mirror of
https://github.com/Ark0N/Codeman.git
synced 2026-10-04 06:29:42 +02:00
feat(ultracode): floating run windows with tab connector lines + dedicated toggle
Auto-popping draggable window per active ultracode/Workflow run, connected by a glowing line to its originating session tab (resolved via claudeSessionId === sessionUuid). Mirrors the live agent grid; auto-closes after a run finishes; dismissals are remembered. Additional to the existing docked panel. New "Ultracode Floating Windows" setting (default OFF), independent of the "Ultracode Agents" panel toggle; either toggle starts the workflow-run watcher. Also bumps version to 1.1.3 and brings CLAUDE.md up to date for the ultracode subsystem. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -350,6 +350,11 @@ class CodemanApp {
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this.workflowRunDetails = new Map(); // runId -> full run with agents[] (RIGHT pane)
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this.activeWorkflowRunId = null;
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this.activeWorkflowPhaseIndex = null;
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// Ultracode floating run windows (additional to the dock panel — ultracode-windows.js)
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this.ultracodeWindows = new Map(); // runId -> { element, parentSessionId, dragListeners, collapsed }
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this.ultracodeWindowsClosed = new Set(); // runIds the user explicitly dismissed (don't re-pop)
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this.ultracodeWindowCloseTimers = new Map(); // runId -> auto-close timeout
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this.ultracodeWindowZIndex = 1000;
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this.subagentWindows = new Map(); // Map<agentId, { element, position }>
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this.subagentWindowZIndex = ZINDEX_SUBAGENT_BASE;
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this.minimizedSubagents = new Map(); // Map<sessionId, Set<agentId>> - minimized to tab
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@@ -1106,6 +1106,13 @@
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<span class="slider"></span>
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</label>
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</div>
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<div class="settings-item" title="Pop a floating window for each active ultracode / Workflow run, connected by a line to its session tab (additional to the Ultracode Agents panel)">
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<span class="settings-item-label">Ultracode Floating Windows</span>
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<label class="switch switch-sm">
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<input type="checkbox" id="appSettingsUltracodeFloatingWindows">
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<span class="slider"></span>
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</label>
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</div>
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<!-- Subagent Options Section -->
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<div class="settings-section-header">Subagent Options</div>
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@@ -1963,6 +1970,7 @@
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<script defer src="ralph-wizard.js"></script>
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<script defer src="api-client.js"></script>
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<script defer src="subagent-windows.js"></script>
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<script defer src="ultracode-windows.js"></script>
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<script defer src="image-input.js"></script>
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</body>
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</html>
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@@ -314,6 +314,8 @@ Object.assign(CodemanApp.prototype, {
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document.getElementById('appSettingsShowFileBrowser').checked = settings.showFileBrowser ?? defaults.showFileBrowser ?? false;
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document.getElementById('appSettingsShowSubagents').checked = settings.showSubagents ?? defaults.showSubagents ?? false;
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document.getElementById('appSettingsShowUltracodeAgents').checked = settings.showUltracodeAgents ?? defaults.showUltracodeAgents ?? false;
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document.getElementById('appSettingsUltracodeFloatingWindows').checked =
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settings.ultracodeFloatingWindows ?? defaults.ultracodeFloatingWindows ?? false;
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document.getElementById('appSettingsShowMultiMonitorButton').checked = settings.showMultiMonitorButton ?? defaults.showMultiMonitorButton ?? false;
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document.getElementById('appSettingsShowPlanUsageLimits').checked = settings.showPlanUsageLimits ?? defaults.showPlanUsageLimits ?? false;
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// Gesture control lives in the Input section (alongside Local Echo / CJK Input)
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@@ -1370,6 +1372,7 @@ Object.assign(CodemanApp.prototype, {
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showFileBrowser: document.getElementById('appSettingsShowFileBrowser').checked,
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showSubagents: document.getElementById('appSettingsShowSubagents').checked,
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showUltracodeAgents: document.getElementById('appSettingsShowUltracodeAgents').checked,
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ultracodeFloatingWindows: document.getElementById('appSettingsUltracodeFloatingWindows').checked,
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showMultiMonitorButton: document.getElementById('appSettingsShowMultiMonitorButton').checked,
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showPlanUsageLimits: document.getElementById('appSettingsShowPlanUsageLimits').checked,
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gestureControlEnabled: document.getElementById('appSettingsGestureControl').checked,
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@@ -1685,6 +1688,7 @@ Object.assign(CodemanApp.prototype, {
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showFileBrowser: false,
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showSubagents: false,
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showUltracodeAgents: false,
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ultracodeFloatingWindows: false,
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showMultiMonitorButton: false,
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showPlanUsageLimits: false,
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showAttachmentsButton: false,
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@@ -1899,6 +1903,15 @@ Object.assign(CodemanApp.prototype, {
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ultracodePanel.classList.add('hidden');
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}
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}
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// Floating ultracode run windows have their OWN opt-in (default OFF), independent of the
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// docked panel above: pop active runs when enabled, tear them all down when disabled
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// (additional layer — ultracode-windows.js).
