feat(ultracode): floating run windows with tab connector lines + dedicated toggle

Auto-popping draggable window per active ultracode/Workflow run, connected by a
glowing line to its originating session tab (resolved via claudeSessionId ===
sessionUuid). Mirrors the live agent grid; auto-closes after a run finishes;
dismissals are remembered. Additional to the existing docked panel.

New "Ultracode Floating Windows" setting (default OFF), independent of the
"Ultracode Agents" panel toggle; either toggle starts the workflow-run watcher.

Also bumps version to 1.1.3 and brings CLAUDE.md up to date for the ultracode
subsystem.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
Codeman maintainer
2026-06-15 16:33:54 +02:00
parent e6989bdb40
commit d16bf34e34
14 changed files with 584 additions and 12 deletions
+9
View File
@@ -455,6 +455,12 @@ Object.assign(CodemanApp.prototype, {
svg.appendChild(line);
}
}
// Ultracode floating run windows → parent tab (additional layer, ultracode-windows.js).
// Drawn into the same SVG and same batched read/write pass; the tab-rect cache is shared.
if (typeof this._appendUltracodeConnectionLines === 'function') {
this._appendUltracodeConnectionLines(svg, rects);
}
},
// ═══════════════════════════════════════════════════════════════
@@ -975,6 +981,9 @@ Object.assign(CodemanApp.prototype, {
}
this.imagePopups.clear();
// Clean up ultracode floating run windows (re-seeded from data.workflowRuns on reconnect)
if (typeof this.removeAllUltracodeWindows === 'function') this.removeAllUltracodeWindows();
// Clear orphaned plan generation state
this.activePlanOrchestratorId = null;
this._planProgressHandler = null;