chore: version packages

Release 1.16.6: phone overview started/idle stamps, plus fixes for the
selection-dialog keyboard lockout, the accessory bar arrows bypassing the
local-echo overlay, and recovered sessions being restamped as newly created
on every server restart.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
This commit is contained in:
Codeman maintainer
2026-08-11 23:14:57 +02:00
parent 15a43894f9
commit cf3183abf7
13 changed files with 446 additions and 27 deletions
+6 -1
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@@ -591,7 +591,12 @@ export class Session extends EventEmitter {
this.mode = config.mode || 'claude';
this._name = config.name || '';
this._resumeSessionId = config.resumeSessionId;
this._lastActivityAt = this.createdAt;
// NOW, not `createdAt`: recovery passes the ORIGINAL creation time of a
// days-old tmux session, and seeding last-activity from it would report a
// freshly re-attached pane as having been silent for days, which the idle
// confirmation reads as "already quiet" and the home screens print as its
// idle duration. For a genuinely new session the two are the same instant.
this._lastActivityAt = Date.now();
// Set claudeSessionId — when resuming, the Claude conversation ID is the resumed one.
this._claudeSessionId = config.resumeSessionId || this.id;
// Restored from state.json on boot recovery. start() resets _claudeSessionId
+52 -21
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@@ -729,16 +729,16 @@ const KeyboardAccessoryBar = {
this.toggleCtrl();
break;
case 'scroll-up':
this.sendKey('\x1b[A');
this.sendNavKey('\x1b[A');
break;
case 'scroll-down':
this.sendKey('\x1b[B');
this.sendNavKey('\x1b[B');
break;
case 'arrow-left':
this.sendKey('\x1b[D');
this.sendNavKey('\x1b[D');
break;
case 'arrow-right':
this.sendKey('\x1b[C');
this.sendNavKey('\x1b[C');
break;
case 'esc':
this.sendKey('\x1b');
@@ -746,26 +746,12 @@ const KeyboardAccessoryBar = {
case 'opt-enter':
this.sendKey('\x1b\r');
break;
case 'tab': {
case 'tab':
// Tab means "complete what I just typed", but with local echo the typed
// text is still buffered in the overlay and has never reached the PTY —
// a bare \t would ask the CLI to complete an empty composer. Flush the
// pending text first (same steps as the Shift+Enter branch in
// terminal-ui.js), then send \t after the sendCommand settle delay.
const overlay = app._localEchoOverlay;
const pending = (app._localEchoEnabled && overlay?.pendingText) || '';
if (pending) {
overlay.clear();
overlay.suppressBufferDetection?.();
app._flushedOffsets?.delete(app.activeSessionId);
app._flushedTexts?.delete(app.activeSessionId);
app.sendInput(pending);
setTimeout(() => this.sendKey('\t'), 120);
} else {
this.sendKey('\t');
}
// a bare \t would ask the CLI to complete an empty composer.
this.flushPendingThen(() => this.sendKey('\t'));
break;
}
case 'shift-tab':
this.sendKey('\x1b[Z');
break;
@@ -860,6 +846,51 @@ const KeyboardAccessoryBar = {
setTimeout(() => app.sendInput('\r'), 120);
},
/**
* Flush whatever the local-echo overlay is still holding, THEN run `after()`.
*
* On a phone the characters you type sit in the overlay and have never
* reached the PTY, so any key that acts on "what I just typed" has to push
* that text out first or the CLI acts on an empty composer. Mirrors the
* flush the typed path performs in terminal-ui.js's onData; the 120ms is the
* same settle delay sendCommand uses, so the text lands before the key.
*/
flushPendingThen(after) {
const overlay = app._localEchoOverlay;
const pending = (app._localEchoEnabled && overlay?.pendingText) || '';
if (!pending) {
after();
return;
}
overlay.clear();
overlay.suppressBufferDetection?.();
app._flushedOffsets?.delete(app.activeSessionId);
app._flushedTexts?.delete(app.activeSessionId);
app.sendInput(pending);
setTimeout(after, 120);
},
/**
* A composer nav key (the four arrows) from the bar, under the SAME contract
* as pressing one on a hardware keyboard (the `isComposerNavKey` branch of
* terminal-ui.js's onData): flush the unsent draft so the key edits the real
* composer, then hand the session to plain PTY echo until Enter or Ctrl+C,
* because after a nav key the cursor can sit mid-text where the overlay's
* append-only buffering cannot track edits (issue #218).