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const ultracodeFloatingWindows = settings.ultracodeFloatingWindows ?? defaults.ultracodeFloatingWindows ?? false;
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if (ultracodeFloatingWindows) {
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if (typeof this.syncAllUltracodeFloatingWindows === 'function') this.syncAllUltracodeFloatingWindows();
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} else if (typeof this.removeAllUltracodeWindows === 'function') {
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this.removeAllUltracodeWindows();
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}
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// File browser panel visibility
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const fileBrowserPanel = document.getElementById('fileBrowserPanel');
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@@ -8556,6 +8556,129 @@ kbd {
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white-space: nowrap;
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}
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/* ========== Ultracode floating run windows (additional to the dock panel) ========== */
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/* A draggable window that auto-pops while a Workflow/ultracode run is active and is
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tied by a glowing connector line to the originating session tab (ultracode-windows.js). */
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.ultracode-window {
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position: fixed;
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width: 380px;
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height: 320px;
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min-width: 260px;
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min-height: 140px;
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max-width: 92vw;
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max-height: 80vh;
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background: var(--bg-card);
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border: 1px solid #a855f7;
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border-radius: 8px;
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box-shadow: 0 8px 32px rgba(0, 0, 0, 0.45), 0 0 0 1px rgba(168, 85, 247, 0.15);
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z-index: 1000;
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display: flex;
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flex-direction: column;
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overflow: hidden;
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resize: both;
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contain: layout paint;
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transition: transform 0.18s ease, opacity 0.18s ease;
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}
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.ultracode-window.spawning {
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transform: scale(0.92);
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opacity: 0;
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}
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.ultracode-window.collapsed {
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height: auto !important;
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resize: none;
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}
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.ultracode-window.collapsed .ultracode-window-body {
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display: none;
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}
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.ultracode-window-header {
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display: flex;
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align-items: center;
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gap: 0.4rem;
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padding: 0.45rem 0.6rem;
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background: var(--bg-input);
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border-bottom: 1px solid var(--border);
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cursor: move;
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}
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.ultracode-window-title {
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display: flex;
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align-items: center;
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gap: 0.4rem;
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flex: 1;
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min-width: 0;
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}
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.ultracode-window-title .icon {
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font-size: 0.95rem;
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flex-shrink: 0;
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}
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.ultracode-window-title .uw-name {
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font-size: 0.78rem;
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font-weight: 600;
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color: var(--text);
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overflow: hidden;
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text-overflow: ellipsis;
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white-space: nowrap;
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}
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.ultracode-window-title .uw-status {
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flex-shrink: 0;
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margin-left: 0;
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}
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.ultracode-window-actions {
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display: flex;
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gap: 0.25rem;
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flex-shrink: 0;
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}
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.ultracode-window-actions button {
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background: transparent;
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border: none;
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color: var(--text-muted);
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cursor: pointer;
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padding: 0.15rem 0.4rem;
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font-size: 0.9rem;
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line-height: 1;
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}
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.ultracode-window-actions button:hover {
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color: var(--text);
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}
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.ultracode-window-body {
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flex: 1;
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overflow-y: auto;
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overflow-x: hidden;
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padding: 0.5rem;
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background: var(--bg);
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min-height: 0;
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}
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.ultracode-window-body::-webkit-scrollbar {
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width: 6px;
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}
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.ultracode-window-body::-webkit-scrollbar-thumb {
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background: var(--border);
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border-radius: 3px;
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}
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.ultracode-window-body .uw-summary {
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font-size: 0.65rem;
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color: var(--text-dim);
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font-family: var(--font-mono);
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margin-bottom: 0.4rem;
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}
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/* Ultracode connector line — distinct purple to set it apart from blue subagent lines. */
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.connection-line.ultracode-connection {
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stroke: #a855f7;
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stroke-width: 3;
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stroke-dasharray: 6 3;
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filter: drop-shadow(0 0 2px rgba(0, 0, 0, 0.8))
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drop-shadow(0 0 5px rgba(168, 85, 247, 0.85))
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drop-shadow(0 0 10px rgba(168, 85, 247, 0.5));
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animation: ultracode-conn-pulse 1.4s ease-in-out infinite;
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}
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.connection-line.ultracode-connection:hover {
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stroke-width: 3.5;
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}
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@keyframes ultracode-conn-pulse {
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0%, 100% { opacity: 0.8; }
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50% { opacity: 1; }
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}
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/* Plan-usage chip (App Settings → Display → "Plan Usage Limits"). Shows the
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live 5-hour + weekly plan limits parsed from the Claude statusline. Hidden by
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default via the marker class below; the server strips it at render when the
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@@ -455,6 +455,12 @@ Object.assign(CodemanApp.prototype, {
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svg.appendChild(line);
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}
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}
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// Ultracode floating run windows → parent tab (additional layer, ultracode-windows.js).
