the repo root costs one entry in the GitHub listing. CLAUDE.md
keeps the root short on purpose, so this needs a conscious sign-off; the alternative is
`docs/skills/codeman/` with a `--skill` path argument, which breaks the one-liner install.
**Recommendation**: accept `skills/` at the root, because the install one-liner is the whole
point of shipping a skill.
Install paths, in order of how a user gets it:
1. `npx skills add Ark0N/Codeman --skill codeman -g` (global, any agent, matches the herdr flow).
2. `codeman skill install [--global | --case <name>]`, a new CLI subcommand writing the same
file. This is the path for users who installed via npm and never cloned the repo.
3. **Automatic per-case injection**, modeled exactly on `applyStatusLineConfig(casePath, enabled)`
in `hooks-config.ts`: write `<case>/.claude/skills/codeman/SKILL.md` at case creation,
gated on a new setting. Codeman already writes `<case>/.claude/settings.local.json` hooks
through `writeHooksConfig()`, so this is the same mechanism with the same lifecycle.
Setting name: `agentSkillEnabled`. Synced (not per-device), since it changes on-disk case
content rather than display. Default: **ON after the dogfooding phase, OFF in the first
release**. Rationale for starting OFF: Claude Code loads every skill's name and description
into context on every turn, so an always-on skill has a small permanent token cost, and we
should measure that we are buying something with it first.
### 2.3 SKILL.md content
Frontmatter, per the skills convention (`name` + `description` required):
```yaml
---
name: codeman
description: >-
Control Codeman, the session manager this agent is running inside: list sessions,
start worker sessions, send prompts, read terminal output, and wait for other agents
to finish. Only usable when CODEMAN_MUX=1.
---
```
Body sections, in order:
**1. Guard (first thing, non-negotiable).**
```bash
test "${CODEMAN_MUX:-}" = 1 || { echo "not inside a Codeman session"; exit 1; }
API="${CODEMAN_API_URL:?CODEMAN_API_URL not set, refusing to guess}"
SELF="${CODEMAN_SESSION_ID:-}"
```
If `CODEMAN_MUX` is not `1`, the agent must stop and say it is not running inside a
Codeman-managed session. Same shape as herdr's `HERDR_ENV` guard, and the variables are
already exported by `tmux-manager.buildEnvExports()`. No fallback URL when
`CODEMAN_API_URL` is unset: any guess is the wrong scheme on an HTTPS install (prod is
HTTPS with a self-signed cert, hence `curl -sk` throughout), and a server the agent
cannot identify is not one it should be driving.
**2. Rules of the road.** Lifted and tightened from README lines 666 to 745:
- Single-line input only. Multi-line breaks the agent TUI (Ink).
- Always send `clientId` + a monotonic `seq` on `POST .../input` so a retry cannot double-deliver.
- Envelope is `{success, data}`; a few legacy GETs are bare, so read `body.data ?? body`.
- Add `-u admin:"$CODEMAN_PASSWORD"` when a password is set. Prod is HTTPS, so `curl -sk`.
- Prefer `/api/v1/*`, the stable alias.
**3. Safety rules (the section that does not exist anywhere today).**
- Never act on `$CODEMAN_SESSION_ID`. That is you.
- Only `DELETE` sessions **you created in this conversation**, by exact id. Keep the list.
- Never bulk-delete, never loop a `DELETE` over `/api/sessions`. There is no undo.
- Never `tmux kill-session`, `pkill tmux`, `pkill claude`. Use the API.
- Creating a session consumes a slot against the 50-session cap. Clean up what you start.
**4. Recipes**, each one a single copy-pasteable curl:
| Task | Call |
| -------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| list sessions | `GET /api/v1/sessions` |
| find yourself | match ids by PREFIX of `$CODEMAN_SESSION_ID` (Docker cases truncate it to 8 chars, so an equality check never fires there) |
| start a worker | `POST /api/v1/quick-start {caseName, mode, effort}` |
| send a prompt | `POST /api/v1/sessions/:id/input {input:"…\r", useMux:true, clientId, seq}` (the trailing `\r` is what sends Enter; without it the text sits on the prompt unsubmitted) |
| send prompt and wait | `POST /api/v1/sessions/:id/input {input:"…\r", wait:"stop", waitTimeout:600000}` (Part 2) |
| wait for a worker | `GET /api/v1/sessions/:id/wait?until=stop,blocked&timeout=300000` (Part 2) |
| wait for a marker | `GET /api/v1/sessions/:id/wait-output?match=DONE_<random>&timeout=120000` (Part 2; unique per call, per §3.3's repaint rule) |
| read output | `GET /api/v1/sessions/:id/output` |
| read full scrollback | `GET /api/v1/sessions/:id/terminal?full=1` |
| watch sub-agents | `GET /api/v1/subagents` |
| schedule work | `POST /api/v1/cron/jobs` |
| clean up | `DELETE /api/v1/sessions/:id` |
**5. Pointer to `reference/endpoints.md`** for anything not in the table, so the always-loaded
part of the skill stays small.
### 2.4 An ergonomics guard worth adding server-side
The skill will tell the agent not to act on itself, but a confused agent can still try. Propose:
the skill sends `X-Codeman-Caller-Session: $CODEMAN_SESSION_ID` on every request, and the server
refuses destructive operations (`DELETE /api/sessions/:id`, kill, respawn stop) when that header
equals the target id, with a clear error.
This is a **footgun guard, not a security control**: any caller can omit the header. Document it
as such so nobody mistakes it for a boundary. It costs about 10 lines in `route-helpers.ts`.
### 2.5 Verification
Per the always-end-to-end-test rule, "the skill exists" is not done. Done is:
1. Symlink it into `.claude/skills/`, start a real throwaway Codeman session, and ask that agent
to "start a worker session that runs the test suite and tell me when it finishes".
2. Confirm from the outside that exactly one new session appeared, got the prompt, and that the
lead agent waited rather than polling in a busy loop.
3. Confirm the guard: run the same prompt in a shell with `CODEMAN_MUX` unset and confirm refusal.
4. Confirm cleanup: the worker session is deleted by exact id and no other session was touched.
Never run this against `w1`/`w2`/`w3`.
### 2.6 Files touched
- `skills/codeman/SKILL.md` (new), `skills/codeman/reference/*.md` (new)
- `.claude/skills/codeman` symlink (new)
- `src/cli.ts` (new `skill install` subcommand)
- `src/hooks-config.ts` (new `applyAgentSkill(casePath, enabled)`, mirroring `applyStatusLineConfig`)
- `src/web/schemas.ts` (`agentSkillEnabled` in `SettingsUpdateSchema`, which is `.strict()`)
- `src/web/routes/system-routes.ts` (settings PUT must resolve the flag from `merged`, never
from the raw body, per the partial-PUT invariant)
- `src/web/public/settings-ui.js` + `index.html` (checkbox)
- `package.json` `files` array, so `skills/` ships to npm
- README pointer, `docs/extending-codeman.md` seam 3 pointer
---
## 3. Part 2: wait primitives
### 3.1 Goal
Make Codeman orchestratable from a shell tool. Today the only "tell me when" channel is SSE,
which a curl-driven agent cannot practically consume: it would have to hold a streaming
connection and parse events inline. herdr solves this with blocking CLI calls. Codeman should
solve it with bounded long-poll endpoints.
All three additions are **additive**, so the versioning policy stays intact (new endpoints and
new optional fields are non-breaking).
### 3.2 The signal model
A waiter resolves on the first of a set of signals. Sources that already exist:
| Signal | Source today |
| --------- | --------------------------------------------------------------------------------------------------------------------------------------------- |
| `idle` | `Session` emits `idle` (session.ts ~1775 for Claude, ~2101 for shell), wired at `session-listener-wiring.ts:402` |
| `working` | `Session` emits `working` (session.ts ~1788), wired at `session-listener-wiring.ts:401` |
| `stop` | `POST /api/hook-event` with `event: 'stop'`, the definitive "Claude finished responding" signal already used by `controller.signalStopHook()` |
| `blocked` | `POST /api/hook-event` with `permission_prompt` or `elicitation_dialog` |
| `exit` | `Session` emits `exit` |
`stop` is the highest-quality signal for "the turn is over" and should be the documented default
for orchestration. `idle` is heuristic: output stabilization plus prompt detection, and it can
flap mid-turn when a spinner pauses. External CLI modes (`isExternalCliMode()`) have no stop
hook at all, so for opencode/codex/gemini/antigravity only `idle`, `working` and `exit` are
available. **The skill and the docs must say which signals exist per mode**, otherwise an agent
waits forever on `stop` in a codex session.
