Merge pull request #303 from Ark0N/feat/overview-activity-order

Sort the home-screen session lists by activity, not tab order
This commit is contained in:
Ark0N
2026-08-16 19:26:03 +02:00
committed by GitHub
9 changed files with 463 additions and 76 deletions
+94
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@@ -437,6 +437,94 @@ function computeSseStale(input) {
return now - lastMessageAt >= timeoutMs;
}
// Home-screen session order: one comparator for both overviews.
//
// The phone overview (mobile-overview.js) and the desktop tab rail
// (home-sessions.js) list the same sessions, so they answer the same question
// and must answer it the same way: "which of these wants me next?".
//
// 1. Anything blocked on a human first (red question, then error, then a
// yellow idle prompt), longest-blocked at the top: a session that has been
// sitting on a permission dialog for 20 minutes is starving, one that
// raised it 5 seconds ago is not.
// 2. Then whatever is running, LONGEST-RUNNING first, since that is the turn most
// likely to be finished, or stuck, by the time you look.
// 3. Then everything quiet, MOST RECENTLY quiet first: when nothing is
// running, the session that just finished is the one you came back for,
// and the one you abandoned yesterday sinks.
//
// So the tiebreak flips direction halfway down the list, and that is the point:
// for a state something is still doing, longer = more urgent; for a state
// something has stopped in, more recent = more relevant.
//
// Pure: no DOM, no clock (every input is an epoch-ms stamp already on the
// session payload), no `this`. Unit-tested in test/session-overview-order.test.ts.
const SESSION_ACTIVITY_RANK = {
needs: 0,
error: 1,
waiting: 2,
working: 3,
idle: 4,
done: 5,
};
/** States still in progress, where the OLDEST stamp sorts first. */
const SESSION_ACTIVITY_OLDEST_FIRST = ['needs', 'error', 'waiting', 'working'];
/**
* When the row entered the state it is in.
*
* For everything quiet that is `lastActivityAt`, the last byte the pane printed:
* a Claude pane sitting at its composer prints nothing, so the end of the last
* turn is exactly when it went quiet.
*
* A WORKING pane is the opposite: it repaints about once a second, so its
* last-activity stamp is always "now" and would rank every running turn as
* freshly started. Its real start is the pane's last Enter (`lastSubmitAt`),
* persisted server-side and therefore stable across a Codeman restart. A
* working pane that has never submitted (spawned with its prompt on the command
* line, or an external CLI) falls back to last activity, which puts it at the
* short end of the running group rather than falsely at the head of it.
*/
function sessionActivityAnchor(row) {
const activeAt = Number(row && row.lastActivityAt) || 0;
if (row && row.state === 'working') return Number(row.lastSubmitAt) || activeAt;
return activeAt;
}
/**
* Sort comparator for one overview row against another.
* @param {{state: string, lastActivityAt?: number, lastSubmitAt?: number, orderIndex?: number}} a
* @param {{state: string, lastActivityAt?: number, lastSubmitAt?: number, orderIndex?: number}} b
*/
function compareSessionActivity(a, b) {
const rankA = SESSION_ACTIVITY_RANK[a.state];
const rankB = SESSION_ACTIVITY_RANK[b.state];
const rank = (rankA === undefined ? 99 : rankA) - (rankB === undefined ? 99 : rankB);
if (rank !== 0) return rank;
const atA = sessionActivityAnchor(a);
const atB = sessionActivityAnchor(b);
if (atA !== atB) {
// A row with no stamp at all gets no opinion: it sorts last either way
// rather than claiming to be the oldest (0) thing on the screen.
if (!atA) return 1;
if (!atB) return -1;
return SESSION_ACTIVITY_OLDEST_FIRST.includes(a.state) ? atA - atB : atB - atA;
}
// Equal stamps (or two unstamped rows): fall back to the user's tab order so
// the list is deterministic and cannot shuffle between renders.