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// Drawn into the same SVG and same batched read/write pass; the tab-rect cache is shared.
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if (typeof this._appendUltracodeConnectionLines === 'function') {
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this._appendUltracodeConnectionLines(svg, rects);
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}
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},
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// ═══════════════════════════════════════════════════════════════
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@@ -975,6 +981,9 @@ Object.assign(CodemanApp.prototype, {
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}
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this.imagePopups.clear();
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// Clean up ultracode floating run windows (re-seeded from data.workflowRuns on reconnect)
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if (typeof this.removeAllUltracodeWindows === 'function') this.removeAllUltracodeWindows();
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// Clear orphaned plan generation state
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this.activePlanOrchestratorId = null;
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this._planProgressHandler = null;
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@@ -31,6 +31,10 @@ Object.assign(CodemanApp.prototype, {
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this._ensureWorkflowState();
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this.workflowRuns.clear();
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(summaries || []).forEach((s) => this.workflowRuns.set(s.runId, s));
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// Restore floating windows for runs that are still active & recent (additional layer).
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if (typeof this._syncUltracodeFloatingWindow === 'function') {
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(summaries || []).forEach((s) => this._syncUltracodeFloatingWindow(s, { fromSeed: true }));
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}
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this.renderUltracodeAgentsPanel();
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},
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@@ -47,6 +51,8 @@ Object.assign(CodemanApp.prototype, {
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this.workflowRuns.delete(data.runId);
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this.workflowRunDetails.delete(data.runId);
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if (this.activeWorkflowRunId === data.runId) this.activeWorkflowRunId = null;
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// Retire the floating run window too (additional layer — ultracode-windows.js).
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if (typeof this.closeUltracodeWindow === 'function') this.closeUltracodeWindow(data.runId, false);
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this.renderUltracodeAgentsPanel();
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},
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@@ -58,6 +64,8 @@ Object.assign(CodemanApp.prototype, {
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if (this.activeWorkflowRunId === summary.runId) {
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this._fetchWorkflowRunDetail(summary.runId);
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}
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// Auto-pop / refresh the floating run window for active runs (additional layer).
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if (typeof this._syncUltracodeFloatingWindow === 'function') this._syncUltracodeFloatingWindow(summary);
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this.renderUltracodeAgentsPanel();
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},
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@@ -97,6 +105,8 @@ Object.assign(CodemanApp.prototype, {
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if (run) {
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this.workflowRunDetails.set(runId, run);
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if (this.activeWorkflowRunId === runId) this._renderUltracodeDetail();
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// Refresh the floating window (if one is open for this run) with the fetched agents[].
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if (this.ultracodeWindows && this.ultracodeWindows.has(runId)) this.renderUltracodeWindowContent(runId);
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}
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} catch {
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/* transient — next update retries */
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@@ -0,0 +1,382 @@
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/**
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* @fileoverview Ultracode floating run windows — auto-popping draggable windows
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* with a connector line to the originating session tab.
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*
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* This is the "floating thing" companion to the docked master-detail panel in
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* `ultracode-panel.js` (the dock panel stays — these windows are ADDITIONAL).
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* When the `showUltracodeAgents` setting is on, a small floating window pops up
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* for each ACTIVE ultracode/Workflow run (status not completed/killed/failed),
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* mirroring the live agent grid, and is connected by a glowing line to the
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* Codeman tab whose `claudeSessionId` matches the run's `sessionUuid` — the same
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* line idiom subagent windows use. The window auto-closes a few seconds after
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* its run finishes; an explicitly-closed run is remembered and never re-pops.
