Merge PR #151 from aakhter/cod-167-heic-jpeg-conversion: convert HEIC paste uploads to JPEG

Includes review fixes: worker-thread conversion with resourceLimits + timeout, global conversion-limiter cap, 64MP pre-decode bomb guard, magic-byte detection (covers mislabeled Android HEIF).
This commit is contained in:
Codeman maintainer
2026-07-12 20:08:43 +02:00
8 changed files with 519 additions and 10 deletions
+24
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@@ -0,0 +1,24 @@
declare module 'heic-decode' {
export interface DecodedHeicImage {
width: number;
height: number;
data: Uint8ClampedArray;
}
/** Handle exposing header-declared dimensions WITHOUT decoding pixels. */
export interface HeicImageHandle {
width: number;
height: number;
decode(): Promise<DecodedHeicImage>;
}
export type HeicImageHandles = HeicImageHandle[] & { dispose(): void };
interface HeicDecode {
(input: { buffer: Buffer | Uint8Array }): Promise<DecodedHeicImage>;
all(input: { buffer: Buffer | Uint8Array }): Promise<HeicImageHandles>;
}
const decode: HeicDecode;
export default decode;
}
+82
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/**
* @fileoverview Main-thread wrapper for HEIC/HEIF → JPEG conversion.
*
* The actual decode/encode (`heic-jpeg-worker.ts`) is CPU-synchronous WASM + JS,
* so it runs in a dedicated `worker_threads` Worker per conversion — never on
* the event loop that serves every session's SSE/PTY/WS traffic. On top of
* the worker isolation this wrapper enforces:
* - the global converter concurrency cap (`runWithConversionLimit`, shared
* with the pdftoppm/soffice document converters) so N simultaneous uploads
* can't pin N cores / N × 256MB decode buffers at once;
* - a hard timeout that terminates the worker (a wedged WASM decode can't be
* cancelled cooperatively);
* - the paste-image size cap on the *output* — jpeg-js is a far less
* efficient encoder than HEVC, so a within-limit HEIC can inflate past
* MAX_PASTE_IMAGE_BYTES.
*/
import { Worker } from 'node:worker_threads';
import { runWithConversionLimit } from '../document-conversion-limiter.js';
import { MAX_PASTE_IMAGE_BYTES } from '../config/buffer-limits.js';
import { HEIC_JPEG_QUALITY, type HeicWorkerInput, type HeicWorkerResult } from './heic-jpeg-worker.js';
/** Hard cap on a single conversion; the worker is terminated when it fires. */
export const HEIC_CONVERSION_TIMEOUT_MS = 30_000;
// V8-heap guardrails for the conversion worker — defense in depth only: large
// TypedArray/WASM backing stores are external to the V8 heap, so the real
// memory bound is the 64MP dimension pre-check in heic-jpeg-worker.ts.
const WORKER_RESOURCE_LIMITS = { maxOldGenerationSizeMb: 1024, maxYoungGenerationSizeMb: 128, stackSizeMb: 8 };
function workerUrl(): URL {
// Compiled installs run the tsc-emitted .js sibling in dist/; dev under tsx
// runs the .ts source directly (tsx's loader propagates to worker threads).
const file = import.meta.url.endsWith('.ts') ? './heic-jpeg-worker.ts' : './heic-jpeg-worker.js';
return new URL(file, import.meta.url);
}
/**
* Convert HEIC/HEIF bytes to JPEG bytes off-thread. Rejects on invalid input,
* over-limit dimensions, oversized output, timeout, or worker failure.
*/
export async function convertHeicToJpeg(imageBytes: Buffer): Promise<Buffer> {
return runWithConversionLimit(
() =>
new Promise<Buffer>((resolve, reject) => {
const worker = new Worker(workerUrl(), {
workerData: { heicInput: imageBytes, quality: HEIC_JPEG_QUALITY } satisfies HeicWorkerInput,
resourceLimits: WORKER_RESOURCE_LIMITS,
});
let settled = false;
const settle = (fn: () => void): void => {
if (settled) return;
settled = true;
clearTimeout(timer);
fn();
void worker.terminate();
};
const timer = setTimeout(() => {
settle(() => reject(new Error(`HEIC conversion timed out after ${HEIC_CONVERSION_TIMEOUT_MS}ms`)));
}, HEIC_CONVERSION_TIMEOUT_MS);
worker.on('message', (msg: HeicWorkerResult) => {
settle(() => {
if (!msg.ok) {
reject(new Error(msg.error));
return;
}
const out = Buffer.from(msg.data.buffer, msg.data.byteOffset, msg.data.byteLength);
if (out.length > MAX_PASTE_IMAGE_BYTES) {
const maxMb = Math.round(MAX_PASTE_IMAGE_BYTES / (1024 * 1024));
reject(new Error(`converted JPEG (${out.length} bytes) exceeds the ${maxMb}MB upload limit`));
return;
}
resolve(out);
});
});
worker.on('error', (err) => settle(() => reject(err)));
worker.on('exit', (code) => {
settle(() => reject(new Error(`HEIC conversion worker exited unexpectedly (code ${code})`)));
});
})
);
}
+93
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@@ -0,0 +1,93 @@
/**
* @fileoverview HEIC/HEIF → JPEG conversion core + worker-thread entry.
