chore: version packages

Release 1.9.8 (aicodeman) and 0.1.8 (xterm-zerolag-input).

Fixes macOS session start (`posix_spawnp failed.`, issues #6 and #204):
node-pty ships its macOS spawn-helper as mode 0644 and macOS launches every
PTY through it. `scripts/fix-node-pty.mjs` (npm run fix:node-pty) chmods every
helper, prebuilds/ included, then verifies by really opening a PTY; the blind
Node-22+ rebuild is gone. `spawnPtyWithHelperRepair()` self-heals an already
broken install on the first failed spawn.

Adds the phone home screen (session overview under 430px, per-device
`mobileOverviewEnabled`, default ON) and a guided Tailscale path in
install.sh, plus `install.sh tailscale` to retrofit it.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
This commit is contained in:
Codeman maintainer
2026-08-04 15:02:46 +02:00
parent aa4f423d8a
commit 23f258a85d
28 changed files with 3080 additions and 95 deletions
+42 -32
View File
@@ -66,6 +66,8 @@ import {
MAX_SESSION_TOKENS,
execPattern,
getClaudeCliVersion,
getClaudeBinaryPath,
spawnPtyWithHelperRepair,
} from './utils/index.js';
import {
MAX_TERMINAL_BUFFER_SIZE,
@@ -1284,15 +1286,17 @@ export class Session extends EventEmitter {
const attachCommand = IS_TEST_MODE ? process.execPath : mux.getAttachCommand();
const attachArgs = IS_TEST_MODE ? ['-e', TEST_PTY_SCRIPT] : mux.getAttachArgs(this._muxSession!.muxName);
try {
this.ptyProcess = pty.spawn(attachCommand, attachArgs, {
name: 'xterm-256color',
cols: ptyCols,
rows: ptyRows,
cwd: resolveMuxAttachCwd(this.workingDir, this._remote, this._docker),
// COD-75: codex/gemini/antigravity get COLORTERM=truecolor — mirrors buildEnvExports()
// in tmux-manager.ts so the attach client and the tmux session agree.
env: buildMuxAttachEnv(this.mode === 'codex' || this.mode === 'gemini' || this.mode === 'antigravity'),
});
this.ptyProcess = spawnPtyWithHelperRepair(() =>
pty.spawn(attachCommand, attachArgs, {
name: 'xterm-256color',
cols: ptyCols,
rows: ptyRows,
cwd: resolveMuxAttachCwd(this.workingDir, this._remote, this._docker),
// COD-75: codex/gemini/antigravity get COLORTERM=truecolor — mirrors buildEnvExports()
// in tmux-manager.ts so the attach client and the tmux session agree.
env: buildMuxAttachEnv(this.mode === 'codex' || this.mode === 'gemini' || this.mode === 'antigravity'),
})
);
} catch (spawnErr) {
console.error(`[Session] Failed to spawn PTY for ${options.spawnErrLabel}:`, spawnErr);
this.emit('error', `Failed to attach to mux session: ${spawnErr}`);
@@ -1619,14 +1623,16 @@ export class Session extends EventEmitter {
// Pass --session-id to use the SAME ID as the Codeman session
// This ensures subagents can be directly matched to the correct tab
const args = buildInteractiveArgs(this.id, this._claudeMode, this._model, this._allowedTools, this._effort);
this.ptyProcess = pty.spawn('claude', args, {
name: 'xterm-256color',
cols: 120,
rows: 40,
cwd: this.workingDir,
// Merge envOverrides after buildClaudeEnv so user settings shadow defaults.
env: { ...buildClaudeEnv(this.id), ...(this._envOverrides ?? {}) },
});
this.ptyProcess = spawnPtyWithHelperRepair(() =>
pty.spawn(getClaudeBinaryPath(), args, {
name: 'xterm-256color',
cols: 120,
rows: 40,
cwd: this.workingDir,
// Merge envOverrides after buildClaudeEnv so user settings shadow defaults.
env: { ...buildClaudeEnv(this.id), ...(this._envOverrides ?? {}) },
})
);
} catch (spawnErr) {
console.error('[Session] Failed to spawn Claude PTY:', spawnErr);
this._status = 'stopped';
@@ -1949,13 +1955,15 @@ export class Session extends EventEmitter {
// Fallback to direct PTY if mux is not used
if (!this.ptyProcess) {
try {
this.ptyProcess = pty.spawn(shell, [], {
name: 'xterm-256color',
cols: 120,
rows: 40,
cwd: this.workingDir,
env: buildShellEnv(this.id),
});
this.ptyProcess = spawnPtyWithHelperRepair(() =>
pty.spawn(shell, [], {
name: 'xterm-256color',
cols: 120,
rows: 40,
cwd: this.workingDir,
env: buildShellEnv(this.id),
})
);
} catch (spawnErr) {
console.error('[Session] Failed to spawn shell PTY:', spawnErr);
this._status = 'stopped';
@@ -2055,14 +2063,16 @@ export class Session extends EventEmitter {
const args = buildPromptArgs(prompt, model, this._claudeMode, this._allowedTools);
try {
this.ptyProcess = pty.spawn('claude', args, {
name: 'xterm-256color',
cols: 120,
rows: 40,
cwd: this.workingDir,
// Merge envOverrides after buildClaudeEnv so user settings shadow defaults.
env: { ...buildClaudeEnv(this.id), ...(this._envOverrides ?? {}) },
});
this.ptyProcess = spawnPtyWithHelperRepair(() =>
pty.spawn(getClaudeBinaryPath(), args, {
name: 'xterm-256color',
cols: 120,
rows: 40,
cwd: this.workingDir,
// Merge envOverrides after buildClaudeEnv so user settings shadow defaults.
env: { ...buildClaudeEnv(this.id), ...(this._envOverrides ?? {}) },
})
);
} catch (spawnErr) {
console.error('[Session] Failed to spawn Claude PTY for runPrompt:', spawnErr);
this.emit(
+15
View File
@@ -59,6 +59,21 @@ export function findClaudeDir(): string | null {
return null;
}
/**
* Returns an absolute path to the `claude` binary, falling back to the bare
* name `'claude'` when it cannot be located (so PATH resolution still gets a
* chance).
*
* Preferred over passing `'claude'` to `pty.spawn()`: a PTY child resolves the
* command against the environment it is handed, and an install that lives in
* `~/.local/bin` or `~/.claude/local` is frequently absent from the PATH the
* server process inherited (issue #6).
*/
export function getClaudeBinaryPath(): string {
const dir = findClaudeDir();
return dir ? join(dir, 'claude') : 'claude';
}
/** Cached augmented PATH string */
let _augmentedPath: string | null = null;
+2 -1
View File
@@ -26,7 +26,8 @@ export { isSafePushEndpoint } from './push-endpoint-validation.js';
export { stringSimilarity, fuzzyPhraseMatch, todoContentHash } from './string-similarity.js';
export { assertNever } from './type-safety.js';
export { wrapWithNice } from './nice-wrapper.js';
export { findClaudeDir, getAugmentedPath, getClaudeCliVersion } from './claude-cli-resolver.js';
export { findClaudeDir, getAugmentedPath, getClaudeCliVersion, getClaudeBinaryPath } from './claude-cli-resolver.js';
export { spawnPtyWithHelperRepair } from './node-pty-repair.js';
export { resolveOpenCodeDir } from './opencode-cli-resolver.js';
export { resolveCodexDir, isCodexAvailable } from './codex-cli-resolver.js';
export { resolveGeminiDir, isGeminiAvailable } from './gemini-cli-resolver.js';
+153
View File
@@ -0,0 +1,153 @@
/**
* @fileoverview Runtime self-heal for node-pty's macOS `spawn-helper`.