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*
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* Reuses, rather than duplicates:
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* - `makeWindowDraggable` + the shared `#connectionLines` SVG (subagent-windows.js)
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* - `_workflowAgentCardHtml`, `_fmtNum`, `_workflowStatusClass`, `_fetchWorkflowRunDetail`,
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* and the `workflowRuns` / `workflowRunDetails` maps (ultracode-panel.js)
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*
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* The connector-line draw is appended to the shared SVG from inside
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* `_updateConnectionLinesImmediate` (subagent-windows.js calls
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* `_appendUltracodeConnectionLines` at the end of its render pass), so both the
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* subagent and ultracode lines live in one batched read→write reflow pass.
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*
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* @mixin Extends CodemanApp.prototype via Object.assign
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* @dependency subagent-windows.js (makeWindowDraggable, updateConnectionLines, #connectionLines)
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* @dependency ultracode-panel.js (workflowRuns/workflowRunDetails, _workflowAgentCardHtml, _fmtNum)
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* @loadorder 15.5 (after subagent-windows.js — needs makeWindowDraggable at runtime)
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*/
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/* global CodemanApp, escapeHtml */
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Object.assign(CodemanApp.prototype, {
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/** Lazily seed the floating-window state maps (constructor also seeds them). */
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_ensureUltracodeWindowState() {
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if (!this.ultracodeWindows) this.ultracodeWindows = new Map(); // runId -> { element, parentSessionId, dragListeners, collapsed }
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if (!this.ultracodeWindowsClosed) this.ultracodeWindowsClosed = new Set(); // runIds the user dismissed
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if (!this.ultracodeWindowCloseTimers) this.ultracodeWindowCloseTimers = new Map(); // runId -> setTimeout id
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if (this.ultracodeWindowZIndex === undefined) this.ultracodeWindowZIndex = 1000;
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},
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/** Floating windows have their own opt-in (default OFF), independent of the dock panel. */
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_ultracodeFloatingEnabled() {
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const settings = this.loadAppSettingsFromStorage ? this.loadAppSettingsFromStorage() : {};
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return !!(settings && settings.ultracodeFloatingWindows);
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},
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/** A run is "working" until it reaches a terminal status. Mid-run status is absent. */
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_isWorkflowRunActive(run) {
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const s = String((run && run.status) || '');
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return !(s === 'completed' || s === 'killed' || s === 'failed');
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},
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/**
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* Resolve which Codeman tab a run belongs to: the session whose
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* `claudeSessionId` equals the run's `sessionUuid` (the path segment the watcher
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* captured). Falls back to the active session so the line still lands somewhere.
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*/
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_resolveUltracodeParentSession(run) {
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const uuid = run && run.sessionUuid;
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if (uuid && this.sessions) {
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for (const [sessionId, session] of this.sessions) {
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if (session && session.claudeSessionId === uuid) return sessionId;
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}
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}
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if (this.activeSessionId && this.sessions && this.sessions.has(this.activeSessionId)) {
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return this.activeSessionId;
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}
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return null;
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},
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/**
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* Auto-pop driver — called for every run discovered/updated and on reconnect seed.
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* Creates a floating window for active runs, refreshes existing ones, and schedules
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* an auto-close once a run finishes.
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*/
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_syncUltracodeFloatingWindow(run, opts) {
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this._ensureUltracodeWindowState();
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if (!run || !run.runId) return;
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if (!this._ultracodeFloatingEnabled()) return;
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const runId = run.runId;
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if (this.ultracodeWindowsClosed.has(runId)) return; // respect explicit dismissal
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const active = this._isWorkflowRunActive(run);
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const existing = this.ultracodeWindows.get(runId);
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if (active) {
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// Run is alive — cancel any pending auto-close.
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const pending = this.ultracodeWindowCloseTimers.get(runId);
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if (pending) {
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clearTimeout(pending);
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this.ultracodeWindowCloseTimers.delete(runId);
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}
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if (existing) {
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this.renderUltracodeWindowContent(runId);
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this._fetchWorkflowRunDetail(runId); // refresh agents[]; re-renders window on land
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} else {
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// On a reconnect snapshot, only restore windows for genuinely recent runs so
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// a backlog of stale undefined-status runs doesn't carpet the screen.
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if (opts && opts.fromSeed) {
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const FLOAT_SEED_MAX_AGE_MS = 5 * 60 * 1000;
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const age = Date.now() - (run.lastActivityAt || 0);
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if (!(run.lastActivityAt && age < FLOAT_SEED_MAX_AGE_MS)) return;
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}
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this.createUltracodeWindow(run);
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}
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} else if (existing) {
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// Finished — refresh to the final state (status + final agent states), show it
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// briefly, then retire the floating window.
