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feat(predictive-echo): Codeman integration + Layer 4 vm tests
terminal-ui.js: _localEchoPolicy ('buffer'|'predict'|'off') computed at the
end of _updateLocalEchoState with _localEchoEnabled keeping its exact 1.12.2
values; _predictHookOnData called as a plain statement between the buffer
block and Normal Mode (visual-only, try/catch, never returns, never touches
_pendingInput); classifyPredictInput + isCodexComposerRow (baseY-based,
measured /^> /-signature gate) on CodemanTerminalInput; construction beside
the LocalEchoOverlay from the separate bundle with graceful absence;
insertTerminalText/clearTerminalInput/setFontSize/applyTerminalSkin clear or
refresh predictions. app.js: fields + tab-switch and SSE-reconnect clears.
voice-input '\r' branch and keyboard-accessory sendKey clear predictions
(both bypass onData). sendEnterKey needs no change: codex falls through to
the immediate-flush branch.
Layer 4 vm tests: classify truth table (20 cases), composer-row gate incl.
the baseY pin, policy matrix with the 1.12.2 invariants untouched, wire
neutrality + throwing-predictor pins. Stale mobile keyboard codex-buffering
tests repointed at claude; new codex twin asserts write-through streaming,
prediction spans and TTL self-heal.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -699,6 +699,10 @@ class CodemanApp {
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// (not at buffer.cursorY, which reflects Ink's internal cursor position)
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this._localEchoOverlay = null; // created after terminal.open()
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this._localEchoEnabled = false; // true when setting on + session active
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// Predictive write-through echo (codex) — created after terminal.open()
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// from the separate vendor/xterm-predictive-echo.js bundle (may stay null)
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this._predictiveEcho = null;
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this._localEchoPolicy = 'off'; // 'buffer' | 'predict' | 'off' (per active session)
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this._restoringFlushedState = false; // true during selectSession buffer load — protects flushed Maps
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// Accessibility: Focus trap for modals
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@@ -3021,6 +3025,9 @@ class CodemanApp {
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// terminal buffer reloads and prompt is visible again. _render() re-scans
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// for the ❯ prompt on every call, so rerender() after buffer load repositions it.
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this._localEchoOverlay?.rerender();
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// Deliberate asymmetry: buffer-mode pending text SURVIVES reconnect (not
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// yet sent); predictions do not (their keystrokes were already delivered).
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this._predictiveEcho?.clearPredictions();
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// Clear pending hooks
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this.pendingHooks.clear();
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// Clear parent name cache (prevents stale session name entries accumulating)
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@@ -4127,6 +4134,9 @@ class CodemanApp {
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}
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}
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this._localEchoOverlay?.clear();
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// Predictions are ephemeral + already sent: nothing to save/restore
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// across a tab switch (unlike the buffer overlay's setFlushed machinery)
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this._predictiveEcho?.clearPredictions();
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// Prevent _detectBufferText() from picking up Claude's Ink UI text
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// (status bar, model info, etc.) as "user input" on fresh sessions.
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// Only sessions with prior flushed text (from tab-switch-away) need detection.
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