*
* node-pty@1.1.0 ships its macOS prebuilt helper as
* `prebuilds/darwin-<arch>/spawn-helper` with mode 0644 (no execute bit). On
* macOS every PTY is launched through that helper via posix_spawnp, so a
* non-executable helper turns every session start into
* `Error: posix_spawnp failed.` (issues #6 and #204). The bug is macOS-only:
* `spawn-helper` is an `OS=="mac"` gyp target and pty.cc only spawns it under
* `#if defined(__APPLE__)`, and node-pty ships no Linux prebuild, so Linux always
* compiles a correctly-permissioned helper from source.
*
* `scripts/fix-node-pty.mjs` fixes this at install time. This module is the
* safety net for installs that are already broken: the first PTY spawn that
* fails this way is repaired and retried in-process, so the user never sees a
* dead session. If the retry still fails, the thrown error carries the manual
* repair command instead of a bare "posix_spawnp failed".
*
* @module utils/node-pty-repair
*/
import { chmodSync, existsSync, readdirSync, statSync } from 'node:fs';
import { createRequire } from 'node:module';
import { dirname, join } from 'node:path';
const require = createRequire(import.meta.url);
/** The one-line fix appended to errors we could not repair automatically. */
export const SPAWN_HELPER_FIX_HINT =
'node-pty cannot execute its spawn-helper. Repair it with: npm run fix:node-pty ' +
'(or: chmod +x node_modules/node-pty/prebuilds/*/spawn-helper)';
/** Set once a repair has been attempted, so a genuinely broken install cannot chmod-storm. */
let repairAttempted = false;
/**
* True when an error is node-pty failing to launch its spawn-helper.
*
* The native throw site is `throw Napi::Error::New(napiEnv, "posix_spawnp failed.")`
* in pty.cc, reached only on Apple platforms.
*/
export function isSpawnHelperFailure(err: unknown): boolean {
const message = err instanceof Error ? err.message : String(err ?? '');
return /posix_spawnp|spawn-helper/i.test(message);
}
/** Locates the installed node-pty package root, or null when it can't be resolved. */
export function findNodePtyDir(): string | null {
// node-pty declares no "exports" map, so the package.json subpath resolves and
// lands on the package root. require.resolve('node-pty') would return
// <pkg>/lib/index.js, one level deeper than callers need.
try {
return dirname(require.resolve('node-pty/package.json'));
} catch {
/* fall through */
}
try {
return join(dirname(require.resolve('node-pty')), '..');
} catch {
return null;
}
}
/**
* Lists every `spawn-helper` present in a node-pty install.
*
* node-pty's loader checks `build/Release`, `build/Debug`, then
* `prebuilds/<platform>-<arch>`, and takes the helper from whichever directory
* the native module loaded out of, so every copy has to be executable, not just
* the one this machine happens to use.
*/
export function listSpawnHelpers(ptyDir: string): string[] {
const dirs = [join(ptyDir, 'build', 'Release'), join(ptyDir, 'build', 'Debug')];
const prebuilds = join(ptyDir, 'prebuilds');
if (existsSync(prebuilds)) {
try {
for (const entry of readdirSync(prebuilds, { withFileTypes: true })) {
if (entry.isDirectory()) dirs.push(join(prebuilds, entry.name));
}
} catch {
/* unreadable prebuilds dir: nothing to repair there */
}
}
return dirs.map((d) => join(d, 'spawn-helper')).filter((p) => existsSync(p));
}
/**
* Adds the execute bit to every `spawn-helper` missing it.
*
* @param ptyDir - node-pty package root; resolved automatically when omitted.
* @returns Paths actually changed (empty when nothing needed repair, or node-pty
* is missing, or the files are not writable).
*/
export function repairSpawnHelperPermissions(ptyDir?: string): string[] {
const dir = ptyDir ?? findNodePtyDir();
if (!dir) return [];
const repaired: string[] = [];
for (const helper of listSpawnHelpers(dir)) {
try {
const mode = statSync(helper).mode & 0o777;
if ((mode & 0o111) === 0o111) continue;
chmodSync(helper, mode | 0o755);
repaired.push(helper);
} catch {
// Read-only install (or not ours to chmod): fall through to the hint.
}
}
return repaired;
}
/** Wraps an error so the message carries the actionable repair command. */
function withFixHint(err: unknown): Error {
const message = err instanceof Error ? err.message : String(err);
return new Error(`${message}. ${SPAWN_HELPER_FIX_HINT}`, { cause: err });
}
/**
* Runs a `pty.spawn()` call, repairing a non-executable spawn-helper and
* retrying once if that is why it failed.
*
* Any unrelated spawn error is rethrown untouched, so this stays invisible on
* every platform but a broken macOS install.
*
* @param spawn - The `pty.spawn(...)` call to run.
* @param ptyDir - node-pty package root; resolved automatically when omitted.
*/
export function spawnPtyWithHelperRepair<T>(spawn: () => T, ptyDir?: string): T {
try {
return spawn();
} catch (err) {
if (!isSpawnHelperFailure(err)) throw err;
if (repairAttempted) throw withFixHint(err);
repairAttempted = true;
const repaired = repairSpawnHelperPermissions(ptyDir);
if (repaired.length === 0) throw withFixHint(err);
console.warn(`[node-pty] spawn-helper was not executable, repaired ${repaired.join(', ')} and retrying`);
try {
return spawn();
} catch (retryErr) {
throw withFixHint(retryErr);
}
}
}
/** Test seam: forget that a repair was already attempted in this process. */
export function resetSpawnHelperRepairState(): void {
repairAttempted = false;
}
+4
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@@ -3456,6 +3456,10 @@ class CodemanApp {
// After the wrap measurement: the `unroll` style starts tabs at max-width 0,
// so measuring mid-animation would decide the wrap on collapsed widths.
this._applyTabEntrances?.();
// Phone overview rides on this one call: every state change it cares about
// (create, delete, idle, working, exit, hook alerts via updateTabAlertFromHooks)
// already funnels through here. No-ops unless that surface is showing.
this._refreshMobileOverviewIfVisible?.();
}
// Auto-wrap desktop session tabs to a second row when they overflow one row,
+20
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@@ -350,6 +350,26 @@
'Show Shortcuts': '显示快捷键',
'Full shortcut reference': '完整快捷键参考',
// Mobile overview (phone home screen)
'Needs you': '需要你',
'Current sessions': '当前会话',
'Past sessions': '历史会话',
'Show all past sessions': '显示全部历史会话',
'Show fewer': '收起',
'Choose what to run': '选择运行方式',
'Web / URL': '网页 / 链接',
'Add URL…': '添加链接…',
'Nothing running. Hit Run to start something.': '当前没有运行中的会话。点击“运行”开始。',
'No past conversations yet': '尚无历史对话',
'Loading…': '加载中…',
// Status pills are deliberately NOT listed: they are single generic words
// ("idle", "done", "error") that also appear as state strings elsewhere, so
// they carry data-i18n-skip in the DOM instead of a translation entry here.
