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feat(web): session detach/undock + beta instance isolation (port 5000)
Detach a session tab into its own browser window and back. Detach/undock: - GET /session/:id serves the SPA in "solo mode", reusing the existing client (terminal, local-echo overlay, reconnect) so no terminal code is duplicated. One PTY already fans out to N SSE/WS clients, so a detached window is just another live client — no server fan-out work was needed. - A pop-out icon per tab; detached tabs show a badge and focus the popup on click; closing the popup re-docks. Cross-window state via BroadcastChannel plus a WindowProxy poll, and survives a dashboard reload (roll-call). app.detachSession(id) is a single idempotent entry point (future gesture hook). <base href="/"> so relative assets resolve under /session/:id. Beta-branch isolation (so it can run alongside a prod Codeman): - Default port 3000 -> 5000. - New src/config/instance.ts derives the data dir and tmux socket from CODEMAN_INSTANCE (default "beta"): ~/.codeman-beta + tmux -L codeman-beta. Every ~/.codeman path now goes through dataPath()/getDataDir() (state, mux-sessions, settings, push keys, lifecycle log, screenshots, certs, linked-cases, subagent window state). Overridable via CODEMAN_INSTANCE / CODEMAN_DATA_DIR / CODEMAN_TMUX_SOCKET. Prevents a second instance from discovering and attaching PTYs to the first instance's live tmux sessions. Verified: tsc / eslint / prettier / lockfile clean; Playwright E2E (27 checks) for detach/solo/redock; default isolation confirmed to see zero real sessions. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -16,10 +16,12 @@ import { parseRalphLoopConfig, extractCompletionPhrase } from '../ralph-config.j
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import { SseEvent } from './sse-events.js';
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import type { SessionPort } from './ports/session-port.js';
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import type { EventPort } from './ports/event-port.js';
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import { dataPath } from '../config/instance.js';
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// Shared path constants used across route modules
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// Shared path constants used across route modules. CASES_DIR (project folders)
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// stays shared across instances; SETTINGS_PATH is per-instance runtime state.
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export const CASES_DIR = join(homedir(), 'codeman-cases');
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export const SETTINGS_PATH = join(homedir(), '.codeman', 'settings.json');
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export const SETTINGS_PATH = dataPath('settings.json');
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/**
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* Validates that a path component doesn't escape the base directory.
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