mirror of
https://github.com/Ark0N/Codeman.git
synced 2026-10-02 05:29:42 +02:00
feat: add hook-based idle detection for respawn controller
Implement multi-phase improvement to respawn controller's idle detection: Phase 1 - Stop Hook Detection: - Add signalStopHook() method - definitive signal when Claude finishes - 3s confirmation timer to handle race conditions - Skip AI check when hook received (100% confidence) Phase 2 - idle_prompt Detection: - Add signalIdlePrompt() method - fires after 60s+ of idle - Immediately confirms idle (no confirmation timer needed) Phase 3 - Transcript File Monitoring: - New TranscriptWatcher class watches session JSONL files - Detects: completion, tool execution, plan mode, errors - Signals respawn controller for supporting detection Web UI Updates: - Hook indicator with purple styling and pulse animation - Shows "Stop hook received" or "idle_prompt hook received" - 100% confidence displayed with hook-confirmed style This significantly improves idle detection reliability by using definitive signals from Claude Code rather than parsing terminal output. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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+223
-6
@@ -94,6 +94,15 @@ export interface ActiveTimerInfo {
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}
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export interface DetectionStatus {
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/** Layer 0: Stop hook received (highest priority - definitive signal) */
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stopHookReceived: boolean;
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/** Timestamp when Stop hook was received */
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stopHookTime: number | null;
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/** Layer 0: idle_prompt notification received (definitive signal) */
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idlePromptReceived: boolean;
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/** Timestamp when idle_prompt was received */
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idlePromptTime: number | null;
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/** Layer 1: Completion message detected ("for Xm Xs") */
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completionMessageDetected: boolean;
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/** Timestamp when completion message was last seen */
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@@ -570,6 +579,26 @@ export class RespawnController extends EventEmitter {
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/** Whether an elicitation dialog (AskUserQuestion) was detected via hook signal */
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private elicitationDetected: boolean = false;
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// ========== Hook-Based Detection State (Layer 0 - Highest Priority) ==========
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/** Whether a Stop hook was received (definitive idle signal from Claude Code) */
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private stopHookReceived: boolean = false;
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/** Timestamp when Stop hook was received */
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private stopHookTime: number | null = null;
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/** Whether an idle_prompt notification was received (60s+ idle signal) */
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private idlePromptReceived: boolean = false;
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/** Timestamp when idle_prompt was received */
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private idlePromptTime: number | null = null;
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/** Timer for short confirmation after hook signal (handles race conditions) */
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private hookConfirmTimer: NodeJS.Timeout | null = null;
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/** Confirmation delay after hook signal before confirming idle (ms) */
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private static readonly HOOK_CONFIRM_DELAY_MS = 3000;
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/** Number of completed respawn cycles */
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private cycleCount: number = 0;
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@@ -795,11 +824,16 @@ export class RespawnController extends EventEmitter {
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const workingPatternsAbsent = msSinceLastWorking >= 3000; // 3s without working patterns
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// Calculate confidence level (0-100)
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// Hook signals are definitive (100% confidence)
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let confidence = 0;
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if (completionMessageDetected) confidence += 40;
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if (outputSilent) confidence += 25;
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if (tokensStable) confidence += 20;
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if (workingPatternsAbsent) confidence += 15;
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if (this.stopHookReceived || this.idlePromptReceived) {
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confidence = 100;
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} else {
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if (completionMessageDetected) confidence += 40;
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if (outputSilent) confidence += 25;
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if (tokensStable) confidence += 20;
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if (workingPatternsAbsent) confidence += 15;
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}
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// Determine status text and what we're waiting for
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let statusText: string;
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@@ -808,6 +842,10 @@ export class RespawnController extends EventEmitter {
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if (this._state === 'stopped') {
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statusText = 'Controller stopped';
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waitingFor = 'Start to begin monitoring';
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} else if (this.stopHookReceived || this.idlePromptReceived) {
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const hookType = this.idlePromptReceived ? 'idle_prompt' : 'Stop';
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statusText = `${hookType} hook received - confirming idle`;
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waitingFor = 'Short confirmation (race condition check)';
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} else if (this._state === 'ai_checking') {
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statusText = 'AI Check: Analyzing terminal output...';
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waitingFor = 'AI verdict (IDLE or WORKING)';
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@@ -901,6 +939,10 @@ export class RespawnController extends EventEmitter {
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}
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return {
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stopHookReceived: this.stopHookReceived,
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stopHookTime: this.stopHookTime,
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idlePromptReceived: this.idlePromptReceived,
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idlePromptTime: this.idlePromptTime,
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completionMessageDetected,
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completionMessageTime: this.completionMessageTime,
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outputSilent,
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@@ -997,7 +1039,7 @@ export class RespawnController extends EventEmitter {
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this.log('Starting respawn controller (multi-layer detection)');
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// Initialize all timestamps
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// Initialize all timestamps and reset hook state
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const now = Date.now();
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this.lastActivityTime = now;
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this.lastOutputTime = now;
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@@ -1005,6 +1047,7 @@ export class RespawnController extends EventEmitter {
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this.lastWorkingPatternTime = now;
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this.completionMessageTime = null;
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this.hasReceivedOutput = false;
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this.resetHookState();
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// Seed the terminal buffer from the session's existing output.
