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https://github.com/Ark0N/Codeman.git
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feat: comprehensive codebase improvements (cleanup, logic, performance)
Code Cleanups: - Consolidated PlanTaskStatus and TddPhase types to types.ts - Standardized node: prefix for Node.js builtin imports - Fixed timer type to NodeJS.Timeout in respawn-controller Logic Improvements: - Fixed AI check race condition with UUID tracking in respawn-controller - Added comprehensive _isStopped guards in session timer callbacks - Made RalphTracker reset events non-reentrant via process.nextTick() - Improved SessionManager mutex pattern reliability Performance Optimizations: - Fixed pendingToolCalls memory leak with TTL cleanup in subagent-watcher - Improved LRUMap.newest() from O(n) to O(1) with _newestKey tracking Documentation: - Enhanced README antiflicker section with 6-layer technical details Version: 0.1441 Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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@@ -100,10 +100,12 @@ export class SessionManager extends EventEmitter {
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}
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// Create a new lock promise that others will wait on
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let unlock: () => void;
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this._sessionCreationLock = new Promise<void>(resolve => {
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// Define unlock first to ensure it's always in scope before promise assignment
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let unlock!: () => void;
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const lockPromise = new Promise<void>(resolve => {
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unlock = resolve;
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});
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this._sessionCreationLock = lockPromise;
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try {
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const config = this.store.getConfig();
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@@ -152,7 +154,7 @@ export class SessionManager extends EventEmitter {
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} finally {
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// Release the lock so other createSession calls can proceed
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this._sessionCreationLock = null;
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unlock!();
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unlock();
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}
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}
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