mirror of
https://github.com/Ark0N/Codeman.git
synced 2026-10-04 06:29:42 +02:00
feat: add smart respawn integration and priority todos (Phase 2)
Smart Respawn Integration (2.5): - Check circuit breaker OPEN state before respawn (blocks cycle) - Check RALPH_STATUS EXIT_SIGNAL=true to stop respawn - Check STATUS=BLOCKED to pause respawn for human intervention - Use RECOMMENDATION from RALPH_STATUS in update prompt - Emit respawn:blocked SSE event with reason and details - Show notification when respawn is blocked - Visual blocked state with pulsing red indicator Priority-based Todos (part of 2.3): - Add RalphTodoPriority type (P0/P1/P2/null) - Parse priority from todo content (P0:, Critical:, High Priority, etc.) - Add priority field to RalphTodoItem interface - Update frontend to display priority badges with colors - Sort todos by priority (P0 > P1 > P2) then by status - Add CSS for priority badges and highlighted cards Bump version to 0.1391 Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
+70
-9
@@ -1294,6 +1294,33 @@ class ClaudemanApp {
|
||||
}
|
||||
});
|
||||
|
||||
this.eventSource.addEventListener('respawn:blocked', (e) => {
|
||||
const data = JSON.parse(e.data);
|
||||
const session = this.sessions.get(data.sessionId);
|
||||
const reasonMap = {
|
||||
circuit_breaker_open: 'Circuit Breaker Open',
|
||||
exit_signal: 'Exit Signal Detected',
|
||||
status_blocked: 'Claude Reported BLOCKED',
|
||||
};
|
||||
const title = reasonMap[data.reason] || 'Respawn Blocked';
|
||||
this.notificationManager?.notify({
|
||||
urgency: 'critical',
|
||||
category: 'respawn-blocked',
|
||||
sessionId: data.sessionId,
|
||||
sessionName: session?.name || data.sessionId?.slice(0, 8),
|
||||
title,
|
||||
message: data.details,
|
||||
});
|
||||
// Update respawn panel to show blocked state
|
||||
if (data.sessionId === this.activeSessionId) {
|
||||
const stateEl = document.getElementById('respawnStateLabel');
|
||||
if (stateEl) {
|
||||
stateEl.textContent = title;
|
||||
stateEl.classList.add('respawn-blocked');
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
this.eventSource.addEventListener('respawn:stepSent', (_e) => {
|
||||
// Step info is shown via state label (e.g., "Sending prompt", "Clearing context")
|
||||
});
|
||||
@@ -3000,7 +3027,10 @@ class ClaudemanApp {
|
||||
}
|
||||
|
||||
updateRespawnBanner(state) {
|
||||
this.$('respawnState').textContent = this.getStateLabel(state);
|
||||
const stateEl = this.$('respawnState');
|
||||
stateEl.textContent = this.getStateLabel(state);
|
||||
// Clear blocked state when state changes (resumed from blocked)
|
||||
stateEl.classList.remove('respawn-blocked');
|
||||
}
|
||||
|
||||
updateDetectionDisplay(detection) {
|
||||
@@ -5531,10 +5561,14 @@ class ClaudemanApp {
|
||||
return;
|
||||
}
|
||||
|
||||
// Sort: in_progress first, then pending, then completed
|
||||
// Sort: by priority (P0 > P1 > P2 > null), then by status (in_progress > pending > completed)
|
||||
const priorityOrder = { 'P0': 0, 'P1': 1, 'P2': 2, null: 3 };
|
||||
const statusOrder = { in_progress: 0, pending: 1, completed: 2 };
|
||||
const sorted = [...todos].sort((a, b) => {
|
||||
const order = { in_progress: 0, pending: 1, completed: 2 };
|
||||
return (order[a.status] || 1) - (order[b.status] || 1);
|
||||
const priA = priorityOrder[a.priority] ?? 3;
|
||||
const priB = priorityOrder[b.priority] ?? 3;
|
||||
if (priA !== priB) return priA - priB;
|
||||
return (statusOrder[a.status] || 1) - (statusOrder[b.status] || 1);
|
||||
});
|
||||
|
||||
// Incremental DOM update - reuse existing elements where possible
|
||||
@@ -5548,11 +5582,13 @@ class ClaudemanApp {
|
||||
sorted.forEach((todo, i) => {
|
||||
const card = existingCards[i];
|
||||
const statusClass = `task-${todo.status.replace('_', '-')}`;
|
||||
const priorityClass = todo.priority ? `task-priority-${todo.priority.toLowerCase()}` : '';
|
||||
const icon = this.getRalphTaskIcon(todo.status);
|
||||
|
||||
// Update class if changed
|
||||
if (!card.classList.contains(statusClass)) {
|
||||
card.className = `ralph-task-card ${statusClass}`;
|
||||
const newClass = `ralph-task-card ${statusClass} ${priorityClass}`.trim();
|
||||
if (card.className !== newClass) {
|
||||
card.className = newClass;
|
||||
}
|
||||
|
||||
// Update icon if changed
|
||||
@@ -5561,6 +5597,22 @@ class ClaudemanApp {
|
||||
iconEl.textContent = icon;