*
* Without the flush the arrow reached a composer the CLI still saw as EMPTY:
* Up recalled a history entry into it while the overlay went on painting the
* draft over the same row and still believed it was pending. The draft was
* then submitted on top of the recalled text, and history recall looked
* broken because what came back was never what the row showed.
*/
sendNavKey(sequence) {
if (!app.activeSessionId) return;
if (!app._echoPassthroughSessions) app._echoPassthroughSessions = new Set();
app._echoPassthroughSessions.add(app.activeSessionId);
this.flushPendingThen(() => this.sendKey(sequence));
},
/** Send a special key (arrow, escape, etc.) directly to the PTY.
* Bypasses tmux send-keys -l (literal mode) since escape sequences
* must be written raw to be interpreted as key presses by Ink. */
+160
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@@ -14,12 +14,19 @@
* only this module removes it, so desktop (which never loads mobile.css) cannot
* render an unstyled overview even if a class rule leaked.
*
* Each live row also carries when the session FIRST started and how long it has
* been in the state it is in ("started 3d ago · idle 12m"). Both go stale on
* their own (a sitting session emits no event), so a slow clock rewrites them
* IN PLACE from the epoch ms parked on the elements, never by re-rendering,
* which would restart every row's blink and pulse.
*
* Everything renders from state the page already holds (`this.sessions`,
* `this.cases`, `this.pendingHooks`) — no endpoint, no SSE event, no schema.
* `buildMobileOverviewModel()` is pure and unit-tested (test/mobile-overview.test.ts).
*
* @mixin Extends CodemanApp.prototype via Object.assign
* @dependency app.js (this.sessions, this.cases, this.pendingHooks, selectSession, run)
* @dependency ralph-panel.js (formatRelativeTime, the app's one relative-time formatter)
* @dependency mobile-handlers.js (MobileDetection)
* @dependency session-ui.js (selectQuickStartCase for "New session here")
* @loadorder 12.55 of 16, after webview-tabs.js, before entrance-animations.js
@@ -64,6 +71,23 @@ const MOBILE_OVERVIEW_PILL_LABEL = {
done: 'done',
};
/**
* Label for the "how long has it been like this" stamp, per state. The pill
* already names the state, so this word is there to say what the duration next
* to it is measuring.
*/
const MOBILE_OVERVIEW_SINCE_LABEL = {
needs: 'waiting',
waiting: 'waiting',
error: 'failed',
working: 'working',
idle: 'idle',
done: 'ended',
};
/** How often the age stamps are rewritten in place while the home screen is up. */
const MOBILE_OVERVIEW_CLOCK_MS = 20000;
Object.assign(CodemanApp.prototype, {
// ═══════════════════════════════════════════════════════════════
// Model (pure)
@@ -87,6 +111,29 @@ Object.assign(CodemanApp.prototype, {
return 'idle';
},
/**
* Anchor + label for the row's second stamp: how long the session has been in
* the state it is in.
*
* For everything that is NOT working that anchor is `lastActivityAt`, the last
* byte the pane printed: a Claude pane sitting at its composer prints nothing,
* so the end of the last turn is exactly when the session went quiet.
*
* A WORKING pane is the opposite: it repaints about once a second, so its
* last-activity stamp is always "now" and would report every running turn as
* 0m. The turn's own start is the pane's last Enter (`lastSubmitAt`), which is
* persisted server-side and therefore survives a Codeman restart. A session
* that has never submitted has no anchor at all, and gets no stamp rather than
* a made-up one.
*
* @returns {{key: string, at: number}|null}
*/
_mobileOverviewSince(state, session) {
const at = state === 'working' ? Number(session.lastSubmitAt) || 0 : Number(session.lastActivityAt) || 0;
if (!at) return null;
return { key: MOBILE_OVERVIEW_SINCE_LABEL[state] || state, at };
},
/**
* Longest-prefix match of a workingDir against the case list, so a session
* started in a subdirectory still belongs to its case. Mirrors the matching in
@@ -137,6 +184,10 @@ Object.assign(CodemanApp.prototype, {
dir: this._shortenHomePath ? this._shortenHomePath(session.workingDir) : session.workingDir || '',
state,
pill: MOBILE_OVERVIEW_PILL_LABEL[state] || state,
// Epoch ms, straight off the session payload; formatting happens at
// render time so the clock can redo it without a re-render.