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this._fetchWorkflowRunDetail(runId);
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this.renderUltracodeWindowContent(runId);
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if (!this.ultracodeWindowCloseTimers.has(runId)) {
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const FLOAT_FINISH_GRACE_MS = 8000;
|
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const timer = setTimeout(() => {
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this.ultracodeWindowCloseTimers.delete(runId);
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this.closeUltracodeWindow(runId, false);
|
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}, FLOAT_FINISH_GRACE_MS);
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||||
this.ultracodeWindowCloseTimers.set(runId, timer);
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||||
}
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||||
}
|
||||
},
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||||
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||||
/** Build and mount a floating window for a run, positioned near its parent tab. */
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||||
createUltracodeWindow(run) {
|
||||
this._ensureUltracodeWindowState();
|
||||
const runId = run.runId;
|
||||
if (this.ultracodeWindows.has(runId)) return;
|
||||
const parentSessionId = this._resolveUltracodeParentSession(run);
|
||||
const titleText = run.workflowName || run.summary || runId;
|
||||
|
||||
const win = document.createElement('div');
|
||||
win.className = 'ultracode-window spawning';
|
||||
win.id = `ultracode-window-${runId}`;
|
||||
win.style.zIndex = ++this.ultracodeWindowZIndex;
|
||||
win.innerHTML = `
|
||||
<div class="ultracode-window-header">
|
||||
<div class="ultracode-window-title" title="${escapeHtml(titleText)}">
|
||||
<span class="icon">🧬</span>
|
||||
<span class="uw-name">${escapeHtml(titleText)}</span>
|
||||
<span class="uw-status"></span>
|
||||
</div>
|
||||
<div class="ultracode-window-actions">
|
||||
<button class="uw-min" type="button" title="Collapse">─</button>
|
||||
<button class="uw-close" type="button" title="Close">×</button>
|
||||
</div>
|
||||
</div>
|
||||
<div class="ultracode-window-body" id="ultracode-window-body-${runId}">
|
||||
<div class="subagent-empty">Loading agents…</div>
|
||||
</div>
|
||||
`;
|
||||
|
||||
// Position: spawn from the parent tab if we can find it, else cascade.
|
||||
const parentTab = parentSessionId ? document.querySelector(`.session-tab[data-id="${parentSessionId}"]`) : null;
|
||||
if (parentTab) {
|
||||
const r = parentTab.getBoundingClientRect();
|
||||
const left = Math.max(8, Math.min(r.left, window.innerWidth - 392));
|
||||
win.style.left = `${left}px`;
|
||||
win.style.top = `${r.bottom + 14}px`;
|
||||
} else {
|
||||
const n = this.ultracodeWindows.size;
|
||||
win.style.left = `${24 + n * 26}px`;
|
||||
win.style.top = `${96 + n * 26}px`;
|
||||
}
|
||||
|
||||
document.body.appendChild(win);
|
||||
// Drop the spawn class on the next frame so the transition runs.
|
||||
requestAnimationFrame(() => win.classList.remove('spawning'));
|
||||
|
||||
const header = win.querySelector('.ultracode-window-header');
|
||||
const dragListeners = this.makeWindowDraggable(win, header);
|
||||
|
||||
win.querySelector('.uw-min').addEventListener('click', (e) => {
|
||||
e.stopPropagation();
|
||||
this.toggleUltracodeWindowCollapse(runId);
|
||||
});
|
||||
win.querySelector('.uw-close').addEventListener('click', (e) => {
|
||||
e.stopPropagation();
|
||||
this.closeUltracodeWindow(runId, true);
|
||||
});
|
||||
const nameEl = win.querySelector('.uw-name');
|
||||
if (parentSessionId) {
|
||||
nameEl.style.cursor = 'pointer';
|
||||
nameEl.title = 'Go to session';
|
||||
