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feat(sse): heal a stalled SSE stream with a heartbeat + client watchdog
An EventSource that stops delivering does not always error. A proxy that
idle-closed the connection, a laptop resumed from sleep, a tailnet reconnect:
`onerror` never fires, the header dot stays green, and every SSE-driven surface
(tab status dots, sessions created on another device, renames) freezes until the
user reloads. Nothing on the client tracked stream liveness at all.
The server already wrote a keepalive every 15s, but as an SSE `:keepalive`
COMMENT, and comments are invisible to `EventSource` by spec, so there was
nothing a client could observe.
Server:
- `sse:heartbeat` under a new Transport category in the event registry
(155 constants now, both counts updated).
- `cleanupDeadClients()` writes that named frame (`{"t":<epoch ms>}`) instead of
the comment. Interval, tunnel padding and dead-socket eviction are unchanged.
The write stays per-client rather than going through `broadcast()`: the frame
carries no session data, so it needs no multi-user owner routing.
Client:
- `computeSseStale()` in constants.js, a pure policy beside
`computeConnectionLossUi`. Stale only when the transport believes it is
`connected`, the device is online, and no frame has arrived for 45s (three
missed heartbeats). The `connected`-only guard is also the loop breaker: a
forced reconnect leaves that state immediately, so the watchdog cannot re-fire
while one is in flight.
- The liveness stamp is applied inside `addListener` itself, so the
`_SSE_HANDLER_MAP` wrappers and the directly-registered listeners all feed it
from one place instead of three that can drift. The heartbeat's own listener
is a no-op that exists only to be registered, since `EventSource` drops named
events nobody listens for.
- A 5s watchdog forces `connectSSE()` when the policy says stale, and is cleared
at the top of `connectSSE()` and nowhere else (its only teardown path).
Recovery needs no new sync path: the reconnect re-runs `handleInit`, which
already rebuilds from the server. `visibilitychange` -> visible checks too,
riding the existing listener, since a background tab's timers are throttled
and a wake is exactly when a stream comes back zombie.
- The forced reconnect logs one diagnostic line: if a middlebox ever strips or
delays heartbeats, the failure mode is "silently reconnects every 45s", which
is undebuggable from a field report without it.
Tests: `test/sse-staleness.test.ts` (node VM over constants.js, threshold
boundaries and every not-stale guard) and `test/sse-heartbeat.test.ts` (drives
`cleanupDeadClients()` with fake replies: named frame not a comment, parseable
payload, padding only with a tunnel, dead clients still evicted).
Verified end to end on an isolated instance: with the stream closed client-side
(no `onerror`), a rename sticks, an out-of-band session stays invisible, then
the watchdog reconnects on its own and it appears without a reload.
Event names are part of the stable API contract, so this is a MINOR bump.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
This commit is contained in:
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/**
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* SSE liveness heartbeat.
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*
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* `cleanupDeadClients()` runs every SSE_HEARTBEAT_INTERVAL (15s) and does two
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* jobs: evict clients whose socket died, and write a liveness frame to the
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* ones that are still up.
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*
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* The regression these guard: that frame used to be an SSE `:keepalive`
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* COMMENT, and comments are invisible to `EventSource` by spec. A stream that
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* stopped delivering without erroring was therefore undetectable to the
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* client: `onerror` never fired, the header dot stayed green, and every
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* SSE-driven surface froze until the user reloaded. A named `sse:heartbeat`
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* event reaches a listener, which is what lets the client's staleness
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* watchdog notice the silence (see test/sse-staleness.test.ts).
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*
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* No port needed (the manager is driven directly with fake replies).
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*/
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import type { FastifyReply } from 'fastify';
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import { describe, it, expect } from 'vitest';
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import { SSE_PADDING_SIZE } from '../src/config/server-timing.js';
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import { SseEvent } from '../src/web/sse-events.js';
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import { SseStreamManager } from '../src/web/sse-stream-manager.js';
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import { CleanupManager } from '../src/utils/index.js';
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/** A FastifyReply stand-in that records every raw write. */
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function fakeClient(opts: { destroyed?: boolean; writable?: boolean; throwOnAccess?: boolean } = {}) {
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const writes: string[] = [];
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const socket = { destroyed: opts.destroyed ?? false, writable: opts.writable ?? true };
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const raw = {
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get socket() {
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if (opts.throwOnAccess) throw new Error('socket gone');
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return socket;
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},
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write(chunk: string) {
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writes.push(chunk);
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return true;
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},
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};
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return { reply: { raw } as unknown as FastifyReply, writes };
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}
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function makeManager() {
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const cleanup = new CleanupManager();
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const manager = new SseStreamManager({ getSessionStateWithRespawn: () => null }, cleanup);
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return { manager, cleanup };
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}
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describe('SSE liveness heartbeat', () => {
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it('writes a NAMED sse:heartbeat event, not an invisible comment', () => {
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const { manager, cleanup } = makeManager();
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const client = fakeClient();
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manager.addClient(client.reply, null, false);
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manager.cleanupDeadClients();
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expect(client.writes).toHaveLength(1);
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const frame = client.writes[0];
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// A comment (`:keepalive`) never reaches an EventSource listener, and that is
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// the entire bug. The frame must be a dispatchable named event.
