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feat(session): say when a session is watching its own background work
An agent that arms a monitor, backgrounds a shell or hands a task to a cloud session is told to end its turn. The pane then falls quiet, Claude Code's idle_prompt notification arrives a minute later, and every surface files the session under NEEDS YOU with nothing for a human to answer. Claude states what it is still running on the last row of its screen (`⏵⏵ bypass permissions on · 1 monitor · ← for agents`). That row is now `capabilities.workDetect.watchingLine` in the CLI registry, guarded by compileVersionRegex() like every other config regex, and the idle probe reads it off the capture it already takes: `watchingLabel()` in session-activity.ts searches the last five lines only, so a session that PRINTS "1 monitor" is not mistaken for one running it. The label lands on Session.watching and rides toLightDetailedState() out to every surface. The phone overview, the desktop home rail and the rich sidebar rows wear it as a `watching` badge in the accent colour, beside the state pill and never in place of it: an agent can arm a monitor and ask a question in the same breath, and only the pill says which. Verified end to end against a throwaway session on an isolated beta instance: the payload carried `watching: "1 monitor"` once the turn ended, the badge rendered next to a yellow `waiting` pill, and both cleared when the monitor died. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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co-authored by
Claude Opus 5
parent
9466acfc1a
commit
3f2cde2db7
@@ -81,6 +81,7 @@ import {
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trackActivityStreak,
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isSustainedActivity,
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isPaneQuiet,
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watchingLabel,
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IDLE_RECHECK_MS,
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PANE_PROBE_MIN_INTERVAL_MS,
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PANE_PROBE_RECHECK_MS,
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@@ -497,8 +498,11 @@ export class Session extends EventEmitter {
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private _activityStreak: ActivityStreak | null = null; // Unbroken run of PTY repaints (working detection)
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private _lastPaneProbeAt = 0; // Throttle for the tmux screen probe
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private _lastPaneProbeWorking: boolean | null = null; // Its last verdict (null = could not read)
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private _watching: string | null = null; // Background work the pane's own footer reports
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/** Lazily compiled `capabilities.workDetect.workingLine`. See _workingLinePattern(). */
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private _workingLineRe: RegExp | undefined = undefined;
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/** Lazily compiled `capabilities.workDetect.watchingLine`. See _watchingLinePattern(). */
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private _watchingLineRe: RegExp | null | undefined = undefined;
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private _trustDialogAccepted: boolean = false; // Stops the trust-dialog scan (answered, or given up)
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private _trustDialogAttempts = 0; // Keystrokes sent at the trust dialog
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private _lastTrustDialogScanAt = 0; // Throttle for the trust-dialog screen read
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@@ -1118,6 +1122,16 @@ export class Session extends EventEmitter {
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return this._isWorking;
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}
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/**
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* What the pane says is still running in the background, e.g. `1 monitor`, or null when
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* nothing is. A session with a label here has ended its turn without wanting anything
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* from the user, so a surface that would otherwise file it under "needs you" can say
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* what it is waiting for instead.
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*/
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get watching(): string | null {
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return this._watching;
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}
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/**
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* Check if the session's process tree has active child processes beyond Claude itself.
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* Detects running bash tools, test suites, builds, servers, etc. that Claude spawned.
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@@ -1675,6 +1689,7 @@ export class Session extends EventEmitter {
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totalCost: this._totalCost,
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messageCount: this._messages.length,
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isWorking: this._isWorking,
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watching: this._watching,
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lastPromptTime: this._lastPromptTime,
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// Buffer statistics for monitoring long-running sessions
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bufferStats: {
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@@ -2709,9 +2724,43 @@ export class Session extends EventEmitter {
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this._lastPaneProbeAt = now;
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const text = this._mux.capturePaneText?.(this._muxSession.muxName) ?? null;
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this._lastPaneProbeWorking = text === null ? null : this._workingLinePattern().test(text);
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this._readWatching(text);
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return this._lastPaneProbeWorking;
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}
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/**
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* Read the background-work chip off the same capture the working probe just took.
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*
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* The two questions are different. A turn that is running is work the user is waiting
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* for; a monitor, a backgrounded shell or a cloud session the agent started is work
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* the AGENT is waiting for, and it is the reason a pane can sit at its composer with
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* nothing to say and still not want anything from the user. `_confirmIdle` takes this
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* capture at exactly the moment the turn ends, which is the moment the answer starts
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* mattering.
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*
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* A capture that could not be read leaves the last answer standing, the way the
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* working probe treats its own null: no evidence is not evidence of none.
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*/
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private _readWatching(paneText: string | null): void {
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const pattern = this._watchingLinePattern();
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if (!pattern || paneText === null) return;
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this._watching = watchingLabel(paneText, pattern);
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}
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/**
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* The regex matching this CLI's background-work chip, or null for a CLI whose registry
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* entry declares none. Compiled once per session, like the working-line pattern, and
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* null rather than a fallback: no other CLI has been measured drawing such a chip, and
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* guessing one would badge sessions on the strength of an unread screen.
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*/
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private _watchingLinePattern(): RegExp | null {
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if (this._watchingLineRe === undefined) {
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const src = getCli(this.mode)?.capabilities.workDetect?.watchingLine;
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this._watchingLineRe = src ? compileVersionRegex(src) : null;
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}
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return this._watchingLineRe;
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}
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/**
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* The regex matching this CLI's "a turn is running" status line.
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*
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@@ -3963,6 +4012,9 @@ export class Session extends EventEmitter {
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async stop(killMux: boolean = true): Promise<void> {
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// Set stopped flag first to prevent new timers from being created
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this._isStopped = true;
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// A pane that is gone is watching nothing. Nothing probes a stopped session, so
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// without this the last chip it drew would ride along on its row forever.
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this._watching = null;
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this._clearAllTimers();
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