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fix: prevent page unresponsive crashes from WebGL GPU stalls during session switch
Reduce terminal chunk size from 128KB to 32KB and use double-RAF between chunks to give the WebGL renderer time to flush GPU operations. Also switch cached buffer restore from direct terminal.write() to chunked writes — the synchronous 256KB write was blocking the main thread for 5+ seconds via synchronous ReadPixels calls. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -52,7 +52,7 @@ const TITLE_FLASH_INTERVAL_MS = 1500; // Title flash rate
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const BROWSER_NOTIF_RATE_LIMIT_MS = 3000; // Rate limit for browser notifications
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const AUTO_CLOSE_NOTIFICATION_MS = 8000; // Auto-close browser notifications
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const THROTTLE_DELAY_MS = 100; // General UI throttle delay
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const TERMINAL_CHUNK_SIZE = 128 * 1024; // 128KB chunks for terminal data
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const TERMINAL_CHUNK_SIZE = 32 * 1024; // 32KB chunks for terminal data (smaller to avoid WebGL GPU stalls)
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const TERMINAL_TAIL_SIZE = 256 * 1024; // 256KB tail for initial load
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const SYNC_WAIT_TIMEOUT_MS = 50; // Wait timeout for terminal sync
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const STATS_POLLING_INTERVAL_MS = 2000; // System stats polling
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