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COD-118 feat: circuit breaker bounding repeated non-zero interactive-PTY exits
Defense-in-depth after COD-115. If the interactive PTY exits non-zero repeatedly within a short window, recovery/reconnect paths recreate it indefinitely (COD-115 saw 114 'exited with code: 1' events + orphans). - New pure InteractivePtyExitBreaker (session-pty-exit-breaker.ts): injectable time, sliding window, clean-exit resets counter, stays tripped until reset(). Defaults: threshold 5, window 10s. - Session records each interactive PTY exit in the breaker; on trip it flips _status to 'error', sets _respawnBlocked, emits respawnBreakerTripped. startInteractive() refuses to respawn while blocked, so all recovery/reconnect callers stop looping uniformly. - Explicit user restart (POST /api/sessions/:id/interactive) calls resetRespawnBreaker() so intentional restarts are never blocked. - New SSE event session:respawnBreakerTripped wired in sse-events.ts + constants.js (registries in sync) + session-listener-wiring.ts; minimal diagnostic toast in app.js. - Tests: test/respawn-pty-breaker.test.ts (pure trip/reset/window + MockSession session-level trip/reset). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Opus 4.8
parent
3c0e6286f6
commit
286cf0768d
@@ -156,6 +156,7 @@ const _SSE_HANDLER_MAP = [
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[SSE_EVENTS.SESSION_LIMIT_PAUSE_SCHEDULED, '_onSessionLimitPauseScheduled'],
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[SSE_EVENTS.SESSION_LIMIT_RESUME, '_onSessionLimitResume'],
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[SSE_EVENTS.SESSION_LIMIT_RESUME_CANCELLED, '_onSessionLimitResumeCancelled'],
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[SSE_EVENTS.SESSION_RESPAWN_BREAKER_TRIPPED, '_onSessionRespawnBreakerTripped'],
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[SSE_EVENTS.SESSION_CLI_INFO, '_onSessionCliInfo'],
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[SSE_EVENTS.SESSION_STATUS_TELEMETRY, '_onSessionStatusTelemetry'],
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@@ -1852,6 +1853,15 @@ class CodemanApp {
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this.updateAutoResumeStatus(data.sessionId);
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}
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// COD-118: the interactive PTY exit circuit breaker tripped (repeated non-zero exits).
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// The errored status itself arrives via session:updated; this just surfaces a toast for
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// diagnostic clarity so a silently-looping session is obvious. Restart clears the breaker.
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_onSessionRespawnBreakerTripped(data) {
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const session = this.sessions.get(data.sessionId);
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const label = session?.name || 'Session';
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this.showToast?.(`${label} stopped: repeated crashes detected. Restart to retry.`, 'error');
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}
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_onSessionCliInfo(data) {
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const session = this.sessions.get(data.sessionId);
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if (session) {
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@@ -262,6 +262,7 @@ const SSE_EVENTS = {
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SESSION_LIMIT_PAUSE_SCHEDULED: 'session:limitPauseScheduled',
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SESSION_LIMIT_RESUME: 'session:limitResume',
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SESSION_LIMIT_RESUME_CANCELLED: 'session:limitResumeCancelled',
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SESSION_RESPAWN_BREAKER_TRIPPED: 'session:respawnBreakerTripped',
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SESSION_CLI_INFO: 'session:cliInfo',
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SESSION_MESSAGE: 'session:message',
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SESSION_INTERACTIVE: 'session:interactive',
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