|
||||
}
|
||||
|
||||
// Update priority badge
|
||||
let badgeEl = card.querySelector('.ralph-task-priority');
|
||||
if (todo.priority) {
|
||||
if (!badgeEl) {
|
||||
badgeEl = document.createElement('span');
|
||||
badgeEl.className = `ralph-task-priority priority-${todo.priority.toLowerCase()}`;
|
||||
card.insertBefore(badgeEl, card.querySelector('.ralph-task-content'));
|
||||
}
|
||||
if (badgeEl.textContent !== todo.priority) {
|
||||
badgeEl.textContent = todo.priority;
|
||||
badgeEl.className = `ralph-task-priority priority-${todo.priority.toLowerCase()}`;
|
||||
}
|
||||
} else if (badgeEl) {
|
||||
badgeEl.remove();
|
||||
}
|
||||
|
||||
// Update content if changed
|
||||
const contentEl = card.querySelector('.ralph-task-content');
|
||||
if (contentEl && contentEl.textContent !== todo.content) {
|
||||
@@ -5572,18 +5624,27 @@ class ClaudemanApp {
|
||||
sorted.forEach(todo => {
|
||||
const card = document.createElement('div');
|
||||
const statusClass = `task-${todo.status.replace('_', '-')}`;
|
||||
card.className = `ralph-task-card ${statusClass}`;
|
||||
const priorityClass = todo.priority ? `task-priority-${todo.priority.toLowerCase()}` : '';
|
||||
card.className = `ralph-task-card ${statusClass} ${priorityClass}`.trim();
|
||||
|
||||
const iconSpan = document.createElement('span');
|
||||
iconSpan.className = 'ralph-task-icon';
|
||||
iconSpan.textContent = this.getRalphTaskIcon(todo.status);
|
||||
card.appendChild(iconSpan);
|
||||
|
||||
// Add priority badge if present
|
||||
if (todo.priority) {
|
||||
const prioritySpan = document.createElement('span');
|
||||
prioritySpan.className = `ralph-task-priority priority-${todo.priority.toLowerCase()}`;
|
||||
prioritySpan.textContent = todo.priority;
|
||||
card.appendChild(prioritySpan);
|
||||
}
|
||||
|
||||
const contentSpan = document.createElement('span');
|
||||
contentSpan.className = 'ralph-task-content';
|
||||
contentSpan.textContent = todo.content;
|
||||
|
||||
card.appendChild(iconSpan);
|
||||
card.appendChild(contentSpan);
|
||||
|
||||
fragment.appendChild(card);
|
||||
});
|
||||
|
||||
|
||||
@@ -620,6 +620,17 @@ body {
|
||||
font-size: 0.7rem;
|
||||
}
|
||||
|
||||
.respawn-state.respawn-blocked {
|
||||
background: rgba(244, 67, 54, 0.3);
|
||||
color: #f44336;
|
||||
animation: respawn-blocked-pulse 1.5s ease-in-out infinite;
|
||||
}
|
||||
|
||||
@keyframes respawn-blocked-pulse {
|
||||
0%, 100% { opacity: 1; }
|
||||
50% { opacity: 0.6; }
|
||||
}
|
||||
|
||||
/* Respawn spacer removed - using flex layout */
|
||||
|
||||
.respawn-cycles {
|
||||
@@ -1305,6 +1316,40 @@ body {
|
||||
color: var(--text-dim);
|
||||
}
|
||||
|
||||
/* Priority badges */
|
||||
.ralph-task-priority {
|
||||
font-size: 0.55rem;
|
||||
font-weight: 700;
|
||||
padding: 0.1rem 0.25rem;
|
||||
border-radius: 2px;
|
||||
flex-shrink: 0;
|
||||
text-transform: uppercase;
|
||||
}
|
||||
|
||||
.ralph-task-priority.priority-p0 {
|
||||
background: rgba(244, 67, 54, 0.3);
|
||||
color: #f44336;
|
||||
}
|
||||
|
||||
.ralph-task-priority.priority-p1 {
|
||||
background: rgba(255, 193, 7, 0.3);
|
||||
color: #ffc107;
|
||||
}
|
||||
|
||||
.ralph-task-priority.priority-p2 {
|
||||
background: rgba(33, 150, 243, 0.2);
|
||||
color: #2196f3;
|
||||
}
|
||||
|
||||
/* Priority-based card highlighting */
|
||||
.ralph-task-card.task-priority-p0 {
|
||||
border-left-color: #f44336;
|
||||
}
|
||||
|
||||
.ralph-task-card.task-priority-p1:not(.task-completed) {
|
||||
border-left-color: #ffc107;
|
||||
}
|
||||
|
||||
/* Empty state */
|
||||
.ralph-state-empty {
|
||||
color: var(--text-muted);
|
||||
|
||||
@@ -2532,6 +2532,13 @@ export class WebServer extends EventEmitter {
|
||||
this.broadcast('respawn:cycleCompleted', { sessionId, cycleNumber });
|
||||
});
|
||||
|
||||
controller.on('respawnBlocked', (data: { reason: string; details: string }) => {
|
||||
this.broadcast('respawn:blocked', { sessionId, reason: data.reason, details: data.details });
|
||||
// Track in run summary (lazy lookup)
|
||||
const tracker = getTracker();
|
||||
if (tracker) tracker.recordWarning(`Respawn blocked: ${data.reason}`, data.details);
|
||||
});
|
||||
|
||||
controller.on('stepSent', (step: string, input: string) => {
|
||||
this.broadcast('respawn:stepSent', { sessionId, step, input });
|
||||
});
|
||||
|
||||
Reference in New Issue
Block a user