*
* Spawned per conversion by `heic-jpeg-converter.ts` so the CPU-synchronous
* libheif WASM decode + jpeg-js encode never run on the server's main thread
* (on the event loop they would freeze every session's SSE/PTY/WS handling
* for seconds per photo). Input arrives via `workerData`; the result (or
* error message) is posted back as a single message and the thread exits.
*
* The conversion logic lives in this same file (exported, guarded bootstrap)
* rather than a sibling module: the worker runs from `.ts` source under tsx
* in dev, where relative `.js` imports don't resolve inside worker threads —
* only `node:` builtins are imported at top level. Unit tests import
* `convertHeicBufferToJpeg` directly; the bootstrap only runs when spawned
* with our `workerData` shape.
*
* Decompression-bomb guard: heic-decode's `.all` path exposes the
* header-declared {width, height} per image WITHOUT decoding pixels, while
* its plain decode path allocates `width * height * 4` bytes straight from
* those header values — a <1KB crafted file declaring 30000×30000 would
* demand a 3.6GB allocation. We reject anything above MAX_HEIC_DECODE_PIXELS
* before calling `decode()`.
*/
import { parentPort, workerData } from 'node:worker_threads';
/** Max header-declared pixel count we will decode (64MP ≈ 256MB RGBA). */
export const MAX_HEIC_DECODE_PIXELS = 64_000_000;
/** JPEG quality used for converted HEIC uploads (matches heic-convert's default). */
export const HEIC_JPEG_QUALITY = 0.92;
export interface HeicWorkerInput {
heicInput: Uint8Array;
quality: number;
}
export type HeicWorkerResult = { ok: true; data: Uint8Array } | { ok: false; error: string };
/**
* Convert HEIC/HEIF bytes to JPEG bytes. Throws on non-HEIC input, empty
* containers, over-limit dimensions, and non-JPEG encoder output.
*/
export async function convertHeicBufferToJpeg(input: Uint8Array, quality: number = HEIC_JPEG_QUALITY): Promise<Buffer> {
const { default: decode } = await import('heic-decode');
const buffer = Buffer.isBuffer(input) ? input : Buffer.from(input.buffer, input.byteOffset, input.byteLength);
const images = await decode.all({ buffer });
try {
if (images.length === 0) throw new Error('no image found in HEIC container');
const { width, height } = images[0];
if (
!Number.isSafeInteger(width) ||
!Number.isSafeInteger(height) ||
width <= 0 ||
height <= 0 ||
width * height > MAX_HEIC_DECODE_PIXELS
) {
throw new Error(
`HEIC dimensions ${width}x${height} exceed the ${Math.floor(MAX_HEIC_DECODE_PIXELS / 1_000_000)}MP decode limit`
);
}
const decoded = await images[0].decode();
const { encode } = await import('jpeg-js');
// Same output path as heic-convert's JPEG format (jpeg-js at quality*100).
const jpeg = encode(
{ data: decoded.data, width: decoded.width, height: decoded.height },
Math.floor(quality * 100)
).data;
const jpegBytes = Buffer.isBuffer(jpeg) ? jpeg : Buffer.from(jpeg);
if (jpegBytes.length < 3 || jpegBytes[0] !== 0xff || jpegBytes[1] !== 0xd8 || jpegBytes[2] !== 0xff) {
throw new Error('HEIC conversion did not produce JPEG bytes');
}
return jpegBytes;
} finally {
images.dispose();
}
}
// ── Worker bootstrap ──────────────────────────────────────────────────────
// Runs only when spawned by heic-jpeg-converter.ts: requires a parent port
// AND our exact workerData shape, so importing this module from the main
// thread (or a test runner's own worker pool) stays inert.
