feat: skill fast-path hardening, lineage retune + colors, per-tab pop-out, reliable tab alerts

- SKILL.md: forbid the standalone preamble check and pre-spawn recon turns
  (measured: two wasted model turns cost ~12s of a 28s two-worker run; the
  hardened flow measured 20.2s cold / 12.8s warm end to end)
- Lineage lines: dip now hangs from the strip's bottom edge (cap 104 -> 64,
  no stacked row offsets), fixing the deep bow in wrapped strips and keeping
  row-1 arcs off row-2 tab labels; per-child color palette (skin blue first,
  then matrix green, pink, violet, red, turquoise, orange) via an inline
  --lineage-color custom property
- Session Options -> Session: per-TAB pop-out (open-in-window) button override
  on top of the general showTabDetachButton setting; per-device localStorage
  map rendered as the tab-show-detach class
- Tab alerts: seed the pending-hook state machine from GET /api/approvals
  regardless of the approvals-inbox setting (reloads used to lose the red tab
  entirely with the inbox off), clear unconditionally on approval_resolved,
  and repaint the alert as a steady red/yellow ring + glow + status dot on a
  ::before overlay so it stays visible on the selected (active) tab until the
  permission is actually resolved
- docs: worker warm-pool design sketch (verified numbers baked in)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Codeman maintainer
2026-08-15 06:38:26 +02:00
parent 52d113ab12
commit 0af80b417c
11 changed files with 420 additions and 76 deletions
+2 -2
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@@ -204,13 +204,13 @@ Codeman is a Claude Code session manager with web interface and autonomous Ralph
**Run launch synchronization**: the Run entrypoint holds an in-flight lock and disables `#runBtn` for the whole launch (≥500ms), so a double click cannot create duplicate sessions with the same `w<n>-<case>` name. `_ensureCreatedSessionVisible()` runs before `selectSession()`, and `_onSessionCreated()` stays an idempotent upsert, so POST-first and SSE-first ordering both produce exactly one rendered tab. → [architecture-invariants#run-launch-synchronization](docs/architecture-invariants.md#run-launch-synchronization)
**Session lineage lines** (tab → tab it spawned, `sessionLineageLines`, per-device, desktop default ON): a create request may name the session that spawned it, as a `parentSessionId` body field on `POST /api/sessions` / `POST /api/quick-start` or the `X-Codeman-Parent-Session` header (the agent skill sets that once on its shared curl invocation, so every spawn recipe carries it). `resolveParentSessionId()` (route-helpers.ts) **resolves rather than trusts** it: exact id, else a UNIQUE ≥8-char prefix (ids reach agents truncated), it must be a live session the caller can see AND carry the same owner, and **anything unresolvable is DROPPED, never a 400** — a cosmetic field must not be able to fail a worker spawn. It rides `toState()` into `session_created`, so there is no new SSE event. ⚠️ Rendering is an ADDITIONAL LAYER on the existing SVG pass (`_appendLineageConnectionLines` called at the tail of `_updateConnectionLinesImmediate()`, exactly like ultracode), sharing one batched read→write reflow and the `tab:<id>` rect cache; geometry is pure in `computeLineagePath()` (constants.js). ⚠️ **ONE shape, and the second one was the bug**: every pair (flat strip or wrapped) gets a U-bridge hanging below the strip, anchored on both tabs' BOTTOM edges. A wrapped strip used to get a parent-bottom → child-TOP bezier with a ~14px row gap to bend in, which drew a flat line hidden in the gap with siblings overprinting; the dip is also clamped at 104px rather than 44, since a skill worker lands at the END of the strip where the old cap flattened the arc into a straight thread. ⚠️ **Desktop only**: the overlay is `z-index: 999` and the desktop header is 100 (arcs paint over it, which is what lets them touch tab bottoms), but under 1024px mobile.css makes the header `fixed; z-index: 1200` and would bury them. ⚠️ Paths carry `data-agent-id="lineage:<childId>"` because that is what `_applyLineEntrances()` queries — that one attribute is what gives them the entrance animation and its negative-`animation-delay` resume across `svg.innerHTML=''`. ⚠️ `.session-tabs` is `overflow-x: auto`, so a scrolled-out tab still HAS a rect (over the logo); edges with an endpoint outside the strip are skipped, and a passive `scroll` listener re-anchors the rest.