### 3.3 Endpoint specs
#### A. `GET /api/sessions/:id/wait`
| Param | Type | Default | Notes |
| --------- | ---------------------------------------------- | ---------------- | ------------------------------------------------------------ |
| `until` | comma list of `idle,working,stop,blocked,exit` | `stop,idle,exit` | resolves on first match |
| `timeout` | ms | 60000 | clamped to `MAX_WAIT_MS` (600000) |
| `fresh` | `0`/`1` | `0` | `1` requires a _transition_, ignoring the state at call time |
Response (always 200 unless the session is missing or a cap is hit):
```json
{
"success": true,
"data": {
"signal": "stop",
"timedOut": false,
"immediate": false,
"ended": false,
"waitedMs": 8421,
"status": "idle",
"sessionId": "...",
"until": ["stop", "idle", "exit"],
"limitPaused": false
}
}
```
`until` is echoed back because the server may narrow it: `stop`/`blocked` are dropped
from the DEFAULT set for external CLI modes (asking for them EXPLICITLY is a 400
instead, since omitting `until` must never 400). `limitPaused` tells a caller that a
timeout was expected rather than a stall worth retrying hard.
**A timeout is not an error.** `{"timedOut": true, "signal": null}` with HTTP 200, so a caller
can loop without treating every poll boundary as a failure. Errors are reserved for
`NOT_FOUND` (unknown or not-owned session) and `SESSION_BUSY` (waiter cap exceeded).
`immediate: true` means the session was already in the requested state and `fresh` was not set.
#### B. `GET /api/sessions/:id/wait-output`
| Param | Type | Default | Notes |
| --------- | ------------------------------ | -------- | --------------------------------------------------------- |
| `match` | literal string, 1 to 200 chars | required | substring match against ANSI-stripped output |
| `nocase` | `0`/`1` | `0` | case-insensitive compare |
| `from` | `now` \| `buffer` | `now` | `buffer` scans the existing text buffer first, then waits |
| `timeout` | ms | 60000 | clamped to `MAX_WAIT_MS` |
Response: `{ matched: true, timedOut: false, snippet: "...", waitedMs }`.
**No regex in v1, deliberately.** `search-service.ts` already avoids regex specifically so there
is no ReDoS surface, and this endpoint would be even more exposed since the pattern is attacker
supplied and the input is a live stream. herdr can offer `--regex` because Rust's regex crate is
linear-time with no backtracking; JS `RegExp` is not. If regex is wanted later, the honest
options are a length-capped subset compiled once with a match budget, or `re2`. Note it and move on.
Implementation detail that will bite if missed: a match can straddle two PTY chunks. Keep a
carry buffer of `match.length - 1` bytes from the previous chunk and test `carry + chunk`.
⚠️ **`from=now` does not mean "printed after you asked".** tmux repaints the visible
screen on attach, resize, or any TUI redraw, and a repaint arrives as ordinary `terminal`
data. Observed live: a marker echoed a minute earlier matched instantly on a fresh
`from=now` wait. This is inherent to a terminal multiplexer, not fixable in the registry,
so the contract is: **use a marker unique per call** (`echo DONE_$RANDOM`), never a
generic one like `BUILD OK`. The skill's recipes must show that.
The returned snippet is whitespace-collapsed (blank runs to a single newline) for
readability only; matching runs on the raw stripped text. Without it, a real pane's
`\r\n` padding between the prompt and the match fills the whole context window with
nothing, which was the first thing the live test showed.
#### C. `wait` on the existing input endpoint
`POST /api/sessions/:id/input` gains two optional fields:
```json
{ "input": "run the tests\r", "useMux": true, "clientId": "agent-1", "seq": 7, "wait": "stop", "waitTimeout": 600000 }
```
(The trailing `\r` is required on every input body: `sendInput` sends Enter only
when the input contains a carriage return.)
Response gains `"wait": { "signal": "stop", "timedOut": false, "waitedMs": 41230 }`.
This is the important one, because it closes a race the standalone `GET .../wait` cannot: between
"input delivered" and "session flips to working" there is a window where a naive
send-then-wait sees the _pre-existing_ idle state and returns instantly. The combined endpoint
**registers the waiter before writing**, so that window does not exist. This is exactly why herdr
ships `agent prompt --wait` as its own thing.
`wait` accepts `true` (the default signal set) or the same comma grammar as `until`.
Both new fields are `.nullish()`, not `.optional()`: a third-party caller building the
body with `JSON.stringify` keeps an explicit `null` on the wire, and `.optional()`
rejects that with `INVALID_INPUT`. That gotcha has shipped as a real bug twice.
Two behaviors to preserve carefully:
- **`useMux` is fire-and-forget today.** The handler responds without awaiting `writeViaMux`, on
purpose (a tmux child process must not block the HTTP response). With `wait` present the
handler already has to stay open, so it can await delivery, and a `writeViaMux` failure becomes
observable for the first time. The non-wait path must keep its current fire-and-forget shape
byte for byte.
- **Duplicate suppression.** A tagged redelivery (`clientId`+`seq` already applied) returns 200
without writing. With `wait` set it still waits, since the caller's intent is "tell me when
this settles". But it waits with `requireTransition: false`, unlike a fresh delivery: the
original turn may be long over, and requiring a new transition would block a redelivery until
timeout for no reason. Fresh delivery requires a transition, a duplicate answers from the
current state.
- **Capacity rollback.** `shouldApplyInput()` MUTATES (it records the seq), and it runs before
the waiter is registered. If registration then fails on a full pool, the handler must call
`forgetInputSeq` before returning `SESSION_BUSY`, or the caller's retry is rejected as a
duplicate and the input is lost by the very mechanism reliable delivery exists for.
### 3.4 Module design
New file `src/web/session-wait-registry.ts`, with the IO-free core unit-testable in isolation
(same split as `self-update.ts`):
```ts
type WaitSignal = 'idle' | 'working' | 'stop' | 'blocked' | 'exit';
waitForSignal(sessionId, { until: Set<WaitSignal>, timeoutMs, requireTransition }): Promise<WaitResult>
notifySignal(sessionId, signal: WaitSignal): void
waitForOutput(sessionId, { match, nocase, timeoutMs }): Promise<OutputWaitResult>
notifyOutput(sessionId, chunk: string): void
cancelAll(sessionId, reason): void
```
Wiring points, all existing:
- `src/web/session-listener-wiring.ts` around lines 190 and 200 already handles `working` and
`idle` and broadcasts them. Add a `notifySignal()` call next to each broadcast, plus `exit`.
- `src/web/routes/hook-event-routes.ts` already switches on `event` for the respawn controller.
Add `notifySignal(sessionId, 'stop' | 'blocked')` in the same switch.
- Output: `notifyOutput()` rides the ALREADY-attached `terminal` listener in
session-listener-wiring.ts. An earlier draft had the registry hand out attach/detach
callbacks so a listener could be added lazily; that was deleted once it was clear no
second listener is needed at all. The cost is one Map lookup per PTY chunk, which is why
the no-waiter check comes before the ANSI strip.
- Session deletion calls `notifySignal('exit')` then `cancelAll()`, so no promise is left
hanging. Both are required: `_doCleanupSession` detaches the session's listeners BEFORE
`session.stop()`, so on a delete the PTY exit event never reaches the registry, and an
`until=exit` caller would otherwise get a bare `ended` instead of its signal. Found by
live-testing the delete path, not by the unit tests.
Memory-leak discipline, per the 24-hour-session rules: every waiter owns a timer that is cleared
on resolve, the per-session waiter set is deleted when it empties, and the output listener is
removed with it. `test/memory-leak-prevention.test.ts` should grow a case for this.
