fix(tiles): page a hollow tile only from the live screen, review follow-up

A tile counts as hollow when every row above its screen is its own overflow
(baseY minus _overflowRows is 0), so unlike the primary pane, whose hollow
buffer has baseY 0, its viewport can sit above the bottom while it is hollow:
Shift+PageUp, a scrollbar drag or a wheel during the first replay leave it up
there. _maybePageCliTranscript never looked at the viewport, so every wheel,
wheel-down included, was turned into PageUp/PageDown and swallowed. xterm never
scrolled back, the stale rows stayed on screen while the CLI paged out of
view, and clicks were dropped too, because the click report refuses an
off-bottom viewport.

The tile now pages only while _terminalViewportAtBottom holds for its own
terminal, checked before the pending travel is touched. Off the bottom the
wheel stays with xterm, so a wheel-down brings the viewport home and paging
resumes from there. The primary pane is unchanged: its hollow test already
implies a viewport at the bottom, which the twin comment now says.

Tests: a unit case for a tile hollow by the discount with its viewport above
the bottom (no page key, no preventDefault, and no travel carried over once
back home), and the real-browser case now scrolls a hollow tile up and proves
a real wheel-down scrolls xterm home with no page key sent, then pages again.
Both go red with the gate removed, and the unit case also with the gate moved
below the pending-travel update.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
This commit is contained in:
Codeman maintainer
2026-10-09 08:40:04 +02:00
parent 312a8faa06
commit 24a73ecd81
5 changed files with 82 additions and 9 deletions
+3 -1
View File
@@ -5688,7 +5688,9 @@ Object.assign(CodemanApp.prototype, {
*
* Twin: TerminalTile._maybePageCliTranscript (terminal-tile.js) pages a tile
* through the same gates and the same pageKeysForTravel arithmetic; keep the
* two in step.
* two in step. The tile adds one gate this pane cannot need, viewport at the
* bottom: hollow here means baseY 0, so this viewport is always there, while a
* tile is hollow with its own discounted rows still above the screen.
*/
_maybePageCliTranscript(ev, lines) {
if (!lines || ev?.shiftKey || !this.activeSessionId) return false;