diff --git a/CLAUDE.md b/CLAUDE.md index 4ad1bd23..87a227ec 100644 --- a/CLAUDE.md +++ b/CLAUDE.md @@ -70,7 +70,8 @@ When user says "COM": 4. **Sync CLAUDE.md version**: Update the `**Version**` line below to match the new version from `package.json` 5. **Commit and deploy**: verify the branch first (`git branch --show-current`), then stage EXPLICIT paths — never `git add -A`, which has swept another session's WIP into a release. `git status --short` and account for every line before committing: `git add && git commit -m "chore: version packages" && git push && npm run build && systemctl --user restart codeman-web` -6. **Wait for CI**: after `git push`, TWO workflows fire per master push — `CI` and `Release` (the npm publish + GitHub release). List both runs for the pushed commit with `gh run list --commit $(git rev-parse HEAD) --json databaseId,workflowName` and watch EACH with `gh run watch --exit-status`. Confirm both pass before considering the release done (`gh run list -L 1` returns only one of the two). +6. **Refresh the getcodeman.com version badge**: the landing page's status bar carries the release version (`v · getcodeman.com · MIT`), so it goes stale on every release if nobody bumps it. The site source and its deploy script are maintained outside this repository, on the maintainer's machine only; follow the local site handbook there, which also covers the numbers strip and `sitemap.xml` refresh that belong in the same pass. Poll production (`curl -s https://getcodeman.com/ | grep v`) before calling it done, since the edge lags a deploy by up to a minute. Not applicable to contributor clones — skip it and say so. +7. **Wait for CI**: after `git push`, TWO workflows fire per master push — `CI` and `Release` (the npm publish + GitHub release). List both runs for the pushed commit with `gh run list --commit $(git rev-parse HEAD) --json databaseId,workflowName` and watch EACH with `gh run watch --exit-status`. Confirm both pass before considering the release done (`gh run list -L 1` returns only one of the two). CI runs `npm run check:lockfile` on every push/PR, so lockfile drift fails the build even if the `version-packages` script is bypassed. @@ -116,7 +117,7 @@ Codeman is a Claude Code session manager with web interface and autonomous Ralph **Code style**: Prettier (`singleQuote: true`, `printWidth: 120`, `trailingComma: "es5"`) — config lives in the **`"prettier"` key of `package.json`**, not a `.prettierrc` (keeps the repo root short; editors read it natively). `.prettierignore` stays at the root because Prettier resolves it relative to cwd. ESLint flat config (`config/eslint.config.js`) allows `no-console`, warns on `@typescript-eslint/no-explicit-any`. Ignores: `app.js`, `scripts/**/*.mjs`, `src/web/public/vendor/**`, `scripts/remotion/**`. -**Prettier scope is deliberately narrow.** `npm run format` globs only `src/**/*.ts` and `src/web/public/**`, and `.prettierignore` then exempts most of `src/web/public/*.js` (app.js, styles.css, index.html, and 14 hand-formatted modules) plus `CLAUDE.md`. Those files are hand-formatted by design; `npm run check:public-assets` and `check:frontend-syntax` are what guard them (NUL bytes + JS syntax), not Prettier. Do not "fix" a file by adding it back to Prettier's scope. +**Prettier scope is deliberately narrow.** `npm run format` globs only `src/**/*.ts` and `src/web/public/**`, and `.prettierignore` then exempts most of `src/web/public/*.js` (app.js, styles.css, **mobile.css**, index.html, upload.html, and 15 hand-formatted modules) plus `CLAUDE.md`. Those files are hand-formatted by design; `npm run check:public-assets` and `check:frontend-syntax` are what guard them (NUL bytes + JS syntax), not Prettier. Do not "fix" a file by adding it back to Prettier's scope. ## Common Gotchas @@ -160,14 +161,14 @@ Codeman is a Claude Code session manager with web interface and autonomous Ralph | **Attachments** | `src/attachment-registry.ts`, `attachment-magic`, `generated-artifact-attachments`, `session-attachment-history`, `document-preview-cache`, `document-thumbnailer`, `document-conversion-limiter`, `config/attachment-guard` | See Key Patterns | | **Plan** | `src/plan-orchestrator.ts`, `src/prompts/*.ts`, `src/templates/` (`claude-md.ts` + `case-template.md`) | `templates/` holds the CLAUDE.md scaffold generated into new cases | | **Web** | `src/web/server.ts` ★, `sse-events.ts`, `routes/*.ts` (24 modules + barrel; `session-routes.ts` ★), `route-helpers.ts`, `ports/*.ts`, `middleware/auth.ts`, `schemas.ts`, `self-update.ts`, `plan-usage-latest.ts`, `ws-connection-registry.ts`, `heic-jpeg-converter.ts` + `heic-jpeg-worker.ts` | | -| **Frontend** | `src/web/public/app.js` (~5K lines, core) + 29 modules + `sw.js` | See Frontend section for the load order, which is authoritative | +| **Frontend** | `src/web/public/app.js` (~5K lines, core) + 30 modules + `sw.js` | See Frontend section for the load order, which is authoritative | | **Types** | `src/types/index.ts` (barrel) → 22 domain files; also `src/types.ts` root re-export | See `@fileoverview` in index.ts | ★ = Large, central file (>50KB) — read its `@fileoverview` first. All files have `@fileoverview` JSDoc — read that before diving in. Discovery aid: `grep -l '@fileoverview' src/web/routes/*.ts` lists all route modules; same grep works for `src/types/`, `src/web/public/*.js`. **Local packages**: `packages/xterm-zerolag-input/` (local echo overlay, single-source, see Gotchas). `packages/gesture-control/` (`codeman-gesture-control`, hand-tracking overlay source, built via `npm run build:gesture`). -**Config**: `src/config/` — 20 files, no barrel (`index.ts`) exists; import from the specific file. +**Config**: `src/config/` — 21 files, no barrel (`index.ts`) exists; import from the specific file. **Utilities**: `src/utils/` — re-exported via index. Key: `CleanupManager`, `LRUMap` (⚠ NOT in the barrel — import from `./utils/lru-map.js` directly), `StaleExpirationMap`, `BufferAccumulator`, `stripAnsi`, `Debouncer`, `KeyedDebouncer`. Also: `claude-cli-resolver`/`opencode-cli-resolver`/`codex-cli-resolver`/`gemini-cli-resolver`/`antigravity-cli-resolver`/`pi-cli-resolver` (CLI path resolution; ⚠ `pi-cli-resolver` additionally version-probes the binary, since `pi` is a generic name), `string-similarity` (fuzzy matching), `regex-patterns` (ANSI/token/spinner patterns), `assertNever` (exhaustive checks), `token-validation` (auth tokens), `nice-wrapper` (process priority). @@ -204,7 +205,7 @@ Codeman is a Claude Code session manager with web interface and autonomous Ralph **Run launch synchronization**: the Run entrypoint holds an in-flight lock and disables `#runBtn` for the whole launch (≥500ms), so a double click cannot create duplicate sessions with the same `w-` name. `_ensureCreatedSessionVisible()` runs before `selectSession()`, and `_onSessionCreated()` stays an idempotent upsert, so POST-first and SSE-first ordering both produce exactly one rendered tab. ⚠️ **Closing has the mirror-image race and one owner**: `closeSession()` reads `wasActive` BEFORE its `await` and announces the delete via `_closingSessions`, while `_onSessionDeleted` skips the active-session handoff for an id in that set. Both used to read `activeSessionId` after the fact, so the `session_deleted` broadcast for your own delete could null it first and closing the tab you were on landed on the welcome screen instead of the next session, on the same build, depending on timing. The fallback also picks the first order entry that is still in `sessions` (a dead id can linger in `sessionOrder`, same reason Alt+N indexes a live-filtered list). A delete from ANOTHER client still shows the welcome screen, which is the honest answer when what you were looking at was taken away. Tests: `test/session-close-fallback.test.ts`. → [architecture-invariants#run-launch-synchronization](docs/architecture-invariants.md#run-launch-synchronization) -**Session lineage lines** (tab → tab it spawned, `sessionLineageLines`, per-device, desktop default ON): a create request may name the session that spawned it, as a `parentSessionId` body field on `POST /api/sessions` / `POST /api/quick-start` or the `X-Codeman-Parent-Session` header (the agent skill sets that once on its shared curl invocation, so every spawn recipe carries it). `resolveParentSessionId()` (route-helpers.ts) **resolves rather than trusts** it: exact id, else a UNIQUE ≥8-char prefix (ids reach agents truncated), it must be a live session the caller can see AND carry the same owner, and **anything unresolvable is DROPPED, never a 400** — a cosmetic field must not be able to fail a worker spawn. It rides `toState()` into `session_created`, so there is no new SSE event. ⚠️ Rendering is an ADDITIONAL LAYER on the existing SVG pass (`_appendLineageConnectionLines` called at the tail of `_updateConnectionLinesImmediate()`, exactly like ultracode), sharing one batched read→write reflow and the `tab:` rect cache; geometry is pure in `computeLineagePath()` (constants.js). ⚠️ **ONE shape, and the second one was the bug**: every pair (flat strip