Caps in a new `src/config/agent-wait.ts` (limits live in `src/config/`, env-overridable):
| Constant | Default | Why |
| ------------------------- | ------- | --------------------------------------- |
| `MAX_WAIT_MS` | 600000 | an unbounded long-poll is a socket leak |
| `DEFAULT_WAIT_MS` | 60000 | short enough to survive most proxies |
| `MAX_WAITERS_PER_SESSION` | 16 | |
| `MAX_WAITERS_TOTAL` | 128 | same reasoning as `MAX_SSE_CLIENTS` |
Exceeding a cap returns `SESSION_BUSY`, not a silent queue.
### 3.5 Transport concerns
Fastify is constructed with defaults in `server.ts:329-331`. `requestTimeout` defaults to 0
(disabled) and `keepAliveTimeout` (72s) applies between requests, not to an in-flight one, so a
10-minute in-process hold is fine. **Verify this on the real instance before relying on it.**
Intermediaries are the actual risk. Prod is reached through `tailscale serve`, and users also run
cloudflared tunnels; both can cut an idle connection. That is why `DEFAULT_WAIT_MS` is 60s and
why the documented pattern is a client-side loop over short waits rather than one 10-minute call.
The skill's recipes must show the loop.
### 3.6 Edge cases to get right
| Case | Behavior |
| ------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Session already idle, `fresh=0` | return immediately, `immediate: true` |
| Session already idle, `fresh=1` | wait for the next transition into a requested state |
| Session dies mid-wait | resolve with `signal: "exit"` if `exit` was requested, otherwise resolve `timedOut:false, signal:null, ended:true`. Never hang |
| Session deleted mid-wait | same, resolve, do not throw. Verified live: `until=exit` gets `signal:"exit"`, a concurrent `until=blocked` gets `ended:true`, both in ~0ms |
| Shutdown with a wait pending | `cancelEverything()` in `stop()`. Verified live: SIGTERM with a 300s wait in flight exits in 1s |
| External CLI mode | `stop` and `blocked` never fire. Reject `until=stop` for those modes with a clear `INVALID_INPUT` rather than hanging until timeout |
| Multi-user | goes through `findSessionOrFail(ctx, id, req)`, which already enforces ownership |
| Remote / Docker cases | signals originate from the same `Session` object, so no special casing. Docker hooks need `CODEMAN_DOCKER_BRIDGE_HOOKS=1` for `stop`/`blocked` to arrive at all; without it, only `idle` works. Document it |
| Respawn `/clear` mid-wait | a respawn cycle emits `idle`. Callers waiting on `stop` are unaffected; callers on `idle` may resolve early. Documented, not fixed |
| Limit pause | if the session is paused on a usage limit, nothing will fire until the reset. The wait times out honestly. Consider surfacing `limitPaused: true` in the response so the caller can back off |
### 3.7 Tests
- `test/session-wait-registry.test.ts` (pure): immediate resolve, transition-required, multi-signal
first-wins, timeout, cap exceeded, cancel on session end, no listener leak after resolve,
chunk-straddling output match, case-insensitive match.
- `test/routes/session-wait-routes.test.ts` (`app.inject()`, no port): all three endpoints against
a `MockSession`, including the 200-with-`timedOut` contract and the ownership 404.
- `test/routes/session-input-wait.test.ts`: the send-and-wait race, plus proof that the non-wait
path is unchanged (still returns before `writeViaMux` settles).
- Live verification on a throwaway session before COM, per the always-end-to-end-test rule.
### 3.8 Files touched
- `src/config/agent-wait.ts` (new)
- `src/web/session-wait-registry.ts` (new)
- `src/web/session-listener-wiring.ts` (notify on idle/working/exit)
- `src/web/routes/hook-event-routes.ts` (notify on stop/blocked)
- `src/web/routes/session-routes.ts` (two new routes, `wait` fields on input)
- `src/web/schemas.ts` (`SessionWaitQuerySchema`, `SessionWaitOutputQuerySchema`, extend
`SessionInputWithLimitSchema`. Note: `.optional()` rejects `null`, so the frontend and any
generated client must send `undefined`, never `null`)
- `docs/api-reference.md`, `docs/extending-codeman.md`, README API table
- `skills/codeman/SKILL.md` recipes (Part 1 depends on this)
---
## 4. Deferred: parts 3 to 5
Not in scope now, kept here so they are not lost.
### Part 3: promote `blocked` to a first-class state
`SessionStatus` is `'idle' | 'busy' | 'stopped' | 'error'`. "Needs you" exists three times over:
hook events, the `tab-alert-action` CSS class, and the phone overview NEEDS YOU section, each
re-deriving it. herdr makes `blocked` a real state that rolls up.
Add `blocked` (and possibly `done`) to `SessionStatus`, set it from the same hook events that
Part 2 uses as wait signals, and clear it on the next `working`/`stop`. Then the tab strip, the
mobile overview, the wait endpoints, and any external agent read one field.
Cost: `SessionStatus` is a widely-consumed union, so every exhaustive `switch` (the codebase has
`assertNever` and `noFallthroughCasesInSwitch`) will need a branch. That is a feature, it makes
the compiler find every site. This is a **minor** bump, not a patch: it widens a public type in
the HTTP contract.
### Part 4: `GET /api/schema`
herdr ships `herdr api schema`. Every Codeman route is already Zod-validated, so
`zod-to-json-schema` over `schemas.ts` gives a self-describing API almost free. Value: third-party
tools and the skill stop drifting from hand-written docs. Open question: whether to emit full
OpenAPI (`@fastify/swagger` would need per-route schema registration, which is a much larger
change) or just dump the Zod schemas keyed by name (cheap, 80% of the value).
### Part 5: detection manifests instead of hardcoded patterns
CLI-specific readiness, blocked and usage-limit patterns live in code across
`usage-limit-patterns.ts`, the respawn pattern helpers and `regex-patterns.ts`. Externalizing the
per-CLI ones into data files would make adding a sixth CLI a data change instead of a code change.
**Do not copy the remote-update part.** herdr auto-fetches manifest updates from herdr.dev.
Codeman auto-pulling behavioral rules from a vendor server contradicts its security posture.
Bundled manifests plus local override only, no network.
### Explicit non-goals
- **Plugin runtime and marketplace.** `docs/extending-codeman.md` already argues this: a plugin
runtime means third-party code inside a process that spawns agents with your credentials, on a
server people expose over a tunnel. The reasoning still holds. If the marketplace _pattern_ is
wanted, apply it to data (web tabs, case templates, cron recipes), never to executable code.
- **Live PTY handoff on restart.** herdr needs it because it owns the terminals. Codeman
delegates to tmux, so PTYs already survive a self-update restart.
- **Socket API.** HTTP plus SSE is the existing, documented, stable contract. A second transport
would double the surface for no capability gain.
---
## 5. Sequencing
| Step | Work | Gate |
| ---- | ------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| 1 ✅ | `src/config/agent-wait.ts` + `session-wait-registry.ts` + unit tests | 48 tests green |
| 2 ✅ | `GET .../wait` + wiring in listener-wiring, hook-event-routes, server teardown | 15 route tests green; live-verified on an isolated `CODEMAN_INSTANCE=waittest` instance (immediate resolve, 400 on a bad signal, 200+`timedOut` on timeout, hook `stop` and `permission_prompt`→`blocked` waking an in-flight wait, delete delivering `exit`, SIGTERM not blocked); full `test:ci` sweep green |
| 3 ✅ | `GET .../wait-output` | 16 route tests green; live-verified on real PTY bytes (`echo MARKER` waking a blocked request in ~1s, `from=buffer` immediate hit, never-seen marker timing out at exactly 2001ms, nocase, `regex` refused with a 400); full `test:ci` sweep green |
| 4 ✅ | `wait` field on `POST .../input`, non-wait path proven unchanged | 16 route tests green; live-verified (no-wait returns in 26ms with the historical bare body; an idle session did NOT satisfy a `wait` request, blocking the full 2001ms, which is the race the endpoint exists to close; the stop hook resolved a send-and-wait at 1510ms and the input was confirmed in the tmux pane; `wait:null` accepted) |
| 5 | `skills/codeman/SKILL.md` + reference files + `.claude/skills` symlink | live dogfood: a real session orchestrates a worker end to end |
| 6 | `codeman skill install` CLI + `applyAgentSkill()` + `agentSkillEnabled` setting | settings partial-PUT test, case-creation test |
| 7 | Docs: api-reference, extending-codeman, README | |
| 8 | COM (minor bump: new endpoints, new setting, new optional fields) | both CI and Release workflows green |
Parts 1 and 2 are independent enough to land separately, but the skill is much less useful
without the wait endpoints, so the wait work goes first.