createdAt: Number(session.createdAt) || 0,
since: this._mobileOverviewSince(state, session),
orderIndex: orderIndex === -1 ? Number.MAX_SAFE_INTEGER : orderIndex,
};
});
@@ -224,6 +275,7 @@ Object.assign(CodemanApp.prototype, {
const el = document.getElementById('mobileOverview');
if (!el) return;
this._closeMobileOverviewRunMenu();
this._stopMobileOverviewClock();
el.classList.remove('visible');
el.hidden = true;
},
@@ -380,6 +432,8 @@ Object.assign(CodemanApp.prototype, {
this._mobileOverviewHistory ? 'No past conversations yet' : 'Loading…'
)
);
this._startMobileOverviewClock();
},
/**
@@ -623,6 +677,8 @@ Object.assign(CodemanApp.prototype, {
line2.textContent = row.mode + (row.dir ? ' · ' + row.dir : '');
body.appendChild(line2);
body.appendChild(this._buildMobileOverviewMeta(row));
item.appendChild(body);
const pill = document.createElement('span');
@@ -654,6 +710,110 @@ Object.assign(CodemanApp.prototype, {
return item;
},
// ═══════════════════════════════════════════════════════════════
// Age stamps: started / how long in this state
// ═══════════════════════════════════════════════════════════════
/**
* The "started 3d ago · idle 12m" line under a session row. Both stamps keep
* their raw epoch ms on the element (`data-mo-ts`) so `_tickMobileOverviewTimes()`
* can rewrite the text without rebuilding the row (a re-render would restart
* the blink on every waiting row and the pulse on every working one).
*/
_buildMobileOverviewMeta(row) {
const meta = document.createElement('span');
meta.className = 'mobile-overview-row-meta';
// Relative times are generated text, and "started"/"idle" here are the same
// generic words that mean something else on other surfaces.
meta.setAttribute('data-i18n-skip', '');
meta.appendChild(this._buildMobileOverviewStamp('started', row.createdAt, 'ago', 'mobile-overview-meta-started'));
if (row.since) {
const sep = document.createElement('span');
sep.className = 'mobile-overview-meta-sep';
sep.setAttribute('aria-hidden', 'true');
sep.textContent = '·';
meta.appendChild(sep);
meta.appendChild(
this._buildMobileOverviewStamp(row.since.key, row.since.at, 'for', 'mobile-overview-meta-since')
);
}
return meta;
},
/** One labelled stamp: a dim key, the value, the full date in the title. */
_buildMobileOverviewStamp(key, timestamp, format, className) {
const wrap = document.createElement('span');
wrap.className = 'mobile-overview-meta-item ' + className;
const label = document.createElement('span');
label.className = 'mobile-overview-meta-key';
label.textContent = key;
wrap.appendChild(label);
const value = document.createElement('span');
value.dataset.moTs = String(timestamp || 0);
value.dataset.moFmt = format;
value.textContent = this._mobileOverviewStampText(timestamp, format);
wrap.appendChild(value);
if (timestamp) wrap.title = `${key}: ${new Date(timestamp).toLocaleString()}`;
return wrap;
},
/**
* 'ago' points at a moment ("3d ago", the app's one relative formatter);
* 'for' measures a span from it to now ("12m"), which is what a duration
* beside a state word wants to read as.
*/
_mobileOverviewStampText(timestamp, format) {
if (!timestamp) return '—';
if (format === 'ago') {
return (this.formatRelativeTime && this.formatRelativeTime(timestamp)) || '—';
}
const ms = Date.now() - timestamp;
if (ms < 60000) return '<1m';
const mins = Math.floor(ms / 60000);
if (mins < 60) return `${mins}m`;
const hours = Math.floor(mins / 60);
if (hours < 24) return mins % 60 ? `${hours}h ${mins % 60}m` : `${hours}h`;
const days = Math.floor(hours / 24);
return hours % 24 ? `${days}d ${hours % 24}h` : `${days}d`;
},
/**
* Rewrites the stamps in place every `MOBILE_OVERVIEW_CLOCK_MS`. A sitting
* session emits nothing, so without this its "idle 2m" would still read 2m an
* hour later, the one number on the screen that has to move on its own.