'Overview Home Screen': '概览主页',
'On phones, the C logo opens a session overview (needs you / spaces / idle) instead of the welcome screen':
'在手机上,点击 C 图标打开会话概览(需要你 / 空间 / 空闲),而不是欢迎页',
Phone: '手机',
// Session/case dialogs
'Session Options': '会话选项',
'Session Name': '会话名称',
+17
View File
@@ -379,6 +379,12 @@
<button class="welcome-ralph-link" onclick="app.showRalphWizard()">Start Ralph Loop &rarr;</button>
</div>
</div>
<!-- Mobile Overview (phone home screen, shown in place of the welcome
overlay when the "C" logo is tapped). Ships `hidden`: only
mobile-overview.js removes it, and only when the phone gate passes, so
desktop (which never loads mobile.css) can never render it. -->
<div class="mobile-overview" id="mobileOverview" hidden></div>
</main>
<!-- Project Insights Panel (shows file-viewing Bash commands) -->
@@ -1442,6 +1448,16 @@
</label>
</div>
<!-- Phone Section (only meaningful under 430px, hidden elsewhere by settings-ui.js) -->
<div class="settings-section-header" id="appSettingsPhoneSection">Phone</div>
<div class="settings-item" id="appSettingsMobileOverviewItem" title="On phones, the C logo opens a session overview (needs you / spaces / idle) instead of the welcome screen">
<span class="settings-item-label">Overview Home Screen</span>
<label class="switch switch-sm">
<input type="checkbox" id="appSettingsMobileOverview" checked>
<span class="slider"></span>
</label>
</div>
<!-- Tab Bar Section -->
<div class="settings-section-header">Tab Bar</div>
<div class="settings-item" title="Show folder path below tab name and allow tab bar to wrap into multiple rows">
@@ -2644,6 +2660,7 @@
<script defer src="admin-ui.js"></script>
<script defer src="session-ui.js"></script>
<script defer src="webview-tabs.js"></script>
<script defer src="mobile-overview.js"></script>
<script defer src="entrance-animations.js"></script>
<script defer src="ralph-wizard.js"></script>
<script defer src="api-client.js"></script>
+684
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@@ -0,0 +1,684 @@
/**
* @fileoverview Phone home screen: a scrolling overview of what every session is
* doing, shown instead of the welcome overlay when the "C" logo is tapped.
*
* The welcome screen answers "how do I start something"; on a phone the more
* urgent question is "which of my sessions is blocked on me". This surface
* answers that first: NEEDS YOU (pending permission/question/idle hooks and
* errored sessions), then SPACES (cases, expandable to their sessions), then
* WORKING and IDLE / DONE.
*
* PHONE ONLY. The gate is `shouldUseMobileOverview()` (viewport < 430px, not a
* popped-out solo window, per-device setting on). Tablet and desktop keep the
* welcome overlay untouched. The container ships with the `hidden` attribute and
* only this module removes it, so desktop (which never loads mobile.css) cannot
* render an unstyled overview even if a class rule leaked.
*
* Everything renders from state the page already holds (`this.sessions`,
* `this.cases`, `this.pendingHooks`) — no endpoint, no SSE event, no schema.
* `buildMobileOverviewModel()` is pure and unit-tested (test/mobile-overview.test.ts).
*
* @mixin Extends CodemanApp.prototype via Object.assign
* @dependency app.js (this.sessions, this.cases, this.pendingHooks, selectSession, run)
* @dependency mobile-handlers.js (MobileDetection)
* @dependency session-ui.js (selectQuickStartCase for "New session here")
* @loadorder 12.55 of 16, after webview-tabs.js, before entrance-animations.js
*/
/** Viewport width that counts as a phone. Matches the mobile.css phone block. */
const MOBILE_OVERVIEW_PHONE_QUERY = '(max-width: 430px)';
/** Sort rank per state: the most demanding thing sorts first inside a section. */
const MOBILE_OVERVIEW_STATE_RANK = {
needs: 0,
error: 1,
waiting: 2,
working: 3,
idle: 4,
done: 5,
};
/** How many past conversations show before the "Show all" toggle. */
const MOBILE_OVERVIEW_PAST_LIMIT = 8;
/**
* Backends offered by the Run picker, mirroring the toolbar's run-mode menu
* (`#runModeMenu` in index.html). `short` is the badge on the Run button itself.
*/
const MOBILE_OVERVIEW_RUN_MODES = [
{ mode: 'claude', label: 'Claude Code', short: 'Claude' },
{ mode: 'opencode', label: 'OpenCode', short: 'OpenCode' },
{ mode: 'codex', label: 'Codex', short: 'Codex' },
{ mode: 'gemini', label: 'Gemini', short: 'Gemini' },
{ mode: 'antigravity', label: 'Antigravity', short: 'Antigravity' },
{ mode: 'shell', label: 'Terminal / Shell', short: 'Shell' },
];
/** Pill copy per state. Kept short: a phone row has ~90px for it. */
const MOBILE_OVERVIEW_PILL_LABEL = {
needs: 'needs you',
error: 'error',
waiting: 'waiting',
working: 'working',
idle: 'idle',
done: 'done',
};
Object.assign(CodemanApp.prototype, {
// ═══════════════════════════════════════════════════════════════
// Model (pure)
// ═══════════════════════════════════════════════════════════════
/**
* Classify one session.
* Order matters: an action hook outranks everything (it is literally blocking
* the agent), and a pending idle_prompt outranks a stale 'busy' status because
* the hook is the newer signal.
* @param {object} session session state from this.sessions
* @param {Set<string>|undefined} hooks pending hook types for that session
* @returns {'needs'|'error'|'waiting'|'working'|'idle'|'done'}
*/
_mobileOverviewState(session, hooks) {
if (hooks && (hooks.has('permission_prompt') || hooks.has('elicitation_dialog'))) return 'needs';
if (session.status === 'error') return 'error';
if (hooks && hooks.has('idle_prompt')) return 'waiting';
if (session.status === 'busy') return 'working';
if (session.status === 'stopped') return 'done';
return 'idle';
},
/**
* Longest-prefix match of a workingDir against the case list, so a session
* started in a subdirectory still belongs to its case. Mirrors the matching in
* `_resolveCaseLabel()` (terminal-ui.js) but returns the case itself.
* @returns {object|null} the matching case, or null when the dir is outside every case
*/
_mobileOverviewCaseFor(workingDir, cases) {
if (!workingDir) return null;
let best = null;
for (const c of cases || []) {
if (!c || !c.path) continue;
if (workingDir === c.path) return c;
if (workingDir.startsWith(c.path + '/') && (!best || c.path.length > best.path.length)) {
best = c;
}
}
return best;
},
/**
* Build the whole overview model. PURE: reads only its argument, touches no DOM
* and no `this` state, so it can be unit-tested against plain objects.