## 6. Open questions for the owner
1. `skills/` at the repo root, accepted despite the short-root rule? (Recommended yes, the
install one-liner depends on it.)
2. `agentSkillEnabled` default: OFF for the first release then flip, or ON immediately?
3. Auto-inject the skill into every case's `.claude/skills/`, or global install only?
4. Is `X-Codeman-Caller-Session` self-protection worth the 10 lines, given it is a footgun guard
and not a security boundary?
5. Regex support in `wait-output`: confirm literal-only for v1.
---
## 7. Build log: what actually happened
Written at the end of the build so the next person inherits the reasoning, not just the
diff. Process artifacts (per-agent briefs, findings, reports) live in the gitignored
`tmp/agent-wait-review/`; this section is the part worth keeping.
### What shipped
| Piece | Files |
| ------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------- |
| Bounds + clamping | `src/config/agent-wait.ts` (new) |
| Blocking-wait registry | `src/web/session-wait-registry.ts` (new, IO-free, unit-tested) |
| `GET .../wait`, `GET .../wait-output`, `wait`/`waitTimeout` on `POST .../input` | `src/web/routes/session-routes.ts` |
| Signal wiring | `session-listener-wiring.ts` (idle/working/exit + output), `hook-event-routes.ts` (stop/blocked), `server.ts` (teardown, shutdown) |
| Agent skill | `skills/codeman/SKILL.md` + `reference/`, `.claude/skills/codeman` symlink, `package.json` `files` |
| Docs | `api-reference.md`, `extending-codeman.md`, `architecture-invariants.md`, `README.md`, `CLAUDE.md` |
| Tests | `test/session-wait-registry.test.ts`, three `test/routes/session-*wait*.test.ts`, `http-contract.test.ts`, `mock-session.ts` |
### Bugs found in ADJACENT code, not in the new feature
These are the highest-value output of the exercise and none were on the plan:
1. **Every Codeman hook was dead on HTTPS installs.** `hooks-config.ts` built the hook
curl as `curl -s` with no `-k` while the statusline exporter 300 lines below used
`curl -sk` and documented why. Proven with the real hook command: `curl exit=60`
without the flag, success with it, and the failure swallowed by the hook's own
`2>/dev/null || true`. This silently killed `stop`, `permission_prompt`,
`elicitation_dialog`, `idle_prompt`, `teammate_idle` and `task_completed`, taking
respawn's definitive idle signals with them. Fixed, **plus** a staleness detector in
`refreshStaleCodemanHooks` that regenerates the on-disk config of already-created
cases (23 of 26 local cases carried the broken form; fixing the generator alone would
have left every one of them broken).
2. **`buildEnvExports()` exported a wrong-scheme `CODEMAN_API_URL`** (`http://` fallback
on an HTTPS install). Now omitted rather than guessed, so in-session guards fail closed.
3. **Programmatic input is only submitted when it contains `\r`.** `sendInput` sends Enter
only if the payload has a carriage return; without it the text sits in the composer
forever. Bit this build repeatedly before it was diagnosed, and had leaked into the
docs' own examples.
### Design decisions worth not re-litigating
- **A timeout is HTTP 200** with `wait.timedOut`, never a 4xx: callers loop over short
waits because tunnels cut idle connections, and every poll boundary would otherwise be
indistinguishable from failure.
- **Send-and-wait must be one endpoint.** A separate POST-then-wait races: between the
write and the flip to `working`, a wait sees the stale `idle` and reports the PREVIOUS
turn as this one. The waiter is registered before the write.
- **`stop`/`blocked` exist for `claude` mode only.** They come from Claude Code hooks;
`shell` installs none either, so keying off `isExternalCliMode()` was wrong.
- **Literal matching only, never regex.** JS `RegExp` backtracks; herdr can offer
`--regex` because Rust's regex crate is linear-time.
- **Client-hangup abort listens on `reply.raw` guarded by `writableFinished`.** On
`req.raw`, `close` fires when the request BODY ends, which on a POST killed every
send-and-wait instantly, and no `app.inject()` test can see it (inject never emits
`close`).
- **Liveness cannot come from `session.pid`.** For a tmux session that is the local
`tmux attach` client, not the worker: a worker exiting inside its pane leaves
`pane_dead=1` with the client alive, so `pid` never goes null. Liveness is probed at
the mux layer, cached (~750 ms) and only on blocking waits, never on the input hot path.
### Verification rounds
Six agents across three rounds, each verifying the previous round's work rather than its
own. Findings that mattered, in order of severity, were: the dead-pane liveness gap; the
`reply.raw` abort regression; abandoned long-polls leaking waiter slots; a crashed session
reporting `idle`; `shell` accepting `until=stop`; and a documented recipe that reported
success without running its task. Two traps recurred often enough to name:
- **Vacuous passes.** `app.inject()` never emits `close`; a latched `cancelEverything()`
in `afterEach` silently killed the registry for every later test in a file; three test
files sharing one session id against the process-wide registry let one file's leftover
waiter fail another's assertion. Any new wait test needs care on all three.
- **HTTP-only test instances.** Every isolated instance used during the build was plain
HTTP, which is exactly why the HTTPS hook bug survived so long. Test the transport the
user actually runs.
### Resolved at wrap-up (2026-08-08, conclusion pass)
- **R2-A**: the fire-and-forget-then-gather-sequentially pattern was **removed from
the skill** rather than patched. Signals are edge-triggered with no history, so a
`stop` that fires before its waiter registers is unobservable afterwards; a
`fresh=0` gather was rejected because the only `until` set that current state can
satisfy answers `idle` for a prompt that never submitted, resurrecting the exact
false-success failure R2-B had just closed. Flow 3b's pattern B now gathers on
latched `wait-output` markers (`from=buffer`), the same mechanism that makes the
shell flows reliable; the limitation is recorded in
`architecture-invariants#agent-wait-primitives` and `endpoints.md`. The durable
fix, a latched last-signal-per-turn on the server, stays with deferred Part 3.
- Docs F7/F8, F4 and the false-`idle` attribution: `api-reference.md`,
`extending-codeman.md` and `architecture-invariants.md` rewritten to the post-fix
matcher (one normalized stream, chunk-straddling found, snippet as a rendering of
the matched window), the real no-PTY answer (`ended:true`, `aborted:false`,
`delivered:false`), and the startup-idle mechanism (a session parked on the trust
dialog emits no further `idle`; the false success is the startup transition).
- Orchestrate #12, #5/R2-B, #6, and R2-C..R2-E: fire-and-forget's empty `data`
documented; every send-and-wait retry loop now treats `duplicate:true` +
`immediate:true` as "no new turn ran" and reads the terminal before believing it;
claude fan-out is pattern A (backgrounded send-and-waits) or the marker gather;
readiness budgets rebalanced (5 s stage 1, 45 s stage 3) with the virgin-case
floor named; the auth fallback now also reads the supervisor definition
(`codeman-web.service` / launchd plist) and accepts `export`-prefixed `.env`
lines; `pid != null` is documented as startup-only, never liveness.
- Both public readiness recipes (extending-codeman.md, README) are bypass-first with
the trust probe as the bounded fallback; the worked recipe carries `-k` and fails
loudly on an empty SID; the hook `-k`/self-heal fix appears in every
"hooks go missing" list; the multi-word-TUI claim is "unreliable", not "never".
### Still open
- **Release checklist**: `package.json` `files` includes `skills`, which is still
untracked. `git add skills/` must be part of the release commit, or npm publishes
a tarball without the skill (a `files` entry that does not exist is silently
ignored, so nothing fails).
- The 1.13.0 changeset is written under `.changeset/`; consuming it (COM flow),
the release commit, and the deploy remain.
