fix(ultracode): pop floating windows on fresh devices loading mid-run (v1.1.6)

Re-run syncAllUltracodeFloatingWindows() after server settings load so a
first-time device whose getLightState run snapshot arrives before the async
settings fetch resolves still pops an already-active run's window immediately,
instead of waiting for the next ~10s watcher tick. Also fixes a stale
@fileoverview comment that named the wrong gating setting.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
Codeman maintainer
2026-06-16 14:27:10 +02:00
parent 4cb3a4aac8
commit 29ffc62536
6 changed files with 27 additions and 5 deletions
+1 -1
View File
@@ -1,6 +1,6 @@
{
"name": "aicodeman",
"version": "1.1.5",
"version": "1.1.6",
"description": "Mission control for AI coding agents - run 20 autonomous agents with real-time monitoring and session persistence",
"type": "module",
"main": "dist/index.js",