*
* @param {object} input
* @param {Map<string, object>|Array} input.sessions live sessions (this.sessions)
* @param {Array} input.cases case list (this.cases)
* @param {Array<string>} [input.sessionOrder] the user's tab order, used as the tiebreak
* @param {Map<string, Set<string>>} [input.pendingHooks] this.pendingHooks
* @param {Array} [input.history] unified session items (GET /api/sessions/unified)
* @returns {{needsYou: Array, current: Array, past: Array, sessionCount: number}}
*/
buildMobileOverviewModel(input) {
const cases = Array.isArray(input && input.cases) ? input.cases : [];
const order = Array.isArray(input && input.sessionOrder) ? input.sessionOrder : [];
const pendingHooks = (input && input.pendingHooks) || new Map();
const raw = (input && input.sessions) || [];
const sessions = typeof raw.values === 'function' ? Array.from(raw.values()) : Array.from(raw);
const rows = sessions.map((session) => {
const matched = this._mobileOverviewCaseFor(session.workingDir, cases);
const state = this._mobileOverviewState(session, pendingHooks.get && pendingHooks.get(session.id));
const orderIndex = order.indexOf(session.id);
return {
id: session.id,
name: this.getSessionName ? this.getSessionName(session) : session.name || session.id.slice(0, 8),
mode: session.mode || 'claude',
caseName: matched ? matched.name : '',
dir: this._shortenHomePath ? this._shortenHomePath(session.workingDir) : session.workingDir || '',
state,
pill: MOBILE_OVERVIEW_PILL_LABEL[state] || state,
orderIndex: orderIndex === -1 ? Number.MAX_SAFE_INTEGER : orderIndex,
};
});
const bySeverityThenOrder = (a, b) => {
const rank = MOBILE_OVERVIEW_STATE_RANK[a.state] - MOBILE_OVERVIEW_STATE_RANK[b.state];
return rank !== 0 ? rank : a.orderIndex - b.orderIndex;
};
const inSection = (states) => rows.filter((r) => states.includes(r.state)).sort(bySeverityThenOrder);
// Past = conversations from the unified list that are not currently live.
// The endpoint already folds a transcript into its owning session (via the
// claudeSessionId alias map), so a plain id check is enough to avoid listing
// a running session twice.
const liveIds = new Set(rows.map((r) => r.id));
const past = (Array.isArray(input && input.history) ? input.history : [])
.filter((item) => item && item.sessionId && !liveIds.has(item.sessionId))
.map((item) => {
const matched = this._mobileOverviewCaseFor(item.workingDir, cases);
const dir = item.workingDir || '';
// The transcript reader emits the literal "(no content)" for a
// conversation it could not pull a prompt from; that is not a title.
const prompt = (item.firstPrompt || '').trim();
const title = prompt && prompt !== '(no content)' ? prompt : '';
return {
id: item.sessionId,
claudeSessionId: item.claudeSessionId || '',
workingDir: dir,
name: item.name || '',
title: title || item.name || dir.split('/').pop() || item.sessionId.slice(0, 8),
mode: item.mode || 'claude',
caseName: matched ? matched.name : '',
dir: this._shortenHomePath ? this._shortenHomePath(dir) : dir,
at: item.lastActivityAt || item.createdAt || 0,
};
})
.sort((a, b) => b.at - a.at);
return {
needsYou: inSection(['needs', 'error', 'waiting']),
current: inSection(['working', 'idle', 'done']),
past,
sessionCount: rows.length,
};
},
// ═══════════════════════════════════════════════════════════════
// Gate + visibility
// ═══════════════════════════════════════════════════════════════
/**
* Phone-only gate. Width-driven (not `isHandheldDevice()`): this is a LAYOUT
* decision, and an unfolded foldable with a tablet-width viewport should get
* the tablet welcome screen. Per-device settings identity is a separate
* question and deliberately stays handheld-based.
*/
shouldUseMobileOverview() {
if (this.isSoloWindow) return false;
const settings = this.loadAppSettingsFromStorage ? this.loadAppSettingsFromStorage() : {};
if (settings.mobileOverviewEnabled === false) return false;
if (typeof MobileDetection !== 'undefined' && MobileDetection.getDeviceType) {
return MobileDetection.getDeviceType() === 'mobile';
}
return !!(window.matchMedia && window.matchMedia(MOBILE_OVERVIEW_PHONE_QUERY).matches);
},
/** True while the overview is the visible home surface. */
isMobileOverviewVisible() {
const el = document.getElementById('mobileOverview');
return !!el && el.classList.contains('visible');
},
showMobileOverview() {
const el = document.getElementById('mobileOverview');
if (!el) return;
el.hidden = false;
el.classList.add('visible');
this._wireMobileOverview(el);
this.renderMobileOverview();
void this.loadMobileOverviewHistory();
},
hideMobileOverview() {
const el = document.getElementById('mobileOverview');
if (!el) return;
this._closeMobileOverviewRunMenu();
el.classList.remove('visible');
el.hidden = true;
},
/**
* Past conversations, fetched once per home-screen visit. The unified list is
* the same source the welcome screen resumes from, so a row resumed here and a
* row resumed there behave identically. Failures leave the section out rather
* than showing an error: the live sessions above it are the important part.
*/
async loadMobileOverviewHistory() {
if (this._mobileOverviewHistoryLoading) return;
this._mobileOverviewHistoryLoading = true;
try {
this._mobileOverviewHistory = await this._fetchUnifiedSessions(60);
} catch (err) {
console.warn('[mobile-overview] history load failed:', err);
this._mobileOverviewHistory = this._mobileOverviewHistory || [];
} finally {
this._mobileOverviewHistoryLoading = false;
if (this.isMobileOverviewVisible()) this.renderMobileOverview();
}
},
/** Re-render only when the surface is actually showing (called from the tab renderer). */
_refreshMobileOverviewIfVisible() {
if (!this.isMobileOverviewVisible()) return;
this._debouncedCall('mobileOverview', () => this.renderMobileOverview(), 150);
},
/**
* One delegated click listener for every row, plus a breakpoint listener so
* rotating or unfolding while on the home screen swaps to the right surface
* instead of stranding a phone layout on a tablet-width viewport.
*/
_wireMobileOverview(el) {
if (this._mobileOverviewWired) return;
this._mobileOverviewWired = true;
el.addEventListener('click', (event) => {
const target = event.target && event.target.closest && event.target.closest('[data-mo-action]');
if (!target) return;
const action = target.dataset.moAction;
if (action === 'session') {
this._closeMobileOverviewRunMenu();
void this.selectSession(target.dataset.moSession);
} else if (action === 'resume') {
this._closeMobileOverviewRunMenu();
void this.resumeMobileOverviewSession(target.dataset.moSession);
} else if (action === 'more-past') {
this._mobileOverviewShowAllPast = !this._mobileOverviewShowAllPast;
this.renderMobileOverview();
} else if (action === 'run') {
this._closeMobileOverviewRunMenu();
void this.run();
} else if (action === 'run-menu') {
this._toggleMobileOverviewRunMenu();
} else if (action === 'run-mode') {
// Picking a backend both selects it (so the Run button keeps meaning what
// you last chose, exactly like the toolbar) and launches it: on a phone
// the pick IS the intent to start.
this._closeMobileOverviewRunMenu();
this.setRunMode(target.dataset.moMode);
void this.run();
} else if (action === 'run-webview') {
this._closeMobileOverviewRunMenu();
void this.openWebviewFromMenu(target.dataset.moWebview);
} else if (action === 'run-add-url') {
this._closeMobileOverviewRunMenu();
this.showWebviewModal();
}
});
if (window.matchMedia) {
const mq = window.matchMedia(MOBILE_OVERVIEW_PHONE_QUERY);
const onChange = () => {
// Only relevant while a home surface is up; entering a session re-decides
// through hideWelcome()/showWelcome() anyway.