- Deferred with Part 3: the latched last-signal-per-turn. Nice-to-haves from the
reviews: N2 (create the death-watcher inside its `try`) and converting
timeout-shaped test detections into fast assertions.
+341
View File
@@ -46,6 +46,20 @@ payload return `{ "success": true, "data": {} }`.
> `GET /api/screenshots/:name`, `GET /q/:code` (QR redirect), and the
> `GET /ws/sessions/:id/terminal` WebSocket upgrade.
> The [agent wait endpoints](#long-polling-agent-wait) use the normal envelope but
> are the only JSON endpoints that deliberately **hold the connection open**, for up
> to 600 s. Proxy operators and HTTP clients with a global read timeout need to know
> that before pointing them at Codeman.
⚠️ **A `401` is the one status that is not an envelope.** Authentication is rejected
in a request hook, before any handler runs, and it replies with the bare string
`Unauthorized` (`Unauthorized: hook secret required` on the hook path) plus
`WWW-Authenticate: Basic realm="Codeman"`. There is no `success`, no `error`, and no
`errorCode`, because the wrapping hook only wraps object payloads. So a client that
pipes every response straight into a JSON parser dies with a parse error rather than
reporting an auth failure, which is a confusing way to discover that a password is
set. Branch on the HTTP status **before** parsing.
## Error codes → HTTP status
The single source of truth is `ErrorStatus` / `httpStatusForErrorCode()` in
@@ -66,6 +80,333 @@ the HTTP status.
Adding a new error code is non-breaking; removing or renaming one is a major change.
## Long-polling (agent wait)
Three calls block until something happens instead of answering immediately. They
exist because SSE is Codeman's only other "tell me when" channel, and an agent
driving the API from a shell tool cannot practically hold a stream and parse
events inline.
| Call | Blocks until |
|------|--------------|
| `GET /api/v1/sessions/:id/wait` | one of a set of lifecycle signals fires |
| `GET /api/v1/sessions/:id/wait-output` | a literal string appears in the session's output |
| `POST /api/v1/sessions/:id/input` with `wait` | the input is delivered **and then** a signal fires |
`POST .../input` with `wait` is not the same as a `POST` followed by a separate
`GET .../wait`. It registers the waiter **before** writing, which closes the window
in which a separate wait sees the session still idle from the previous turn and
answers instantly with the wrong turn's result. Use it whenever you send a prompt
and want to know when that prompt is done.
### Three semantics that break callers who assume otherwise
**1. A timeout is HTTP `200`, not an error.** A wait that ends without its signal
returns `{"success":true, ...,"wait":{"timedOut":true,"signal":null}}`. The
intended pattern is a client-side loop over short waits, because `tailscale serve`
and cloudflared can both cut an idle connection, and turning every poll boundary
into a `4xx` would make that loop indistinguishable from a real failure. `408` is
auto-retried by several clients (silently doubling the polling load), `504` is what
a genuine tunnel failure looks like, and `204` cannot carry `waitedMs` / `status` /
`limitPaused`. Reserve error handling for the four codes in the table below.
**2. `stop` and `blocked` fire only for `claude` sessions.** Both come from Claude
Code hooks, and no other mode installs them: `shell` runs no agent, and the external
CLIs (`opencode`, `codex`, `gemini`, `antigravity`) render their own TUIs and post
no hooks. For every non-`claude` mode only `idle`, `working` and `exit` are
accepted, and of those only `exit` is dependable: see the caveats under
[Signals](#signals) before building on `idle`. Requesting `stop` or `blocked`
**explicitly** on such a session is a
`400`; omitting `until` never fails, the server just drops them from the default set
and echoes the narrowed set back as `wait.until`. Three more places hooks can go
missing even in `claude` mode: a **Docker case** needs
`CODEMAN_DOCKER_BRIDGE_HOOKS=1`, since a container cannot reach a loopback-bound
Codeman (without it, only `idle` / `working` / `exit` work); a **remote-SSH
case** runs the agent on another host, whose hooks may never reach this server at
all; and a case whose hook config was written by **Codeman < 1.13.0 against an
`--https` install** carries hook curls without `-k`, which TLS-fail silently (the
hook line ends in `|| true`). Codeman now writes `curl -sk` and repairs a stale
case config the next time a session starts in that case. When in doubt, ask for
`stop,idle,exit` so a session without hooks still resolves on the heuristic
signal.
**3. `from=now` does not mean "printed after you asked".** tmux repaints the visible
screen on attach, on resize, and on any TUI redraw, and a repaint arrives as
ordinary output, so text that was already on screen can satisfy a fresh wait. This
was observed live: a marker echoed a minute earlier matched instantly on a new
`from=now` wait. It is inherent to running the agent under a multiplexer, so the
contract is a **marker unique to each call** (`MARK="DONE_$RANDOM"`, send
`echo $MARK`, then wait on `$MARK`), never a generic string like `BUILD OK`.
### Signals
| Signal | Source | Actually fires for |
|--------|--------|--------------------|
| `idle` | the session's own `idle` event | `claude`: yes, on ❯-prompt detection after activity. `shell`: **once only**, ~500 ms after start, and never again. External CLIs: not guaranteed (they render their own TUIs and readiness is output stabilization) |
| `working` | the session's own `working` event | `claude` only in practice (spinner and work-keyword detection are Claude output formats) |
| `stop` | the Claude Code `stop` hook, the definitive end-of-turn signal | `claude` only |
| `blocked` | a `permission_prompt` or `elicitation_dialog` hook | `claude` only, and rarer than it looks: see below |
| `exit` | no process is behind the session | every mode |
`stop` is the signal to orchestrate on where it exists; `idle` is a heuristic
fallback that can flap mid-turn when a spinner pauses. The default set when `until`
is omitted is `stop,idle,exit` (`exit` is in there so a worker that crashes resolves
the wait promptly instead of burning the caller's whole timeout on something that
can no longer happen). On a `claude` worker, prefer an explicit `until=stop,exit`
once the session is up: the default set's `idle` also resolves on a spinner pause,
and on a fresh session the **startup** `idle` (emitted when the CLI first comes up)
can land inside your first wait window and report a turn that never ran. Measured:
a session parked on the trust dialog emits no *further* `idle`, so it is the
startup transition, not the dialog, that produces the false success below.
⚠️ **`exit` means "nothing is running", which includes "not started yet".** The
server answers from `pid === null` plus a mux-layer pane-death probe, and that
covers a session that exited — including a worker that died *inside* its tmux pane
while the local attach client (and therefore `pid`) lives on — one that was
detached, and one that was **created but never started**. So the first wait
after `POST /api/v1/sessions` returns `{"signal":"exit","immediate":true}` in
milliseconds, and reading that as "the worker died" is wrong: it means start it, or
wait for it to come up. `status` is carried alongside so nothing is hidden. The
alternative (trusting `status`) is worse, because a dead PTY parks the session at
`status: "idle"`, which would answer the default wait with `immediate: true` for a
worker that has crashed. A worker dying while a wait is parked resolves it within
a few seconds (a background death-watcher), not at the timeout.
⚠️ **`blocked` is reachable less often than the table suggests.** It fires on two
hooks, and the default configuration suppresses one of them: Codeman spawns claude
with `--dangerously-skip-permissions`, so permission prompts do not happen unless the
instance is switched to the `auto` Claude mode (App Settings), or the caller is a
multi-user account without the bypass grant, which is forced to `--permission-mode
auto`. What does still fire under the default is `elicitation_dialog`, the agent
asking the user a question. So `until=stop,blocked,exit` is a reasonable belt on a
long turn, but a worker that never comes back is far more likely to be working than
blocked, and polling `blocked` alone will sit at its timeout.
⚠️ **On a `shell` session, only `exit` and marker-matching are dependable.** A shell
session emits its one `idle` at startup and then stays `status: "idle"` forever,
whatever the pane is doing, so it never emits a *transition*. Since send-and-wait
requires a transition (and so does `fresh=1`), both can only time out there:
a documented default `wait` on a shell worker running `sleep 4` times out at the
full 25 s. Synchronize hook-less sessions with `wait-output` and a unique marker
instead. The same caution applies to the external CLIs.
