fix(session): announce when a fresh or re-attached agent pane goes idle

A fresh codex, pi or opencode tile could spin "working" forever while the
pane sat at its composer. The external-CLI launch timer set the status to
idle WITHOUT an event, only `needsRefresh`. When the launch paint never
marked the pane working, the later idle confirmation found the status
already idle and announced nothing either, so every open browser kept the
`busy` from the spawn broadcast. A reload fixed it, which is why only open
pages were stuck. Measured on the 1.36.0 beta: w8 (codex) had
`lastPromptTime: 0`, i.e. no idle edge ever, and a page held a fresh pi
session at `busy` while GET /api/sessions said `idle`. pi and opencode hit
it on every launch (no work detection, so the timer is all they have);
codex only when its launch paint lost the race against the timer.

- `_concludeIdle()` is now the one place a pane is concluded idle: status,
  working flag and prompt stamp change together and `idle` is emitted
  (session:idle + state broadcast). `_confirmIdle()` uses it too.
- The launch settle (`_settlePaneStartup`) concludes a pane still in its
  spawn-time `busy`. A pane already working is left to `_confirmIdle()`
  only when its CLI declares `capabilities.workDetect`; for the rest the
  timer is the only thing that can settle it, so it also clears a working
  flag a launch spinner glyph latched.
- `_armPaneSettle()` also arms it for a RESTORED pane (Codeman restart,
  auto-reattach, tile Attach) of a CLI without work detection (at this
  commit shell, opencode, gemini, antigravity, pi, grok, deepseek and omp),
  which used to stay `busy` server-side with nothing to clear it. Restored claude and
  codex panes stay on their composer glyph, so a restart mid-turn is never
  called idle. No `needsRefresh` there: an attach refetches by itself.

