fix(mobile): restore real-time CJK input and terminal tap interaction

Root cause: the mobile-composer mode (02fa3f3) routed CJK text through
local-echo buffering, which accumulated characters until Enter instead
of sending each composed word to the PTY immediately. Additionally,
xtermFocusRedirect hijacked all terminal taps, preventing cursor
positioning and scroll interaction.

Changes:
- Remove mobile-composer accumulation mode from input-cjk.js — all
  platforms now use the same immediate-flush path (compositionend →
  flush → PTY)
- Bypass local-echo buffering in _handleCjkInput (terminal-ui.js) —
  the CJK textarea already provides visual feedback
- Remove xtermFocusRedirect so terminal taps work normally again
- Reduce CJK textarea height (34px min, 6px padding) for less
  screen intrusion
- Paste dialog now sends Enter after text so pasted content submits
- Hide CJK textarea on welcome screen (no active session)
- Add Opus 4.6 model options to selector
This commit is contained in:
Teigen
2026-06-17 23:40:04 +08:00
parent d5809d1808
commit 70742d400a
5 changed files with 14 additions and 139 deletions
+3 -63
View File
@@ -1577,71 +1577,11 @@ Object.assign(CodemanApp.prototype, {
}
},
// CJK textarea already provides visual feedback — bypass local echo
// buffering so each composed word reaches the PTY immediately.
_handleCjkInput(text) {
if (!this.activeSessionId) return;
const sessionId = this.activeSessionId;
const session = this.sessions.get(sessionId);
const useLocalEcho = !!(this._localEchoEnabled && this._localEchoOverlay && session?.mode !== 'shell');
if (!useLocalEcho) {
this._sendInputAsync(sessionId, text);
return;
}
if (text === '\x7f') {
const source = this._localEchoOverlay.removeChar();
if (source === 'flushed') {
// Sync app-level flushed Maps (per-session state for tab switching),
// mirroring the onData backspace path — otherwise switching tabs away
// and back restores a stale, too-long flushed overlay.
const { count, text: flushedText } = this._localEchoOverlay.getFlushed();
if (this._flushedOffsets?.has(sessionId)) {
if (count === 0) {
this._flushedOffsets.delete(sessionId);
this._flushedTexts?.delete(sessionId);
} else {
this._flushedOffsets.set(sessionId, count);
this._flushedTexts?.set(sessionId, flushedText);
}
}
this._sendInputAsync(sessionId, text);
}
return;
}
if (/[\r\n]+$/.test(text)) {
const committed = text.replace(/[\r\n]+$/g, '');
if (committed) this._localEchoOverlay.appendText(committed);
const pending = this._localEchoOverlay.pendingText || '';
this._localEchoOverlay.clear();
this._localEchoOverlay.suppressBufferDetection();
this._flushedOffsets?.delete(sessionId);
this._flushedTexts?.delete(sessionId);
if (pending) this._sendInputAsync(sessionId, pending);
setTimeout(() => this._sendInputAsync(sessionId, '\r'), pending ? 80 : 0);
return;
}
// Multi-byte escape sequence (arrow/Home/End from a hardware keyboard on
// the composer) — forward to the PTY without touching overlay state,
// mirroring the onData path. Appending it to pending text would type raw
// ESC bytes into the prompt on the next Enter.
if (text.length > 1 && text.charCodeAt(0) === 27) {
this._sendInputAsync(sessionId, text);
return;
}
if (text.length === 1 && text.charCodeAt(0) < 32) {
const pending = this._localEchoOverlay.pendingText || '';
this._localEchoOverlay.clear();
this._localEchoOverlay.suppressBufferDetection();
this._flushedOffsets?.delete(sessionId);
this._flushedTexts?.delete(sessionId);
if (pending) this._sendInputAsync(sessionId, pending);
this._sendInputAsync(sessionId, text);
return;
}
this._localEchoOverlay.appendText(text);
this._sendInputAsync(this.activeSessionId, text);
},
/**