chore: bump version to 0.1481

This commit is contained in:
arkon
2026-02-12 10:29:57 +01:00
parent 8a85064748
commit 65f81667d0
15 changed files with 3218 additions and 144 deletions
+6
View File
@@ -1500,6 +1500,12 @@ class ClaudemanApp {
this.terminal.onData((data) => {
if (this.activeSessionId) {
// Filter out terminal query responses that xterm.js generates automatically.
// These are responses to DA (Device Attributes), DSR (Device Status Report), etc.
// sent by tmux when attaching. Without this filter, they appear as typed text.
// Patterns: \x1b[?...c (DA1), \x1b[>...c (DA2), \x1b[...R (CPR), \x1b[...n (DSR)
if (/^\x1b\[[\?>=]?[\d;]*[cnR]$/.test(data)) return;
this._pendingInput += data;
// Flush immediately for control characters (Enter, Ctrl+C, etc.)
+50 -40
View File
@@ -22,7 +22,8 @@ import { EventEmitter } from 'node:events';
import { Session, ClaudeMessage, type BackgroundTask, type RalphTrackerState, type RalphTodoItem, type ActiveBashTool } from '../session.js';
import { fileStreamManager } from '../file-stream-manager.js';
import { RespawnController, RespawnConfig, RespawnState } from '../respawn-controller.js';
import { ScreenManager } from '../screen-manager.js';
import type { TerminalMultiplexer } from '../mux-interface.js';
import { createMultiplexer } from '../mux-factory.js';
import { getStore } from '../state-store.js';
import { generateClaudeMd } from '../templates/claude-md.js';
import { parseRalphLoopConfig, extractCompletionPhrase } from '../ralph-config.js';
@@ -322,7 +323,7 @@ export class WebServer extends EventEmitter {
private port: number;
private https: boolean;
private testMode: boolean;
private screenManager: ScreenManager;
private mux: TerminalMultiplexer;
// Terminal batching for performance
private terminalBatches: Map<string, string> = new Map();
private terminalBatchTimer: NodeJS.Timeout | null = null;
@@ -388,19 +389,28 @@ export class WebServer extends EventEmitter {
} else {
this.app = Fastify({ logger: false });
}
this.screenManager = new ScreenManager();
this.mux = createMultiplexer();
// Set up screen manager event listeners
this.screenManager.on('screenCreated', (screen) => {
// Set up mux event listeners (event names kept for SSE backward compat)
this.mux.on('screenCreated', (screen) => {
this.broadcast('screen:created', screen);
});
this.screenManager.on('screenKilled', (data) => {
this.mux.on('sessionCreated', (session) => {
this.broadcast('screen:created', session);
});
this.mux.on('screenKilled', (data) => {
this.broadcast('screen:killed', data);
});
this.screenManager.on('screenDied', (data) => {
this.mux.on('sessionKilled', (data) => {
this.broadcast('screen:killed', data);
});
this.mux.on('screenDied', (data) => {
this.broadcast('screen:died', data);
});
this.screenManager.on('statsUpdated', (screens) => {
this.mux.on('sessionDied', (data) => {
this.broadcast('screen:died', data);
});
this.mux.on('statsUpdated', (screens) => {
this.broadcast('screen:statsUpdated', screens);
});
@@ -691,7 +701,7 @@ export class WebServer extends EventEmitter {
workingDir,
mode: body.mode || 'claude',
name: body.name || '',
screenManager: this.screenManager,
screenManager: this.mux,
useScreen: true,
niceConfig: globalNice,
});
@@ -718,7 +728,7 @@ export class WebServer extends EventEmitter {
const name = String(body.name || '').slice(0, MAX_SESSION_NAME_LENGTH);
session.name = name;
// Also update the screen name if this session has a screen
this.screenManager.updateScreenName(id, session.name);
this.mux.updateSessionName(id, session.name);
this.persistSessionState(session);
this.broadcast('session:updated', this.getSessionStateWithRespawn(session));
return { success: true, name: session.name };
@@ -1229,7 +1239,7 @@ export class WebServer extends EventEmitter {
session.ralphTracker.disableAutoEnable();
}
// Persist Ralph enabled state
this.screenManager.updateRalphEnabled(id, enabled);
this.mux.updateRalphEnabled(id, enabled);
}
// Configure the Ralph tracker
@@ -1654,7 +1664,7 @@ export class WebServer extends EventEmitter {
}
// Return pre-saved config from screens.json
const preConfig = this.screenManager.getScreen(id)?.respawnConfig;