if (this.activeSessionId) return;
if (typeof this.showWelcome === 'function') this.showWelcome();
};
if (mq.addEventListener) mq.addEventListener('change', onChange);
else if (mq.addListener) mq.addListener(onChange);
}
},
_toggleMobileOverviewRunMenu() {
this._mobileOverviewRunMenuOpen = !this._mobileOverviewRunMenuOpen;
this.renderMobileOverview();
},
_closeMobileOverviewRunMenu() {
if (!this._mobileOverviewRunMenuOpen) return;
this._mobileOverviewRunMenuOpen = false;
if (this.isMobileOverviewVisible()) this.renderMobileOverview();
},
/**
* Resume a past conversation. Delegates to the same resumeHistorySession() the
* welcome screen's Resume list uses, so name synthesis, envOverrides and the
* resumeSessionId wiring stay in one place.
*/
async resumeMobileOverviewSession(sessionId) {
const row = (this._mobileOverviewPastRows || []).find((r) => r.id === sessionId);
if (!row || !row.workingDir) return;
await this.resumeHistorySession(row.claudeSessionId || row.id, row.workingDir, row.name || undefined);
},
// ═══════════════════════════════════════════════════════════════
// Render
// ═══════════════════════════════════════════════════════════════
renderMobileOverview() {
const el = document.getElementById('mobileOverview');
if (!el) return;
const model = this.buildMobileOverviewModel({
sessions: this.sessions,
cases: this.cases,
sessionOrder: this.sessionOrder,
pendingHooks: this.pendingHooks,
history: this._mobileOverviewHistory,
});
// Resume needs the workingDir/claudeSessionId off the row the user tapped.
this._mobileOverviewPastRows = model.past;
el.replaceChildren();
el.appendChild(this._buildMobileOverviewTop());
if (model.needsYou.length) {
el.appendChild(
this._buildMobileOverviewSection(
'Needs you',
model.needsYou.length,
model.needsYou.map((r) => this._buildMobileOverviewRow(r))
)
);
}
el.appendChild(
this._buildMobileOverviewSection(
'Current sessions',
model.current.length,
model.current.map((r) => this._buildMobileOverviewRow(r)),
'Nothing running. Hit Run to start something.'
)
);
el.appendChild(
this._buildMobileOverviewSection(
'Past sessions',
model.past.length,
this._buildMobileOverviewPast(model),
this._mobileOverviewHistory ? 'No past conversations yet' : 'Loading…'
)
);
},
/**
* Past conversations, newest first and capped: the unified list can run to
* dozens, and this section sits below the live ones on purpose.
*/
_buildMobileOverviewPast(model) {
const showAll = !!this._mobileOverviewShowAllPast;
const visible = showAll ? model.past : model.past.slice(0, MOBILE_OVERVIEW_PAST_LIMIT);
const children = visible.map((r) => this._buildMobileOverviewPastRow(r));
const hiddenCount = model.past.length - visible.length;
if (hiddenCount > 0 || showAll) {
const toggle = document.createElement('button');
toggle.type = 'button';
toggle.className = 'mobile-overview-more';
toggle.dataset.moAction = 'more-past';
const label = document.createElement('span');
label.textContent = showAll ? 'Show fewer' : 'Show all past sessions';
toggle.appendChild(label);
if (!showAll) {
const count = document.createElement('span');
count.className = 'mobile-overview-more-count';
count.setAttribute('data-i18n-skip', '');
count.textContent = String(hiddenCount);
toggle.appendChild(count);
}
children.push(toggle);
}
return children;
},
_buildMobileOverviewTop() {
const wrap = document.createElement('div');
wrap.className = 'mobile-overview-header';
const top = document.createElement('div');
top.className = 'mobile-overview-top';
const brand = document.createElement('span');
brand.className = 'mobile-overview-brand';
brand.textContent = (window.CodemanI18n && window.CodemanI18n.displayName) || 'Codeman';
brand.setAttribute('data-i18n-skip', '');
top.appendChild(brand);
// Split button carrying the TOOLBAR's own classes (`btn-toolbar btn-run
// mode-<mode>` / `btn-run-gear`), so the per-backend gradient, border and
// text color come from the same rules as the Run button in the toolbar and
// stay in sync with it for free. mobile.css only sizes it.
const group = document.createElement('div');
group.className = 'mobile-overview-run-group';
const mode = this.runMode || 'claude';
const run = document.createElement('button');
run.className = `btn-toolbar btn-run mode-${mode} mobile-overview-run`;
run.type = 'button';
run.dataset.moAction = 'run';
const runLabel = document.createElement('span');
runLabel.textContent = 'Run';
run.appendChild(runLabel);
const runMode = document.createElement('span');
runMode.className = 'mobile-overview-run-mode';
runMode.setAttribute('data-i18n-skip', '');
runMode.textContent = MOBILE_OVERVIEW_RUN_MODES.find((m) => m.mode === mode)?.short || mode;
run.appendChild(runMode);
group.appendChild(run);
const caret = document.createElement('button');
caret.className = `btn-toolbar btn-run-gear mode-${mode} mobile-overview-run-caret`;
caret.type = 'button';
caret.dataset.moAction = 'run-menu';
caret.setAttribute('aria-label', 'Choose what to run');
caret.setAttribute('aria-expanded', String(!!this._mobileOverviewRunMenuOpen));
// An SVG chevron, not a "⌄" glyph: the character carries its own baseline
// offset, so it sits visibly low in a flex-centered box no matter what the
// line-height says. A path is centered by geometry. Same shape the toolbar's
// run-mode gear uses.
caret.appendChild(this._buildMobileOverviewChevron());
group.appendChild(caret);
top.appendChild(group);
wrap.appendChild(top);
if (this._mobileOverviewRunMenuOpen) wrap.appendChild(this._buildMobileOverviewRunMenu());
return wrap;
},
/** Down chevron as SVG (see the note at its call site). */
_buildMobileOverviewChevron() {
const svg = document.createElementNS('http://www.w3.org/2000/svg', 'svg');
svg.setAttribute('viewBox', '0 0 24 24');
svg.setAttribute('fill', 'none');
svg.setAttribute('stroke', 'currentColor');
svg.setAttribute('stroke-width', '2.5');
svg.setAttribute('stroke-linecap', 'round');
svg.setAttribute('stroke-linejoin', 'round');
svg.setAttribute('aria-hidden', 'true');
const path = document.createElementNS('http://www.w3.org/2000/svg', 'path');
path.setAttribute('d', 'M6 9l6 6 6-6');
svg.appendChild(path);
return svg;
},
/**
* The Run picker: the same backends as the toolbar's run-mode menu, plus saved
* web tabs. Deliberately no "Recent Sessions" block, unlike the toolbar menu:
* past conversations have their own section further down this screen.