nameEl.addEventListener('click', () => this.selectSession(parentSessionId));
|
||||
}
|
||||
|
||||
this.ultracodeWindows.set(runId, { element: win, parentSessionId, dragListeners, collapsed: false });
|
||||
|
||||
this.renderUltracodeWindowContent(runId);
|
||||
this._fetchWorkflowRunDetail(runId); // pull agents[] for the body
|
||||
this.updateConnectionLines();
|
||||
},
|
||||
|
||||
/** Collapse/expand the window to header-only (line stays connected). */
|
||||
toggleUltracodeWindowCollapse(runId) {
|
||||
const data = this.ultracodeWindows.get(runId);
|
||||
if (!data) return;
|
||||
data.collapsed = !data.collapsed;
|
||||
data.element.classList.toggle('collapsed', data.collapsed);
|
||||
this.updateConnectionLines();
|
||||
},
|
||||
|
||||
/** Remove a floating window. `userInitiated` records a dismissal so it won't re-pop. */
|
||||
closeUltracodeWindow(runId, userInitiated) {
|
||||
this._ensureUltracodeWindowState();
|
||||
const pending = this.ultracodeWindowCloseTimers.get(runId);
|
||||
if (pending) {
|
||||
clearTimeout(pending);
|
||||
this.ultracodeWindowCloseTimers.delete(runId);
|
||||
}
|
||||
const data = this.ultracodeWindows.get(runId);
|
||||
if (userInitiated) this.ultracodeWindowsClosed.add(runId);
|
||||
if (!data) return;
|
||||
this._teardownUltracodeDrag(data.dragListeners);
|
||||
data.element.remove();
|
||||
this.ultracodeWindows.delete(runId);
|
||||
this.updateConnectionLines();
|
||||
},
|
||||
|
||||
/** Detach the document-level drag listeners returned by makeWindowDraggable. */
|
||||
_teardownUltracodeDrag(dl) {
|
||||
if (!dl) return;
|
||||
document.removeEventListener('mousemove', dl.move);
|
||||
document.removeEventListener('mouseup', dl.up);
|
||||
if (dl.touchMove) {
|
||||
document.removeEventListener('touchmove', dl.touchMove);
|
||||
document.removeEventListener('touchend', dl.up);
|
||||
document.removeEventListener('touchcancel', dl.up);
|
||||
}
|
||||
if (dl.handle) {
|
||||
dl.handle.removeEventListener('mousedown', dl.handleMouseDown);
|
||||
dl.handle.removeEventListener('touchstart', dl.handleTouchStart);
|
||||
}
|
||||
},
|
||||
|
||||
/** Tear down every floating window (called on SSE reconnect; keeps user dismissals). */
|
||||
removeAllUltracodeWindows() {
|
||||
this._ensureUltracodeWindowState();
|
||||
const had = this.ultracodeWindows.size > 0;
|
||||
for (const [, data] of this.ultracodeWindows) {
|
||||
this._teardownUltracodeDrag(data.dragListeners);
|
||||
if (data.element) data.element.remove();
|
||||
}
|
||||
this.ultracodeWindows.clear();
|
||||
for (const t of this.ultracodeWindowCloseTimers.values()) clearTimeout(t);
|
||||
this.ultracodeWindowCloseTimers.clear();
|
||||
// Redraw so the now-orphaned connector lines are cleared from the shared SVG.
|
||||
if (had) this.updateConnectionLines();
|
||||
},
|
||||
|
||||
/** When the feature is toggled on, pop windows for any currently-active runs. */
|
||||
syncAllUltracodeFloatingWindows() {
|
||||
this._ensureUltracodeWindowState();
|
||||
if (!this._ultracodeFloatingEnabled()) {
|
||||
this.removeAllUltracodeWindows();
|
||||
return;
|
||||
}
|
||||
if (!this.workflowRuns) return;
|
||||
for (const run of this.workflowRuns.values()) {
|
||||
this._syncUltracodeFloatingWindow(run, { fromSeed: true });
|
||||
}
|
||||
},
|
||||
|
||||
/** Refresh a floating window's header + body from the latest summary/detail. */
|
||||
renderUltracodeWindowContent(runId) {
|
||||
const data = this.ultracodeWindows.get(runId);
|
||||
if (!data) return;
|
||||
const summary = this.workflowRuns && this.workflowRuns.get(runId);
|
||||
const detail = this.workflowRunDetails && this.workflowRunDetails.get(runId);
|
||||
// Summary is the freshest run-level info (every SSE tick); detail supplies agents[]
|
||||
// but is fetched less often. Merge so a completed summary isn't masked by stale detail.