const request = workerData as HeicWorkerInput | null | undefined;
if (parentPort && request && request.heicInput instanceof Uint8Array && typeof request.quality === 'number') {
const port = parentPort;
try {
const jpegBytes = await convertHeicBufferToJpeg(request.heicInput, request.quality);
port.postMessage({ ok: true, data: jpegBytes } satisfies HeicWorkerResult);
} catch (err: unknown) {
const error = err instanceof Error ? err.message : String(err);
port.postMessage({ ok: false, error } satisfies HeicWorkerResult);
}
}
+35 -10
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@@ -55,6 +55,7 @@ import {
} from '../../hooks-config.js';
import { generateClaudeMd } from '../../templates/claude-md.js';
import { imageWatcher } from '../../image-watcher.js';
import { convertHeicToJpeg } from '../heic-jpeg-converter.js';
import { getLifecycleLog } from '../../session-lifecycle-log.js';
import {
mergeUnifiedSessions,
@@ -201,6 +202,15 @@ export function imageMagicMatchesExt(data: Buffer, ext: string): boolean {
return u32be(0) === 0x52494646 && u32be(8) === 0x57454250;
case '.bmp':
return data[0] === 0x42 && data[1] === 0x4d;
case '.heic':
case '.heif': {
// ISO Base Media File Format: size + "ftyp" + major brand. The brand
// list matches heic-decode's own isHeic() — accepting more brands here
// would only route bytes into a conversion that always throws.
if (u32be(4) !== 0x66747970) return false;
const brand = data.subarray(8, 12).toString('ascii');
return ['heic', 'heix', 'hevc', 'hevx', 'mif1', 'msf1'].includes(brand);
}
default:
return false;
}
@@ -1992,7 +2002,7 @@ export function registerSessionRoutes(
// Paste Image (clipboard / drag-drop upload)
// ═══════════════════════════════════════════════════════════════
const ALLOWED_IMAGE_EXTS = new Set(['.png', '.jpg', '.jpeg', '.gif', '.webp', '.bmp']);
const ALLOWED_IMAGE_EXTS = new Set(['.png', '.jpg', '.jpeg', '.gif', '.webp', '.bmp', '.heic', '.heif']);
// The per-file size cap (MAX_PASTE_IMAGE_BYTES) is enforced by @fastify/multipart (registered in server.ts).
app.post('/api/sessions/:id/paste-image', async (req, reply) => {
@@ -2084,7 +2094,7 @@ export function registerSessionRoutes(
const origExt = extname(part.filename).toLowerCase();
if (ALLOWED_IMAGE_EXTS.has(origExt)) ext = origExt;
}
const mimeMatch = (part.mimetype || '').toLowerCase().match(/^image\/(png|jpeg|jpg|webp|gif|bmp)$/);
const mimeMatch = (part.mimetype || '').toLowerCase().match(/^image\/(png|jpeg|jpg|webp|gif|bmp|heic|heif)$/);
if (mimeMatch) {
const map: Record<string, string> = {
png: '.png',
@@ -2093,6 +2103,8 @@ export function registerSessionRoutes(
webp: '.webp',
gif: '.gif',
bmp: '.bmp',
heic: '.heic',
heif: '.heif',
};
ext = map[mimeMatch[1]] ?? ext;
}
@@ -2105,14 +2117,27 @@ export function registerSessionRoutes(
);
}
// Sniff actual bytes — filename and Content-Type are both attacker-supplied.
// Polyglot HTML/PNG would otherwise pass and serve back with image/png MIME.
if (!imageMagicMatchesExt(imageBytes, ext)) {
// Diagnostic: on some Android galleries (e.g. MIUI) a WebP/HEIF is
// mislabeled as image/jpeg, so the declared ext passes the allowlist but
// the magic bytes do not. Log the real header so format mismatches can be
// pinned down without a reproduce-and-guess loop. The client now
// re-encodes images to JPEG/PNG before upload, so this should be rare.
// Route HEIC on the raw bytes, NOT the declared ext/mime: on some Android
// galleries (e.g. MIUI) a HEIF comes back mislabeled as image/jpeg, and
// browsers that cannot decode HEIF upload the original file as-is — so a
// HEIC payload can arrive under any declared type. Filename and
// Content-Type are attacker-supplied anyway; only the bytes are trusted.
if (imageMagicMatchesExt(imageBytes, '.heic')) {
try {
imageBytes = await convertHeicToJpeg(imageBytes);
ext = '.jpg';
} catch (err: unknown) {
console.warn(
`[paste-image] HEIC conversion failed: filename=${JSON.stringify(part.filename)} mime=${JSON.stringify(part.mimetype)} error=${getErrorMessage(err)}`
);
reply.code(415);
return createErrorResponse(ApiErrorCode.INVALID_INPUT, 'Could not convert HEIC image to JPEG');
}
} else if (!imageMagicMatchesExt(imageBytes, ext)) {
// Sniff actual bytes — a polyglot HTML/PNG would otherwise pass and
// serve back with image/png MIME. Log the real header so format
// mismatches can be pinned down without a reproduce-and-guess loop. The
// client re-encodes images to JPEG/PNG before upload, so this is rare.
console.warn(
`[paste-image] magic mismatch: filename=${JSON.stringify(part.filename)} mime=${JSON.stringify(part.mimetype)} declaredExt=${ext} magic=${imageBytes.subarray(0, 12).toString('hex')}`
);