*/
_buildMobileOverviewRunMenu() {
const menu = document.createElement('div');
menu.className = 'mobile-overview-run-menu';
const current = this.runMode || 'claude';
for (const entry of MOBILE_OVERVIEW_RUN_MODES) {
const option = document.createElement('button');
option.type = 'button';
option.className = 'mobile-overview-run-option' + (entry.mode === current ? ' selected' : '');
option.dataset.moAction = 'run-mode';
option.dataset.moMode = entry.mode;
const dot = document.createElement('span');
dot.className = 'run-mode-dot ' + entry.mode;
dot.setAttribute('aria-hidden', 'true');
option.appendChild(dot);
const label = document.createElement('span');
label.textContent = entry.label;
option.appendChild(label);
menu.appendChild(option);
}
const header = document.createElement('div');
header.className = 'mobile-overview-run-header';
header.textContent = 'Web / URL';
menu.appendChild(header);
for (const webview of this.webviews ? this.webviews.values() : []) {
const option = document.createElement('button');
option.type = 'button';
option.className = 'mobile-overview-run-option';
option.dataset.moAction = 'run-webview';
option.dataset.moWebview = webview.id;
const dot = document.createElement('span');
dot.className = 'run-mode-dot web';
dot.setAttribute('aria-hidden', 'true');
option.appendChild(dot);
const label = document.createElement('span');
// A dashboard name is user content.
label.className = 'case-name';
label.textContent = webview.name;
option.appendChild(label);
menu.appendChild(option);
}
const add = document.createElement('button');
add.type = 'button';
add.className = 'mobile-overview-run-option mobile-overview-run-option--add';
add.dataset.moAction = 'run-add-url';
const addDot = document.createElement('span');
addDot.className = 'run-mode-dot web';
addDot.setAttribute('aria-hidden', 'true');
add.appendChild(addDot);
const addLabel = document.createElement('span');
addLabel.textContent = 'Add URL…';
add.appendChild(addLabel);
menu.appendChild(add);
return menu;
},
_buildMobileOverviewSection(title, count, children, emptyText) {
const section = document.createElement('section');
section.className = 'mobile-overview-section';
const heading = document.createElement('h2');
heading.className = 'mobile-overview-heading';
const label = document.createElement('span');
label.textContent = title;
heading.appendChild(label);
const badge = document.createElement('span');
badge.className = 'mobile-overview-heading-count';
badge.textContent = String(count);
badge.setAttribute('data-i18n-skip', '');
heading.appendChild(badge);
section.appendChild(heading);
if (!children.length && emptyText) {
const empty = document.createElement('p');
empty.className = 'mobile-overview-empty';
empty.textContent = emptyText;
section.appendChild(empty);
return section;
}
for (const child of children) section.appendChild(child);
return section;
},
/**
* A session row. The state class drives the same visual language as the
* session tabs: green dot when it is fine (pulsing while working), a yellow
* blinking row when it wants input, a red blinking row when it asked a
* question. Anything else here would mean two different meanings for the same
* colors on one screen.
*/
_buildMobileOverviewRow(row) {
const item = document.createElement('button');
item.type = 'button';
item.className = 'mobile-overview-row mobile-overview-row--' + row.state;
item.dataset.moAction = 'session';
item.dataset.moSession = row.id;
const dot = document.createElement('span');
dot.className = 'mobile-overview-dot mobile-overview-dot--' + row.state;
dot.setAttribute('aria-hidden', 'true');
item.appendChild(dot);
const body = document.createElement('span');
body.className = 'mobile-overview-row-body';
const line1 = document.createElement('span');
line1.className = 'mobile-overview-row-title';
const name = document.createElement('span');
// .session-name is in the i18n skip list: a session name is user content.
name.className = 'session-name';
name.textContent = row.name;
line1.appendChild(name);
if (row.caseName) {
const meta = document.createElement('span');
meta.className = 'mobile-overview-row-case case-name';
meta.textContent = ' · ' + row.caseName;
line1.appendChild(meta);
}
body.appendChild(line1);
const line2 = document.createElement('span');
line2.className = 'mobile-overview-row-sub';
line2.setAttribute('data-i18n-skip', '');
line2.textContent = row.mode + (row.dir ? ' · ' + row.dir : '');
body.appendChild(line2);
item.appendChild(body);
const pill = document.createElement('span');
pill.className = 'mobile-overview-pill mobile-overview-pill--' + row.state;
// Skipped by i18n on purpose: the labels are generic single words ("idle",
// "done", "error") that collide with state strings on other surfaces.
pill.setAttribute('data-i18n-skip', '');
pill.textContent = row.pill;
item.appendChild(pill);
const chevron = document.createElement('span');
chevron.className = 'mobile-overview-chevron';
chevron.setAttribute('aria-hidden', 'true');
chevron.textContent = '›';
item.appendChild(chevron);
return item;
},
/** A past conversation. Tapping it resumes, which creates a fresh session. */
_buildMobileOverviewPastRow(row) {
const item = document.createElement('button');
item.type = 'button';
item.className = 'mobile-overview-row mobile-overview-row--past';
item.dataset.moAction = 'resume';
item.dataset.moSession = row.id;
const dot = document.createElement('span');
dot.className = 'mobile-overview-dot mobile-overview-dot--past';
dot.setAttribute('aria-hidden', 'true');
item.appendChild(dot);
const body = document.createElement('span');
body.className = 'mobile-overview-row-body';
const title = document.createElement('span');
// A first prompt is user content, never app copy.
title.className = 'mobile-overview-row-title session-name';
title.textContent = row.title;
body.appendChild(title);
const sub = document.createElement('span');
sub.className = 'mobile-overview-row-sub';
sub.setAttribute('data-i18n-skip', '');
const when = row.at && this._formatTimeAgo ? this._formatTimeAgo(row.at) : '';
sub.textContent = [row.caseName || row.dir, when].filter(Boolean).join(' · ');
body.appendChild(sub);
item.appendChild(body);
const pill = document.createElement('span');
pill.className = 'mobile-overview-pill mobile-overview-pill--past';
pill.textContent = 'resume';
pill.setAttribute('data-i18n-skip', '');
item.appendChild(pill);
const chevron = document.createElement('span');
chevron.className = 'mobile-overview-chevron';
chevron.setAttribute('aria-hidden', 'true');
chevron.textContent = '›';
item.appendChild(chevron);
return item;
},
});
+427
View File
@@ -2259,6 +2259,433 @@ html.mobile-init .file-browser-panel {
border-radius: 8px;
transform: none !important;
}
/* ---- Mobile Overview (phone home screen) ----
Shown in place of the welcome overlay when the C logo is tapped. Styled only
with :root tokens so every skin, including the four light ones, works with
no override block. Never give .mobile-overview itself a display value: the
element ships with [hidden] and only .visible may turn it on. */
.mobile-overview.visible {
position: absolute;
top: 0;
left: 0;
right: 0;
bottom: 0;
z-index: 10;
display: flex;
flex-direction: column;
gap: 0.75rem;
padding: 0.75rem 0.6rem calc(1rem + var(--safe-area-bottom));
background: var(--bg-dark);
overflow-y: auto;
-webkit-overflow-scrolling: touch;
overscroll-behavior: contain;
}
/* No side padding: the wordmark's left edge lines up with the session cards
below it, and the Run button's right edge with theirs. */
.mobile-overview-top {
display: flex;
align-items: center;
justify-content: space-between;
gap: 0.5rem;
padding: 0;
}
/* Same accent as the "C" in the header (`.logo` uses --accent-hover), and the
same 48px box as the Run button opposite it, so the two are centered on one
line by construction rather than by eye. */
.mobile-overview-brand {
display: inline-flex;
align-items: center;
min-height: 48px;
font-size: 1.5rem;
font-weight: 800;
line-height: 1;
color: var(--accent-hover);
letter-spacing: -0.02em;
}
/* Split Run button. Colors come from the toolbar's own
`.btn-toolbar.btn-run.mode-<backend>` rules in styles.css (the element
carries those classes), so this button and the one in the toolbar are the
same control in two places. Only size/shape is set here, and NOTHING that
would override the mode gradient. */
.mobile-overview-header {
position: relative;
display: flex;
flex-direction: column;
}
.mobile-overview-run-group {
display: flex;
align-items: stretch;
flex-shrink: 0;
}
/* Sized well past the 44px touch minimum: this is the primary action on the
home screen, and the caret is a separate target right next to it.