or wrapped) gets a U-bridge hanging below the strip, anchored on both tabs' BOTTOM edges. A wrapped strip used to get a parent-bottom → child-TOP bezier with a ~14px row gap to bend in, which drew a flat line hidden in the gap with siblings overprinting. ⚠️ The dip is a **mis-tuned-in-both-directions corridor** (44px cap = straight thread at strip-wide spans, #285; 104px cap + full row offset = ~106px over-bow into the terminal, 2026-08-15): it now hangs from the **STRIP's bottom edge** (fallback: lower tab bottom), capped at 64px, with NO per-row offsets stacked on top — the strip-bottom baseline is also what keeps a row-1 pair's arc from drawing through row 2's tab labels. Colors cycle per CHILD in first-seen order from `CodemanLineage.COLORS` (first entry empty = the skin-tuned `--session-blue`; the rest vivid fixed hexes), set inline as `--lineage-color` so styles.css keeps owning opacity/glow/dash. ⚠️ **Desktop only**: the overlay is `z-index: 999` and the desktop header is 100 (arcs paint over it, which is what lets them touch tab bottoms), but under 1024px mobile.css makes the header `fixed; z-index: 1200` and would bury them. ⚠️ Paths carry `data-agent-id="lineage:"` because that is what `_applyLineEntrances()` queries — that one attribute is what gives them the entrance animation and its negative-`animation-delay` resume across `svg.innerHTML=''`. ⚠️ `.session-tabs` is `overflow-x: auto`, so a scrolled-out tab still HAS a rect (over the logo); edges with an endpoint outside the strip are skipped, and a passive `scroll` listener re-anchors the rest. +**Session lineage lines** (tab → tab it spawned, `sessionLineageLines`, per-device, desktop default ON): a create request may name the session that spawned it, as a `parentSessionId` body field on `POST /api/sessions` / `POST /api/quick-start` or the `X-Codeman-Parent-Session` header (the agent skill sets that once on its shared curl invocation, so every spawn recipe carries it). `resolveParentSessionId()` (route-helpers.ts) **resolves rather than trusts** it: exact id, else a UNIQUE ≥8-char prefix (ids reach agents truncated), it must be a live session the caller can see AND carry the same owner, and **anything unresolvable is DROPPED, never a 400** — a cosmetic field must not be able to fail a worker spawn. It rides `toState()` into `session_created`, so there is no new SSE event. ⚠️ Rendering is an ADDITIONAL LAYER on the existing SVG pass (`_appendLineageConnectionLines` called at the tail of `_updateConnectionLinesImmediate()`, exactly like ultracode), sharing one batched read→write reflow and the `tab:` rect cache; geometry is pure in `computeLineagePath()` (constants.js). ⚠️ **ONE shape, and the second one was the bug**: every pair (flat strip or wrapped) gets a U-bridge hanging below the strip, anchored on both tabs' BOTTOM edges. A wrapped strip used to get a parent-bottom → child-TOP bezier with a ~14px row gap to bend in, which drew a flat line hidden in the gap with siblings overprinting. ⚠️ The dip is a **mis-tuned-in-both-directions corridor** (44px cap = straight thread at strip-wide spans, #285; 104px cap + full row offset = ~106px over-bow into the terminal, 2026-08-15): it now hangs from the **STRIP's bottom edge** (fallback: lower tab bottom), capped at 64px, with NO per-row offsets stacked on top — the strip-bottom baseline is also what keeps a row-1 pair's arc from drawing through row 2's tab labels. ⚠️ **Colors are keyed on the SPAWNING tab, not per child**: every arc leaving one tab is the same color however many workers it spawns, so the strip reads as "these five came from w1, those two came from w2" — per-child coloring gave one tab's own children a different color each, which is the distinction the colors exist to make. A child that spawns in turn is a parent in its own right and gets its own color for the arcs below it, so a chain changes color at each generation while each generation's fan-out stays uniform. Assignment cycles `CodemanLineage.COLORS` in first-seen order per parent id (first entry empty = the skin-tuned `--session-blue`, so the first spawning tab keeps it; the rest vivid fixed hexes), memoized rather than derived from draw index (the SVG is wiped and rebuilt constantly, so an index-based color would flicker), and set inline as `--lineage-color` so styles.css keeps owning opacity/glow/dash. `test/session-lineage-lines.test.ts` drives the real `_appendLineageConnectionLines()` and asserts the painted property, since testing the color function alone would pass just as happily