|
||||
const run = summary && detail ? { ...detail, ...summary, agents: detail.agents } : detail || summary;
|
||||
if (!run) return;
|
||||
|
||||
const nameEl = data.element.querySelector('.uw-name');
|
||||
if (nameEl) nameEl.textContent = run.workflowName || run.summary || runId;
|
||||
|
||||
const statusEl = data.element.querySelector('.uw-status');
|
||||
if (statusEl) {
|
||||
const finished = !this._isWorkflowRunActive(run);
|
||||
const label = run.status ? String(run.status) : finished ? '—' : 'running';
|
||||
const clsKey = run.status ? run.status : finished ? '' : 'running';
|
||||
statusEl.textContent = label;
|
||||
statusEl.className = 'uw-status ultracode-status ' + this._workflowStatusClass(clsKey);
|
||||
}
|
||||
|
||||
const body = data.element.querySelector('.ultracode-window-body');
|
||||
if (body) body.innerHTML = this._ultracodeWindowBodyHtml(run);
|
||||
},
|
||||
|
||||
/** Compact body: a stats line + agent cards grouped by phase (reuses panel helpers). */
|
||||
_ultracodeWindowBodyHtml(run) {
|
||||
const phases = Array.isArray(run.phases) ? run.phases : [];
|
||||
const agents = Array.isArray(run.agents) ? run.agents : null;
|
||||
const agentCount = run.agentCount ?? (agents ? agents.length : 0);
|
||||
const head = `<div class="uw-summary">${this._fmtNum(run.totalTokens)} tok · ${run.totalToolCalls ?? 0} tools · ${agentCount} agents</div>`;
|
||||
|
||||
if (!agents) {
|
||||
// Summary-only (detail not fetched yet): show phase chips as a teaser.
|
||||
if (phases.length) {
|
||||
const chips = phases
|
||||
.map(
|
||||
(p) =>
|
||||
`<span class="ultracode-phase-chip" title="${escapeHtml(p.detail || '')}">${escapeHtml(p.title || '')}</span>`
|
||||
)
|
||||
.join('');
|
||||
return (
|
||||
head + `<div class="ultracode-phase-list">${chips}</div><div class="subagent-empty">Loading agents…</div>`
|
||||
);
|
||||
}
|
||||
return head + '<div class="subagent-empty">Loading agents…</div>';
|
||||
}
|
||||
if (!agents.length) return head + '<div class="subagent-empty">No agents yet</div>';
|
||||
|
||||
const groups = new Map();
|
||||
agents.forEach((a) => {
|
||||
const key = a.phaseIndex || 0;
|
||||
if (!groups.has(key)) groups.set(key, []);
|
||||
groups.get(key).push(a);
|
||||
});
|
||||
const orderedKeys = Array.from(groups.keys()).sort((a, b) => a - b);
|
||||
const grid = orderedKeys
|
||||
.map((key) => {
|
||||
const group = groups.get(key);
|
||||
const title = (phases[key - 1] && phases[key - 1].title) || `Phase ${key}`;
|
||||
const tok = group.reduce((s, a) => s + (a.tokens || 0), 0);
|
||||
const tools = group.reduce((s, a) => s + (a.toolCalls || 0), 0);
|
||||
const header =
|
||||
`<div class="ultracode-phase-header"><span>${escapeHtml(title)}</span>` +
|
||||
`<span class="ultracode-phase-sub">${this._fmtNum(tok)} tok · ${tools} tools</span></div>`;
|
||||
return header + group.map((a) => this._workflowAgentCardHtml(a)).join('');
|
||||
})
|
||||
.join('');
|
||||
return head + grid;
|
||||
},
|
||||
|
||||
/**
|
||||
* Append ultracode-window → parent-tab connector lines into the shared SVG.
|
||||
* Invoked at the tail of `_updateConnectionLinesImmediate` (subagent-windows.js),
|
||||
* so it shares that pass's batched read/write discipline. `rects` is the tab-rect
|
||||
* cache already populated for subagent lines — reuse it, fill any gaps.
|
||||
*/
|
||||
_appendUltracodeConnectionLines(svg, rects) {
|
||||
this._ensureUltracodeWindowState();
|
||||
if (!svg || !this.ultracodeWindows.size) return;
|
||||
if (!rects) rects = new Map();
|
||||
|
||||
// PHASE 1: layout reads (resolve parents, batch getBoundingClientRect).
|
||||
const winList = [];
|
||||
for (const [runId, data] of this.ultracodeWindows) {
|
||||
if (!data.element) continue;
|
||||
if (!data.parentSessionId) {
|
||||
const summary = this.workflowRuns && this.workflowRuns.get(runId);
|
||||
if (summary) data.parentSessionId = this._resolveUltracodeParentSession(summary);
|
||||
}
|
||||
const parentSessionId = data.parentSessionId;
|
||||
if (!parentSessionId) continue;
|
||||
const tabKey = 'tab:' + parentSessionId;
|
||||
if (!rects.has(tabKey)) {
|
||||
const tab = document.querySelector(`.session-tab[data-id="${parentSessionId}"]`);
|
||||
if (tab) rects.set(tabKey, tab.getBoundingClientRect());
|
||||
}
|
||||
winList.push({ runId, parentSessionId, winRect: data.element.getBoundingClientRect() });
|
||||
}
|
||||
|
||||
// PHASE 2: writes (curve from tab bottom-center to window top-center).
