fix: rock-solid idle detection in respawn controller

- Add 300-char rolling window to catch working patterns split across PTY chunks
- Check completion message BEFORE working patterns (priority fix)
- Clear rolling window on completion message (transition point)
- Increase working pattern absence threshold from 3s to 8s
- Add Session.isWorking safety check before confirming idle
- Add 20+ more working patterns (Compiling, Building, Processing, etc.)
- Make AI idle checker prompt more conservative (err toward WORKING)
- Update documentation

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
arkon
2026-01-26 00:55:29 +01:00
co-authored by Claude Opus 4.5
parent 5b87a41aac
commit 9aa5973970
21 changed files with 2561 additions and 360 deletions
+28
View File
@@ -974,6 +974,34 @@ export function createInitialRunSummaryStats(): RunSummaryStats {
};
}
// ========== Active Bash Tool Types ==========
/**
* Status of an active Bash tool command.
*/
export type ActiveBashToolStatus = 'running' | 'completed';
/**
* Represents an active Bash tool command detected in Claude's output.
* Used to display clickable file paths for file-viewing commands.
*/
export interface ActiveBashTool {
/** Unique identifier for this tool invocation */
id: string;
/** The full command being executed */
command: string;
/** Extracted file paths from the command (clickable) */
filePaths: string[];
/** Timeout string if specified (e.g., "16m 0s") */
timeout?: string;
/** Timestamp when the tool started */
startedAt: number;
/** Current status */
status: ActiveBashToolStatus;
/** Session ID this tool belongs to */
sessionId: string;
}
// ========== Spawn1337 Protocol Re-exports ==========
export type {