**Session lineage lines** (tab → tab it spawned, `sessionLineageLines`, per-device, desktop default ON): a create request may name the session that spawned it, as a `parentSessionId` body field on `POST /api/sessions` / `POST /api/quick-start` or the `X-Codeman-Parent-Session` header (the agent skill sets that once on its shared curl invocation, so every spawn recipe carries it). `resolveParentSessionId()` (route-helpers.ts) **resolves rather than trusts** it: exact id, else a UNIQUE ≥8-char prefix (ids reach agents truncated), it must be a live session the caller can see AND carry the same owner, and **anything unresolvable is DROPPED, never a 400** — a cosmetic field must not be able to fail a worker spawn. It rides `toState()` into `session_created`, so there is no new SSE event. ⚠️ Rendering is an ADDITIONAL LAYER on the existing SVG pass (`_appendLineageConnectionLines` called at the tail of `_updateConnectionLinesImmediate()`, exactly like ultracode), sharing one batched read→write reflow and the `tab:<id>` rect cache; geometry is pure in `computeLineagePath()` (constants.js). ⚠️ **ONE shape, and the second one was the bug**: every pair (flat strip or wrapped) gets a U-bridge hanging below the strip, anchored on both tabs' BOTTOM edges. A wrapped strip used to get a parent-bottom → child-TOP bezier with a ~14px row gap to bend in, which drew a flat line hidden in the gap with siblings overprinting. ⚠️ The dip is a **mis-tuned-in-both-directions corridor** (44px cap = straight thread at strip-wide spans, #285; 104px cap + full row offset = ~106px over-bow into the terminal, 2026-08-15): it now hangs from the **STRIP's bottom edge** (fallback: lower tab bottom), capped at 64px, with NO per-row offsets stacked on top — the strip-bottom baseline is also what keeps a row-1 pair's arc from drawing through row 2's tab labels. Colors cycle per CHILD in first-seen order from `CodemanLineage.COLORS` (first entry empty = the skin-tuned `--session-blue`; the rest vivid fixed hexes), set inline as `--lineage-color` so styles.css keeps owning opacity/glow/dash. ⚠️ **Desktop only**: the overlay is `z-index: 999` and the desktop header is 100 (arcs paint over it, which is what lets them touch tab bottoms), but under 1024px mobile.css makes the header `fixed; z-index: 1200` and would bury them. ⚠️ Paths carry `data-agent-id="lineage:<childId>"` because that is what `_applyLineEntrances()` queries — that one attribute is what gives them the entrance animation and its negative-`animation-delay` resume across `svg.innerHTML=''`. ⚠️ `.session-tabs` is `overflow-x: auto`, so a scrolled-out tab still HAS a rect (over the logo); edges with an endpoint outside the strip are skipped, and a passive `scroll` listener re-anchors the rest.
**Unified session list**: `GET /api/sessions/unified` merges live sessions, persisted state, lifecycle-log history, and Claude transcript files into one deduped list (pure core in `src/services/unified-session-service.ts`). Transcript rows fold into their owning session via a `claudeSessionId → Codeman id` alias map, so resumed and `/clear`-respawned sessions do not appear twice. No terminal buffers in the response, unlike `/api/sessions`. Backs the Cmd+K Session Manager, plus pinning and cross-device tab order (`PUT /api/session-order`; pure merge helpers in `src/session-order.ts`, pushing device wins and server-only ids are never dropped). → [architecture-invariants#unified-session-list-and-session-manager](docs/architecture-invariants.md#unified-session-list-and-session-manager)
**Hook events**: Claude Code hooks trigger via `/api/hook-event`. Key events: `permission_prompt`, `elicitation_dialog`, `elicitation_complete`, `elicitation_response`, `idle_prompt`, `stop`, `teammate_idle`, `task_completed`. See `src/hooks-config.ts`; upstream hook semantics mirrored in `docs/claude-code-hooks-reference.md`.
**Approvals Inbox** (cross-session queue of prompts waiting on a human; `approvalsInboxEnabled`, SYNCED, default OFF: every surface is opt-in; only the store and answer endpoints run regardless, so flipping it ON shows anything already pending): `web/approval-inbox.ts` is a `sessionWaits`-style singleton fed by `/api/hook-event`, holding at most ONE item per session (a new prompt supersedes), claude-mode only, in-memory. Cards are answered via `POST /api/approvals/:id/answer`, which sends a digit / Esc / idle-prompt text through `writeViaMux` (menu answers never carry `\r`). ⚠️ `option` digits are accepted ONLY when they match options parsed from the captured pane frame, and the answer path RE-CAPTURES the pane first (a dialog that no longer parses on screen means the keystroke would land in the composer, so refuse with 409). ⚠️ Resolution on the heuristic `working` signal is restricted to `idle` items; permission/question items clear only on definitive signals (`stop`, `elicitation_complete`/`elicitation_response`, exit/delete, answer, supersede, 12h TTL). The frontend seeds from `GET /api/approvals` in `handleInit` (which is what makes tab alerts survive reloads), but only with the setting ON; push Approve/Deny buttons are also gated on it (`sendPushNotifications` strips `actions`/`approvalId` when OFF) and are answered from `sw.js` directly so they work with no tab open. Surfaces (all gated on the setting): header bell (marker-hidden until count > 0, phones never show it) + drawer (`approvals-ui.js`), phone overview NEEDS YOU answer strips (`mobile-overview.js`). Design: `docs/approvals-inbox-plan.md`.
