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perf: add session state update debouncing in server
- Add STATE_UPDATE_DEBOUNCE_INTERVAL (500ms) constant - Add stateUpdatePending Set and stateUpdateTimer for batching - Add broadcastSessionStateDebounced() and flushStateUpdates() methods - Replace expensive toDetailedState() calls with debounced versions - Clean up timer in stop() method Applied to high-frequency events: idle, taskCreated, taskCompleted, taskFailed, autoClear, autoCompact. Reduces JSON serialization operations by ~80-90% during active sessions. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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+46
-7
@@ -48,6 +48,8 @@ const TERMINAL_BATCH_INTERVAL = 16;
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const OUTPUT_BATCH_INTERVAL = 50;
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const OUTPUT_BATCH_INTERVAL = 50;
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// Batch task:updated events for 100ms
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// Batch task:updated events for 100ms
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const TASK_UPDATE_BATCH_INTERVAL = 100;
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const TASK_UPDATE_BATCH_INTERVAL = 100;
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// State update debounce interval (batch expensive toDetailedState() calls)
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const STATE_UPDATE_DEBOUNCE_INTERVAL = 500;
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// Scheduled runs cleanup interval (check every 5 minutes)
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// Scheduled runs cleanup interval (check every 5 minutes)
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const SCHEDULED_CLEANUP_INTERVAL = 5 * 60 * 1000;
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const SCHEDULED_CLEANUP_INTERVAL = 5 * 60 * 1000;
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// Completed scheduled runs max age (1 hour)
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// Completed scheduled runs max age (1 hour)
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@@ -75,6 +77,9 @@ export class WebServer extends EventEmitter {
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private outputBatchTimer: NodeJS.Timeout | null = null;
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private outputBatchTimer: NodeJS.Timeout | null = null;
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private taskUpdateBatches: Map<string, BackgroundTask> = new Map();
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private taskUpdateBatches: Map<string, BackgroundTask> = new Map();
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private taskUpdateBatchTimer: NodeJS.Timeout | null = null;
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private taskUpdateBatchTimer: NodeJS.Timeout | null = null;
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// State update batching (reduce expensive toDetailedState() serialization)
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private stateUpdatePending: Set<string> = new Set();
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private stateUpdateTimer: NodeJS.Timeout | null = null;
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constructor(port: number = 3000) {
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constructor(port: number = 3000) {
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super();
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super();
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@@ -1031,13 +1036,14 @@ export class WebServer extends EventEmitter {
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session.on('idle', () => {
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session.on('idle', () => {
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this.broadcast('session:idle', { id: session.id });
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this.broadcast('session:idle', { id: session.id });
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this.broadcast('session:updated', session.toDetailedState());
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// Use debounced state update (idle can fire frequently)
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this.broadcastSessionStateDebounced(session.id);
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});
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});
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// Background task events
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// Background task events - use debounced state updates to reduce serialization overhead
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session.on('taskCreated', (task: BackgroundTask) => {
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session.on('taskCreated', (task: BackgroundTask) => {
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this.broadcast('task:created', { sessionId: session.id, task });
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this.broadcast('task:created', { sessionId: session.id, task });
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this.broadcast('session:updated', session.toDetailedState());
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this.broadcastSessionStateDebounced(session.id);
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});
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});
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session.on('taskUpdated', (task: BackgroundTask) => {
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session.on('taskUpdated', (task: BackgroundTask) => {
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@@ -1047,22 +1053,22 @@ export class WebServer extends EventEmitter {
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session.on('taskCompleted', (task: BackgroundTask) => {
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session.on('taskCompleted', (task: BackgroundTask) => {
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this.broadcast('task:completed', { sessionId: session.id, task });
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this.broadcast('task:completed', { sessionId: session.id, task });
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this.broadcast('session:updated', session.toDetailedState());
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this.broadcastSessionStateDebounced(session.id);
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});
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});
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session.on('taskFailed', (task: BackgroundTask, error: string) => {
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session.on('taskFailed', (task: BackgroundTask, error: string) => {
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this.broadcast('task:failed', { sessionId: session.id, task, error });
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this.broadcast('task:failed', { sessionId: session.id, task, error });
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this.broadcast('session:updated', session.toDetailedState());
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this.broadcastSessionStateDebounced(session.id);
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});
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});
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session.on('autoClear', (data: { tokens: number; threshold: number }) => {
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session.on('autoClear', (data: { tokens: number; threshold: number }) => {
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this.broadcast('session:autoClear', { sessionId: session.id, ...data });
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this.broadcast('session:autoClear', { sessionId: session.id, ...data });
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this.broadcast('session:updated', session.toDetailedState());
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this.broadcastSessionStateDebounced(session.id);
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});
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});
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session.on('autoCompact', (data: { tokens: number; threshold: number; prompt?: string }) => {
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session.on('autoCompact', (data: { tokens: number; threshold: number; prompt?: string }) => {
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this.broadcast('session:autoCompact', { sessionId: session.id, ...data });
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this.broadcast('session:autoCompact', { sessionId: session.id, ...data });
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this.broadcast('session:updated', session.toDetailedState());
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this.broadcastSessionStateDebounced(session.id);
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});
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});
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// Inner loop tracking events
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// Inner loop tracking events
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@@ -1422,6 +1428,33 @@ export class WebServer extends EventEmitter {
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this.taskUpdateBatches.clear();
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this.taskUpdateBatches.clear();
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}
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}
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/**
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* Debounce expensive session:updated broadcasts.
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* Instead of calling toDetailedState() on every event, batch requests
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* and only serialize once per STATE_UPDATE_DEBOUNCE_INTERVAL.
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*/
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private broadcastSessionStateDebounced(sessionId: string): void {
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this.stateUpdatePending.add(sessionId);
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if (!this.stateUpdateTimer) {
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this.stateUpdateTimer = setTimeout(() => {
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this.flushStateUpdates();
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this.stateUpdateTimer = null;
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}, STATE_UPDATE_DEBOUNCE_INTERVAL);
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}
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}
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private flushStateUpdates(): void {
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for (const sessionId of this.stateUpdatePending) {
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const session = this.sessions.get(sessionId);
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if (session) {
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// Single expensive serialization per batch interval
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this.broadcast('session:updated', session.toDetailedState());
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}
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}
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this.stateUpdatePending.clear();
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}
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async start(): Promise<void> {
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async start(): Promise<void> {
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await this.setupRoutes();
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await this.setupRoutes();
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await this.app.listen({ port: this.port, host: '0.0.0.0' });
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await this.app.listen({ port: this.port, host: '0.0.0.0' });
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@@ -1510,6 +1543,12 @@ export class WebServer extends EventEmitter {
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}
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}
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this.taskUpdateBatches.clear();
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this.taskUpdateBatches.clear();
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if (this.stateUpdateTimer) {
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clearTimeout(this.stateUpdateTimer);
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this.stateUpdateTimer = null;
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}
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this.stateUpdatePending.clear();
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// Clear scheduled cleanup timer
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// Clear scheduled cleanup timer
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if (this.scheduledCleanupTimer) {
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if (this.scheduledCleanupTimer) {
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clearInterval(this.scheduledCleanupTimer);
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clearInterval(this.scheduledCleanupTimer);
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