const preConfig = this.mux.getSession(id)?.respawnConfig;
if (preConfig) {
return { success: true, config: preConfig, active: false };
}
@@ -1676,7 +1686,7 @@ export class WebServer extends EventEmitter {
let controller = this.respawnControllers.get(id);
if (!controller) {
// Merge request body with pre-saved config from screens.json
const preConfig = this.screenManager.getScreen(id)?.respawnConfig;
const preConfig = this.mux.getSession(id)?.respawnConfig;
const config = body || preConfig ? { ...preConfig, ...body } : undefined;
controller = new RespawnController(session, config);
this.respawnControllers.set(id, controller);
@@ -1718,7 +1728,7 @@ export class WebServer extends EventEmitter {
}
// Clear persisted respawn config
this.screenManager.clearRespawnConfig(id);
this.mux.clearRespawnConfig(id);
// Update state.json (respawnConfig removed)
const session = this.sessions.get(id);
@@ -1758,7 +1768,7 @@ export class WebServer extends EventEmitter {
}
// No controller running - save as pre-config for when respawn starts
const existing = this.screenManager.getScreen(id);
const existing = this.mux.getSession(id);
const currentConfig = existing?.respawnConfig;
const merged: PersistedRespawnConfig = {
enabled: config.enabled ?? currentConfig?.enabled ?? false,
@@ -1782,7 +1792,7 @@ export class WebServer extends EventEmitter {
aiPlanCheckCooldownMs: config.aiPlanCheckCooldownMs ?? currentConfig?.aiPlanCheckCooldownMs ?? 30000,
durationMinutes: currentConfig?.durationMinutes,
};
this.screenManager.updateRespawnConfig(id, merged);
this.mux.updateRespawnConfig(id, merged);
this.persistSessionState(session);
this.broadcast('respawn:configUpdated', { sessionId: id, config: merged });
return { success: true, config: merged };
@@ -1866,7 +1876,7 @@ export class WebServer extends EventEmitter {
}
// Create and start new respawn controller (merge with pre-saved config)
const preConfig = this.screenManager.getScreen(id)?.respawnConfig;
const preConfig = this.mux.getSession(id)?.respawnConfig;
const config = body?.config || preConfig ? { ...preConfig, ...body?.config } : undefined;
const controller = new RespawnController(session, config);
this.respawnControllers.set(id, controller);
@@ -2421,7 +2431,7 @@ export class WebServer extends EventEmitter {
const niceConfig = this.getGlobalNiceConfig();
const session = new Session({
workingDir: casePath,
screenManager: this.screenManager,
screenManager: this.mux,
useScreen: true,
mode: mode,
niceConfig: niceConfig,
@@ -2601,7 +2611,7 @@ NOW: Generate the implementation plan for the task above. Think step by step.`;
// Create temporary session for the AI call using Opus 4.5 for deep reasoning
const session = new Session({
workingDir: process.cwd(),
screenManager: this.screenManager,
screenManager: this.mux,
useScreen: false, // No screen needed for one-shot
mode: 'claude',
});
@@ -2726,7 +2736,7 @@ NOW: Generate the implementation plan for the task above. Think step by step.`;
}
}
const orchestrator = new PlanOrchestrator(this.screenManager, process.cwd(), outputDir);
const orchestrator = new PlanOrchestrator(this.mux, process.cwd(), outputDir);
// Store orchestrator for potential cancellation via API (not on disconnect)
// Plan generation continues even if browser disconnects - only explicit cancel stops it
@@ -3214,35 +3224,35 @@ NOW: Generate the implementation plan for the task above. Think step by step.`;
// Get all tracked screens with stats
this.app.get('/api/screens', async () => {
const screens = await this.screenManager.getScreensWithStats();
const screens = await this.mux.getSessionsWithStats();
return {
screens,
screenAvailable: ScreenManager.isScreenAvailable()
screenAvailable: this.mux.isAvailable()
};
});
// Kill a screen session
this.app.delete('/api/screens/:sessionId', async (req) => {
const { sessionId } = req.params as { sessionId: string };
const success = await this.screenManager.killScreen(sessionId);
const success = await this.mux.killSession(sessionId);
return { success };
});
// Reconcile screens (find dead ones)
this.app.post('/api/screens/reconcile', async () => {
const result = await this.screenManager.reconcileScreens();