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// This gives the AI checker context even if no new output arrives.
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@@ -1139,9 +1182,14 @@ export class RespawnController extends EventEmitter {
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this.workingDetected = true;
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this.promptDetected = false;
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this.elicitationDetected = false; // Clear on new work cycle
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this.resetHookState(); // Clear hook signals on new work
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this.lastWorkingPatternTime = now;
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this.clearIdleTimer();
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// Cancel hook confirmation timer if running
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this.cancelTrackedTimer('hook-confirm', this.hookConfirmTimer, 'working patterns detected');
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this.hookConfirmTimer = null;
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// Cancel any pending completion confirmation
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this.cancelCompletionConfirm();
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@@ -1396,7 +1444,7 @@ export class RespawnController extends EventEmitter {
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}
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}
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/** Clear all timers (idle, step, completion confirm, no-output, pre-filter, step confirm, auto-accept, and clear fallback) */
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/** Clear all timers (idle, step, completion confirm, no-output, pre-filter, step confirm, auto-accept, hook confirm, and clear fallback) */
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private clearTimers(): void {
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this.clearIdleTimer();
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if (this.stepTimer) {
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@@ -1427,6 +1475,10 @@ export class RespawnController extends EventEmitter {
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clearTimeout(this.noOutputTimer);
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this.noOutputTimer = null;
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}
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if (this.hookConfirmTimer) {
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clearTimeout(this.hookConfirmTimer);
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this.hookConfirmTimer = null;
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}
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// Clear all tracked timers
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this.activeTimers.clear();
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}
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@@ -1940,6 +1992,163 @@ export class RespawnController extends EventEmitter {
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this.log('Elicitation dialog signaled - auto-accept blocked until next work cycle');
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}
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/**
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* Signal that a Stop hook was received from Claude Code.
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* This is a DEFINITIVE signal that Claude has finished responding.
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* Skips AI idle check and uses a short confirmation period to handle race conditions.
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*
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* @fires log
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*/
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signalStopHook(): void {
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// Only process in states where we're watching for idle
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if (this._state !== 'watching' && this._state !== 'confirming_idle' && this._state !== 'ai_checking') {
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this.log(`Stop hook received but ignoring (state is ${this._state})`);
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return;
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}
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const now = Date.now();
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this.stopHookReceived = true;
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this.stopHookTime = now;
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this.logAction('hook', 'Stop hook received - definitive idle signal');
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this.log('Stop hook received from Claude Code - definitive idle signal');
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// Cancel any running AI check - we have a definitive signal
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if (this._state === 'ai_checking') {
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this.log('Cancelling AI check - Stop hook is definitive');
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this.aiChecker.cancel();
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}
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// Cancel completion confirm timer - hook takes precedence
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this.cancelTrackedTimer('completion-confirm', this.completionConfirmTimer, 'Stop hook received');
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this.completionConfirmTimer = null;
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// Cancel pre-filter timer - hook takes precedence
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this.cancelTrackedTimer('pre-filter', this.preFilterTimer, 'Stop hook received');
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this.preFilterTimer = null;
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// Start short confirmation timer to handle race conditions
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// (e.g., Stop hook arrives but Claude immediately starts new work)
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this.startHookConfirmTimer('stop');
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}
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/**
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* Signal that an idle_prompt notification was received from Claude Code.
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* This fires after 60+ seconds of Claude waiting for user input.
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* This is a DEFINITIVE signal that Claude is idle.