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expect(frame.startsWith(':')).toBe(false);
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expect(frame).toMatch(/^event: sse:heartbeat\n/);
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expect(frame.endsWith('\n\n')).toBe(true);
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expect(SseEvent.Heartbeat).toBe('sse:heartbeat');
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cleanup.dispose();
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});
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it('carries a parseable epoch-ms payload', () => {
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const { manager, cleanup } = makeManager();
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const client = fakeClient();
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manager.addClient(client.reply, null, false);
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const before = Date.now();
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manager.cleanupDeadClients();
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const dataLine = client.writes[0].split('\n').find((l) => l.startsWith('data: '));
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expect(dataLine).toBeDefined();
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const payload = JSON.parse(dataLine!.slice('data: '.length)) as { t: number };
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expect(payload.t).toBeGreaterThanOrEqual(before);
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expect(payload.t).toBeLessThanOrEqual(Date.now());
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cleanup.dispose();
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});
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it('still appends Cloudflare tunnel padding when a tunnel is active', () => {
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const { manager, cleanup } = makeManager();
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const client = fakeClient();
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manager.addClient(client.reply, null, false);
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manager.setTunnelActive(true);
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manager.cleanupDeadClients();
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const frame = client.writes[0];
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expect(frame).toMatch(/^event: sse:heartbeat\n/);
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// Padding rides AFTER the terminating blank line, so the event still parses.
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const [event, padding] = frame.split('\n\n');
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expect(event).toMatch(/^event: sse:heartbeat\ndata: \{/);
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expect(padding.startsWith(':')).toBe(true);
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expect(padding.length).toBeGreaterThanOrEqual(SSE_PADDING_SIZE);
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cleanup.dispose();
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});
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it('sends no padding without a tunnel', () => {
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const { manager, cleanup } = makeManager();
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const client = fakeClient();
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manager.addClient(client.reply, null, false);
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manager.cleanupDeadClients();
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expect(client.writes[0].length).toBeLessThan(200);
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cleanup.dispose();
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});
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it('still evicts dead clients instead of heartbeating them', () => {
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const { manager, cleanup } = makeManager();
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const alive = fakeClient();
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const destroyed = fakeClient({ destroyed: true });
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const unwritable = fakeClient({ writable: false });
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const exploding = fakeClient({ throwOnAccess: true });
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for (const c of [alive, destroyed, unwritable, exploding]) manager.addClient(c.reply, null, false);
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expect(manager.clientCount).toBe(4);
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manager.cleanupDeadClients();
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expect(manager.clientCount).toBe(1);
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expect(alive.writes).toHaveLength(1);
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for (const c of [destroyed, unwritable, exploding]) expect(c.writes).toHaveLength(0);
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cleanup.dispose();
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});
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it('heartbeats every client on each pass', () => {
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const { manager, cleanup } = makeManager();
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const a = fakeClient();
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const b = fakeClient();
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manager.addClient(a.reply, null, false);
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manager.addClient(b.reply, null, false);
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manager.cleanupDeadClients();
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manager.cleanupDeadClients();
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// The frame carries no session data, so it needs no owner routing and is
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// written per-client rather than through the scoped broadcast() path.
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expect(a.writes).toHaveLength(2);
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expect(b.writes).toHaveLength(2);
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cleanup.dispose();
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});
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});
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@@ -0,0 +1,102 @@
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/**
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* SSE staleness policy.
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*
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* `CodemanSseStale.compute(input)` is the pure decision behind app.js's
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* watchdog: given when the last SSE frame arrived, the transport status and
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* the browser's online flag, it says whether the stream has gone quiet while
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* still claiming to be connected: a zombie that has to be rebuilt.
