feat(tabs): draw lineage lines as one tree for the selected tab's family

Lineage lines used to draw one glowing dashed bezier per parent/child pair,
hanging below the tab strip, for every family at once. With a parent on row 3
of a wrapped strip and ten children below it, the curves crossed every lower
row's tab names and ran through the terminal text.

- One rounded orthogonal tree per spawning tab: every route starts at the
  parent, so siblings share a trunk. 1.5px, solid, 1px dark outline; only a
  working child's branch is dashed.
- Routes run only through the gaps between tab rows, joined by a spine left of
  every row (computeLineageTree/computeLineageRows in constants.js), so they
  never cross a tab or reach the terminal. The vertical rail gets the same tree
  on its existing left track.
- Only the selected tab's family is drawn (what it spawned, plus its parent and
  siblings). Selection redraws, and the strip's size transitionend redraws once
  more, since the active tab widens for ~150ms after the selection redraw.
- The routing room is reserved by .session-tabs.lineage-tree, keyed on whether
  any lineage exists, never on the selection, so a tab switch never resizes the
  header or the PTY.
- Colours stay per spawning tab, now claimed in strip order for every family so
  selection order never decides who gets the skin blue.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
This commit is contained in:
Codeman maintainer
2026-10-07 00:03:37 +02:00
parent ac94f339ac
commit 09daf0fe49
14 changed files with 1123 additions and 619 deletions
+1 -1
View File
@@ -158,7 +158,7 @@ enough to fix a typo an agent introduced while you are away from your desk.
enforces it.
- The Approvals bell. Phones get the NEEDS YOU strips on the home screen instead.
- The desktop home tab rail, which needs a wide window.
- Lineage arcs, which are a desktop overlay.
- Lineage lines, which are a desktop overlay.
## Gotchas