const result = await this.mux.reconcileSessions();
return result;
});
// Start stats collection
this.app.post('/api/screens/stats/start', async () => {
this.screenManager.startStatsCollection(STATS_COLLECTION_INTERVAL_MS);
this.mux.startStatsCollection(STATS_COLLECTION_INTERVAL_MS);
return { success: true };
});
// Stop stats collection
this.app.post('/api/screens/stats/stop', async () => {
this.screenManager.stopStatsCollection();
this.mux.stopStatsCollection();
return { success: true };
});
@@ -3530,7 +3540,7 @@ NOW: Generate the implementation plan for the task above. Think step by step.`;
aiPlanCheckCooldownMs: config.aiPlanCheckCooldownMs,
durationMinutes,
};
this.screenManager.updateRespawnConfig(sessionId, persistedConfig);
this.mux.updateRespawnConfig(sessionId, persistedConfig);
}
// Get system CPU and memory usage
@@ -4840,7 +4850,7 @@ NOW: Generate the implementation plan for the task above. Think step by step.`;
private async restoreScreenSessions(): Promise<void> {
try {
// Reconcile screens to find which ones are still alive (also discovers unknown screens)
const { alive, dead, discovered } = await this.screenManager.reconcileScreens();
const { alive, dead, discovered } = await this.mux.reconcileSessions();
if (discovered.length > 0) {
console.log(`[Server] Discovered ${discovered.length} unknown screen session(s)`);
@@ -4850,30 +4860,30 @@ NOW: Generate the implementation plan for the task above. Think step by step.`;
console.log(`[Server] Found ${alive.length + discovered.length} alive screen session(s) from previous run`);
// For each alive screen, create a Session object if it doesn't exist
const screens = this.screenManager.getScreens();
const screens = this.mux.getSessions();
for (const screen of screens) {
if (!this.sessions.has(screen.sessionId)) {
// Restore session settings from state.json (single source of truth)
const savedState = this.store.getSession(screen.sessionId);
// Determine the correct session name (priority: savedState > screen > screenName)
// Determine the correct session name (priority: savedState > screen > muxName)
// This ensures renamed sessions keep their name after server restart
const sessionName = savedState?.name || screen.name || screen.screenName;
const sessionName = savedState?.name || screen.name || screen.muxName;
// Create a session object for this screen with the existing screenSession
// Create a session object for this mux session with the existing session
const session = new Session({
id: screen.sessionId, // Preserve the original session ID
workingDir: screen.workingDir,
mode: screen.mode,
name: sessionName,
screenManager: this.screenManager,
useScreen: true,
screenSession: screen // Pass the existing screen so startInteractive() can attach to it
mux: this.mux,
useMux: true,
muxSession: screen // Pass the existing session so startInteractive() can attach to it
});
// Update screen name if it was a "Restored:" placeholder or doesn't match saved name
if (savedState?.name && screen.name !== savedState.name) {
this.screenManager.updateScreenName(screen.sessionId, savedState.name);
this.mux.updateSessionName(screen.sessionId, savedState.name);
}
if (savedState) {
// Auto-compact
@@ -4977,12 +4987,12 @@ NOW: Generate the implementation plan for the task above. Think step by step.`;
this.persistSessionState(session);
// Mark it as restored (not started yet - user needs to attach)
console.log(`[Server] Restored session ${session.id} from screen ${screen.screenName}`);
console.log(`[Server] Restored session ${session.id} from mux ${screen.muxName}`);
}
}
// Start stats collection to show screen info
this.screenManager.startStatsCollection(STATS_COLLECTION_INTERVAL_MS);
this.mux.startStatsCollection(STATS_COLLECTION_INTERVAL_MS);
}
if (dead.length > 0) {
@@ -5053,8 +5063,8 @@ NOW: Generate the implementation plan for the task above. Think step by step.`;
this.scheduledCleanupTimer = null;
}
// Stop screen manager and flush pending saves
this.screenManager.destroy();
// Stop multiplexer and flush pending saves
this.mux.destroy();
// Clear all pending respawn start timers (from restoration grace period)
for (const timer of this.pendingRespawnStarts.values()) {