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*
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* The regression it guards: the server's liveness keepalive used to be an SSE
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* `:keepalive` COMMENT, and comments are invisible to `EventSource` by spec.
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* A stream that stopped delivering without erroring (a proxy that idle-closed
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* it, a laptop resumed from sleep, a tailnet reconnect) never fired `onerror`,
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* so the header dot stayed green and tab status dots, sessions created on
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* another device, and renames all froze until the user reloaded the page.
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*
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* Loaded in a plain node VM context (no jsdom), mirroring
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* test/connection-loss-ui.test.ts.
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*/
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import { readFileSync } from 'node:fs';
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import { resolve } from 'node:path';
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import vm from 'node:vm';
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import { describe, expect, it } from 'vitest';
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type StaleInput = {
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lastMessageAt?: number | null;
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now?: number;
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status?: 'connected' | 'connecting' | 'reconnecting' | 'disconnected' | 'offline';
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isOnline?: boolean;
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timeoutMs?: number;
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};
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function loadPolicy() {
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const context = vm.createContext({ window: {}, globalThis: {} });
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const source = readFileSync(resolve(import.meta.dirname, '../src/web/public/constants.js'), 'utf8');
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vm.runInContext(source, context, { filename: 'constants.js' });
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return (
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context.window as {
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CodemanSseStale: { compute: (input: StaleInput) => boolean; TIMEOUT_MS: number };
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}
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).CodemanSseStale;
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}
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const T0 = 1_000_000;
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describe('SSE staleness policy', () => {
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it('defaults to three missed 15s heartbeats', () => {
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const { TIMEOUT_MS } = loadPolicy();
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expect(TIMEOUT_MS).toBe(45000);
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});
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it('is not stale while frames keep arriving', () => {
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const { compute, TIMEOUT_MS } = loadPolicy();
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expect(compute({ lastMessageAt: T0, now: T0 + TIMEOUT_MS - 1, status: 'connected' })).toBe(false);
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});
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it('is stale once the threshold is reached', () => {
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const { compute, TIMEOUT_MS } = loadPolicy();
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// Boundary is inclusive: exactly three missed heartbeats already means the
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// stream has been silent through a window it was contractually filling.
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expect(compute({ lastMessageAt: T0, now: T0 + TIMEOUT_MS, status: 'connected' })).toBe(true);
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expect(compute({ lastMessageAt: T0, now: T0 + TIMEOUT_MS * 10, status: 'connected' })).toBe(true);
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});
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it('honours a custom timeoutMs (what a browser test shrinks)', () => {
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const { compute } = loadPolicy();
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expect(compute({ lastMessageAt: T0, now: T0 + 999, status: 'connected', timeoutMs: 1000 })).toBe(false);
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expect(compute({ lastMessageAt: T0, now: T0 + 1000, status: 'connected', timeoutMs: 1000 })).toBe(true);
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});
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it('is never stale while the transport is already reconnecting', () => {
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const { compute, TIMEOUT_MS } = loadPolicy();
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// These states already have the backoff machinery running; firing on top
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// of them would stack reconnects. This guard is also the loop breaker:
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// a forced reconnect leaves 'connected' immediately, so the watchdog
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// cannot re-fire while one is in flight.
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for (const status of ['connecting', 'reconnecting', 'disconnected', 'offline'] as const) {
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expect(compute({ lastMessageAt: T0, now: T0 + TIMEOUT_MS * 10, status })).toBe(false);
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}
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});
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it('is never stale while the device is offline', () => {
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const { compute, TIMEOUT_MS } = loadPolicy();
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// Nothing to reconnect to yet; the connection-loss UI already owns this.
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expect(compute({ lastMessageAt: T0, now: T0 + TIMEOUT_MS * 10, status: 'connected', isOnline: false })).toBe(false);
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});
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it('is not stale before any frame has ever arrived', () => {
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const { compute, TIMEOUT_MS } = loadPolicy();
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// The clock starts at onopen, and `init` lands immediately after. A zero
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// stamp means the stream has not opened yet, not that it went quiet. The
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// constructor optimistically seeds status 'connected' before the first
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// connect, so without this guard the watchdog would fire on page load.
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for (const lastMessageAt of [0, null, undefined]) {
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expect(compute({ lastMessageAt, now: T0 + TIMEOUT_MS * 10, status: 'connected' })).toBe(false);
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}
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});
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it('tolerates a missing input object', () => {
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const { compute } = loadPolicy();
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expect(compute(undefined as unknown as StaleInput)).toBe(false);
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});
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});
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