const orderA = Number.isFinite(a.orderIndex) ? a.orderIndex : Number.MAX_SAFE_INTEGER;
const orderB = Number.isFinite(b.orderIndex) ? b.orderIndex : Number.MAX_SAFE_INTEGER;
return orderA - orderB;
}
/** Copy of `rows`, in overview order. Never sorts in place, so callers keep their array. */
function sortSessionsByActivity(rows) {
return (Array.isArray(rows) ? rows.slice() : []).sort(compareSessionActivity);
}
if (typeof window !== 'undefined') {
window.WEBGL_FALLBACK = WEBGL_FALLBACK;
window.evaluateWebGLLongTaskTrip = evaluateWebGLLongTaskTrip;
@@ -464,6 +552,12 @@ if (typeof window !== 'undefined') {
compute: computeSseStale,
TIMEOUT_MS: SSE_STALE_TIMEOUT_MS,
};
window.CodemanSessionOrder = {
RANK: SESSION_ACTIVITY_RANK,
anchor: sessionActivityAnchor,
compare: compareSessionActivity,
sort: sortSessionsByActivity,
};
}
// Scheduler API — prioritize terminal writes over background UI updates.
+75 -35
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@@ -5,8 +5,13 @@
* The welcome screen centers ~560px of content in a window that is usually
* 1400px+, so the two gutters are dead space. The left one now carries the same
* list a phone gets on its home screen (mobile-overview.js), turned vertical:
* one row per live tab, in TAB ORDER (not sorted by state) so it reads as the
* tab strip rotated, and so Alt+1..9 still matches what you see.
* one row per live tab.
*
* Rows are ordered by `CodemanSessionOrder` (constants.js), the same comparator
* the phone overview uses: blocked on you first, then running longest-first,
* then quiet most-recently-quiet first. The number badge stays the tab-strip
* index (Alt+1..9), so it is deliberately NOT sequential down a sorted rail:
* it names a shortcut, not a row position.
*
* DESKTOP ONLY, and only in a wide enough window: the rail is absolutely
* positioned so the centered welcome content never moves, which means it can
@@ -16,11 +21,13 @@
* both scale with the viewport (see the `.home-sessions` block in styles.css) —
* a fixed 256px card looks abandoned on a 2560px display.
*
* Each row carries when the session was FIRST CREATED and when it was LAST
* ACTIVE, both relative. Those two stamps go stale on their own (a sitting
* session emits no event), so a slow clock refreshes them IN PLACE from the
* epoch-ms values parked on the elements, rather than re-rendering: a re-render
* would restart every row's blink animation and its working ring.
* Each row carries when the session was FIRST CREATED and how long it has been
* in the state it is in ("created 3d ago · working 12m"), and that second stamp is
* the value the order above is computed from, so the rail explains itself
* rather than looking arbitrarily shuffled. Both stamps go stale on their own
* (a sitting session emits no event), so a slow clock refreshes them IN PLACE
* from the epoch-ms values parked on the elements, rather than re-rendering: a
* re-render would restart every row's blink animation and its working ring.
*
* The working state is deliberately identical to the phone's: a pulsing green
* dot ringed by the spinner a tab shows while it loads (`tab-load-spin`, reused
@@ -34,6 +41,7 @@
*
* @mixin Extends CodemanApp.prototype via Object.assign
* @dependency app.js (this.sessions, this.cases, this.pendingHooks, selectSession)
* @dependency constants.js (CodemanSessionOrder, the shared row comparator)
* @dependency mobile-overview.js (_mobileOverviewState, _mobileOverviewCaseFor, shouldUseMobileOverview)
* @dependency ralph-panel.js (formatRelativeTime — the app's one relative-time formatter)
* @dependency webview-tabs.js (this.webviews, this.webviewOrder, openWebview)
@@ -162,11 +170,18 @@ Object.assign(CodemanApp.prototype, {
// ═══════════════════════════════════════════════════════════════
/**
* One row per live session, in the user's tab order. State classification is
* `_mobileOverviewState()` (mobile-overview.js) so both home screens agree on
* what counts as needing you; the ORDER differs on purpose — the phone sorts
* by urgency because it shows one screenful at a time, this column mirrors the
* tab strip so the number badges line up with Alt+1..9.