with the child id passed back in. ⚠️ **Desktop only**: the overlay is `z-index: 999` and the desktop header is 100 (arcs paint over it, which is what lets them touch tab bottoms), but under 1024px mobile.css makes the header `fixed; z-index: 1200` and would bury them. ⚠️ Paths carry `data-agent-id="lineage:"` because that is what `_applyLineEntrances()` queries — that one attribute is what gives them the entrance animation and its negative-`animation-delay` resume across `svg.innerHTML=''`. ⚠️ `.session-tabs` is `overflow-x: auto`, so a scrolled-out tab still HAS a rect (over the logo); edges with an endpoint outside the strip are skipped, and a passive `scroll` listener re-anchors the rest. **Unified session list**: `GET /api/sessions/unified` merges live sessions, persisted state, lifecycle-log history, and Claude transcript files into one deduped list (pure core in `src/services/unified-session-service.ts`). Transcript rows fold into their owning session via a `claudeSessionId → Codeman id` alias map, so resumed and `/clear`-respawned sessions do not appear twice. No terminal buffers in the response, unlike `/api/sessions`. Backs the Cmd+K Session Manager, plus pinning and cross-device tab order (`PUT /api/session-order`; pure merge helpers in `src/session-order.ts`, pushing device wins and server-only ids are never dropped). → [architecture-invariants#unified-session-list-and-session-manager](docs/architecture-invariants.md#unified-session-list-and-session-manager) @@ -256,11 +257,13 @@ Codeman is a Claude Code session manager with web interface and autonomous Ralph ### Frontend -Frontend JS modules have `@fileoverview` with `@dependency`/`@loadorder` tags. Load order: `constants.js`(1) → `i18n.js`(1.5) → `mobile-handlers.js`(2) → `voice-input.js`(3) → `notification-manager.js`(4) → `keyboard-accessory.js`(5) → `input-cjk.js`(5.5) → `sanitize-html.js`(5.6) → `app.js`(6) → `terminal-ui.js`(7) → `respawn-ui.js`(8) → `ralph-panel.js`(9) → `orchestrator-panel.js`(9.5) → `cron-ui.js`(9.7) → `settings-ui.js`(10) → `panels-ui.js`(11) → `readmymind-ui.js`(11.3) → `ultracode-panel.js`(11.5) → `approvals-ui.js`(11.6) → `admin-ui.js`(11.7) → `session-ui.js`(12) → `webview-tabs.js`(12.5) → `mobile-overview.js`(12.55) → `home-sessions.js`(12.56) → `entrance-animations.js`(12.6) → `ralph-wizard.js`(13) → `api-client.js`(14) → `subagent-windows.js`(15) → `ultracode-windows.js`(15.5) → `image-input.js`(16). `i18n.js` translates static + newly inserted application DOM while skipping terminal/response/file/user-name surfaces; `input-cjk.js` handles CJK IME composition via an always-visible textarea below the terminal (`window.cjkActive` blocks xterm's onData). +Frontend JS modules have `@fileoverview` with `@dependency`/`@loadorder` tags. Load order: `constants.js`(1) → `i18n.js`(1.5) → `mobile-handlers.js`(2) → `voice-input.js`(3) → `notification-manager.js`(4) → `keyboard-accessory.js`(5) → `input-cjk.js`(5.5) → `sanitize-html.js`(5.6) → `app.js`(6) → `terminal-ui.js`(7) → `respawn-ui.js`(8) → `ralph-panel.js`(9) → `orchestrator-panel.js`(9.5) → `cron-ui.js`(9.7) → `settings-ui.js`(10) → `panels-ui.js`(11) → `readmymind-ui.js`(11.3) → `ultracode-panel.js`(11.5) → `approvals-ui.js`(11.6) → `admin-ui.js`(11.7) → `session-ui.js`(12) → `webview-tabs.js`(12.5) → `mobile-overview.js`(12.55) → `home-sessions.js`(12.56) → `entrance-animations.js`(12.6) → `ralph-wizard.js`(13) → `api-client.js`(14) → `subagent-windows.js`(15) → `ultracode-windows.js`(15.5) → `session-lineage.js`(15.6) → `image-input.js`(16). `i18n.js` translates static + newly inserted application DOM while skipping terminal/response/file/user-name surfaces; `input-cjk.js` handles CJK IME composition via an always-visible textarea below the terminal (`window.cjkActive` blocks xterm's onData). **Entrance animations** (`entrance-animations.js`, all OFF by default): opt-in animations for the four things that appear when work starts, chosen per surface via `data-tab-anim` / `data-term-anim` / `data-win-anim` / `data-line-anim` on ``. Defaults are the `legacy` theme, so an untouched install behaves exactly as before and every hook short-circuits on its first line. ⚠️ Tabs and connection lines are **destroyed mid-animation** on every re-render (`_fullRenderSessionTabs()` replaces the strip's innerHTML; `_updateConnectionLinesImmediate()` does `svg.innerHTML = ''`), so both are tracked by id and re-applied to the fresh element with a **negative `animation-delay`** to resume rather than restart. ⚠️ The terminal-pane styles may animate **transform / opacity / clip-path only**, xterm's FitAddon derives rows+cols from `getComputedStyle(parent).width/height`, so animating width/height/padding there would resize the PTY. ⚠️ Window styles other than `beam` transform the window, which moves the rect its connection line is aimed at; `beam` deliberately animates opacity/filter only so its line can draw toward a stable target. Persisted to its own `codeman:*Anim` localStorage keys (per-device, deliberately NOT in the `.strict()` `SettingsUpdateSchema`); picker in App Settings → Appearance, full per-surface lab at `?animlab=1`. -**Mobile tab strip scrolling** (issue #257): under 768px the tab strip is a horizontal scroller (desktop wraps to a second row instead), so the active tab can sit off-screen. Three rules keep it reachable and they only work together: `_updateActiveTabImmediate()` scrolls the selected tab into view via `computeTabScrollLeft()` (pure, in constants.js) using **rect math on the strip's own `scrollLeft`**, never `scrollIntoView()`, which would also scroll the document under a fixed header; `_fullRenderSessionTabs()` **restores `scrollLeft`** across the `innerHTML` rebuild, since ambient rebuilds (a task badge appearing, a session created elsewhere) otherwise snap a mid-swipe strip back to 0; and it re-reveals the active tab **only when it changed** (`_lastRenderedActiveTabId`), so browsing the far end of the strip is not undone by background renders. ⚠️ Mobile no longer hoists the active session to the front of the strip: that reordering ran on full renders only, so tab order flipped depending on which render path fired, and it renumbered the Alt+N badges. Scroll-into-view replaces it; do not reintroduce it. +**Mobile tab strip scrolling** (issue #257): under 768px the tab strip is a horizontal scroller (desktop wraps to a second row instead), so the active tab can sit off-screen. Three rules keep it reachable and they only work together: `_updateActiveTabImmediate()` scrolls the selected tab into view via `computeTabScrollLeft()` (pure, in constants.js) using **rect math on the strip's own `scrollLeft`**, never `scrollIntoView()`, which would also scroll the document under a fixed header; `_fullRenderSessionTabs()` **restores `scrollLeft`** across the `innerHTML` rebuild, since ambient rebuilds (a task badge appearing, a session created elsewhere) otherwise snap a mid-swipe strip back to 0; and it re-reveals the active tab **only when it changed** (`_lastRenderedActiveTabId`), so browsing the far end of the strip is not undone by background renders. ⚠️ **The ACTIVE tab is the only one with action icons, and on a phone they can eat it**: `.session-tab.active .tab-name` reserves `min-width: 44px` in the ≤430px block, because a short session name rendered a 13px label against a 50px gear+close cluster, putting the tab's geometric CENTRE on the gear, so a thumb aiming at the tab opened Session Options instead of switching (measured at 360/393/430px; only long names cleared it). ⚠️ **The floor is set by the 10th tab onward, not by the tabs you can see**: `.tab-number` renders only for `_tabIdx < 9`, so tab 10 loses 16px + a gap off its left and its centre sits 10px further right. The centre clears the icons when `reserved > icons + rightEdge - leftRunUp - gap` (= 50 + 9 - 17 - 4 = **38px**), hit-testing snaps to whole pixels so 39px still lands on the gear, and the practical floor is 40px — a NUMBERED tab clears it at 20px, which is exactly why reasoning from the tabs on screen would put the centre back on the gear. `test/mobile-tab-tap-zones.test.ts` recomputes that inequality from the stylesheet, so widening the gear or the padding fails there rather than on a phone. The guarantee is centre-off-the-ICONS, not centre-inside-the-label (on a numberless tab it lands in the gap between them, which still switches). Non-active tabs keep their icons hidden and stay tappable end to end. ⚠️ Mobile no longer hoists the active session to the front of the strip: that reordering ran on full renders only, so tab order flipped depending on which render path fired, and it renumbered the Alt+N badges. Scroll-into-view replaces it; do not reintroduce it. + +**Session list layout: header strip or left sidebar** (`sessionListLayout`, App Settings → Appearance → Tabs, default `header`; per-device policy — it IS in `SettingsUpdateSchema` and persists server-side, but `displayKeys` makes a device keep its own value): with many sessions the horizontal strip stops being scannable, so the list can move into a vertical `