### Readiness is not a signal
Nothing here reports "the agent is ready for a prompt", and no combination of
`until`/`fresh` synthesizes one. A freshly created session reads as `exit` (above),
and a `claude` worker in a brand-new case comes up on the CLI's **trust dialog**,
which contains a ❯ prompt of its own. Send-and-wait posted at that moment types the
prompt into the dialog, where the `\r` never gets past it, while the session's
startup `idle` lands inside the wait window: the wait resolves on `idle` in a
couple of seconds with `timedOut: false`, which looks exactly like a completed
turn.
The reliable sequence is: poll `GET /api/v1/sessions/:id` until `.data.pid` is
non-null, then `wait-output` for the composer's own marker (`bypass`, the status
bar of a CLI spawned in bypass mode) with a short timeout, handling the trust
dialog only as the bounded fallback (`trust` matched → send `\r` → wait for
`bypass` again). Do not probe `trust` first and Enter blindly: the dialog text
stays in the terminal buffer for the life of the session, so a `trust` probe with
`from=buffer` keeps matching on every later run and the Enter lands in a ready
composer. A worked version is in
[`extending-codeman.md`](extending-codeman.md#seam-3-http-api-and-cli).
### `GET /api/v1/sessions/:id/wait`
| Param | Type | Default | Notes |
|-------|------|---------|-------|
| `until` | comma-separated list of `idle,working,stop,blocked,exit` | `stop,idle,exit` | resolves on the first to fire. An unknown token is a `400` naming it, never a silent fallback |
| `timeout` | positive integer ms | `60000` | **validated first, clamped second.** `0`, a negative value and a fractional value are all `400`s, not clamps; a valid value outside `[1000, 600000]` is clamped and echoed as `wait.timeoutMs` |
| `fresh` | `0` \| `1` \| `false` \| `true` | `0` | `1` requires an actual transition, ignoring the state at call time |
```bash
curl -s "$API/api/v1/sessions/$SID/wait?until=stop,exit&timeout=60000"
```
Both GET wait routes answer with `Cache-Control: no-store`, because the documented
pattern polls one identical URL in a loop and a cached `{"timedOut":true}` would
turn that loop into a busy spin. `POST .../input` sends no cache header (it is a
POST, which is not heuristically cacheable).
⚠️ **Unknown query parameters are ignored, not rejected**, with one exception
(`regex`, below). In particular `match=` on `/wait` is silently dropped and you get
a plain signal wait, so check the endpoint path before blaming the parameters.
### `GET /api/v1/sessions/:id/wait-output`
| Param | Type | Default | Notes |
|-------|------|---------|-------|
| `match` | literal string, 1 to 200 chars | required | substring match against the PTY stream with ANSI escapes stripped. A match spanning two PTY chunks is found |
| `nocase` | `0` \| `1` \| `false` \| `true` | `0` | case-insensitive compare. The returned snippet keeps the terminal's original casing |
| `from` | `now` \| `buffer` | `now` | `buffer` scans the tail of the existing terminal buffer (bounded, 256 KB by default) before blocking |
| `timeout` | positive integer ms | `60000` | same validation and clamp as `/wait` |
**Matching is literal, never a pattern.** A `regex` parameter is rejected with a
`400` rather than ignored, so a caller that assumed otherwise finds out immediately
instead of waiting on the wrong thing. The reasoning is in
[`architecture-invariants.md`](architecture-invariants.md#agent-wait-primitives).
#### What the matcher actually sees
The matcher scans the raw PTY stream, **normalized**: ANSI escape sequences are
stripped — CSI, OSC, and the charset-designation escapes a stock bash prompt emits
on every line (`ESC ( B`), so `match=tnode:` matches a prompt that renders
`…@tnode:` — a partial escape arriving at a chunk boundary is held back until its
tail arrives, and a match may straddle PTY chunks: `printf STRAD; sleep 1; printf
DLEQQ` is matchable as `STRADDLEQQ` (all measured live). Three caveats remain:
⚠️ **It is still the byte stream, not the rendered pane.** `GET .../terminal`
answers from a tmux screen capture (`data.source: "mux-visible"`), the finished
picture; the matcher sees the stream that painted it. For linear output the two
agree once escapes are stripped, but a full-screen TUI composes its picture with
cursor positioning, so what the pane shows and what the stream carries can differ.
Seeing your string in `terminal?tail=` makes a match likely, not guaranteed.
⚠️ **A TUI's text can arrive without its spaces.** Claude Code positions words
with cursor moves rather than printing spaces, so screen text can reach the
matcher as `Quicksafetycheck:Isthisaprojectyoucreated...`. Whether a given phrase
keeps its spaces depends on how the TUI happened to draw it (measured: `I trust
this folder` matched, `Quick safety check` did not), so a multi-word `match`
against a TUI pane is unreliable rather than impossible. Match a **single
space-free token**, ideally one you printed yourself. Plain command output (a
shell worker, an `echo`) keeps its spaces.
⚠️ **The returned `snippet` is a rendering of the matched text, not a quotation of
it.** It is cut from the same normalized stream the match ran against, then
cleaned for display: remaining raw control bytes are removed (an agent pipes the
snippet into its own terminal, so a worker's bytes must not be able to reset that
display) and blank runs are collapsed. A printable needle that matched will appear
in it; a needle containing control bytes or a blank run may not survive verbatim.
```bash
MARK="DONE_$RANDOM"
curl -sG "$API/api/v1/sessions/$SID/wait-output" \
--data-urlencode "match=$MARK" --data-urlencode 'timeout=120000'
```
Build the query with `-G --data-urlencode` rather than by hand: a `+` in a
hand-written query string decodes to a space.
### `POST /api/v1/sessions/:id/input` with `wait`
Two optional fields on the existing endpoint:
| Field | Type | Notes |
|-------|------|-------|
| `wait` | `true` or the same comma grammar as `until` | `true` means the default signal set. Omitted keeps the historical fire-and-forget behavior, unchanged. `null`, `false` and an empty string are all read as **absent**, not as an error and not as "wait for the default" |
| `waitTimeout` | positive integer ms | same validation **and** clamp as `timeout`: `0`, a negative and a fractional value are `400`s, anything valid is clamped into `[1000, 600000]` and echoed as `wait.timeoutMs` |
Both are `nullish`, so an explicit `null` from `JSON.stringify` is accepted as
"absent" rather than failing validation. That is deliberate: `.optional()` would
reject it, which has shipped as a real bug twice.
The input must end with `\r` (a real carriage return in the JSON string): Enter is
sent only when the input contains one, so text without it is typed onto the
worker's prompt but never submitted, and the wait then runs its full timeout on a
turn that never started. Verified live; this is the most common silent failure on
this endpoint.
```bash
curl -s -X POST "$API/api/v1/sessions/$SID/input" \
-H 'Content-Type: application/json' \
-d '{"input":"run the tests\r","useMux":true,"clientId":"agent-1","seq":1,
"wait":"stop","waitTimeout":600000}'
```
A **tagged duplicate** (a `clientId` + `seq` pair the server has already applied)
still honors `wait`, because the caller's question is unanswered, but it answers
from the session's current state rather than requiring a new transition: the
original turn may be long over. It comes back as
`"delivered": false, "duplicate": true`.
### Response
All three nest the wait result under `data.wait`, so one client helper works against
any of them:
```json
{ "success": true, "data": {
"sessionId": "28325fd3-caa7-4178-82bf-87dfebf0f464",
"status": "idle",
"limitPaused": false,
"wait": {
"signal": "stop", "until": ["stop", "idle", "exit"],
"timedOut": false, "immediate": false, "ended": false, "aborted": false,
"waitedMs": 8421, "timeoutMs": 60000
}
}}
```
`POST .../input` returns the same `wait` object alongside `delivered`, `duplicate`,
`status` and `limitPaused`. `POST .../input` **without** `wait` is unchanged and
still returns `{"success": true, "data": {}}`.
