fix(ultracode): pop floating windows on fresh devices loading mid-run (v1.1.6)

Re-run syncAllUltracodeFloatingWindows() after server settings load so a
first-time device whose getLightState run snapshot arrives before the async
settings fetch resolves still pops an already-active run's window immediately,
instead of waiting for the next ~10s watcher tick. Also fixes a stale
@fileoverview comment that named the wrong gating setting.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
Codeman maintainer
2026-06-16 14:27:10 +02:00
parent 4cb3a4aac8
commit 29ffc62536
6 changed files with 27 additions and 5 deletions
+1 -1
View File
@@ -56,7 +56,7 @@ When user says "COM":
CI runs `npm run check:lockfile` on every push/PR, so lockfile drift fails the build even if the `version-packages` script is bypassed.
**Version**: 1.1.5 (must match `package.json`)
**Version**: 1.1.6 (must match `package.json`)
## Project Overview