*/
_startMobileOverviewClock() {
if (this._mobileOverviewClock) return;
this._mobileOverviewClock = setInterval(() => {
if (!this.isMobileOverviewVisible()) {
this._stopMobileOverviewClock();
return;
}
this._tickMobileOverviewTimes();
}, MOBILE_OVERVIEW_CLOCK_MS);
},
_stopMobileOverviewClock() {
if (!this._mobileOverviewClock) return;
clearInterval(this._mobileOverviewClock);
this._mobileOverviewClock = null;
},
_tickMobileOverviewTimes() {
const el = document.getElementById('mobileOverview');
if (!el) return;
for (const node of el.querySelectorAll('[data-mo-ts]')) {
const text = this._mobileOverviewStampText(Number(node.dataset.moTs) || 0, node.dataset.moFmt);
if (node.textContent !== text) node.textContent = text;
}
},
/** The session's pending approval, when the strip should render (dialogs only). */
_pendingApprovalForSession(sessionId) {
if (!this.approvals || !this.approvalsInboxEnabled || !this.approvalsInboxEnabled()) return null;
+40
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@@ -2720,6 +2720,46 @@ html.mobile-init .file-browser-panel {
text-overflow: ellipsis;
}
/* Third line of the row body: "STARTED 3d ago · IDLE 12m". Monospace so the
numbers stay put as the clock rewrites them every 20s, and dimmer than the
path above it: it answers a question you only ask on purpose. */
.mobile-overview-row-meta {
display: flex;
align-items: center;
gap: 0.3rem;
min-width: 0;
font-family: var(--font-mono, monospace);
font-size: 0.63rem;
color: var(--text-muted);
white-space: nowrap;
overflow: hidden;
}
.mobile-overview-meta-item {
min-width: 0;
overflow: hidden;
text-overflow: ellipsis;
}
.mobile-overview-meta-key {
margin-right: 0.3rem;
opacity: 0.6;
text-transform: uppercase;
letter-spacing: 0.05em;
}
.mobile-overview-meta-sep {
opacity: 0.45;
}
/* The freshest signal on the row: while a session is actually running, how
long the current turn has been going is the number the eye should land on.
Same treatment the desktop rail gives its "active" stamp. */
.mobile-overview-row--working .mobile-overview-meta-since {
color: var(--green);
opacity: 0.95;
}
.mobile-overview-dot {
flex-shrink: 0;
width: 9px;
+12 -1
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@@ -3641,9 +3641,20 @@ Object.assign(CodemanApp.prototype, {
// the affordance above; there is deliberately no verb literal here, because
// the verb is randomised per build.
// A visible selection dialog makes its OWN rows actionable, not the whole
// screen. Two viewport-wide `some()` tests used to be the entire answer, so
// while a Claude question or permission dialog was up EVERY tap in the
// terminal (inert transcript, the question title, blank rows) came back
// actionable, and the caller blurred on each one. The on-screen keyboard
// could then not be opened at all until the dialog was answered, which left
// tapping an option row as the only interaction available: the one that
// commits an answer. Requiring the TAPPED line to be a numbered row keeps
// the dialog's own rows behaving as before (report the tap, keep the
// keyboard down) while any other row can still summon the keyboard, which
// is how a digit gets typed at a dialog instead of aimed at it.
const hasMenuPrompt = lines.some((line) => /^\s*[❯›]\s+\d+[.)]\s/.test(line));
const hasMenuChoice = lines.some((line) => /^\s+\d+[.)]\s/.test(line));
return hasMenuPrompt && hasMenuChoice;
return hasMenuPrompt && hasMenuChoice && /^\s*(?:[❯›]\s*)?\d+[.)]\s/.test(tappedLine);
},
_focusMobileTerminalInput() {
+6
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@@ -2619,6 +2619,12 @@ export class WebServer extends EventEmitter {
workingDir: muxSession.workingDir,
mode: muxSession.mode,
name: sessionName,
// When the session FIRST started, not when this server booted.
// Without it every recovered session was restamped `Date.now()` on
// each restart, so a week-old pane read as "created 2m ago" on the
// home screens (and sorted as the newest thing in the unified list).
// mux-sessions.json carries the tmux session's own birth time.
createdAt: muxSession.createdAt || savedState?.createdAt,
mux: this.mux,
useMux: true,
muxSession: muxSession, // Pass the existing session so startInteractive() can attach to it