⚠️ The !important is required, not decorative: the phone block clamps every
.btn-toolbar to `height/min-height/max-height: 26px !important`, and this
button deliberately carries .btn-toolbar to inherit the run-mode gradient.
Without matching !important (max-height included) it renders 26px tall. */
.mobile-overview-run-group .mobile-overview-run {
display: inline-flex;
align-items: center;
gap: 0.4rem;
min-height: 48px !important;
height: 48px !important;
max-height: 48px !important;
padding: 0 1.15rem !important;
font-size: 0.95rem !important;
line-height: 1;
font-weight: 700;
font-family: inherit;
border-radius: 10px 0 0 10px !important;
}
.mobile-overview-run-mode {
font-weight: 600;
font-size: 0.85rem;
opacity: 0.8;
}
.mobile-overview-run-group .mobile-overview-run-caret {
display: inline-flex;
align-items: center;
justify-content: center;
min-height: 48px !important;
height: 48px !important;
max-height: 48px !important;
min-width: 48px !important;
width: 48px !important;
padding: 0 !important;
line-height: 1;
font-family: inherit;
border-radius: 0 10px 10px 0 !important;
}
/* The phone block shrinks every run-gear glyph to 10px; this one is a 48px
tap target, so it gets a proportionate chevron. `display:block` drops the
inline-baseline gap that would otherwise push it a pixel low. */
.mobile-overview-run-group .mobile-overview-run-caret svg {
display: block;
width: 20px !important;
height: 20px !important;
margin: 0 !important;
}
.mobile-overview-run-menu {
display: flex;
flex-direction: column;
gap: 0.15rem;
margin: 0.5rem 0 0;
padding: 0.35rem;
border: 1px solid var(--border);
border-radius: 12px;
background: var(--floating-bg);
box-shadow: var(--elevated-shadow);
}
.mobile-overview-run-option {
display: flex;
align-items: center;
gap: 0.5rem;
min-height: 44px;
padding: 0 0.6rem;
border: none;
border-radius: 8px;
background: transparent;
color: var(--text);
font-family: inherit;
font-size: 0.82rem;
text-align: left;
}
.mobile-overview-run-option.selected {
background: var(--control-bg-hover);
}
.mobile-overview-run-option:active {
background: var(--bg-hover);
}
.mobile-overview-run-option--add {
color: var(--accent);
}
.mobile-overview-run-header {
padding: 0.4rem 0.6rem 0.2rem;
font-size: 0.6rem;
font-weight: 700;
letter-spacing: 0.09em;
text-transform: uppercase;
color: var(--text-muted);
}
.mobile-overview-section {
display: flex;
flex-direction: column;
gap: 0.4rem;
}
/* Flush left with the wordmark and the cards: one left edge down the screen. */
.mobile-overview-heading {
display: flex;
align-items: center;
gap: 0.35rem;
margin: 0.35rem 0 0;
padding: 0;
font-size: 0.65rem;
font-weight: 700;
letter-spacing: 0.09em;
text-transform: uppercase;
color: var(--text-muted);
}
.mobile-overview-heading-count {
color: var(--text-dim);
font-weight: 600;
}
.mobile-overview-empty {
margin: 0;
padding: 0.5rem 0;
font-size: 0.75rem;
color: var(--text-muted);
}
/* Row: 56px tap target, dot + two-line body + pill + chevron */
.mobile-overview-row {
display: flex;
align-items: center;
gap: 0.6rem;
width: 100%;
min-height: 56px;
padding: 0.5rem 0.7rem;
border: 1px solid var(--border);
border-radius: 12px;
background: var(--bg-card);
color: var(--text);
font-family: inherit;
text-align: left;
}
.mobile-overview-row:active {
background: var(--bg-hover);
}
/* Attention states mirror the session tabs exactly: red blink when the agent
asked something (permission / question), yellow blink when it is waiting for
a prompt. Same hues and same cadence as tab-blink-red / tab-blink-yellow in
styles.css; the keyframes are re-declared here only because a tab's resting
background is transparent while a row's is the card color. */
.mobile-overview-row--needs {
border-color: var(--red);
animation: mobile-overview-blink-red 2.5s ease-in-out infinite;
}
.mobile-overview-row--waiting {
border-color: var(--yellow);
animation: mobile-overview-blink-yellow 3.5s ease-in-out infinite;
}
.mobile-overview-row--error {
border-color: var(--red);
}
@keyframes mobile-overview-blink-red {
0%,
100% {
background: var(--bg-card);
border-color: var(--border);
}
50% {
background: rgba(239, 68, 68, 0.14);
border-color: var(--red);
}
}
@keyframes mobile-overview-blink-yellow {
0%,
100% {
background: var(--bg-card);
border-color: var(--border);
}
50% {
background: rgba(234, 179, 8, 0.12);
border-color: var(--yellow);
}
}
.mobile-overview-row-body {
display: flex;
flex-direction: column;
gap: 0.15rem;
flex: 1;
min-width: 0;
}
.mobile-overview-row-title {
display: block;
font-size: 0.9rem;
font-weight: 600;
color: var(--text);
white-space: nowrap;
overflow: hidden;
text-overflow: ellipsis;
}
.mobile-overview-row-case {
color: var(--text-dim);
font-weight: 500;
}
.mobile-overview-row-sub {
display: block;
font-size: 0.68rem;
color: var(--text-muted);
white-space: nowrap;
overflow: hidden;
text-overflow: ellipsis;
}
.mobile-overview-dot {
flex-shrink: 0;
width: 9px;
height: 9px;
border-radius: 50%;
background: var(--text-muted);
}
.mobile-overview-dot--needs,
.mobile-overview-dot--error {
background: var(--red);
}
.mobile-overview-dot--waiting {
background: var(--yellow);
}
/* Same as .session-tab .tab-status: green when the session is fine, and the
shared `pulse` keyframes while it is working. */
.mobile-overview-dot--working {
background: var(--green);
animation: pulse 1.5s infinite;
will-change: opacity;
}
.mobile-overview-dot--idle {
background: var(--green);
}
.mobile-overview-dot--done {
background: var(--text-muted);
opacity: 0.5;
}
.mobile-overview-pill {
flex-shrink: 0;
display: inline-flex;
align-items: center;
gap: 0.25rem;
padding: 0.2rem 0.45rem;
border: 1px solid var(--border-light);
border-radius: 999px;
font-size: 0.62rem;
font-weight: 600;
color: var(--text-dim);
white-space: nowrap;
}
.mobile-overview-pill--needs,
.mobile-overview-pill--error {
border-color: var(--red);
color: var(--red);
}
.mobile-overview-pill--waiting {
border-color: var(--yellow);
color: var(--yellow);
}
.mobile-overview-pill--idle,
.mobile-overview-pill--working {
border-color: var(--green);
color: var(--green);
}
.mobile-overview-chevron {
flex-shrink: 0;
color: var(--text-muted);
font-size: 1rem;
line-height: 1;
}
/* Past conversations: quieter than a live row, since tapping one starts work */