⚠️ `delivered: false` has **two** meanings, and they must be told apart by
`duplicate`: with `duplicate: true` the input was suppressed as an already-applied
redelivery (harmless, the turn it refers to may be long over), while with
`duplicate: false` the **write failed** (typically no PTY behind the session). A
client that reads `delivered === false` as "duplicate" silently treats a failed send
as a success.
| Field | Type | Meaning |
|-------|------|---------|
| `wait.signal` | signal \| `null` | the signal that fired (`/wait` and `/input` only) |
| `wait.until` | array of signals | what the server actually waited on, after narrowing the default set for the session's mode (`/wait` and `/input` only) |
| `wait.matched` | boolean | the string appeared (`/wait-output` only) |
| `wait.match` | string | the literal that was searched for (`/wait-output` only) |
| `wait.snippet` | string \| `null` | bounded window of output around the match, blank runs collapsed for readability (`/wait-output` only) |
| `wait.timedOut` | boolean | the wait hit its timeout. Still a `200` |
| `wait.immediate` | boolean | the condition already held at call time, so nothing was waited for (`waitedMs` is 0) |
| `wait.ended` | boolean | the session went away (deleted or torn down) before the condition was met |
| `wait.aborted` | boolean | the client hung up, so the waiter was released without resolving — and by that definition a client never reads `true`. When the **server** abandons a wait itself (send-and-wait against a session with no PTY), it answers in about a millisecond with `ended: true`, `delivered: false`, `duplicate: false` and `aborted: false`: `delivered`/`ended` carry that story, and `aborted` stays the transport flag. Present for completeness; treat a `true` as "this wait answered nothing", never as an outcome |
| `wait.waitedMs` | number | wall-clock ms actually spent waiting |
| `wait.timeoutMs` | number | the timeout **after clamping**, which is what was applied |
| `status` | `SessionStatus` | the session's status after the wait, so a caller that timed out still learns where things stand |
| `limitPaused` | boolean | the session is paused on a usage limit and will emit nothing until its reset, so a timeout here is expected rather than a stall worth retrying hard |
Read the outcome by discriminator, in this order:
1. `wait.signal !== null` (or `wait.matched === true`): the thing happened.
2. `wait.timedOut`: a poll boundary. Loop again.
3. `wait.ended` or `wait.aborted`: the wait answered nothing, because the session is
gone or was never running. Re-check the session instead of looping.
`wait.immediate` is not a fourth outcome: it rides along with the first one and
means the condition already held at call time, so nothing was actually waited for.
If that is not what you meant, you wanted `fresh=1` or the send-and-wait form. Note
that `{"signal":"exit","immediate":true}` on a session you just created is the
not-started-yet case, not a crash.
**The timeout is clamped, so read it back.** A request for 1800000 ms is silently
reduced to the server's ceiling (600000 ms by default, operator-tunable), and a
request for 1 ms is raised to 1000 ms. `wait.timeoutMs` is the value that was
applied. Without checking it, a caller that asked for 30 minutes and got 10 will
read the timeout as "the worker is wedged" and kill a session that was working fine.
### Errors
| `errorCode` | HTTP | When |
|-------------|------|------|
| `INVALID_INPUT` | 400 | unknown `until` / `wait` token; `stop` or `blocked` requested explicitly on a mode that installs no hooks (the message names the mode); `regex=` on `/wait-output`; `match` outside 1 to 200 chars; a non-numeric `timeout` |
| `NOT_FOUND` | 404 | no such session, or one this caller does not own |
| `SESSION_BUSY` | 409 | this session's waiter cap is full |
| `RATE_LIMITED` | 429 | a per-owner or process-wide waiter cap is full. Retry later; the session you named is not the problem |
The two capacity codes are deliberately different. A process-wide cap reported as
`SESSION_BUSY` would tell the caller to switch sessions, which cannot help. The
error message names the cap that was hit.
⚠️ A `401` is **not** in this table and is not an envelope at all (see
[Response envelope](#response-envelope)). It matters most here: a polling loop that
pipes each wait straight into `jq` fails with a parse error on every iteration
against a password-protected server, which reads as "the wait endpoints are broken".
Check the status first.
The per-session cap is a **combined** budget: signal waiters and output waiters
count against the same 16, not 16 of each. An abandoned request no longer holds its
slot, because the routes release the waiter when the client disconnects, but a
client that opens many concurrent waits against one session will still hit the cap.
## Authentication
Optional HTTP Basic (`CODEMAN_USERNAME`/`CODEMAN_PASSWORD`) → opaque
File diff suppressed because one or more lines are too long
+162 -7
View File
@@ -44,6 +44,10 @@ is in [`api-reference.md`](api-reference.md).
the payload at the top level rather than under `data`. Read defensively with
`body.data ?? body`.
⚠️ A `401` is not an envelope at all: auth is rejected in a request hook that
replies with the bare string `Unauthorized`, so parsing it as JSON throws. Branch on
the status code before you parse, or a missing password looks like a broken endpoint.
**Already driving Codeman from an agent?** The README's
[Programmatic Guide](../README.md#driving-codeman-from-an-agent--programmatic-guide)
covers the in-session case: the `CODEMAN_MUX`, `CODEMAN_API_URL`,
@@ -152,7 +156,7 @@ for (;;) {
## Seam 3: HTTP API and CLI
Around 199 handlers across 21 route files cover sessions, cases, files, cron,
Around 200 handlers across 21 route files cover sessions, cases, files, cron,
respawn, Ralph, the orchestrator, search, and admin. Each route module carries an
`@fileoverview` describing its endpoints.
@@ -167,10 +171,12 @@ curl -u admin:$PASS -X POST http://127.0.0.1:3000/api/v1/sessions \
-H 'Content-Type: application/json' \
-d '{"workingDir":"/home/me/project","mode":"claude"}'
# Send a prompt (single-line only)
# Send a prompt (single-line only, and it must end with \r: Enter is sent only
# when the input contains a carriage return; without it the text sits on the
# session's prompt unsubmitted)
curl -u admin:$PASS -X POST http://127.0.0.1:3000/api/v1/sessions/$ID/input \
-H 'Content-Type: application/json' \
-d '{"input":"run the tests","useMux":true}'
-d '{"input":"run the tests\r","useMux":true}'
```
`POST .../input` also accepts `clientId` (stable per client, max 128 chars) and
@@ -178,6 +184,124 @@ curl -u admin:$PASS -X POST http://127.0.0.1:3000/api/v1/sessions/$ID/input \
at-most-once, so retrying after a dropped connection cannot type the prompt
twice. Omit them entirely rather than sending `null`.
It also accepts `wait` and `waitTimeout`, which hold the response open until the
session finishes the turn you just started. `wait` is `true` (the default signal
set) or a comma list of `idle,working,stop,blocked,exit`; the result comes back
under `data.wait`. Sending them changes nothing for callers that do not: without
`wait` the response is still `{"success": true, "data": {}}` and the write is still
fire-and-forget. The two interact with `clientId` / `seq` in one way worth knowing:
a **tagged duplicate** (a pair the server already applied) skips the write but still
waits, answering from the session's current state rather than blocking for a
transition that already happened. It reports `"delivered": false, "duplicate": true`.
### Waiting instead of polling
Three calls block until something happens: `GET /api/v1/sessions/:id/wait` (a
lifecycle signal), `GET /api/v1/sessions/:id/wait-output` (a literal string in the
output), and the `wait` field above. Full parameter and response tables are in
[`api-reference.md`](api-reference.md#long-polling-agent-wait). Four things decide
whether your integration works, and the last one is what actually bites:
- **A timeout is a `200` with `wait.timedOut: true`**, not an error. Loop over short
waits rather than issuing one long one, because `tailscale serve` and cloudflared
both cut idle connections and a single 10-minute call is the pattern most likely
to die in the field.
- **`wait.timeoutMs`** is the timeout after server-side clamping (600 s ceiling by
default). Read it rather than assuming you got what you asked for.
- **`stop` and `blocked` only exist for `claude` sessions**, and on a `shell` session
even `idle` fires only once at startup, so send-and-wait there can only time out.
See the Gotchas below.
⚠️ **There is no readiness signal, and skipping readiness is the failure that looks
like success.** A session reports `idle` before its CLI has spawned, and a `claude`
worker in a brand-new case comes up on the CLI's **trust dialog**, which has a ❯
prompt of its own. Prompt it at that moment and the text lands in the dialog, the
`\r` does not get past it, and the session's startup `idle` lands inside the wait
window: the wait resolves on `idle` in a couple of seconds with `timedOut: false`,
indistinguishable from a finished turn. Wait for the pid, then wait for the
composer, answering the dialog only as the bounded fallback.
