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fix(ultracode): pop floating windows on fresh devices loading mid-run (v1.1.6)
Re-run syncAllUltracodeFloatingWindows() after server settings load so a first-time device whose getLightState run snapshot arrives before the async settings fetch resolves still pops an already-active run's window immediately, instead of waiting for the next ~10s watcher tick. Also fixes a stale @fileoverview comment that named the wrong gating setting. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -56,7 +56,7 @@ When user says "COM":
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CI runs `npm run check:lockfile` on every push/PR, so lockfile drift fails the build even if the `version-packages` script is bypassed.
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**Version**: 1.1.5 (must match `package.json`)
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**Version**: 1.1.6 (must match `package.json`)
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## Project Overview
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