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*
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* @fires log
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*/
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signalIdlePrompt(): void {
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// Only process in states where we're watching for idle
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if (this._state !== 'watching' && this._state !== 'confirming_idle' && this._state !== 'ai_checking') {
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this.log(`idle_prompt received but ignoring (state is ${this._state})`);
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return;
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}
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const now = Date.now();
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this.idlePromptReceived = true;
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this.idlePromptTime = now;
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this.logAction('hook', 'idle_prompt received - 60s+ idle confirmed');
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this.log('idle_prompt notification received - Claude has been idle for 60+ seconds');
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// Cancel any running AI check - we have a definitive signal
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if (this._state === 'ai_checking') {
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this.log('Cancelling AI check - idle_prompt is definitive');
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this.aiChecker.cancel();
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}
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// Cancel all other detection timers - this is definitive
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this.cancelTrackedTimer('completion-confirm', this.completionConfirmTimer, 'idle_prompt received');
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this.completionConfirmTimer = null;
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this.cancelTrackedTimer('pre-filter', this.preFilterTimer, 'idle_prompt received');
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this.preFilterTimer = null;
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this.cancelTrackedTimer('no-output-fallback', this.noOutputTimer, 'idle_prompt received');
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this.noOutputTimer = null;
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// idle_prompt is an even stronger signal than Stop hook (60s+ idle)
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// Skip confirmation and go directly to idle
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this.onIdleConfirmed('idle_prompt hook (60s+ idle)');
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}
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/**
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* Start a short confirmation timer after receiving a hook signal.
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* This handles race conditions where a hook arrives but Claude immediately starts new work.
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*
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* @param hookType - Which hook triggered this ('stop' or 'idle_prompt')
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*/
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private startHookConfirmTimer(hookType: 'stop' | 'idle_prompt'): void {
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this.cancelTrackedTimer('hook-confirm', this.hookConfirmTimer, 'restarting');
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this.hookConfirmTimer = null;
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this.hookConfirmTimer = this.startTrackedTimer(
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'hook-confirm',
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RespawnController.HOOK_CONFIRM_DELAY_MS,
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() => {
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this.hookConfirmTimer = null;
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// Verify we haven't received new output since the hook arrived
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const hookTime = hookType === 'stop' ? this.stopHookTime : this.idlePromptTime;
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if (hookTime && this.lastOutputTime > hookTime) {
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// Output arrived after hook - Claude started new work
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this.log(`Output received after ${hookType} hook, cancelling idle confirmation`);
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this.logAction('hook', `${hookType} cancelled - new output detected`);
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this.resetHookState();
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this.setState('watching');
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this.startNoOutputTimer();
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this.startPreFilterTimer();
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return;
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}
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// No new output - confirm idle via hook signal
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this.logAction('hook', `${hookType} confirmed after ${RespawnController.HOOK_CONFIRM_DELAY_MS}ms`);
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this.onIdleConfirmed(`${hookType} hook (confirmed)`);
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},
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`confirming ${hookType} hook`
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);
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}
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/**
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* Reset hook-based detection state.
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* Called when hooks are cancelled due to new activity.
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*/
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private resetHookState(): void {
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this.stopHookReceived = false;
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this.stopHookTime = null;
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this.idlePromptReceived = false;
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this.idlePromptTime = null;
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}
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/**
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* Signal that the transcript indicates completion.
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* This is a supporting signal from transcript file monitoring.
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* Unlike hooks, this doesn't immediately trigger idle - it boosts confidence.
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*/
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signalTranscriptComplete(): void {
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// Transcript completion is a supporting signal, not definitive
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// It can help reduce the confirmation time needed
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if (this._state === 'watching') {
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this.logAction('transcript', 'Transcript shows completion - boosting confidence');
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this.log('Transcript completion detected - may accelerate idle detection');
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// If we have a completion message and transcript confirms, try AI check
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if (this.completionMessageTime !== null) {
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this.tryStartAiCheck('transcript + completion message');
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}
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}
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}
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/**
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* Signal that the transcript indicates plan mode.
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* This helps prevent auto-accept from triggering on AskUserQuestion.
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*/
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signalTranscriptPlanMode(): void {
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// Plan mode from transcript = potential AskUserQuestion
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// This is similar to elicitation detection
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if (this._state === 'watching') {
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this.logAction('transcript', 'Plan mode / AskUserQuestion detected');
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this.cancelAutoAcceptTimer();
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}
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}
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/**
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* Start completion confirmation timer.
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* After completion message, waits for output silence then triggers AI check.
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@@ -2183,6 +2392,14 @@ export class RespawnController extends EventEmitter {
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this.terminalBuffer.clear();
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this.promptDetected = false;
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this.workingDetected = false;
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this.resetHookState(); // Clear hook signals for next cycle
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// Restart detection timers for next cycle
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this.startNoOutputTimer();
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this.startPreFilterTimer();
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if (this.config.autoAcceptPrompts) {
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this.startAutoAcceptTimer();
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}
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}
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/**
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