* One row per live session, in overview order: whatever is blocked on you
* first, then whatever is running (longest turn first), then the quiet ones
* most-recently-quiet first. The comparator is `CodemanSessionOrder`
* (constants.js), shared with the phone overview, and state classification is
* `_mobileOverviewState()` (mobile-overview.js), so the two home screens can
* neither disagree about what "working" means nor about what sorts first.
*
* `orderIndex` stays the position in the TAB STRIP, because that is what the
* number badge means (Alt+1..9). Once the rows are sorted those badges no
* longer run 1,2,3 down the rail: the badge answers "which key selects this",
* not "how far down the list is it".
*
* @returns {Array<object>} row descriptors, ready to render
*/
buildHomeSessionRows() {
@@ -177,14 +192,14 @@ Object.assign(CodemanApp.prototype, {
// invisible here while its tab already exists.
for (const id of this.sessions?.keys() || []) if (!ids.includes(id)) ids.push(id);
return ids.map((id, index) => {
const rows = ids.map((id, orderIndex) => {
const session = this.sessions.get(id);
const matched = this._mobileOverviewCaseFor(session.workingDir, cases);
const state = this._mobileOverviewState(session, this.pendingHooks?.get(id));
const mode = session.mode || 'claude';
return {
id,
index,
orderIndex,
name: this.getSessionName ? this.getSessionName(session) : session.name || id.slice(0, 8),
mode,
modeBadge: HOME_SESSIONS_MODE_BADGE[mode] || '',
@@ -196,8 +211,19 @@ Object.assign(CodemanApp.prototype, {
// render time so the clock below can redo it without a re-render.
createdAt: Number(session.createdAt) || 0,
lastActivityAt: Number(session.lastActivityAt) || 0,
// The running group is ordered by the pane's last Enter, since a
// working pane's last-activity stamp is always "now".
lastSubmitAt: Number(session.lastSubmitAt) || 0,
// "how long has it been like this", resolved by the phone overview's
// helper so both home screens label the same stamp with the same word.
since: this._mobileOverviewSince(state, session),
};
});
// Guarded like every other constants.js consumer: a stale cached
// constants.js (iOS Safari serves old JS after a deploy) must degrade to
// tab order, not TypeError the whole home screen away.
return window.CodemanSessionOrder ? window.CodemanSessionOrder.sort(rows) : rows;
},
// ═══════════════════════════════════════════════════════════════
@@ -238,32 +264,40 @@ Object.assign(CodemanApp.prototype, {
// ═══════════════════════════════════════════════════════════════
/**
* The "created 2h ago · active 3m ago" footer line. Both stamps keep their raw
* The "created 2h ago · working 12m" footer line. Both stamps keep their raw
* epoch-ms on the element (`data-hs-ts`) so `_tickHomeSessionsTimes()` can
* rewrite the text without rebuilding the row.
*
* The second stamp is the row's state duration, NOT a plain last-active
* stamp: it is the number the rail is sorted by, and a working row that reads
* "active just now" (every working pane repaints about once a second) hides
* exactly the value that decided its position. `_mobileOverviewSince()` owns
* both the word and the anchor, so the phone says the same thing.
*/
_buildHomeSessionsMeta(row) {
const meta = document.createElement('span');
meta.className = 'home-sessions-row-meta';
// Relative times are generated text, and "created"/"active" here are the
// Relative times are generated text, and "created"/"idle" here are the
// same generic words that mean something else on other surfaces.