**Approvals Inbox** (cross-session queue of prompts waiting on a human; `approvalsInboxEnabled`, SYNCED, default OFF: every surface is opt-in; only the store and answer endpoints run regardless, so flipping it ON shows anything already pending): `web/approval-inbox.ts` is a `sessionWaits`-style singleton fed by `/api/hook-event`, holding at most ONE item per session (a new prompt supersedes), claude-mode only, in-memory. Cards are answered via `POST /api/approvals/:id/answer`, which sends a digit / Esc / idle-prompt text through `writeViaMux` (menu answers never carry `\r`). ⚠️ `option` digits are accepted ONLY when they match options parsed from the captured pane frame, and the answer path RE-CAPTURES the pane first (a dialog that no longer parses on screen means the keystroke would land in the composer, so refuse with 409). ⚠️ Resolution on the heuristic `working` signal is restricted to `idle` items; permission/question items clear only on definitive signals (`stop`, `elicitation_complete`/`elicitation_response`, exit/delete, answer, supersede, 12h TTL). The frontend seeds from `GET /api/approvals` in `handleInit` **regardless of the setting**: the seed re-arms the tab-alert state machine (`setPendingHook`) unconditionally, and only populating `this.approvals` (the inbox surfaces) is gated — seeding used to be gated wholesale, which left a reloaded page with NO red tab while a permission dialog sat blocking a session (2026-08-15); `_onApprovalResolved` clears the pending-hook alert unconditionally for the same reason. ⚠️ The red/yellow tab alert itself is a STEADY border/background/dot with a pulse on top: the original keyframes swung to transparent at 0%/100%, so half of every cycle looked like a normal tab. Push Approve/Deny buttons stay gated on the setting (`sendPushNotifications` strips `actions`/`approvalId` when OFF) and are answered from `sw.js` directly so they work with no tab open. Surfaces (all gated on the setting): header bell (marker-hidden until count > 0, phones never show it) + drawer (`approvals-ui.js`), phone overview NEEDS YOU answer strips (`mobile-overview.js`). Design: `docs/approvals-inbox-plan.md`.
**Read My Mind intent profiles** (phase 1 of `docs/readmymind-plan.md`; `readMyMindEnabled`, SYNCED, default OFF): per-CASE profiles (user-stated `goals` + the user's recent real prompts), keyed by owner + realpath(workingDir) so they survive `/clear`/respawns and multi-user scoping is structural. Capture rides the transcript (`transcript:user_prompt` from `transcript-watcher.ts`), NOT the input paths: `POST /input` sees only programmatic prompts and the WS channel is raw keystrokes. The listener lives inside `startTranscriptWatcher()`'s `if (!watcher)` block (outside it would duplicate per hook event) and is claude-only + gated on the setting per event. Store: `src/intent-store.ts` singleton, `intents.json` written 0600 tmp+rename (prompts can contain secrets; never fed to `/api/search`). Endpoints: GET/PUT/DELETE `/api/sessions/:id/intent` + POST `/api/sessions/:id/readmymind` (`readmymind-routes.ts`, ownership via `findSessionOrFail` WITH `req`; registrations stay the bare `app.<method>('path')` shape, the endpoints.md drift scanner cannot see generics). **Phase 2 (predictor + 🧠 button)**: `readmymind-context.ts` is the PURE budgeted assembler (9 ranked sources, drop order siblings→away→workspace→tools, sections 1-4 truncate only); IO lives in `readmymind-collectors.ts` (transcript TAIL read — the live watcher keeps only a 500-char snippet — + git signals, skipped for remote-SSH cases) and the route; `readmymind-predictor.ts` reuses the AiCheckerBase spawn mechanics standalone (verdict-shaped base vs freeform JSON) as a mutable singleton routes call and tests stub. Claude-mode only (400), one in flight per session (409 CONFLICT), model = `readMyMindModel` setting defaulting to `AI_CHECK_MODEL` (opus, decided). Frontend `readmymind-ui.js`: header 🧠 marker-hidden (`btn-readmymind--hidden`) until the setting is ON; phones hide it in mobile.css and get a keyboard-accessory 🧠 key instead (ships in BOTH bar templates, revealed by the `rmm-enabled` class on the BAR element — setMode() rebuilds button innerHTML, so per-key state would be wiped; synced at init + every `applyHeaderVisibilitySettings()`). Alternate suggestions render as tappable rows that swap into the editable field without losing edits; Rethink rejects the whole shown set and carries the optional steer note (`#readMyMindSteer`, sent as `steer`, shown in ready + empty-result phases, cleared on each open). Suggestions render via value/`textContent` ONLY and Send/Insert go through `POST /input` (server-side, so the sendEnterKey/local-echo trap does not apply) — nothing auto-sends, ever. User guide: `docs/readmymind.md`.