|
||||
for (const { runId, parentSessionId, winRect } of winList) {
|
||||
const tabRect = rects.get('tab:' + parentSessionId);
|
||||
if (!tabRect) continue;
|
||||
const x1 = tabRect.left + tabRect.width / 2;
|
||||
const y1 = tabRect.bottom;
|
||||
const x2 = winRect.left + winRect.width / 2;
|
||||
const y2 = winRect.top;
|
||||
const midY = (y1 + y2) / 2;
|
||||
const path = `M ${x1} ${y1} C ${x1} ${midY}, ${x2} ${midY}, ${x2} ${y2}`;
|
||||
const line = document.createElementNS('http://www.w3.org/2000/svg', 'path');
|
||||
line.setAttribute('d', path);
|
||||
line.setAttribute('class', 'connection-line ultracode-connection');
|
||||
line.setAttribute('data-run-id', runId);
|
||||
line.setAttribute('data-parent-tab', parentSessionId);
|
||||
svg.appendChild(line);
|
||||
}
|
||||
},
|
||||
});
|
||||
@@ -541,8 +541,14 @@ export function registerSystemRoutes(
|
||||
// Handle subagent tracking toggle dynamically
|
||||
toggleService((settings.subagentTrackingEnabled as boolean) ?? true, subagentWatcher, 'Subagent watcher');
|
||||
|
||||
// Handle ultracode/workflow run watcher toggle dynamically (default OFF)
|
||||
toggleService((settings.showUltracodeAgents as boolean) ?? false, workflowRunWatcher, 'Workflow run watcher');
|
||||
// Handle ultracode/workflow run watcher toggle dynamically (default OFF).
|
||||
// Either the docked panel OR the floating windows keep the watcher running.
|
||||
toggleService(
|
||||
((settings.showUltracodeAgents as boolean) ?? false) ||
|
||||
((settings.ultracodeFloatingWindows as boolean) ?? false),
|
||||
workflowRunWatcher,
|
||||
'Workflow run watcher'
|
||||
);
|
||||
|
||||
// Handle image watcher toggle dynamically
|
||||
toggleService((settings.imageWatcherEnabled as boolean) ?? false, imageWatcher, 'Image watcher', () => {
|
||||
|
||||
@@ -350,6 +350,8 @@ export const SettingsUpdateSchema = z
|
||||
subagentActiveTabOnly: z.boolean().optional(),
|
||||
/** Ultracode/Workflow run visualization (default OFF). Gates workflowRunWatcher + the master-detail tab. SYNCED. */
|
||||
showUltracodeAgents: z.boolean().optional(),
|
||||
/** Floating ultracode run windows w/ tab connector lines (default OFF). Also starts workflowRunWatcher. SYNCED. */
|
||||
ultracodeFloatingWindows: z.boolean().optional(),
|
||||
imageWatcherEnabled: z.boolean().optional(),
|
||||
tunnelEnabled: z.boolean().optional(),
|
||||
tabTwoRows: z.boolean().optional(),
|
||||
|
||||
+3
-1
@@ -2026,13 +2026,15 @@ export class WebServer extends EventEmitter {
|
||||
|
||||
/**
|
||||
* Check if ultracode/workflow run tracking is enabled in settings (default: FALSE — opt-in).
|
||||
* The watcher feeds BOTH the docked Ultracode Agents panel (`showUltracodeAgents`) and the
|
||||
* floating run windows (`ultracodeFloatingWindows`), so either toggle starts it.
|
||||
*/
|
||||
private async isWorkflowAgentTrackingEnabled(): Promise<boolean> {
|
||||
const settingsPath = dataPath('settings.json');
|
||||
try {
|
||||
const content = await fs.readFile(settingsPath, 'utf-8');
|
||||
const settings = JSON.parse(content);
|
||||
return settings.showUltracodeAgents ?? false;
|
||||
return (settings.showUltracodeAgents ?? false) || (settings.ultracodeFloatingWindows ?? false);
|
||||
} catch (err) {
|
||||
if ((err as NodeJS.ErrnoException).code !== 'ENOENT') {
|
||||
console.error('Failed to read showUltracodeAgents setting:', err);
|
||||
|
||||
Reference in New Issue
Block a user