meta.setAttribute('data-i18n-skip', '');
meta.appendChild(this._buildHomeSessionsStamp('created', row.createdAt, 'home-sessions-meta-created'));
meta.appendChild(this._buildHomeSessionsStamp('created', row.createdAt, 'ago', 'home-sessions-meta-created'));
const sep = document.createElement('span');
sep.className = 'home-sessions-meta-sep';
sep.setAttribute('aria-hidden', 'true');
sep.textContent = '·';
meta.appendChild(sep);
if (row.since) {
const sep = document.createElement('span');
sep.className = 'home-sessions-meta-sep';
sep.setAttribute('aria-hidden', 'true');
sep.textContent = '·';
meta.appendChild(sep);
meta.appendChild(this._buildHomeSessionsStamp('active', row.lastActivityAt, 'home-sessions-meta-active'));
meta.appendChild(this._buildHomeSessionsStamp(row.since.key, row.since.at, 'for', 'home-sessions-meta-since'));
}
return meta;
},
/** One labelled stamp: a dim key, the relative value, full date in the title. */
_buildHomeSessionsStamp(key, timestamp, className) {
/** One labelled stamp: a dim key, the value, full date in the title. */
_buildHomeSessionsStamp(key, timestamp, format, className) {
const wrap = document.createElement('span');
wrap.className = `home-sessions-meta-item ${className}`;
@@ -274,18 +308,21 @@ Object.assign(CodemanApp.prototype, {
const value = document.createElement('span');
value.dataset.hsTs = String(timestamp || 0);
value.textContent = this._homeSessionsAgo(timestamp);
value.dataset.hsFmt = format;
value.textContent = this._homeSessionsStampText(timestamp, format);
wrap.appendChild(value);
if (timestamp)
wrap.title = `${key === 'created' ? 'First created' : 'Last active'}: ${new Date(timestamp).toLocaleString()}`;
if (timestamp) wrap.title = `${key === 'created' ? 'First created' : key}: ${new Date(timestamp).toLocaleString()}`;
return wrap;
},
/** Relative label for a stamp. `formatRelativeTime` is the app's one formatter. */
_homeSessionsAgo(timestamp) {
if (!timestamp) return '—';
return this.formatRelativeTime(timestamp) || '—';
/**
* 'ago' points at a moment ("3d ago"), 'for' measures a span to now ("12m").
* Both come from the phone overview's formatter, so a duration is written the
* same way on both home screens.
*/
_homeSessionsStampText(timestamp, format) {
return this._mobileOverviewStampText(timestamp, format);
},
/**
@@ -315,7 +352,7 @@ Object.assign(CodemanApp.prototype, {
if (!el) return;
for (const node of el.querySelectorAll('[data-hs-ts]')) {
const ts = Number(node.dataset.hsTs) || 0;
const text = this._homeSessionsAgo(ts);
const text = this._homeSessionsStampText(ts, node.dataset.hsFmt);
if (node.textContent !== text) node.textContent = text;
}
},
@@ -352,11 +389,14 @@ Object.assign(CodemanApp.prototype, {
item.dataset.hsSession = row.id;
item.title = row.dir ? `${row.name} (${row.dir})` : row.name;
if (row.index < 9) {
// The badge is the Alt+N key for this tab, so it keeps the tab-strip index
// even though the rows are sorted by activity: it will not read 1,2,3 down
// the rail, and must not, or the shortcut it names would be wrong.
if (row.orderIndex < 9) {
const number = document.createElement('span');
number.className = 'home-sessions-number';
number.setAttribute('data-i18n-skip', '');
number.textContent = String(row.index + 1);
number.textContent = String(row.orderIndex + 1);
item.appendChild(number);
}
+17 -15
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@@ -8,6 +8,10 @@
* errored sessions), then SPACES (cases, expandable to their sessions), then
* WORKING and IDLE / DONE.
*
* Rows inside a section are ordered by `CodemanSessionOrder` (constants.js),
* the SAME comparator the desktop rail uses: blocked longest-first, then
* running longest-first, then quiet most-recently-quiet first.
*
* PHONE ONLY. The gate is `shouldUseMobileOverview()` (viewport < 430px, not a
* popped-out solo window, per-device setting on). Tablet and desktop keep the
* welcome overlay untouched. The container ships with the `hidden` attribute and
@@ -25,6 +29,7 @@
* `buildMobileOverviewModel()` is pure and unit-tested (test/mobile-overview.test.ts).