A worked orchestration: start a worker, get it ready, prompt it, wait, clean up.
```bash
API="${CODEMAN_API_URL:-http://127.0.0.1:3000}" # auto-set in-session, correct scheme included
AUTH=(-u "admin:$CODEMAN_PASSWORD") # omit entirely if no password is set
CURL=(curl -sk "${AUTH[@]}") # -k: harmless on http, required on --https installs (self-signed cert)
# 1. Start a worker session (creates the case if it does not exist yet).
# The guard matters: a TLS or auth failure otherwise leaves SID empty and every
# later step "succeeds" against nothing.
SID=$("${CURL[@]}" -X POST "$API/api/v1/quick-start" \
-H 'Content-Type: application/json' \
-d '{"caseName":"worker-1","mode":"claude"}' | jq -r '.data.sessionId')
[ -n "$SID" ] && [ "$SID" != null ] || { echo "quick-start failed"; exit 1; }
# 2. READINESS: composer marker first, trust dialog only as the bounded fallback.
# Skip this and step 3 reports a turn that never ran. Do NOT probe trust first
# and Enter blindly: the dialog text stays in the buffer for the life of the
# session, so on every later run that probe matches stale text and the Enter
# lands in a ready composer. Match single tokens only: TUI text can arrive
# without its spaces. Stage 1 is short on purpose (an already-trusted case
# matches in <1 s; a first-run case can never pass it and pays it in full).
until [ "$("${CURL[@]}" "$API/api/v1/sessions/$SID" | jq '.data.pid')" != null ]
do sleep 1; done
R=$("${CURL[@]}" -G "$API/api/v1/sessions/$SID/wait-output" \
--data-urlencode 'match=bypass' --data-urlencode 'from=buffer' \
--data-urlencode 'timeout=5000') # composer's status bar = ready
if ! jq -e '.data.wait.matched' <<<"$R" >/dev/null; then
T=$("${CURL[@]}" -G "$API/api/v1/sessions/$SID/wait-output" \
--data-urlencode 'match=trust' --data-urlencode 'from=buffer' \
--data-urlencode 'timeout=2000')
jq -e '.data.wait.matched' <<<"$T" >/dev/null && \
"${CURL[@]}" -X POST "$API/api/v1/sessions/$SID/input" \
-H 'Content-Type: application/json' -d '{"input":"\r","useMux":true}' >/dev/null
"${CURL[@]}" -G "$API/api/v1/sessions/$SID/wait-output" \
--data-urlencode 'match=bypass' --data-urlencode 'from=buffer' \
--data-urlencode 'timeout=45000' >/dev/null
fi
# 3. Send the prompt AND register the wait in one call, so the answer cannot be
# the previous turn's idle state. Single line only, ending in \r (otherwise
# Enter is never sent and this wait times out on a turn that never started).
W=$("${CURL[@]}" -X POST "$API/api/v1/sessions/$SID/input" \
-H 'Content-Type: application/json' \
-d '{"input":"Run the test suite and summarize the failures\r","useMux":true,
"clientId":"orchestrator","seq":1,"wait":"stop,exit","waitTimeout":60000}' \
| jq -c '.data.wait')
# 4. That first wait probably timed out (60 s). Keep going in SHORT waits.
for _ in $(seq 1 30); do
[ "$(jq -r '.timedOut' <<<"$W")" = 'true' ] || break # signal fired, or wait ended
W=$("${CURL[@]}" \
"$API/api/v1/sessions/$SID/wait?until=stop,exit&timeout=60000" | jq -c '.data.wait')
done
jq -r 'if .ended or .aborted then "worker is not running"
elif .timedOut then "still working after 30 waits"
else "signal: \(.signal)" end' <<<"$W"
# 5. Read what it produced, then delete the session YOU created, by exact id.
# ⚠️ NOT /output: its textOutput is empty for every tmux-backed session.
# `tail` counts BYTES, and the payload is terminal data with ANSI in it.
"${CURL[@]}" "$API/api/v1/sessions/$SID/terminal?tail=8000" | jq -r '.data.terminalBuffer'
"${CURL[@]}" -X DELETE "$API/api/v1/sessions/$SID"
```
Waiting on a marker instead of a signal is the form that works in **every** mode,
and the only one that works on a `shell` session:
```bash
# ⚠️ Split the marker so the typed line never contains it: your own keystrokes echo
# into the output stream, so an unsplit marker matches before the command has run.
# `from=buffer` also catches a marker that printed before the wait registered.
N=$RANDOM
"${CURL[@]}" -X POST "$API/api/v1/sessions/$SID/input" \
-H 'Content-Type: application/json' \
-d "{\"input\":\"M=DONE; npm test; echo \${M}_$N rc=\$?\r\",\"useMux\":true}"
"${CURL[@]}" -G "$API/api/v1/sessions/$SID/wait-output" \
--data-urlencode "match=DONE_$N" --data-urlencode 'from=buffer' \
--data-urlencode 'timeout=60000' | jq '.data.wait'
```
For shell scripting, the `codeman` CLI is the same surface without the HTTP
plumbing:
@@ -221,10 +345,41 @@ Every one of these has cost somebody real time.
shipped bugs more than once.
- **`text/plain` bodies stay raw.** Auto-parsing them as JSON enabled
simple-request CSRF, so it is deliberate. Send `application/json`.
- **Prompts are single-line.** With `useMux: true` the server delivers your text
and then Enter as two separate writes, so you do not append `\r` yourself. A
multi-line string breaks the agent's Ink-based input handling: send one line,
or split it across calls.
- **Prompts are single-line and must end with `\r`.** The server splits your text
and Enter into two separate tmux writes (Ink needs them apart), but it sends the
Enter **only when the input contains a carriage return**. Without it your text
sits on the prompt unsubmitted, which is the single most common "the wait
endpoints don't work" report: the wait runs its full timeout on a turn that never
started. Newlines inside the string are stripped rather than rejected, so
`"echo A\necho B\r"` runs the single joined command `echo Aecho B`: send one line
per call.
- **`wait-output`'s `from=now` is not "printed after you asked".** tmux repaints
the visible screen on attach, on resize, and on any TUI redraw, and a repaint
arrives as ordinary output, so text already on screen can satisfy a fresh wait.
Observed live: a marker echoed a minute earlier matched instantly. Use a marker
unique to each call, and build it so the typed line never contains it (your own
keystrokes echo into the stream). Matching is a literal substring, so `regex=` is
rejected with a `400` rather than ignored.
- **`wait-output` matches the normalized PTY stream, not the screen.** ANSI escape
sequences are stripped (the `ESC ( B` charset escape a bash prompt emits on every
line included), a partial escape at a chunk boundary is held back until its tail
arrives, and a match may straddle PTY chunks, so text you printed yourself
matches reliably (`printf STRAD; sleep 1; printf DLEQQ` is matchable as
`STRADDLEQQ`). What can still fail is TUI output: a full-screen TUI positions
words with cursor moves, so its text can reach the matcher **without spaces** and
a multi-word match is unreliable there. Match one short space-free token, ideally
one you printed yourself, and keep it out of the typed line (your own keystrokes
echo into the stream).
- **`stop` and `blocked` never fire for `shell`, `opencode`, `codex`, `gemini` or
`antigravity` sessions.** They come from Claude Code hooks, which no other mode
installs, so only `idle`, `working` and `exit` exist there. Asking for them
explicitly is a `400`; omitting `until` is safe, since the server drops them from
the default set and echoes what it actually waited on as `wait.until`. Even in
`claude` mode, a Docker case needs `CODEMAN_DOCKER_BRIDGE_HOOKS=1` for hooks to
reach the server at all, a remote-SSH case's hooks may never arrive, and a case
written by Codeman < 1.13.0 against an `--https` install carries hook curls
without `-k` that TLS-fail silently — a 1.13.0+ server rewrites them the next
time a session starts in that case.
- **Unwrap the envelope** before reading fields. `data` is not the response body.
## Publishing your integration