.mobile-overview-row--past {
background: transparent;
border-style: dashed;
}
.mobile-overview-row--past .mobile-overview-row-title {
font-weight: 500;
color: var(--text-dim);
}
.mobile-overview-dot--past {
background: transparent;
border: 1px solid var(--border-light);
}
.mobile-overview-pill--past {
border-color: var(--border-light);
color: var(--text-muted);
}
.mobile-overview-more {
display: flex;
align-items: center;
justify-content: center;
gap: 0.35rem;
min-height: 40px;
border: none;
border-radius: 10px;
background: var(--control-bg);
color: var(--text-dim);
font-family: inherit;
font-size: 0.72rem;
font-weight: 600;
}
.mobile-overview-more-count {
padding: 0.05rem 0.35rem;
border-radius: 999px;
background: var(--control-bg-hover);
color: var(--text-muted);
}
}
/* The overview's attention blink is an alert, so it stays visible without
motion: hold the alert color instead of animating to it. */
@media (prefers-reduced-motion: reduce) {
.mobile-overview-row--needs,
.mobile-overview-row--waiting {
animation: none;
}
.mobile-overview-row--needs {
background: rgba(239, 68, 68, 0.14);
}
.mobile-overview-row--waiting {
background: rgba(234, 179, 8, 0.12);
}
.mobile-overview-dot--working {
animation: none;
}
}
/* Light-skin compatibility for mobile-only chrome. These components predate
+3
View File
@@ -316,6 +316,9 @@ Object.assign(CodemanApp.prototype, {
select.dataset.listenerAdded = 'true';
}
this.setupQuickStartCasePicker();
// The phone overview labels rows with their case name, and a case rename or
// link does not go through the session-tab renderer.
this._refreshMobileOverviewIfVisible?.();
} catch (err) {
console.error('Failed to load cases:', err);
}
+20
View File
@@ -331,6 +331,14 @@ Object.assign(CodemanApp.prototype, {
document.getElementById('appSettingsShowMultiMonitorButton').checked = settings.showMultiMonitorButton ?? defaults.showMultiMonitorButton ?? false;
document.getElementById('appSettingsShowPlanUsageLimits').checked = this.planUsageChipEnabled(settings);
document.getElementById('appSettingsShowRedrawButton').checked = settings.showRedrawButton ?? defaults.showRedrawButton ?? false;
// Phone overview home screen: only meaningful under 430px, so the row is
// hidden elsewhere rather than offering a toggle that changes nothing.
document.getElementById('appSettingsMobileOverview').checked = settings.mobileOverviewEnabled ?? defaults.mobileOverviewEnabled ?? false;
const phoneOnly = MobileDetection.getDeviceType() === 'mobile' ? '' : 'none';
const mobileOverviewItem = document.getElementById('appSettingsMobileOverviewItem');
if (mobileOverviewItem) mobileOverviewItem.style.display = phoneOnly;
const phoneSection = document.getElementById('appSettingsPhoneSection');
if (phoneSection) phoneSection.style.display = phoneOnly;
// Session Manager, Away Digest and Cron buttons all default OFF (opt-in under
// Display → Header Displays; the Cron button also ships with btn-cron--hidden
// in the template, so an unchecked box and a hidden button stay consistent).
@@ -1453,6 +1461,7 @@ Object.assign(CodemanApp.prototype, {
showMultiMonitorButton: document.getElementById('appSettingsShowMultiMonitorButton').checked,
showPlanUsageLimits: document.getElementById('appSettingsShowPlanUsageLimits').checked,
showRedrawButton: document.getElementById('appSettingsShowRedrawButton').checked,
mobileOverviewEnabled: document.getElementById('appSettingsMobileOverview').checked,
showSessionButton: document.getElementById('appSettingsShowSessionButton').checked,
showAwayDigestButton: document.getElementById('appSettingsShowAwayDigestButton').checked,
showCronButton: document.getElementById('appSettingsShowCronButton').checked,
@@ -1616,6 +1625,10 @@ Object.assign(CodemanApp.prototype, {
// Apply CJK input visibility immediately
this._updateCjkInputState();
// The phone home surface (overview vs welcome) may have just been toggled.
// Only re-decide while a home screen is actually up.
if (!this.activeSessionId) this.showWelcome();
// Apply keyboard bar mode
KeyboardAccessoryBar.setMode(settings.extendedKeyboardBar ? 'extended' : 'simple');
@@ -1646,6 +1659,8 @@ Object.assign(CodemanApp.prototype, {
showSessionButton: _ssb,
showAwayDigestButton: _adb,
showCronButton: _crb,
// Phone-only home surface, and absent from SettingsUpdateSchema (.strict()).
mobileOverviewEnabled: _mov,
...serverSettings
} = settings;
try {
@@ -1814,6 +1829,10 @@ Object.assign(CodemanApp.prototype, {
showSessionButton: false,
showAwayDigestButton: false,
showCronButton: false,
// Phone home screen: the C logo opens the session overview instead of the
// welcome screen. ON by default here, and the escape hatch if it ever
// misbehaves on a device (the gate treats only an explicit false as off).
mobileOverviewEnabled: true,
// Remote auto-reconnect (COD-108) — on by default
remoteAutoReconnect: true,
// Input
@@ -2269,6 +2288,7 @@ Object.assign(CodemanApp.prototype, {
'language',
'terminalWheelLocalScrollback',
'showSessionButton', 'showAwayDigestButton', 'showCronButton',
'mobileOverviewEnabled',
]);
// The plan-usage chip is a PER-DEVICE display setting (desktop default ON,
// handheld default OFF): desktop can show it while mobile stays hidden. It
+14
View File
@@ -1178,6 +1178,19 @@ Object.assign(CodemanApp.prototype, {
},
showWelcome() {
// Phones get the session overview instead of the welcome screen: on a small
// screen "which session is blocked on me" beats "how do I start one". The
// gate lives in mobile-overview.js; every other device falls through
// unchanged. Both surfaces are toggled here so a breakpoint change (rotate,
// unfold) swaps cleanly instead of showing both.
if (this.shouldUseMobileOverview?.()) {
const overlay = document.getElementById('welcomeOverlay');
if (overlay) overlay.classList.remove('visible');
this.showMobileOverview();
this._updateCjkInputState?.();
return;
}
this.hideMobileOverview?.();
const overlay = document.getElementById('welcomeOverlay');
if (overlay) {
overlay.classList.add('visible');
@@ -1191,6 +1204,7 @@ Object.assign(CodemanApp.prototype, {
},
hideWelcome() {
this.hideMobileOverview?.();
const overlay = document.getElementById('welcomeOverlay');
if (overlay) {
overlay.classList.remove('visible');