*
* @mixin Extends CodemanApp.prototype via Object.assign
* @dependency constants.js (CodemanSessionOrder, the shared row comparator)
* @dependency app.js (this.sessions, this.cases, this.pendingHooks, selectSession, run)
* @dependency ralph-panel.js (formatRelativeTime, the app's one relative-time formatter)
* @dependency mobile-handlers.js (MobileDetection)
@@ -35,16 +40,6 @@
/** Viewport width that counts as a phone. Matches the mobile.css phone block. */
const MOBILE_OVERVIEW_PHONE_QUERY = '(max-width: 430px)';
/** Sort rank per state: the most demanding thing sorts first inside a section. */
const MOBILE_OVERVIEW_STATE_RANK = {
needs: 0,
error: 1,
waiting: 2,
working: 3,
idle: 4,
done: 5,
};
/** How many past conversations show before the "Show all" toggle. */
const MOBILE_OVERVIEW_PAST_LIMIT = 8;
@@ -188,18 +183,25 @@ Object.assign(CodemanApp.prototype, {
// Epoch ms, straight off the session payload; formatting happens at
// render time so the clock can redo it without a re-render.
createdAt: Number(session.createdAt) || 0,
// Raw stamps for the shared order comparator; `since` above is the same
// pair resolved for DISPLAY, and the two must not drift apart.
lastActivityAt: Number(session.lastActivityAt) || 0,
lastSubmitAt: Number(session.lastSubmitAt) || 0,
since: this._mobileOverviewSince(state, session),
orderIndex: orderIndex === -1 ? Number.MAX_SAFE_INTEGER : orderIndex,
};
});
const bySeverityThenOrder = (a, b) => {
const rank = MOBILE_OVERVIEW_STATE_RANK[a.state] - MOBILE_OVERVIEW_STATE_RANK[b.state];
return rank !== 0 ? rank : a.orderIndex - b.orderIndex;
// Order is `CodemanSessionOrder` (constants.js), shared with the desktop
// rail: blocked first (longest-blocked at the top), then running
// longest-first, then quiet most-recent-first.
// Guarded: a stale cached constants.js (iOS Safari after a deploy) must
// degrade to tab order, not TypeError the overview away.
const inSection = (states) => {
const filtered = rows.filter((r) => states.includes(r.state));
return window.CodemanSessionOrder ? window.CodemanSessionOrder.sort(filtered) : filtered;
};
const inSection = (states) => rows.filter((r) => states.includes(r.state)).sort(bySeverityThenOrder);
// Past = conversations from the unified list that are not currently live.
// The endpoint already folds a transcript into its owning session (via the
// claudeSessionId alias map), so a plain id check is enough to avoid listing
+3 -2
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@@ -14908,8 +14908,9 @@ html[data-skin="daylight-blue"] .welcome-btn-tunnel.active:hover {
}
/* The freshest signal on the row: while a session is actually doing something,
its "active" stamp is the one the eye should land on. */
.home-sessions-row--working .home-sessions-meta-active {
how long it has been doing it is what the eye should land on (and it is what
the rail is sorted by). */
.home-sessions-row--working .home-sessions-meta-since {
color: var(--green);
opacity: 0.95;
}
+5
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@@ -224,6 +224,11 @@ export function createSessionListeners(session: Session, deps: SessionListenerDe
// re-capture instead).
approvalInbox.resolveForSession(session.id, 'resolved_in_terminal', ['idle']);
deps.broadcast(SseEvent.SessionWorking, { id: session.id });
// Full state ride-along: the home screens sort the running group on
// lastSubmitAt, and without this the browser keeps the stamp it loaded
// with (a turn started after page load ranks by the PREVIOUS turn's
// Enter). Debounced, so working-signal flaps cost one broadcast.
deps.broadcastSessionStateDebounced(session.id);
const tracker = deps.getRunSummaryTracker(session.id);
if (tracker) {
tracker.recordWorking();