Pre-existing since the OpenCode integration, not a regression of this
release. Restore-path gap reported by the opencode and pi sessions working
the same symptom.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
This commit is contained in:
Codeman maintainer
2026-10-09 01:49:04 +02:00
parent 09d3b9a3bf
commit 40560aced1
2 changed files with 236 additions and 15 deletions
+170
View File
@@ -296,6 +296,176 @@ describe('Session interactive idle detection', () => {
});
});
/**
* The launch settle (`_armPaneSettle` / `_settlePaneStartup`, 3 s after `startInteractive()`
* started a pane). The bug this pins: it set the status to idle WITHOUT an event, and when
* the launch paint never marked the pane working, the later idle confirmation found the
* status already idle and announced nothing either. The browser kept the `busy` the spawn
* broadcast, so a fresh codex, pi or opencode tile spun "working" for as long as it sat at
* its composer (measured on the 1.36.0 beta: `lastPromptTime: 0`, never an idle edge).
* A RESTORED pane of a CLI without work detection never got the settle at all.
*/
describe('external CLI launch settle', () => {
afterEach(() => {
vi.useRealTimers();
});
type LaunchInternals = { _resetBuffers(): void; _armPaneSettle(isRestored: boolean): void };
/** Codex at its composer after launch, verbatim from the beta pane that showed the bug. */
const CODEX_READY =
' >_ OpenAI Codex (v0.162.0)\n ~/codeman-cases/testcase\n› Ask Codex to do anything\n' +
' GPT-6-Luna default · ~/codeman-cases/testcase\n ? for shortcuts\n';
/** A session as `startInteractive()` leaves it: spawn-time `busy`, settle armed if it applies. */
function launch(session: Session, isRestored = false): string[] {
const internals = session as unknown as LaunchInternals;
const events: string[] = [];
session.on('idle', () => events.push('idle'));
session.on('working', () => events.push('working'));
session.on('needsRefresh', () => events.push('needsRefresh'));
internals._resetBuffers();
internals._armPaneSettle(isRestored);
return events;
}
it('announces a codex pane that paints its composer and goes quiet after the timer', () => {
vi.useFakeTimers();
const session = withFakePane(CODEX_READY, 'codex');
const events = launch(session);
// The composer arms the confirmation, but a second paint keeps the pane
// from going quiet until after the 3 s timer has fired.
feed(session, CODEX_COMPOSER_REPAINT);
vi.advanceTimersByTime(600);
feed(session, '\x1b[33;3H\x1b[2m? for shortcuts\x1b[0m');
vi.advanceTimersByTime(60_000);
expect(events).toEqual(['idle', 'needsRefresh']);
expect(session.status).toBe('idle');
expect(session.isWorking).toBe(false);
});
it('announces a codex pane whose launch paint never arms the confirmation', () => {
vi.useFakeTimers();
const session = withFakePane(CODEX_READY, 'codex');
const events = launch(session);
feed(session, '\x1b[1;3H>_ OpenAI Codex (v0.162.0)');
vi.advanceTimersByTime(3000);
expect(events).toEqual(['idle', 'needsRefresh']);
expect(session.status).toBe('idle');
// A composer repaint later on (a tile resize) must not announce it twice.
feed(session, CODEX_COMPOSER_REPAINT);
vi.advanceTimersByTime(60_000);
expect(events).toEqual(['idle', 'needsRefresh']);
});
it('does not announce twice when the confirmation already concluded before the timer', () => {
vi.useFakeTimers();
const session = withFakePane(CODEX_READY, 'codex');
const events = launch(session);
feed(session, CODEX_COMPOSER_REPAINT);
vi.advanceTimersByTime(60_000);
expect(events).toEqual(['idle', 'needsRefresh']);
expect(session.status).toBe('idle');
});
it('leaves a codex pane that is already working to its own confirmation', () => {
vi.useFakeTimers();
let screen = CODEX_WORKING;
const session = withFakePane(() => screen, 'codex');
const events = launch(session);
for (let i = 0; i < 4; i++) {
feed(session, CODEX_COMPOSER_REPAINT);
vi.advanceTimersByTime(1000);
}
vi.advanceTimersByTime(10_000);
// The timer fired mid-turn and did not call the turn over.
expect(events).toEqual(['working', 'needsRefresh']);
expect(session.status).toBe('busy');
screen = CODEX_FINISHED;
vi.advanceTimersByTime(20_000);
expect(events).toEqual(['working', 'needsRefresh', 'idle']);
expect(session.status).toBe('idle');
});
it('settles a CLI without work detection even when a launch spinner latched it working', () => {
vi.useFakeTimers();
// Nothing arms an idle confirmation for a CLI that names no composer glyph, so
// the launch timer is the only thing that can ever settle this pane.
expect(getCli('opencode')?.capabilities.workDetect).toBeUndefined();
const session = new Session({ workingDir: '/tmp', mode: 'opencode' });
const events = launch(session);
feed(session, '\x1b[5;3H⠋ Loading');
expect(session.isWorking).toBe(true);
vi.advanceTimersByTime(3000);
expect(events).toEqual(['working', 'idle', 'needsRefresh']);
expect(session.status).toBe('idle');
expect(session.isWorking).toBe(false);
});
it('settles a RESTORED pane of a CLI without work detection, without a refetch', () => {
vi.useFakeTimers();
// A Codeman restart re-attaches every surviving pane through startInteractive(),
// which leaves it busy; opencode and gemini have no glyph that would ever clear that.
for (const mode of ['opencode', 'gemini', 'shell'] as const) {
expect(getCli(mode)?.capabilities.workDetect).toBeUndefined();
const session = new Session({ workingDir: '/tmp', mode });
const events = launch(session, true);
expect(session.status).toBe('busy');
vi.advanceTimersByTime(3000);
expect(events).toEqual(['idle']);
expect(session.status).toBe('idle');
}
});
it('leaves a RESTORED claude or codex pane to its own glyph, so a restart mid-turn is not called idle', () => {
vi.useFakeTimers();
for (const mode of ['claude', 'codex'] as const) {
const session = new Session({ workingDir: '/tmp', mode });
const events = launch(session, true);
vi.advanceTimersByTime(3000);
expect(events).toEqual([]);
expect(session.status).toBe('busy');
}
});
it('arms nothing for a NEW claude pane, which waits for its ❯ instead', () => {
vi.useFakeTimers();
const session = new Session({ workingDir: '/tmp', mode: 'claude' });
const events = launch(session);
vi.advanceTimersByTime(3000);
expect(events).toEqual([]);
});
it('does nothing for a session stopped before the timer', () => {
vi.useFakeTimers();
const session = withFakePane(CODEX_READY, 'codex');
const events = launch(session);
(session as unknown as { _isStopped: boolean })._isStopped = true;
vi.advanceTimersByTime(3000);
expect(events).toEqual([]);
});
});
describe("codex's work-detection descriptor", () => {
const codex = getCli('codex')?.capabilities.workDetect;